mirror of
https://github.com/holub/mame
synced 2025-05-23 06:08:48 +03:00
Checked, via Z80 code analysis, inputs and Dip Switches for the following games in snk.c driver :
- gwar, gwarj, gwara, gwarb - chopper, choppera, chopperb, legofair - tdfever, tdfeverj, tdfever2 - fsoccer, fsoccerj, fsoccerb
This commit is contained in:
parent
f6ef599f4d
commit
486d9c32c0
@ -45,6 +45,7 @@ Credits (in alphabetical order)
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Notes:
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Notes:
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------
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------
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- How to enter test mode:
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- How to enter test mode:
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1983 marvins: n/a
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1983 marvins: n/a
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1984 madcrash: keep F2 pressed during boot
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1984 madcrash: keep F2 pressed during boot
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@ -200,6 +201,9 @@ Notes:
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(a continuous scale is played by the Y8950). Taking the YM3526 out appears to
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(a continuous scale is played by the Y8950). Taking the YM3526 out appears to
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fix the problem since all game sounds are apparently played by the Y8950 alone.
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fix the problem since all game sounds are apparently played by the Y8950 alone.
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- fsoccerb is based on fsoccerj : the only differences are joysticks hacks
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(code patched at 0x00f1 + extra code at 0xb700 and after).
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TODO:
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TODO:
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-----
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-----
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@ -1814,7 +1818,7 @@ static INPUT_PORTS_START( sgladiat )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) /* Single Controls */
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PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3")
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:3")
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PORT_DIPSETTING( 0x04, "3" )
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PORT_DIPSETTING( 0x04, "3" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6")
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PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DSW1:4,5,6")
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@ -2290,8 +2294,8 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( fitegolf )
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static INPUT_PORTS_START( fitegolf )
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PORT_START("IN0")
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x045b */
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x045b */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the dip switch */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the dip switch */
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -2807,7 +2811,7 @@ static INPUT_PORTS_START( bermudaa )
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PORT_INCLUDE( worldwar )
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PORT_INCLUDE( worldwar )
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PORT_MODIFY("BONUS") /* fake port to handle bonus lives settings via multiple input ports */
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PORT_MODIFY("BONUS") /* fake port to handle bonus lives settings via multiple input ports */
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PORT_DIPNAME( 0x34, 0x34, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:3,DSW2:5,6")
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PORT_DIPNAME( 0x34, 0x34, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:3,DSW2:5,6")
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PORT_DIPSETTING( 0x34, "25k 50k 50k+" )
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PORT_DIPSETTING( 0x34, "25k 50k 50k+" )
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PORT_DIPSETTING( 0x24, "35k 70k 70k+" )
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PORT_DIPSETTING( 0x24, "35k 70k 70k+" )
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PORT_DIPSETTING( 0x14, "50k 100k 100k+" )
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PORT_DIPSETTING( 0x14, "50k 100k 100k+" )
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@ -2907,8 +2911,8 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( gwar )
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static INPUT_PORTS_START( gwar )
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PORT_START("IN0")
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x08c8 */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* tilt? causes reset */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -2916,9 +2920,9 @@ static INPUT_PORTS_START( gwar )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("IN1")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
