taitotz.c: Enabled background polygon rendering. (nw)

This commit is contained in:
Ville Linde 2012-07-23 17:56:27 +00:00
parent 1c3650ad5a
commit 4af6c58a3b

View File

@ -1048,7 +1048,7 @@ void taitotz_renderer::render_displaylist(running_machine &machine, const rectan
float zvalue = 0;//ZBUFFER_MAX;
m_zbuffer->fill(*(int*)&zvalue, cliprect);
// const rectangle visarea = machine.primary_screen->visible_area();
const rectangle visarea = machine.primary_screen->visible_area();
vertex_t v[8];
UINT32 *src = (UINT32*)&state->m_work_ram[0];
@ -1173,7 +1173,7 @@ void taitotz_renderer::render_displaylist(running_machine &machine, const rectan
for (j=2; j < num_verts; j++)
{
// render_triangle(visarea, render_delegate(FUNC(taitotz_renderer::draw_scanline_noz), this), 3, v[0], v[j-1], v[j]);
render_triangle(visarea, render_delegate(FUNC(taitotz_renderer::draw_scanline_noz), this), 3, v[0], v[j-1], v[j]);
}
#if LOG_DISPLAY_LIST