From 4b6e06f1754109e757ec8e158669734dd4494f6b Mon Sep 17 00:00:00 2001 From: Nicola Salmoria Date: Sun, 13 Jul 2008 14:09:09 +0000 Subject: [PATCH] merged exctsccr.c into champbas.c --- .gitattributes | 2 - src/mame/drivers/champbas.c | 548 +++++++++++++++++++++++++++++++++--- src/mame/drivers/exctsccr.c | 541 ----------------------------------- src/mame/mame.mak | 1 - src/mame/video/champbas.c | 148 +++++++++- src/mame/video/exctsccr.c | 176 ------------ 6 files changed, 646 insertions(+), 770 deletions(-) delete mode 100644 src/mame/drivers/exctsccr.c delete mode 100644 src/mame/video/exctsccr.c diff --git a/.gitattributes b/.gitattributes index 093595b8642..24b2481d7d5 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1427,7 +1427,6 @@ src/mame/drivers/esd16.c svneol=native#text/plain src/mame/drivers/esh.c svneol=native#text/plain src/mame/drivers/espial.c svneol=native#text/plain src/mame/drivers/ettrivia.c svneol=native#text/plain -src/mame/drivers/exctsccr.c svneol=native#text/plain src/mame/drivers/exedexes.c svneol=native#text/plain src/mame/drivers/exerion.c svneol=native#text/plain src/mame/drivers/exidy.c svneol=native#text/plain @@ -2843,7 +2842,6 @@ src/mame/video/eprom.c svneol=native#text/plain src/mame/video/equites.c svneol=native#text/plain src/mame/video/esd16.c svneol=native#text/plain src/mame/video/espial.c svneol=native#text/plain -src/mame/video/exctsccr.c svneol=native#text/plain src/mame/video/exedexes.c svneol=native#text/plain src/mame/video/exerion.c svneol=native#text/plain src/mame/video/exidy.c svneol=native#text/plain diff --git a/src/mame/drivers/champbas.c b/src/mame/drivers/champbas.c index 98e7fe9b5dd..149fd275043 100644 --- a/src/mame/drivers/champbas.c +++ b/src/mame/drivers/champbas.c @@ -1,17 +1,18 @@ /*************************************************************************** -Championship Baseball +Talbot - (c) 1982 Alpha Denshi Co. +Champion Base Ball - (c) 1983 Alpha Denshi Co. +Champion Base Ball Part-2 - (c) 1983 Alpha Denshi Co. +Exciting Soccer - (c) 1983 Alpha Denshi Co. +Exciting Soccer II - (c) 1984 Alpha Denshi Co. -driver by Nicola Salmoria +driver by Ernesto Corvi, Jarek Parchanski, Nicola Salmoria ALPHA 8201 MCU handling by Tatsuyuki satoh Note: the Champion Baseball II unofficial schematics show a 8302 instead of the 8201, however the MCU is used like a plain 8201, 830x extra instructions are not used. -TODO: - champbb2 , sometime mcu err and ACCESS VIOLATION trap. - champbbj and champbb2 has Alpha8201 mcu for protection. champbja is a patched version of champbbj with different protection. @@ -63,6 +64,20 @@ Notes: it on boot and hang if it is not 0. Also, the Talbot MCU does a security check and crashes if the bit doesn't match bit 2 of RAM location 0x8c00. +- The Exciting Soccer bootleg runs on a modified Champion Baseball board. The + original board has vastly improved sound hardware which is thereforew missing + from the bootleg. + +TODO: +----- +- champbb2, sometime mcu err and ACCESS VIOLATION trap. + +- Exciting Soccer: interrupt source for sound CPU is unknown. + +- Exciting Soccer: sound CPU writes to unknown ports on startup. Timer configure? + +- Exciting Soccer: Unknown writes to 8910 I/O ports (filters?) + ***************************************************************************/ #include "driver.h" @@ -73,14 +88,18 @@ Notes: #define CPUTAG_MCU "MCU" extern UINT8 *champbas_bg_videoram; -WRITE8_HANDLER( champbas_bg_videoram_w ); -WRITE8_HANDLER( champbas_gfxbank_w ); -WRITE8_HANDLER( champbas_palette_bank_w ); -WRITE8_HANDLER( champbas_flipscreen_w ); -PALETTE_INIT( champbas ); -VIDEO_START( champbas ); -VIDEO_UPDATE( champbas ); +extern WRITE8_HANDLER( champbas_bg_videoram_w ); +extern WRITE8_HANDLER( champbas_gfxbank_w ); +extern WRITE8_HANDLER( champbas_palette_bank_w ); +extern WRITE8_HANDLER( champbas_flipscreen_w ); + +extern PALETTE_INIT( champbas ); +extern PALETTE_INIT( exctsccr ); +extern VIDEO_START( champbas ); +extern VIDEO_START( exctsccr ); +extern VIDEO_UPDATE( champbas ); +extern VIDEO_UPDATE( exctsccr ); static int champbas_watchdog_count; @@ -115,11 +134,31 @@ static WRITE8_HANDLER( irq_enable_w ) } +static TIMER_CALLBACK( exctsccr_fm_callback ) +{ + cpunum_set_input_line_and_vector(machine, 1, 0, HOLD_LINE, 0xff ); +} + +static MACHINE_START( exctsccr ) +{ + // FIXME + timer_pulse(ATTOTIME_IN_HZ(75), NULL, 0, exctsccr_fm_callback); /* updates fm */ +} + + +// Champion Baseball has only one DAC static WRITE8_HANDLER( champbas_dac_w ) { - DAC_signed_data_w(0,data<<2); + DAC_signed_data_w(0, data << 2); } +// Exciting Soccer has two +static WRITE8_HANDLER( exctsccr_DAC_data_w ) +{ + DAC_signed_data_w(offset, data << 2); +} + + /////////////////////////////////////////////////////////////////////////// // protection handling /////////////////////////////////////////////////////////////////////////// @@ -142,6 +181,7 @@ static WRITE8_HANDLER( champbas_mcu_halt_w ) cpunum_set_input_line(machine, cpunum, INPUT_LINE_HALT, data ? ASSERT_LINE : CLEAR_LINE); } + /* champbja another protection */ static READ8_HANDLER( champbja_alt_protection_r ) { @@ -174,7 +214,7 @@ AB 1010_1011 -static ADDRESS_MAP_START( talbot_main_map, ADDRESS_SPACE_PROGRAM, 8 ) +static ADDRESS_MAP_START( talbot_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) /* MCU shared RAM */ AM_RANGE(0x7000, 0x7000) AM_WRITE(AY8910_write_port_0_w) @@ -183,6 +223,11 @@ static ADDRESS_MAP_START( talbot_main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x8800, 0x8fef) AM_RAM AM_RANGE(0x8ff0, 0x8fff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) + AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) + AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) + AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) + AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) + AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w) AM_RANGE(0xa001, 0xa001) AM_WRITENOP // !WORK board output (no use?) AM_RANGE(0xa002, 0xa002) AM_WRITENOP @@ -192,26 +237,27 @@ static ADDRESS_MAP_START( talbot_main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xa006, 0xa006) AM_WRITE(champbas_mcu_halt_w) AM_RANGE(0xa007, 0xa007) AM_WRITE(champbas_mcu_switch_w) - AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) - AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) AM_RANGE(0xa060, 0xa06f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram_2) - AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) - AM_RANGE(0xa0c0, 0xa0c0) AM_READWRITE(input_port_3_r, champbas_watchdog_reset_w) + AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(champbas_watchdog_reset_w) ADDRESS_MAP_END -static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) + +static ADDRESS_MAP_START( champbas_main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) - AM_RANGE(0x7000, 0x7000) AM_WRITE(AY8910_write_port_0_w) AM_RANGE(0x7001, 0x7001) AM_WRITE(AY8910_control_port_0_w) AM_RANGE(0x7800, 0x7fff) AM_ROM // champbb2 only - AM_RANGE(0x8000, 0x87ff) AM_RAM_WRITE(champbas_bg_videoram_w) AM_BASE(&champbas_bg_videoram) AM_RANGE(0x8800, 0x8fef) AM_RAM AM_RANGE(0x8ff0, 0x8fff) AM_RAM AM_BASE(&spriteram) AM_SIZE(&spriteram_size) - AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w) AM_READ(input_port_0_r) + AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) + AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) + AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) + AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) + + AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w) AM_RANGE(0xa001, 0xa001) AM_WRITENOP // !WORK board output (no use?) AM_RANGE(0xa002, 0xa002) AM_WRITE(champbas_gfxbank_w) AM_RANGE(0xa003, 0xa003) AM_WRITE(champbas_flipscreen_w) @@ -220,18 +266,69 @@ static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xa006, 0xa006) AM_WRITE(champbas_mcu_halt_w) // MCU not present/not used in champbas AM_RANGE(0xa007, 0xa007) AM_WRITE(champbas_mcu_switch_w) // MCU not present/not used in champbas - AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) AM_RANGE(0xa060, 0xa06f) AM_RAM AM_BASE(&spriteram_2) - AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) AM_READ(input_port_2_r) + AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) /* AM_RANGE(0xa0a0, 0xa0a0) ???? */ - AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(champbas_watchdog_reset_w) AM_READ(input_port_3_r) + AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(champbas_watchdog_reset_w) /* champbja only */ AM_RANGE(0x6800, 0x68ff) AM_READ(champbja_alt_protection_r) - ADDRESS_MAP_END -static ADDRESS_MAP_START( sub_map, ADDRESS_SPACE_PROGRAM, 8 ) +static ADDRESS_MAP_START( exctsccb_main_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_ROM +// AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) // MCU not used (though it's present on the board) + AM_RANGE(0x7000, 0x7000) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x7001, 0x7001) AM_WRITE(AY8910_control_port_0_w) +// AM_RANGE(0x7800, 0x7fff) AM_ROM // champbb2 only + AM_RANGE(0x8000, 0x87ff) AM_RAM_WRITE(champbas_bg_videoram_w) AM_BASE(&champbas_bg_videoram) + AM_RANGE(0x8800, 0x8fff) AM_RAM AM_BASE(&spriteram_2) /* ??? */ + + AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) + AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) + AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) + AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) + + AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w) + AM_RANGE(0xa001, 0xa001) AM_WRITENOP /* ??? */ + AM_RANGE(0xa002, 0xa002) AM_WRITE(champbas_gfxbank_w) + AM_RANGE(0xa003, 0xa003) AM_WRITE(champbas_flipscreen_w) + AM_RANGE(0xa006, 0xa006) AM_WRITENOP /* MCU is not used, but some leftover code still writes here */ + AM_RANGE(0xa007, 0xa007) AM_WRITENOP /* MCU is not used, but some leftover code still writes here */ + + AM_RANGE(0xa040, 0xa06f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) /* Sprite Pos */ + AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) + AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + + +static ADDRESS_MAP_START( exctsccr_main_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x5fff) AM_ROM + AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) + AM_RANGE(0x7c00, 0x7fff) AM_RAM + AM_RANGE(0x8000, 0x87ff) AM_RAM_WRITE(champbas_bg_videoram_w) AM_BASE(&champbas_bg_videoram) + AM_RANGE(0x8800, 0x8bff) AM_RAM AM_BASE(&spriteram_2) /* ??? */ + + AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) + AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) + AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) + AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) + + AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w) +// AM_RANGE(0xa001, 0xa001) AM_WRITENOP /* ??? */ + AM_RANGE(0xa002, 0xa002) AM_WRITE(champbas_gfxbank_w) + AM_RANGE(0xa003, 0xa003) AM_WRITE(champbas_flipscreen_w) + AM_RANGE(0xa006, 0xa006) AM_WRITE(champbas_mcu_halt_w) + AM_RANGE(0xa007, 0xa007) AM_WRITENOP /* This is also MCU control, but i dont need it */ + + AM_RANGE(0xa040, 0xa06f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) /* Sprite pos */ + AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) + AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(watchdog_reset_w) +ADDRESS_MAP_END + + + +static ADDRESS_MAP_START( champbas_sub_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x5fff) AM_ROM AM_RANGE(0x6000, 0x7fff) AM_READ(soundlatch_r) AM_RANGE(0x8000, 0x9fff) AM_WRITENOP // 4-bit return code to main CPU (not used) @@ -240,6 +337,29 @@ static ADDRESS_MAP_START( sub_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0xe000, 0xe3ff) AM_MIRROR(0x1c00) AM_RAM ADDRESS_MAP_END + +static ADDRESS_MAP_START( exctsccr_sub_map, ADDRESS_SPACE_PROGRAM, 8 ) + AM_RANGE(0x0000, 0x8fff) AM_ROM + AM_RANGE(0xa000, 0xa7ff) AM_RAM + AM_RANGE(0xc008, 0xc009) AM_WRITE(exctsccr_DAC_data_w) + AM_RANGE(0xc00c, 0xc00c) AM_WRITE(soundlatch_clear_w) + AM_RANGE(0xc00d, 0xc00d) AM_READ(soundlatch_r) +// AM_RANGE(0xc00f, 0xc00f) AM_WRITENOP /* ??? */ +ADDRESS_MAP_END + +static