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PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)0)
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PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)0)
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@ -2926,9 +2930,9 @@ static INPUT_PORTS_START( gwar )
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PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
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PORT_BIT( 0x0f, 0x00, IPT_POSITIONAL ) PORT_POSITIONS(12) PORT_WRAPS PORT_SENSITIVITY(15) PORT_KEYDELTA(1) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_REVERSE PORT_FULL_TURN_COUNT(12)
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PORT_START("IN2")
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
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PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)1)
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PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(gwar_rotary, (void*)1)
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@ -2946,51 +2950,52 @@ static INPUT_PORTS_START( gwar )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("DSW1")
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PORT_START("DSW1")
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1")
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2")
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PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:2")
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x04)
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PORT_DIPSETTING( 0x04, "1st & 2nd only" )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4")
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PORT_DIPSETTING( 0x00, "1st & every 2nd" )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4")
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PORT_DIPSETTING( 0x08, "3" )
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PORT_DIPSETTING( 0x08, "3" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPSETTING( 0x00, "5" )
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
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PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
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PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
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PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
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PORT_START("DSW2")
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PORT_START("DSW2")
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
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PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
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PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
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PORT_DIPSETTING( 0x0c, "Demo Sounds Off" )
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PORT_DIPSETTING( 0x0c, "Demo Sounds Off" )
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PORT_DIPSETTING( 0x08, "Demo Sounds On" )
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PORT_DIPSETTING( 0x08, "Demo Sounds On" )
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PORT_DIPSETTING( 0x00, "Freeze" )
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PORT_DIPSETTING( 0x00, "Freeze" )
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PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)")
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PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)")
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PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6")
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PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x30)
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PORT_DIPSETTING( 0x30, "30k 60k" )
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PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DSW2:7" )
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PORT_DIPSETTING( 0x20, "40k 80k" )
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DSW2:8" )
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PORT_DIPSETTING( 0x10, "50k 100k" )
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PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */
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PORT_DIPNAME( 0x34, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:3,DSW2:5,6")
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PORT_DIPSETTING( 0x30, "30k 60k 60k+" )
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PORT_DIPSETTING( 0x20, "40k 80k 80k+" )
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PORT_DIPSETTING( 0x10, "50k 100k 100k+" )
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PORT_DIPSETTING( 0x34, "30k 60k" )
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PORT_DIPSETTING( 0x24, "40k 80k" )
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PORT_DIPSETTING( 0x14, "50k 100k" )
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// PORT_DIPSETTING( 0x04, DEF_STR( None ) ) /* duplicated setting */
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PORT_DIPSETTING( 0x00, DEF_STR( None ) )
