Whitespace cleanup (not whatsnew worthy)

This commit is contained in:
Andrew Gardner 2009-07-28 15:25:28 +00:00
parent f765b946c8
commit 493e0d9c6b

View File

@ -1,81 +1,81 @@
/* /*
Polygonet Commanders (Konami, 1993) Polygonet Commanders (Konami, 1993)
Poly-Net Warriors (Konami, 1993) Poly-Net Warriors (Konami, 1993)
Preliminary driver by R. Belmont Preliminary driver by R. Belmont
Additional work by Andrew Gardner Additional work by Andrew Gardner
This is Konami's first 3D game! This is Konami's first 3D game!
Hardware: Hardware:
68EC020 @ 16 MHz 68EC020 @ 16 MHz
Motorola XC56156-40 DSP @ 40 MHz Motorola XC56156-40 DSP @ 40 MHz
Z80 + K054539 for sound Z80 + K054539 for sound
Network to connect up to 4 PCBs. Network to connect up to 4 PCBs.
Video hardware: Video hardware:
TTL text plane similar to Run and Gun. TTL text plane similar to Run and Gun.
Konami K054009(x2) + K054010(x2) (polygon rasterizers) Konami K054009(x2) + K054010(x2) (polygon rasterizers)
Konami K053936 "PSAC2" (3d roz plane, used for backgrounds) Konami K053936 "PSAC2" (3d roz plane, used for backgrounds)
24.0 MHz crystal to drive the video hardware 24.0 MHz crystal to drive the video hardware
Driver includes: Driver includes:
- 68020 memory map - 68020 memory map
- Z80 + sound system - Z80 + sound system
- EEPROM - EEPROM
- service switch - service switch
- TTL text plane - TTL text plane
Driver needs: Driver needs:
- Handle network at 580800 so game starts - Handle network at 580800 so game starts
- Polygon rasterization (K054009 + K054010) - Polygon rasterization (K054009 + K054010)
- Hook up PSAC2 (gfx decode for it is already present and correct) - Hook up PSAC2 (gfx decode for it is already present and correct)
- Palettes - Palettes
- Controls - Controls
- Priorities. From the original board it appears they're fixed, in front to back order: - Priorities. From the original board it appears they're fixed, in front to back order:
(all the way in front) TTL text layer -> polygons -> PSAC2 (all the way in back) (all the way in front) TTL text layer -> polygons -> PSAC2 (all the way in back)
Tech info by Phil Bennett, from the schematics: Tech info by Phil Bennett, from the schematics:
68000 address map 68000 address map
================= =================
400000-43ffff = PSAC 400000-43ffff = PSAC
440000-47ffff = PSVR 440000-47ffff = PSVR
480000-4bffff = IO 480000-4bffff = IO
4c0000-4fffff = SYS 4c0000-4fffff = SYS
500000-53ffff = DSP 500000-53ffff = DSP
540000-57ffff = FIX 540000-57ffff = FIX
580000-5bffff = OP1 580000-5bffff = OP1
5c0000-5fffff = UNUSED 5c0000-5fffff = UNUSED
SYS (Write only?) SYS (Write only?)
================= =================
D28 = /FIXKILL - Disable 'FIX' layer? D28 = /FIXKILL - Disable 'FIX' layer?
D27 = MUTE D27 = MUTE
D26 = EEPROM CLK D26 = EEPROM CLK
D25 = EEPROM CS D25 = EEPROM CS
D24 = EEPROM DATA D24 = EEPROM DATA
D23 = BRMAS - 68k bus error mask D23 = BRMAS - 68k bus error mask
D22 = L7MAS - L7 interrupt mask (unusued - should always be '1') D22 = L7MAS - L7 interrupt mask (unusued - should always be '1')
D21 = /L5MAS - L5 interrupt mask/acknowledge D21 = /L5MAS - L5 interrupt mask/acknowledge
D20 = L3MAS - L3 interrupt mask D20 = L3MAS - L3 interrupt mask
D19 = VFLIP - Flip video vertically D19 = VFLIP - Flip video vertically
D18 = HFLIP - Flip video horizontally D18 = HFLIP - Flip video horizontally
