(nitpick about psx bios manufacturer)

This commit is contained in:
Michaël Banaan Ananas 2012-07-10 21:43:28 +00:00
parent 6b17cfb056
commit 4b4d8c3fbb

View File

@ -283,7 +283,6 @@ static const struct
READ32_MEMBER(zn_state::znsecsel_r)
{
verboselog( machine(), 2, "znsecsel_r( %08x, %08x )\n", offset, mem_mask );
return m_n_znsecsel;
}
@ -365,7 +364,6 @@ static void sio_dip_handler( running_machine &machine, int n_data )
WRITE32_MEMBER(zn_state::znsecsel_w)
{
COMBINE_DATA( &m_n_znsecsel );
if( ( m_n_znsecsel & 0x80 ) == 0 )
@ -1786,7 +1784,6 @@ WRITE32_MEMBER(zn_state::bam2_sec_w)
WRITE32_MEMBER(zn_state::bam2_mcu_w)
{
if (offset == 0)
{
if (ACCESSING_BITS_0_15)
@ -1803,7 +1800,6 @@ WRITE32_MEMBER(zn_state::bam2_mcu_w)
READ32_MEMBER(zn_state::bam2_mcu_r)
{
switch (offset)
{
case 0:
@ -2089,7 +2085,6 @@ WRITE32_MEMBER(zn_state::jdredd_ide_w)
CUSTOM_INPUT_MEMBER(zn_state::jdredd_gun_mux_read)
{
return m_jdredd_gun_mux;
}
@ -2594,21 +2589,18 @@ static MACHINE_RESET( coh1002m )
READ8_MEMBER(zn_state::cbaj_z80_latch_r)
{
m_cbaj_to_z80 &= ~2;
return m_latch_to_z80;
}
WRITE8_MEMBER(zn_state::cbaj_z80_latch_w)
{
m_cbaj_to_r3k |= 2;
soundlatch2_byte_w(space, 0, data);
}
READ8_MEMBER(zn_state::cbaj_z80_ready_r)
{
int ret = m_cbaj_to_z80;
m_cbaj_to_z80 &= ~2;
@ -4797,7 +4789,7 @@ GAME( 1999, shiryu2, strider2, coh3002c, zn, coh3002c, ROT0, "Capcom", "Stri
/* A dummy driver, so that the bios can be debugged, and to serve as */
/* parent for the coh-1000w.353 file, so that we do not have to include */
/* it in every zip file */
GAME( 1996, atpsx, 0, coh1000w, zn, coh1000w, ROT0, "Atari", "Atari PSX", GAME_IS_BIOS_ROOT )
GAME( 1996, atpsx, 0, coh1000w, zn, coh1000w, ROT0, "Sony / Atari", "Atari PSX", GAME_IS_BIOS_ROOT )
GAME( 1996, primrag2, atpsx, coh1000w, primrag2, coh1000w, ROT0, "Atari", "Primal Rage 2 (Ver 0.36a)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
@ -4806,7 +4798,7 @@ GAME( 1996, primrag2, atpsx, coh1000w, primrag2, coh1000w, ROT0, "Atari", "Pr
/* A dummy driver, so that the bios can be debugged, and to serve as */
/* parent for the coh-1000a.353 file, so that we do not have to include */
/* it in every zip file */
GAME( 1995, acpsx, 0, coh1000a, zn, coh1000a, ROT0, "Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT )
GAME( 1995, acpsx, 0, coh1000a, zn, coh1000a, ROT0, "Sony / Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT )
GAME( 1996, nbajamex, acpsx, coh1000a, zn, coh1000a, ROT0, "Acclaim", "NBA Jam Extreme", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
GAME( 1996, jdredd, acpsx, coh1000a_ide, jdredd, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev C Dec. 17 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
@ -4840,7 +4832,7 @@ GAME( 2001, mfjump, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Monster
/* A dummy driver, so that the bios can be debugged, and to serve as */
/* parent for the coh-1002v.353 file, so that we do not have to include */
/* it in every zip file */
GAME( 1996, vspsx, 0, coh1002v, zn, coh1002v, ROT0, "Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT )
GAME( 1996, vspsx, 0, coh1002v, zn, coh1002v, ROT0, "Sony / Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT )
GAME( 1996, aerofgts, vspsx, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Aero Fighters Special (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Sonic Wings Limited (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )