Corrected Cosmic Monsters overlay to match that from a reference video of an actual cabinet. [Tafoid)

This commit is contained in:
Scott Stone 2011-07-13 18:27:07 +00:00
parent 8355b34753
commit 4993418b5f
4 changed files with 32 additions and 3 deletions

1
.gitattributes vendored
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@ -3616,6 +3616,7 @@ src/mame/layout/clowns.lay svneol=native#text/plain
src/mame/layout/connect4.lay svneol=native#text/plain
src/mame/layout/contcirc.lay svneol=native#text/plain
src/mame/layout/copsnrob.lay svneol=native#text/plain
src/mame/layout/cosmicm.lay svneol=native#text/plain
src/mame/layout/crash.lay svneol=native#text/plain
src/mame/layout/crmaze2p.lay svneol=native#text/plain
src/mame/layout/crmaze4p.lay svneol=native#text/plain

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@ -189,6 +189,7 @@
#include "invrvnge.lh"
#include "shuttlei.lh"
#include "cosmicm.lh"
/*******************************************************/
/* */
@ -3443,8 +3444,8 @@ GAMEL(1978, invaderl, invaders, invaders, sicv, 0, ROT270, "bootleg? (Logite
GAMEL(1978, invader4, invaders, invaders, sicv, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter, invaders, invaders, jspecter, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, jspecter2,invaders, invaders, jspecter, 0, ROT270, "bootleg (Jatre)", "Jatre Specter (set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(1979, cosmicmo, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cosmic Monsters 2", GAME_SUPPORTS_SAVE, layout_cosmicm )
GAMEL(19??, superinv, invaders, invaders, superinv, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasion, invaders, invaders, invasion, 0, ROT270, "Sidam", "Invasion (Sidam)", GAME_SUPPORTS_SAVE, layout_invaders )
GAMEL(19??, invasiona,invaders, invaders, invasion, 0, ROT270, "bootleg", "Invasion (bootleg, set 1, normal graphics)", GAME_SUPPORTS_SAVE, layout_invaders ) // has Sidam replaced with 'Ufo Monster Attack' and standard GFX

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@ -0,0 +1,26 @@
<?xml version="1.0"?>
<mamelayout version="2">
<element name="overlay">
<rect>
<bounds left="0" top="0" right="224" bottom="260" />
<color red="0.9" green="0.5" blue="0.9" />
</rect>
<rect>
<bounds left="0" top="184" right="224" bottom="260" />
<color red="1" green="1" blue="0.125" />
</rect>
<rect>
<bounds left="0" top="0" right="224" bottom="64" />
<color red="0.125" green="1" blue="0.125" />
</rect>
</element>
<view name="Color Overlay">
<screen index="0">
<bounds left="0" top="0" right="3" bottom="4" />
</screen>
<overlay name="overlay" element="overlay">
<bounds left="0" top="0" right="3" bottom="4" />
</overlay>
</view>
</mamelayout>

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@ -1817,7 +1817,8 @@ $(MAMEOBJ)/misc.a: \
#-------------------------------------------------
$(DRIVERS)/8080bw.o: $(LAYOUT)/invrvnge.lh \
$(LAYOUT)/shuttlei.lh
$(LAYOUT)/shuttlei.lh \
$(LAYOUT)/cosmicm.lh
$(DRIVERS)/acefruit.o: $(LAYOUT)/sidewndr.lh