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Removed some leftovers from the conversion to a modern device (nw)
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@ -168,9 +168,9 @@ public:
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void render_scanline();
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void update_scanline();
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void spriteram_dma(address_space *space, const UINT8 page ) ATTR_NONNULL(1);
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void render( bitmap_ind16 &bitmap, int flipx, int flipy, int sx, int sy ) ATTR_NONNULL(1);
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int get_pixel( int x, int y ) ATTR_NONNULL(1);
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void spriteram_dma(address_space *space, const UINT8 page );
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void render( bitmap_ind16 &bitmap, int flipx, int flipy, int sx, int sy );
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int get_pixel( int x, int y );
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int get_colorbase() { return m_color_base; };
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int get_current_scanline() { return m_scanline; };
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