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PORT_DIPSETTING( 0x00, DEF_STR( None ) )
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PORT_DIPNAME( 0x40 ,0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( gwarb )
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static INPUT_PORTS_START( gwarb )
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@ -3015,8 +3020,8 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( chopper )
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static INPUT_PORTS_START( chopper )
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PORT_START("IN0")
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x0849 */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* Reset */
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_TILT ) /* reset */
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SERVICE )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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@ -3024,13 +3029,13 @@ static INPUT_PORTS_START( chopper )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )
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PORT_START("IN1")
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||||
|
|
||||||
PORT_START("IN2")
|
PORT_START("IN2")
|
||||||
@ -3047,51 +3052,56 @@ static INPUT_PORTS_START( chopper )
|
|||||||
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:1")
|
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW1:1")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
|
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Upright ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( Upright ) ) /* Single Controls */
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) )
|
||||||
PORT_DIPNAME( 0x04, 0x04, "Bonus Occurrence" ) PORT_DIPLOCATION("DSW1:3")
|
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x04)
|
||||||
PORT_DIPSETTING( 0x00, "1st & every 2nd" )
|
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4")
|
||||||
PORT_DIPSETTING( 0x04, "1st & 2nd only" )
|
|
||||||
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("DSW1:4")
|
|
||||||
PORT_DIPSETTING( 0x08, "3" )
|
PORT_DIPSETTING( 0x08, "3" )
|
||||||
PORT_DIPSETTING( 0x00, "5" )
|
PORT_DIPSETTING( 0x00, "5" )
|
||||||
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
||||||
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
|
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
||||||
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( Easy ) )
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
|
PORT_DIPSETTING( 0x03, DEF_STR( Normal ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
||||||
PORT_DIPSETTING( 0x08, "Demo Sounds Off" )
|
PORT_DIPSETTING( 0x08, "Demo Sounds Off" )
|
||||||
PORT_DIPSETTING( 0x0c, "Demo Sounds On" )
|
PORT_DIPSETTING( 0x0c, "Demo Sounds On" )
|
||||||
PORT_DIPSETTING( 0x00, "Freeze" )
|
PORT_DIPSETTING( 0x00, "Freeze" )
|
||||||
PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)")
|
PORT_DIPSETTING( 0x04, "Infinite Lives (Cheat)")
|
||||||
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW2:5,6")
|
PORT_BIT( 0x30, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_bonus_r, (void *)0x30)
|
||||||
PORT_DIPSETTING( 0x30, "50k 100k" )
|
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7")
|
||||||
PORT_DIPSETTING( 0x20, "75k 150k" )
|
|
||||||
PORT_DIPSETTING( 0x10, "100k 200k" )
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
|
|
||||||
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:7")
|
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
|
||||||
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("DSW2:8")
|
PORT_DIPNAME( 0x80, 0x80, "Invulnerability (Cheat)") PORT_DIPLOCATION("DSW2:8")
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
|
|
||||||
|
PORT_START("BONUS") /* fake port to handle bonus lives settings via multiple input ports */
|
||||||
|
PORT_DIPNAME( 0x34, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DSW1:3,DSW2:5,6")
|
||||||
|
PORT_DIPSETTING( 0x30, "50k 100k 100k+" )
|
||||||
|
PORT_DIPSETTING( 0x20, "75k 150k 150k+" )
|
||||||
|
PORT_DIPSETTING( 0x10, "100k 200k 200k+" )
|
||||||
|
PORT_DIPSETTING( 0x34, "50k 100k" )
|
||||||
|
PORT_DIPSETTING( 0x24, "75k 150k" )
|
||||||
|
PORT_DIPSETTING( 0x14, "100k 200k" )
|
||||||
|
// PORT_DIPSETTING( 0x04, DEF_STR( None ) ) /* duplicated setting */
|
||||||
|
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
static INPUT_PORTS_START( choppera )
|
static INPUT_PORTS_START( choppera )
|
||||||
@ -3100,16 +3110,16 @@ static INPUT_PORTS_START( choppera )
|
|||||||
// P1 and P2 inputs are split in two ports
|
// P1 and P2 inputs are split in two ports
|
||||||
|
|
||||||
PORT_MODIFY("IN1")
|
PORT_MODIFY("IN1")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
|
||||||
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
PORT_MODIFY("IN2")
|
PORT_MODIFY("IN2")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
|
||||||
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
|
|
||||||
@ -3128,8 +3138,8 @@ INPUT_PORTS_END
|
|||||||
static INPUT_PORTS_START( tdfever )
|
static INPUT_PORTS_START( tdfever )
|
||||||
PORT_START("IN0")
|
PORT_START("IN0")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE )
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* also reset - code at 0x074a */
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* adds 1 credit - code at 0x1065 */
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
|