ADDRESS_MAP_START( exctsccr_sound_writeport, ADDRESS_SPACE_IO, 8 ) + ADDRESS_MAP_GLOBAL_MASK( 0x00ff ) + AM_RANGE(0x82, 0x82) AM_WRITE(AY8910_write_port_0_w) + AM_RANGE(0x83, 0x83) AM_WRITE(AY8910_control_port_0_w) + AM_RANGE(0x86, 0x86) AM_WRITE(AY8910_write_port_1_w) + AM_RANGE(0x87, 0x87) AM_WRITE(AY8910_control_port_1_w) + AM_RANGE(0x8a, 0x8a) AM_WRITE(AY8910_write_port_2_w) + AM_RANGE(0x8b, 0x8b) AM_WRITE(AY8910_control_port_2_w) + AM_RANGE(0x8e, 0x8e) AM_WRITE(AY8910_write_port_3_w) + AM_RANGE(0x8f, 0x8f) AM_WRITE(AY8910_control_port_3_w) +ADDRESS_MAP_END + + static ADDRESS_MAP_START( mcu_map, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x03ff) AM_RAM AM_SHARE(1) /* main CPU shared RAM */ ADDRESS_MAP_END @@ -355,6 +475,60 @@ static INPUT_PORTS_START( champbas ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END +static INPUT_PORTS_START( exctsccr ) + PORT_START /* IN0 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY + + PORT_START /* IN1 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL + + PORT_START /* DSW0 */ + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x03, "A 1C/1C B 3C/1C" ) + PORT_DIPSETTING( 0x01, "A 1C/2C B 1C/4C" ) + PORT_DIPSETTING( 0x00, "A 1C/3C B 1C/6C" ) + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) + PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) + PORT_DIPNAME( 0x60, 0x00, DEF_STR( Game_Time ) ) + PORT_DIPSETTING( 0x20, "1 Min." ) + PORT_DIPSETTING( 0x00, "2 Min." ) + PORT_DIPSETTING( 0x60, "3 Min." ) + PORT_DIPSETTING( 0x40, "4 Min." ) + PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(champbas_watchdog_bit2, 0) // bit 2 of the watchdog counter + + PORT_START /* IN2 */ + PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) + PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) + PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) + PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) +INPUT_PORTS_END + static const gfx_layout charlayout = @@ -380,13 +554,54 @@ static const gfx_layout spritelayout = }; static GFXDECODE_START( talbot ) - GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x100, 0x100/4 ) - GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x000, 0x100/4 ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0x100, 0x100>>2 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0x000, 0x100>>2 ) GFXDECODE_END static GFXDECODE_START( champbas ) - GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 0x200/4 ) - GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 0x200/4 ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout, 0, 0x200>>2 ) + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout, 0, 0x200>>2 ) +GFXDECODE_END + + + +static const gfx_layout charlayout_3bpp = +{ + 8,8, + RGN_FRAC(1,2), + 3, + { RGN_FRAC(1,2)+4, 0, 4 }, + { STEP4(8*8,1), STEP4(0,1) }, + { STEP8(0,8) }, + 16*8 +}; + +static const gfx_layout spritelayout_3bpp = +{ + 16,16, + RGN_FRAC(1,2), + 3, + { RGN_FRAC(1,2)+4, 0, 4 }, + { STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1), STEP4(0,1) }, + { STEP8(0,8), STEP8(32*8,8) }, + 64*8 +}; + +static const gfx_layout spritelayout_4bpp = +{ + 16,16, + RGN_FRAC(1,2), + 4, + { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, + { STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1), STEP4(0,1) }, + { STEP8(0,8), STEP8(32*8,8) }, + 64*8 +}; + +static GFXDECODE_START( exctsccr ) + GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout_3bpp, 0x000, 0x080>>3 ) /* chars */ + GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout_3bpp, 0x080, 0x080>>3 ) /* sprites */ + GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout_4bpp, 0x100, 0x100>>4 ) /* sprites */ GFXDECODE_END @@ -397,7 +612,7 @@ static MACHINE_DRIVER_START( talbot ) /* basic machine hardware */ MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) - MDRV_CPU_PROGRAM_MAP(talbot_main_map, 0) + MDRV_CPU_PROGRAM_MAP(talbot_map, 0) MDRV_CPU_VBLANK_INT("main", irq0_line_assert) /* MCU */ @@ -427,17 +642,16 @@ MACHINE_DRIVER_END static MACHINE_DRIVER_START( champbas ) - /* basic machine hardware */ /* main cpu */ MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) - MDRV_CPU_PROGRAM_MAP(main_map,0) + MDRV_CPU_PROGRAM_MAP(champbas_main_map,0) MDRV_CPU_VBLANK_INT("main", irq0_line_assert) /* audio CPU */ MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) - MDRV_CPU_PROGRAM_MAP(sub_map,0) + MDRV_CPU_PROGRAM_MAP(champbas_sub_map,0) /* video hardware */ MDRV_SCREEN_ADD("main", RASTER) @@ -477,11 +691,99 @@ static MACHINE_DRIVER_START( champmcu ) MDRV_INTERLEAVE(50) MACHINE_DRIVER_END -/*************************************************************************** - Game driver(s) +static MACHINE_DRIVER_START( exctsccr ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, 4000000) /* 4.0 MHz (?) */ + MDRV_CPU_PROGRAM_MAP(exctsccr_main_map,0) + MDRV_CPU_VBLANK_INT("main", irq0_line_assert) + + MDRV_CPU_ADD(Z80, 4123456) /* ??? with 4 MHz, nested NMIs might happen */ + MDRV_CPU_PROGRAM_MAP(exctsccr_sub_map,0) + MDRV_CPU_IO_MAP(0,exctsccr_sound_writeport) + MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 4000) /* 4 kHz, updates the dac */ + + /* MCU */ + MDRV_CPU_ADD_TAG(CPUTAG_MCU, ALPHA8301, XTAL_18_432MHz/6/8) + MDRV_CPU_PROGRAM_MAP(mcu_map,0) + + MDRV_MACHINE_START(exctsccr) + + /* video hardware */ + MDRV_SCREEN_ADD("main", RASTER) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + + MDRV_GFXDECODE(exctsccr) + MDRV_PALETTE_LENGTH(0x200) + + MDRV_PALETTE_INIT(exctsccr) + MDRV_VIDEO_START(exctsccr) + MDRV_VIDEO_UPDATE(exctsccr) + MDRV_VIDEO_EOF(champbas) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) + + MDRV_SOUND_ADD(AY8910, 1500000) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) +MACHINE_DRIVER_END + +/* Bootleg running on a modified Champion Baseball board */ +static MACHINE_DRIVER_START( exctsccb ) + + /* basic machine hardware */ + MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) + MDRV_CPU_PROGRAM_MAP(exctsccb_main_map,0) + MDRV_CPU_VBLANK_INT("main", irq0_line_assert) + + MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) + MDRV_CPU_PROGRAM_MAP(champbas_sub_map,0) + + /* video hardware */ + MDRV_SCREEN_ADD("main", RASTER) + MDRV_SCREEN_REFRESH_RATE(60) + MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) + MDRV_SCREEN_SIZE(32*8, 32*8) + MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) + + MDRV_GFXDECODE(exctsccr) + MDRV_PALETTE_LENGTH(0x200) + + MDRV_PALETTE_INIT(exctsccr) + MDRV_VIDEO_START(exctsccr) + MDRV_VIDEO_UPDATE(exctsccr) + MDRV_VIDEO_EOF(champbas) + + /* sound hardware */ + MDRV_SPEAKER_STANDARD_MONO("mono") + + MDRV_SOUND_ADD(AY8910, XTAL_18_432MHz/12) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) + + MDRV_SOUND_ADD(DAC, 0) + MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70) +MACHINE_DRIVER_END + -***************************************************************************/ ROM_START( talbot ) ROM_REGION( 0x10000, REGION_CPU1, 0 ) @@ -628,6 +930,142 @@ ROM_START( champb2a ) ROM_LOAD( "pr5956", 0x0020, 0x100, CRC(872dd450) SHA1(6c1e2c4a2fc072f4bf4996c731adb0b01b347506) ) /* look-up table */ ROM_END +ROM_START( exctsccr ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "1_g10.bin", 0x0000, 0x2000, CRC(aa68df66) SHA1(f10cac5a4c5aad1e1eb8835174dc8d517bb2921a) ) + ROM_LOAD( "2_h10.bin", 0x2000, 0x2000, CRC(2d8f8326) SHA1(8809e7b081fa2a1966cb51ac969fd7b468d35be0) ) + ROM_LOAD( "3_j10.bin", 0x4000, 0x2000, CRC(dce4a04d) SHA1(9c015e4597ec8921bea213d9841fc69c776a4e6d) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "0_h6.bin", 0x0000, 0x2000, CRC(3babbd6b) SHA1(b81bd47c4449f4f21f2d55d01eb9cb6db10664c7) ) + ROM_LOAD( "9_f6.bin", 0x2000, 0x2000, CRC(639998f5) SHA1(c4ff5e5e75d53dea38449f323186d08d5b57bf90) ) + ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) + ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) + ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars + ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ + ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ + + ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites + ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ + + ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites + ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) + ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ + ROM_LOAD( "prom3.k5", 0x0020, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ + ROM_LOAD( "prom2.8r", 0x0120, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ +ROM_END + +ROM_START( exctscca ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "1_g10.bin", 0x0000, 0x2000, CRC(aa68df66) SHA1(f10cac5a4c5aad1e1eb8835174dc8d517bb2921a) ) + ROM_LOAD( "2_h10.bin", 0x2000, 0x2000, CRC(2d8f8326) SHA1(8809e7b081fa2a1966cb51ac969fd7b468d35be0) ) + ROM_LOAD( "3_j10.bin", 0x4000, 0x2000, CRC(dce4a04d) SHA1(9c015e4597ec8921bea213d9841fc69c776a4e6d) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "exctsccc.000", 0x0000, 0x2000, CRC(642fc42f) SHA1(cfc849d18e347e3e23fc31c1ce7f2580d5d9b2b0) ) + ROM_LOAD( "exctsccc.009", 0x2000, 0x2000, CRC(d88b3236) SHA1(80f083fb15243e9e68978677caed8aee8e3109a0) ) + ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) + ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) + ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars + ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ + ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ + + ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites + ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ + + ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites + ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) + ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ + ROM_LOAD( "prom3.k5", 0x0020, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ + ROM_LOAD( "prom2.8r", 0x0120, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ +ROM_END + +/* +The Kazutomi bootleg board is a conversion from Champion Baseball: +Alpha denshi co. LTD made in Japan +cpu board 58AS1 +Display board 58AS2 +Voice board 58AS3 +KAZUTOMI board +1x Alpha8201 (CPU board) +1x AY-3-8910 (CPU board) +1x Sharp Z80ACPU (CPU board) +1x Sharp Z80ACPU (VOICE board) +3x 2764 (CPU board) (1-2-3) +3x 2764 (VOICE board) (a-b-c) +2x 2764 (DISPLAY board) (4-5) +1x 2764 (daughter board kazutomi) (6) +2x 2732 (daughter board kazutomi) (7-8) +*/ +ROM_START( exctsccb ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "es-1.e2", 0x0000, 0x2000, CRC(997c6a82) SHA1(60fe27a12eedd22c775b7e65c5ba692cfcf5ac74) ) + ROM_LOAD( "es-2.g2", 0x2000, 0x2000, CRC(5c66e792) SHA1(f7a7f32806965fa926261217cee3159ccd198d49) ) + ROM_LOAD( "es-3.h2", 0x4000, 0x2000, CRC(e0d504c0) SHA1(d9a9f37b3a44a05a3f3389aa9617c419a2cee661) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound */ + ROM_LOAD( "es-a.k2", 0x0000, 0x2000, CRC(99e87b78) SHA1(f12006ff3f6f3c706e06288c97a1446141373432) ) + ROM_LOAD( "es-b.l2", 0x2000, 0x2000, CRC(8b3db794) SHA1(dbfed2357c7631bfca6bbd63a23617bc3abf6ca3) ) + ROM_LOAD( "es-c.m2", 0x4000, 0x2000, CRC(7bed2f81) SHA1(cbbb0480519cc04a99e8983228b18c9e49a9985d) ) + + /* the national flags are wrong. This happens on the real board */ + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars + ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ + ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ + + ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites + ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ + + ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites + ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) + ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ + ROM_LOAD( "prom3.k5", 0x0020, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ + ROM_LOAD( "prom2.8r", 0x0120, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ +ROM_END + +ROM_START( exctscc2 ) + ROM_REGION( 0x10000, REGION_CPU1, 0 ) + ROM_LOAD( "vr.3j", 0x0000, 0x2000, CRC(c6115362) SHA1(6a258631abd72ef6b8d7968bb4b2bc88e89e597d) ) + ROM_LOAD( "vr.3k", 0x2000, 0x2000, CRC(de36ba00) SHA1(0a0d92e710b8c749f145571bc8a204609456d19d) ) + ROM_LOAD( "vr.3l", 0x4000, 