mirror of
https://github.com/holub/mame
synced 2025-06-02 19:06:43 +03:00
Some DIP corrections for Vs. Castlevania (no whatsnew needed)
This commit is contained in:
parent
e2eefc1333
commit
493315be0d
@ -961,12 +961,11 @@ static INPUT_PORTS_START( cstlevna )
|
||||
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:!4")
|
||||
PORT_DIPSETTING( 0x08, "2" )
|
||||
PORT_DIPSETTING( 0x00, "3" )
|
||||
/* The bonus values need to be tested and corrected. They are not correct */
|
||||
PORT_DIPNAME( 0x30, 0x00, "Bonus" ) PORT_DIPLOCATION("SW1:!5,!6")
|
||||
PORT_DIPSETTING( 0x00, "100k" )
|
||||
PORT_DIPSETTING( 0x20, "200k" )
|
||||
PORT_DIPSETTING( 0x10, "300k" )
|
||||
PORT_DIPSETTING( 0x30, "400k" )
|
||||
/* As near as I can tell, there is no adjustable bonus level where the manual states there should be (SW1:5,6)
|
||||
The bonus liives, regardless settings, are 30000 and every 50000 thereafter. Until someone can figure out
|
||||
what these dips do - they will be kept UNKNOWN */
|
||||
PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW1:!5" )
|
||||
PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x00, "SW1:!6" )
|
||||
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:!7") // Damage taken
|
||||
PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) // Normal
|
||||
PORT_DIPSETTING( 0x40, DEF_STR( Hard ) ) // Double
|
||||
|
Loading…
Reference in New Issue
Block a user