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||||
@ -3152,9 +3162,9 @@ static INPUT_PORTS_START( tdfever )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
|
||||||
|
|
||||||
PORT_START("IN3")
|
PORT_START("IN3")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||||
@ -3162,9 +3172,9 @@ static INPUT_PORTS_START( tdfever )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||||
|
|
||||||
PORT_START("IN4")
|
PORT_START("IN4")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
||||||
@ -3172,9 +3182,9 @@ static INPUT_PORTS_START( tdfever )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E")
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E")
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
||||||
|
|
||||||
PORT_START("IN5")
|
PORT_START("IN5")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
||||||
@ -3182,9 +3192,9 @@ static INPUT_PORTS_START( tdfever )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
||||||
|
|
||||||
PORT_START("IN6")
|
PORT_START("IN6")
|
||||||
PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
|
PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
|
||||||
@ -3203,35 +3213,35 @@ static INPUT_PORTS_START( tdfever )
|
|||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1")
|
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW1:1")
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( No ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( No ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
|
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:2")
|
||||||
PORT_DIPSETTING( 0x02, "2 Player Upright" )
|
PORT_DIPSETTING( 0x02, "2 Player Upright" )
|
||||||
PORT_DIPSETTING( 0x00, "4 Player Cocktail" )
|
PORT_DIPSETTING( 0x00, "4 Player Cocktail" )
|
||||||
PORT_DIPNAME( 0x0c, 0x00, "1st Down Bonus Time" ) PORT_DIPLOCATION("DSW1:3,4")
|
PORT_DIPNAME( 0x0c, 0x00, "1st Down Bonus Time" ) PORT_DIPLOCATION("DSW1:3,4")
|
||||||
PORT_DIPSETTING( 0x00, "Every 1st Down" )
|
PORT_DIPSETTING( 0x00, "Every 1st Down" )
|
||||||
PORT_DIPSETTING( 0x04, "Every 4 1st Downs" )
|
PORT_DIPSETTING( 0x04, "Every 4 1st Downs" )
|
||||||
PORT_DIPSETTING( 0x08, "Every 6 1st Downs" )
|
PORT_DIPSETTING( 0x08, "Every 6 1st Downs" )
|
||||||
PORT_DIPSETTING( 0x0c, "Every 8 1st Downs" )
|
PORT_DIPSETTING( 0x0c, "Every 8 1st Downs" )
|
||||||
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
||||||
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") /* Manual shows these two as blank */
|
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8") /* Manual shows these two as blank */
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
||||||
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DSW2:1,2")
|
||||||
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
|
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( Normal ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
|
||||||
PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
PORT_DIPNAME( 0x0c, 0x08, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
||||||
PORT_DIPSETTING( 0x0c, "Demo Sound Off" )
|
PORT_DIPSETTING( 0x0c, "Demo Sound Off" )
|
||||||
PORT_DIPSETTING( 0x08, "Demo Sound On" )
|
PORT_DIPSETTING( 0x08, "Demo Sound On" )
|
||||||
PORT_DIPSETTING( 0x00, "Freeze" )
|
PORT_DIPSETTING( 0x00, "Freeze" )
|
||||||
@ -3251,7 +3261,7 @@ Actual Play Times listed in manual based on Players & cabinet type:
|
|||||||
OFF ON ON 2:00 2:10 3:00 3:10 4:00
|
OFF ON ON 2:00 2:10 3:00 3:10 4:00
|
||||||
ON ON ON 2:10 2:20 3:10 3:20 4:10
|
ON ON ON 2:10 2:20 3:10 3:20 4:10
|
||||||
*/
|
*/
|
||||||
PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7")
|
PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7")
|
||||||
PORT_DIPSETTING( 0x70, "1:00" )
|
PORT_DIPSETTING( 0x70, "1:00" )
|
||||||
PORT_DIPSETTING( 0x60, "1:10" )
|
PORT_DIPSETTING( 0x60, "1:10" )
|
||||||
PORT_DIPSETTING( 0x50, "1:20" )
|
PORT_DIPSETTING( 0x50, "1:20" )
|
||||||
@ -3260,7 +3270,7 @@ Actual Play Times listed in manual based on Players & cabinet type:
|
|||||||
PORT_DIPSETTING( 0x20, "1:50" )
|
PORT_DIPSETTING( 0x20, "1:50" )
|
||||||
PORT_DIPSETTING( 0x10, "2:00" )
|
PORT_DIPSETTING( 0x10, "2:00" )
|
||||||
PORT_DIPSETTING( 0x00, "2:10" )
|
PORT_DIPSETTING( 0x00, "2:10" )
|
||||||
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:8")
|
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:8")
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
@ -3269,8 +3279,8 @@ INPUT_PORTS_END
|
|||||||
static INPUT_PORTS_START( fsoccer )
|
static INPUT_PORTS_START( fsoccer )
|
||||||
PORT_START("IN0")
|
PORT_START("IN0")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) // same as the dip switch
|
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) /* same as the dip switch / also reset - code at 0x00cc */
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* uses "Coin A" settings - code at 0x677f */
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
|
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(snk_sound_busy, 0)
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
|
||||||
@ -3293,9 +3303,9 @@ static INPUT_PORTS_START( fsoccer )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
|
||||||
|
|
||||||
PORT_START("IN3")
|
PORT_START("IN3")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
|
||||||
@ -3303,9 +3313,9 @@ static INPUT_PORTS_START( fsoccer )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
|
||||||
|
|
||||||
PORT_START("IN4")
|