0x2000, CRC(1ddfdf65) SHA1(313d0a7f13fc2de15aa32492c38a59fbafad9f01) ) + + ROM_REGION( 0x10000, REGION_CPU2, 0 ) + ROM_LOAD( "vr.7d", 0x0000, 0x2000, CRC(2c675a43) SHA1(aa0a8dbcae955e3da92c435202f2a1ed238c377e) ) + ROM_LOAD( "vr.7e", 0x2000, 0x2000, CRC(e571873d) SHA1(2dfff24f5dac86e92612f40cf3642005c7f36ad3) ) + ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) /* vr.7f */ + ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) /* vr.7h */ + ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) /* vr.7k */ + + ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars + ROM_LOAD( "vr.5a", 0x0000, 0x2000, CRC(4ff1783d) SHA1(c45074864c3a4bcbf3a87d164027ae16dca53d9c) ) /* planes 0,1 */ + ROM_LOAD( "vr.5c", 0x2000, 0x2000, CRC(1fb84ee6) SHA1(56ceb86c509be783f806403ac21e7c9684760d5f) ) /* plane 3 */ + + ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites + ROM_LOAD( "vr.5b", 0x0000, 0x2000, CRC(5605b60b) SHA1(19d5909896ae4a3d7552225c369d30475c56793b) ) /* planes 0,1 */ + + ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites + ROM_LOAD( "vr.5k", 0x0000, 0x1000, CRC(1d37edfa) SHA1(184fa6dd7b1b3fff4c5fc19b42301ccb7979ac84) ) + ROM_LOAD( "vr.5l", 0x1000, 0x1000, CRC(b97f396c) SHA1(4ffe512acf047230bd593911a615fc0ef66b481d) ) + + ROM_REGION( 0x0220, REGION_PROMS, 0 ) + ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ + ROM_LOAD( "prom3.k5", 0x0020, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ + ROM_LOAD( "prom2.8r", 0x0120, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ +ROM_END + static DRIVER_INIT(champbas) @@ -647,6 +1085,35 @@ static DRIVER_INIT(champbas) } +static DRIVER_INIT( exctsccr ) +{ + // chars and sprites are mixed in the same ROMs, so rearrange them for easier decoding + UINT8 *rom1 = memory_region(machine, REGION_GFX1); + UINT8 *rom2 = memory_region(machine, REGION_GFX2); + int i; + + // planes 0,1 + for (i = 0; i < 0x1000; ++i) + { + UINT8 t = rom1[i + 0x1000]; + rom1[i + 0x1000] = rom2[i]; + rom2[i] = t; + } + + // plane 3 + for (i = 0; i < 0x1000; ++i) + { + rom2[i + 0x3000] = rom1[i + 0x3000] >> 4; + rom2[i + 0x2000] = rom1[i + 0x3000] & 0x0f; + } + for (i = 0; i < 0x1000; ++i) + { + rom1[i + 0x3000] = rom1[i + 0x2000] >> 4; + rom1[i + 0x2000] &= 0x0f; + } +} + + GAME( 1982, talbot, 0, talbot, talbot, 0, ROT270, "Alpha Denshi Co. (Volt Electronics license)", "Talbot", 0 ) @@ -655,3 +1122,8 @@ GAME( 1983, champbbj, champbas, champmcu, champbas, champbas, ROT0, "Alpha Den GAME( 1983, champbja, champbas, champbas, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 2)", 0 ) GAME( 1983, champbb2, 0, champmcu, champbas, champbas, ROT0, "[Alpha Denshi Co.] (Sega license)", "Champion Base Ball Part-2: Pair Play (set 1)", 0 ) GAME( 1983, champb2a, champbb2, champmcu, champbas, champbas, ROT0, "Alpha Denshi Co.", "Champion Baseball II (set 2)", GAME_NOT_WORKING) // no dump + +GAME( 1983, exctsccr, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer", 0 ) +GAME( 1983, exctscca, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", 0 ) +GAME( 1983, exctsccb, exctsccr, exctsccb, exctsccr, exctsccr, ROT270, "bootleg", "Exciting Soccer (bootleg)", 0 ) +GAME( 1984, exctscc2, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer II", GAME_IMPERFECT_GRAPHICS ) diff --git a/src/mame/drivers/exctsccr.c b/src/mame/drivers/exctsccr.c deleted file mode 100644 index a641b6d5e7c..00000000000 --- a/src/mame/drivers/exctsccr.c +++ /dev/null @@ -1,541 +0,0 @@ -/*************************************************************************** - -Exciting Soccer - (c) 1983 Alpha Denshi Co. -Exciting Soccer II - (c) 1984 Alpha Denshi Co. - -Supported sets: -Exciting Soccer - Alpha Denshi -Exciting Soccer (bootleg) - Kazutomi -Exciting Soccer II - Alpha Denshi - - -Preliminary driver by: -Ernesto Corvi -ernesto@imagina.com - -Jarek Parchanski -jpdev@friko6.onet.pl -ALPHA 8301 MCU handling by Tatsuyuki satoh - -NOTES: -The game supports Coin 2, but the dip switches used for it are the same -as Coin 1. Basically, this allowed to select an alternative coin table -based on wich