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(nitpick about psx bios manufacturer)
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@ -283,7 +283,6 @@ static const struct
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READ32_MEMBER(zn_state::znsecsel_r)
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{
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verboselog( machine(), 2, "znsecsel_r( %08x, %08x )\n", offset, mem_mask );
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return m_n_znsecsel;
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}
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@ -365,7 +364,6 @@ static void sio_dip_handler( running_machine &machine, int n_data )
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WRITE32_MEMBER(zn_state::znsecsel_w)
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{
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COMBINE_DATA( &m_n_znsecsel );
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if( ( m_n_znsecsel & 0x80 ) == 0 )
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@ -1786,7 +1784,6 @@ WRITE32_MEMBER(zn_state::bam2_sec_w)
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WRITE32_MEMBER(zn_state::bam2_mcu_w)
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{
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if (offset == 0)
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{
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if (ACCESSING_BITS_0_15)
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@ -1803,7 +1800,6 @@ WRITE32_MEMBER(zn_state::bam2_mcu_w)
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READ32_MEMBER(zn_state::bam2_mcu_r)
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{
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switch (offset)
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{
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case 0:
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@ -2089,7 +2085,6 @@ WRITE32_MEMBER(zn_state::jdredd_ide_w)
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CUSTOM_INPUT_MEMBER(zn_state::jdredd_gun_mux_read)
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{
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return m_jdredd_gun_mux;
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}
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@ -2594,21 +2589,18 @@ static MACHINE_RESET( coh1002m )
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READ8_MEMBER(zn_state::cbaj_z80_latch_r)
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{
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m_cbaj_to_z80 &= ~2;
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return m_latch_to_z80;
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}
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WRITE8_MEMBER(zn_state::cbaj_z80_latch_w)
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{
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m_cbaj_to_r3k |= 2;
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soundlatch2_byte_w(space, 0, data);
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}
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READ8_MEMBER(zn_state::cbaj_z80_ready_r)
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{
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int ret = m_cbaj_to_z80;
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m_cbaj_to_z80 &= ~2;
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@ -4797,7 +4789,7 @@ GAME( 1999, shiryu2, strider2, coh3002c, zn, coh3002c, ROT0, "Capcom", "Stri
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/* A dummy driver, so that the bios can be debugged, and to serve as */
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/* parent for the coh-1000w.353 file, so that we do not have to include */
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/* it in every zip file */
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GAME( 1996, atpsx, 0, coh1000w, zn, coh1000w, ROT0, "Atari", "Atari PSX", GAME_IS_BIOS_ROOT )
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GAME( 1996, atpsx, 0, coh1000w, zn, coh1000w, ROT0, "Sony / Atari", "Atari PSX", GAME_IS_BIOS_ROOT )
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GAME( 1996, primrag2, atpsx, coh1000w, primrag2, coh1000w, ROT0, "Atari", "Primal Rage 2 (Ver 0.36a)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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@ -4806,7 +4798,7 @@ GAME( 1996, primrag2, atpsx, coh1000w, primrag2, coh1000w, ROT0, "Atari", "Pr
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/* A dummy driver, so that the bios can be debugged, and to serve as */
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/* parent for the coh-1000a.353 file, so that we do not have to include */
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/* it in every zip file */
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GAME( 1995, acpsx, 0, coh1000a, zn, coh1000a, ROT0, "Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT )
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GAME( 1995, acpsx, 0, coh1000a, zn, coh1000a, ROT0, "Sony / Acclaim", "Acclaim PSX", GAME_IS_BIOS_ROOT )
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GAME( 1996, nbajamex, acpsx, coh1000a, zn, coh1000a, ROT0, "Acclaim", "NBA Jam Extreme", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
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GAME( 1996, jdredd, acpsx, coh1000a_ide, jdredd, coh1000a, ROT0, "Acclaim", "Judge Dredd (Rev C Dec. 17 1997)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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@ -4840,7 +4832,7 @@ GAME( 2001, mfjump, tps, coh1002m, zn, coh1002m, ROT0, "Tecmo", "Monster
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/* A dummy driver, so that the bios can be debugged, and to serve as */
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/* parent for the coh-1002v.353 file, so that we do not have to include */
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/* it in every zip file */
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GAME( 1996, vspsx, 0, coh1002v, zn, coh1002v, ROT0, "Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT )
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GAME( 1996, vspsx, 0, coh1002v, zn, coh1002v, ROT0, "Sony / Video System Co.", "Video System PSX", GAME_IS_BIOS_ROOT )
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GAME( 1996, aerofgts, vspsx, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Aero Fighters Special (Taiwan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1996, sncwgltd, aerofgts, coh1002v, zn, coh1002v, ROT270, "Video System Co.", "Sonic Wings Limited (Japan)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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