From 4a3926b1eb30795b75f4406f157775735f9ca5ed Mon Sep 17 00:00:00 2001 From: Robbbert Date: Fri, 26 Feb 2016 21:53:50 +1100 Subject: [PATCH] ui: use appname instead of hard-coded MAME for main title. --- src/emu/ui/selgame.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/emu/ui/selgame.cpp b/src/emu/ui/selgame.cpp index 09ed732028f..3d64a31ac46 100644 --- a/src/emu/ui/selgame.cpp +++ b/src/emu/ui/selgame.cpp @@ -761,7 +761,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott ui_manager &mui = machine().ui(); float tbarspace = mui.get_line_height(); - strprintf(tempbuf[0], _("MAME %s ( %d / %d machines (%d BIOS) )"), bare_build_version, visible_items, (driver_list::total() - 1), m_isabios); + strprintf(tempbuf[0], _("%s %s ( %d / %d machines (%d BIOS) )"), emulator_info::get_appname(), bare_build_version, visible_items, (driver_list::total() - 1), m_isabios); std::string filtered; if (main_filters::actual == FILTER_CATEGORY && !machine().inifile().ini_index.empty())