PORT_START("IN4")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
|
||||||
@ -3313,9 +3323,9 @@ static INPUT_PORTS_START( fsoccer )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E")
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START5 ) PORT_NAME("Start Game E")
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
|
||||||
|
|
||||||
PORT_START("IN5")
|
PORT_START("IN5")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
|
||||||
@ -3323,9 +3333,9 @@ static INPUT_PORTS_START( fsoccer )
|
|||||||
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
|
||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
|
||||||
|
|
||||||
PORT_START("IN6")
|
PORT_START("IN6")
|
||||||
PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
|
PORT_BIT( 0x7f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10) PORT_CODE_DEC(KEYCODE_Z) PORT_CODE_INC(KEYCODE_X) PORT_PLAYER(1)
|
||||||
@ -3344,47 +3354,46 @@ static INPUT_PORTS_START( fsoccer )
|
|||||||
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
|
||||||
|
|
||||||
PORT_START("DSW1")
|
PORT_START("DSW1")
|
||||||
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:1,2")
|
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DSW1:1,2")
|
||||||
PORT_DIPSETTING( 0x03, "Upright (With VS)" )
|
PORT_DIPSETTING( 0x03, "Upright (With VS)" )
|
||||||
PORT_DIPSETTING( 0x02, "Upright (Without VS)" )
|
PORT_DIPSETTING( 0x02, "Upright (Without VS)" )
|
||||||
PORT_DIPSETTING( 0x00, "Cocktail (2 Players)" )
|
PORT_DIPSETTING( 0x00, "Cocktail (2 Players)" )
|
||||||
PORT_DIPSETTING( 0x01, "Cocktail (4 Players)" )
|
PORT_DIPSETTING( 0x01, "Cocktail (4 Players)" )
|
||||||
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Version ) ) PORT_DIPLOCATION("DSW1:3,4")
|
PORT_DIPNAME( 0x0c, 0x04, DEF_STR( Version ) ) PORT_DIPLOCATION("DSW1:3,4")
|
||||||
PORT_DIPSETTING( 0x04, DEF_STR( Europe ) )
|
PORT_DIPSETTING( 0x04, DEF_STR( Europe ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( USA ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( USA ) )
|
||||||
PORT_DIPSETTING( 0x08, DEF_STR( Japan ) )
|
PORT_DIPSETTING( 0x08, DEF_STR( Japan ) )
|
||||||
// PORT_DIPSETTING( 0x0c, DEF_STR( Europe ) )
|
// PORT_DIPSETTING( 0x0c, DEF_STR( Europe ) )
|
||||||
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DSW1:5,6")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) )
|
||||||
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
|
||||||
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
|
||||||
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
PORT_DIPSETTING( 0x30, DEF_STR( 1C_1C ) )
|
||||||
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
|
PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DSW1:7,8")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( 1C_2C ) )
|
||||||
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
|
||||||
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
PORT_DIPSETTING( 0x80, DEF_STR( 1C_4C ) )
|
||||||
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_6C ) )
|
||||||
|
|
||||||
PORT_START("DSW2")
|
PORT_START("DSW2")
|
||||||
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:1")
|
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("DSW2:1")
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
|
||||||
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
|
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
|
||||||
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:2")
|
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("DSW2:2")
|
||||||
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
|
||||||
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
|
||||||
PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
PORT_DIPNAME( 0x0c, 0x0c, "Game Mode" ) PORT_DIPLOCATION("DSW2:3,4")
|
||||||
PORT_DIPSETTING( 0x08, "Demo Sound Off" )
|
PORT_DIPSETTING( 0x08, "Demo Sound Off" )
|
||||||
PORT_DIPSETTING( 0x0c, "Demo Sound On" )
|
PORT_DIPSETTING( 0x0c, "Demo Sound On" )
|
||||||
PORT_DIPSETTING( 0x00, "Freeze" )
|
PORT_DIPSETTING( 0x00, "Freeze" )
|
||||||
PORT_DIPSETTING( 0x04, "Win Match Against CPU (Cheat)")
|
PORT_DIPSETTING( 0x04, "Win Match Against CPU (Cheat)")
|
||||||
/*
|
/*
|
||||||
Dip Switch settings are the time for match type A. Here is what you
|
Dip Switch settings are the time for match type A. Here is what you have to add for games B to E :
|
||||||
have to add for games B to E :
|
|
||||||
|
|
||||||
Match Type B C D E
|
Match Type B C D E
|
||||||
Time to add 00:30 01:00 01:30 02:00
|
Time to add 00:30 01:00 01:30 02:00
|
||||||
*/
|
*/
|
||||||
PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7")
|
PORT_DIPNAME( 0x70, 0x70, "Play Time (Type A)" ) PORT_DIPLOCATION("DSW2:5,6,7")
|
||||||
PORT_DIPSETTING( 0x10, "1:00" )
|
PORT_DIPSETTING( 0x10, "1:00" )
|
||||||
PORT_DIPSETTING( 0x60, "1:10" )
|
PORT_DIPSETTING( 0x60, "1:10" )
|
||||||
PORT_DIPSETTING( 0x50, "1:20" )
|
PORT_DIPSETTING( 0x50, "1:20" )
|
||||||
@ -3393,7 +3402,7 @@ Time to add 00:30 01:00 01:30 02:00
|
|||||||
PORT_DIPSETTING( 0x20, "1:50" )
|
PORT_DIPSETTING( 0x20, "1:50" )
|
||||||
PORT_DIPSETTING( 0x70, "2:00" )
|
PORT_DIPSETTING( 0x70, "2:00" )
|
||||||
PORT_DIPSETTING( 0x00, "2:10" )
|
PORT_DIPSETTING( 0x00, "2:10" )
|
||||||
PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW2:8")
|
PORT_SERVICE( 0x80, IP_ACTIVE_LOW ) PORT_DIPLOCATION("DSW2:8")
|
||||||
INPUT_PORTS_END
|
INPUT_PORTS_END
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user