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armedf.c: text videoram is 8-bit to begin with, no need for this (nw)
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@ -702,12 +702,12 @@ ADDRESS_MAP_END
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READ8_MEMBER(armedf_state::blitter_txram_r)
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{
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return m_text_videoram[offset] & 0xff;
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return m_text_videoram[offset];
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}
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WRITE8_MEMBER(armedf_state::blitter_txram_w)
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{
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m_text_videoram[offset] = (data & 0xff) | (m_text_videoram[offset] & 0xff00);
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m_text_videoram[offset] = data;
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m_tx_tilemap->mark_tile_dirty(offset);
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}
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