New (not working) clone: Head Panic v6.15

Not working due to the sound CPU rom is half size and the 16Mbit flash roms are not dumped.

New clones added
----------------
Head Panic (15/06/1999) [Corrado Tomaselli] (not working)
This commit is contained in:
Brian Troha 2009-02-07 18:11:49 +00:00
parent b60d8568c5
commit 49539f8c7e
2 changed files with 30 additions and 2 deletions

View File

@ -18,7 +18,8 @@ Year + Game PCB Notes
--------------------------------------------------------------------------- ---------------------------------------------------------------------------
98 Multi Champ ESD 11-09-98 (also a year 1999 revision) 98 Multi Champ ESD 11-09-98 (also a year 1999 revision)
99 Multi Champ Deluxe ESD 08-26-1999 (also a year 2000 revision) 99 Multi Champ Deluxe ESD 08-26-1999 (also a year 2000 revision)
00 Head Panic ESD 08-26-1999 (All English version) 99 Head Panic ESD 08-26-1999 (All English version, copyright 1999)
00 Head Panic ESD 08-26-1999 (All English version, copyright 2000)
00 Head Panic ESD 08-26-1999 (with Fuuki, Story in Japanese) 00 Head Panic ESD 08-26-1999 (with Fuuki, Story in Japanese)
00 Tang Tang ESD (no date is marked on PCB) 00 Tang Tang ESD (no date is marked on PCB)
01 SWAT Police ESD (no date is marked on PCB) 01 SWAT Police ESD (no date is marked on PCB)
@ -26,7 +27,7 @@ Year + Game PCB Notes
Other ESD games: Other ESD games:
Head Panic (c) 1999 - Undumped, original version is (c) 1999 Head Panic (c) 1999 - missing 16Mbit flash roms & esd3 needs redumping
3 Cushion Billiards (c) 2000 - Undumped 3 Cushion Billiards (c) 2000 - Undumped
Deluxe 5 (c) 2000 - Undumped Deluxe 5 (c) 2000 - Undumped
Fire Hawk (c) 2001 - see nmk16.c driver Fire Hawk (c) 2001 - see nmk16.c driver
@ -966,6 +967,31 @@ ROM_START( hedpanif ) /* Story line in Japanese, game instructions in English */
ROM_END ROM_END
ROM_START( hedpanio ) /* Story line & game instructions in English, copyright year is 1999 */
ROM_REGION( 0x080000, "main", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "esd2.rom", 0x000000, 0x040000, CRC(70b08424) SHA1(2ba4fb3b749e31db4239a9173b8509366400152f) )
ROM_LOAD16_BYTE( "esd1.rom", 0x000001, 0x040000, CRC(4e0682c5) SHA1(f4117f31b6426d7bf126a6c62c489b9347885b42) )
ROM_REGION( 0x24000, "audio", 0 ) /* Z80 Code */
ROM_LOAD( "esd3.rom", 0x00000, 0x0c000, BAD_DUMP CRC(b72b761b) SHA1(9735e05ddc1db38bf81eac89a5312200fc008248) ) /* Should be twice the size, IE: 27C020 */
ROM_CONTINUE( 0x10000, 0x14000)
ROM_REGION( 0x600000, "gfx1", ROMREGION_DISPOSE ) /* Sprites, 16x16x5 */
ROM_LOAD( "esd6.ju01", 0x200000, 0x200000, CRC(5858372c) SHA1(dc96112587df681d53cf7449bd39477919978325) )
ROM_LOAD( "esd7.ju02", 0x000000, 0x200000, CRC(055d525f) SHA1(85ad474691f96e47311a1904015d1c92d3b2d607) )
/* expand this to take up 0x200000 bytes too so we can decode it */
ROM_LOAD16_BYTE( "esd5.rom", 0x400000, 0x080000, CRC(82c5727f) SHA1(017f1d0c94475c51d17f12e24895f47a273a2dbb) )
ROM_FILL( 0x500000, 0x100000, 0 )
ROM_REGION( 0x400000, "gfx2", ROMREGION_DISPOSE ) /* Layers, 16x16x8 */
ROM_LOAD16_BYTE( "ver615_esd8.fu35", 0x000000, 0x200000, BAD_DUMP CRC(23aceb4f) SHA1(35d9ebc33b9e1515e47750cfcdfc0bf8bf44b71d) ) /* 16Mbit flash roms with no labels */
ROM_LOAD16_BYTE( "ver615_esd9.fu34", 0x000001, 0x200000, BAD_DUMP CRC(76b46cd2) SHA1(679cbf50ae5935e8848868081ecef4ec66424f6c) )
ROM_REGION( 0x20000, "oki", 0 ) /* Samples */
ROM_LOAD( "esd4.rom", 0x000000, 0x020000, CRC(d7ca6806) SHA1(8ad668bfb5b7561cc0f3e36dfc3c936b136a4274) )
ROM_END
/* Tang Tang /* Tang Tang
@ -1135,6 +1161,7 @@ GAME( 2000, mchampdx, 0, mchampdx, hedpanic, 0, ROT0, "ESD", "Mul
GAME( 1999, mchampda, mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", 0 ) // 26/11/1999 ? GAME( 1999, mchampda, mchampdx, mchampdx, hedpanic, 0, ROT0, "ESD", "Multi Champ Deluxe (ver. 1126, 26/11/1999)", 0 ) // 26/11/1999 ?
GAME( 2000, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", 0 ) // 17/01/2000 ? GAME( 2000, hedpanic, 0, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0117, 17/01/2000)", 0 ) // 17/01/2000 ?
GAME( 2000, hedpanif, hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", 0 ) // 15/03/2000 ? GAME( 2000, hedpanif, hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD / Fuuki", "Head Panic (ver. 0315, 15/03/2000)", 0 ) // 15/03/2000 ?
GAME( 1999, hedpanio, hedpanic, hedpanic, hedpanic, 0, ROT0, "ESD", "Head Panic (ver. 0615, 15/06/1999)", GAME_NOT_WORKING ) // 15/06/1999 ?
/* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */ /* ESD - This PCB looks identical to the ESD 08-26-1999 PCB */
GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", 0 ) // 26/05/2000 ? GAME( 2000, tangtang, 0, tangtang, hedpanic, 0, ROT0, "ESD", "Tang Tang (ver. 0526, 26/05/2000)", 0 ) // 26/05/2000 ?

View File

@ -7349,6 +7349,7 @@ Other Sun games
DRIVER( mchampda ) /* (c) 1999 ESD */ DRIVER( mchampda ) /* (c) 1999 ESD */
DRIVER( hedpanic ) /* (c) 2000 ESD */ DRIVER( hedpanic ) /* (c) 2000 ESD */
DRIVER( hedpanif ) /* (c) 2000 ESD + Fuuki, Co. Ltd. */ DRIVER( hedpanif ) /* (c) 2000 ESD + Fuuki, Co. Ltd. */
DRIVER( hedpanio ) /* (c) 1999 ESD */
DRIVER( tangtang ) /* (c) 2000 ESD */ DRIVER( tangtang ) /* (c) 2000 ESD */
DRIVER( swatpolc ) /* (c) 2001 ESD */ DRIVER( swatpolc ) /* (c) 2001 ESD */