D17 = COIN2 - Coin counter 2 D17 = COIN2 - Coin counter 2
D16 = COIN1 - Coin counter 1 D16 = COIN1 - Coin counter 1
DSP DSP
=== ===
500000-503fff = HCOM - 16kB common RAM 500000-503fff = HCOM - 16kB common RAM
504000-504fff = CONTROL - DSP/Host Control 504000-504fff = CONTROL - DSP/Host Control
D10? = COMBNK - Switch between 68k and DSP access to common RAM D10? = COMBNK - Switch between 68k and DSP access to common RAM
D08? = RESN - Reset DSP D08? = RESN - Reset DSP
506000-506fff = HEN - DSP/Host interface 506000-506fff = HEN - DSP/Host interface
*/ */
@ -749,28 +749,28 @@ ROM_END
ROM_START( polynetw ) ROM_START( polynetw )
/* main program */ /* main program */
ROM_REGION( 0x200000, "maincpu", 0) ROM_REGION( 0x200000, "maincpu", 0)
ROM_LOAD32_BYTE( "305jaa01.4k", 0x000003, 0x080000, CRC(ea889bd9) SHA1(102e7c0f0c064662c0f6137ad5da97a9ccd49a97) ) ROM_LOAD32_BYTE( "305jaa01.4k", 0x000003, 0x080000, CRC(ea889bd9) SHA1(102e7c0f0c064662c0f6137ad5da97a9ccd49a97) )
ROM_LOAD32_BYTE( "305jaa02.2k", 0x000002, 0x080000, CRC(d0710379) SHA1(cf0970d63e8d021edf2d404838c658a5b7cb8fb8) ) ROM_LOAD32_BYTE( "305jaa02.2k", 0x000002, 0x080000, CRC(d0710379) SHA1(cf0970d63e8d021edf2d404838c658a5b7cb8fb8) )
ROM_LOAD32_BYTE( "305jaa03.2h", 0x000001, 0x080000, CRC(278b5928) SHA1(2ea96054e2ef637731cd64f2bef0b5b2bbe7e24f) ) ROM_LOAD32_BYTE( "305jaa03.2h", 0x000001, 0x080000, CRC(278b5928) SHA1(2ea96054e2ef637731cd64f2bef0b5b2bbe7e24f) )
ROM_LOAD32_BYTE( "305jaa04.4h", 0x000000, 0x080000, CRC(b069353b) SHA1(12fbe2df09328bb7193e89a49d84a61eab5bfdcb) ) ROM_LOAD32_BYTE( "305jaa04.4h", 0x000000, 0x080000, CRC(b069353b) SHA1(12fbe2df09328bb7193e89a49d84a61eab5bfdcb) )
/* Z80 sound program */ /* Z80 sound program */
ROM_REGION( 0x30000, "soundcpu", 0 ) ROM_REGION( 0x30000, "soundcpu", 0 )
ROM_LOAD( "305jaa05.7b", 0x000000, 0x020000, CRC(06053db6) SHA1(c7d43c2650d949ee552a49db93dece842c17e68d) ) ROM_LOAD( "305jaa05.7b", 0x000000, 0x020000, CRC(06053db6) SHA1(c7d43c2650d949ee552a49db93dece842c17e68d) )
ROM_RELOAD( 0x10000, 0x20000) ROM_RELOAD( 0x10000, 0x20000)
/* TTL text plane tiles */ /* TTL text plane tiles */
ROM_REGION( 0x20000, "gfx1", 0 ) ROM_REGION( 0x20000, "gfx1", 0 )
ROM_LOAD( "305a06.18g", 0x000000, 0x020000, CRC(4b9b7e9c) SHA1(8c3c0f1ec7e26fd9552f6da1e6bdd7ff4453ba57) ) ROM_LOAD( "305a06.18g", 0x000000, 0x020000, CRC(4b9b7e9c) SHA1(8c3c0f1ec7e26fd9552f6da1e6bdd7ff4453ba57) )
/* '936 tiles */ /* '936 tiles */
ROM_REGION( 0x40000, "gfx2", 0 ) ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "305a07.20d", 0x000000, 0x020000, CRC(0959283b) SHA1(482caf96e8e430b87810508b1a1420cd3b58f203) ) ROM_LOAD( "305a07.20d", 0x000000, 0x020000, CRC(0959283b) SHA1(482caf96e8e430b87810508b1a1420cd3b58f203) )
/* sound data */ /* sound data */
ROM_REGION( 0x400000, "shared", 0 ) ROM_REGION( 0x400000, "shared", 0 )
ROM_LOAD( "305a08.2e", 0x000000, 0x200000, CRC(7ddb8a52) SHA1(3199b347fc433ffe0de8521001df77672d40771e) ) ROM_LOAD( "305a08.2e", 0x000000, 0x200000, CRC(7ddb8a52) SHA1(3199b347fc433ffe0de8521001df77672d40771e) )
ROM_LOAD( "305a09.3e", 0x200000, 0x200000, CRC(6da1be58) SHA1(d63ac16ac551193ff8a6036724fb59e1d702e06b) ) ROM_LOAD( "305a09.3e", 0x200000, 0x200000, CRC(6da1be58) SHA1(d63ac16ac551193ff8a6036724fb59e1d702e06b) )
ROM_END ROM_END
/* ROM parent machine inp init */ /* ROM parent machine inp init */