Coin input was connected. - -The Kazutomi bootleg board is a conversion from Champion Baseball: -Alpha denshi co. LTD made in Japan -cpu board 58AS1 -Display board 58AS2 -Voice board 58AS3 -KAZUTOMI board -1x Alpha8201 (CPU board) -1x AY-3-8910 (CPU board) -1x Sharp Z80ACPU (CPU board) -1x Sharp Z80ACPU (VOICE board) -3x 2764 (CPU board) (1-2-3) -3x 2764 (VOICE board) (a-b-c) -2x 2764 (DISPLAY board) (4-5) -1x 2764 (daughter board kazutomi) (6) -2x 2732 (daughter board kazutomi) (7-8) - -TODO: -- interrupt source for sound CPU is unknown. - -- sound CPU writes to unknown ports on startup. Timer configure? - -- unknown writes to 8910 I/O ports (filters?) - -***************************************************************************/ - -#include "driver.h" -#include "sound/ay8910.h" -#include "sound/dac.h" - -/* from video */ -extern WRITE8_HANDLER( exctsccr_videoram_w ); -extern WRITE8_HANDLER( exctsccr_colorram_w ); -extern WRITE8_HANDLER( exctsccr_gfx_bank_w ); -extern WRITE8_HANDLER( exctsccr_flipscreen_w ); - -extern PALETTE_INIT( exctsccr ); -extern VIDEO_START( exctsccr ); -extern VIDEO_UPDATE( exctsccr ); - - -static TIMER_CALLBACK( exctsccr_fm_callback ) -{ - cpunum_set_input_line_and_vector(machine, 1, 0, HOLD_LINE, 0xff ); -} - -static MACHINE_START( exctsccr ) -{ - // FIXME - timer_pulse(ATTOTIME_IN_HZ(75), NULL, 0, exctsccr_fm_callback); /* updates fm */ -} - - -static WRITE8_HANDLER( exctsccr_DAC_data_w ) -{ - DAC_signed_data_w(offset,data << 2); -} - - -static WRITE8_HANDLER( exctsccr_mcu_halt_w ) -{ - cpunum_set_input_line(machine, 2, INPUT_LINE_HALT, (data & 1) ? ASSERT_LINE : CLEAR_LINE); -} - -/*************************************************************************** - - Memory definition(s) - -***************************************************************************/ - -static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0x5fff) AM_ROM - AM_RANGE(0x6000, 0x63ff) AM_RAM AM_SHARE(1) - AM_RANGE(0x7c00, 0x7fff) AM_RAM - AM_RANGE(0x8000, 0x83ff) AM_RAM_WRITE(exctsccr_videoram_w) AM_BASE(&videoram) - AM_RANGE(0x8400, 0x87ff) AM_RAM_WRITE(exctsccr_colorram_w) AM_BASE(&colorram) - AM_RANGE(0x8800, 0x8bff) AM_RAM AM_BASE(&spriteram_2) /* ??? */ - AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) - AM_RANGE(0xa000, 0xa000) AM_WRITENOP /* ??? toggled twice at end of irq handler */ -// AM_RANGE(0xa001, 0xa001) AM_WRITENOP /* ??? */ - AM_RANGE(0xa002, 0xa002) AM_WRITE(exctsccr_gfx_bank_w) - AM_RANGE(0xa003, 0xa003) AM_WRITE(exctsccr_flipscreen_w) - AM_RANGE(0xa006, 0xa006) AM_WRITE(exctsccr_mcu_halt_w) - AM_RANGE(0xa007, 0xa007) AM_WRITENOP /* This is also MCU control, but i dont need it */ - AM_RANGE(0xa040, 0xa06f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) /* Sprite pos */ - AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) - AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(watchdog_reset_w) - - AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) - AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) // FIXME use champbas_dsw_r - AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) -ADDRESS_MAP_END - -static ADDRESS_MAP_START( sub_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0x8fff) AM_ROM - AM_RANGE(0xa000, 0xa7ff) AM_RAM - AM_RANGE(0xc008, 0xc009) AM_WRITE(exctsccr_DAC_data_w) - AM_RANGE(0xc00c, 0xc00c) AM_WRITE(soundlatch_clear_w) - AM_RANGE(0xc00d, 0xc00d) AM_READ(soundlatch_r) -// AM_RANGE(0xc00f, 0xc00f) AM_WRITE(MWA8_NOP) /* ??? */ -ADDRESS_MAP_END - -static ADDRESS_MAP_START( sound_writeport, ADDRESS_SPACE_IO, 8 ) - ADDRESS_MAP_GLOBAL_MASK( 0x00ff ) - AM_RANGE(0x82, 0x82) AM_WRITE(AY8910_write_port_0_w) - AM_RANGE(0x83, 0x83) AM_WRITE(AY8910_control_port_0_w) - AM_RANGE(0x86, 0x86) AM_WRITE(AY8910_write_port_1_w) - AM_RANGE(0x87, 0x87) AM_WRITE(AY8910_control_port_1_w) - AM_RANGE(0x8a, 0x8a) AM_WRITE(AY8910_write_port_2_w) - AM_RANGE(0x8b, 0x8b) AM_WRITE(AY8910_control_port_2_w) - AM_RANGE(0x8e, 0x8e) AM_WRITE(AY8910_write_port_3_w) - AM_RANGE(0x8f, 0x8f) AM_WRITE(AY8910_control_port_3_w) -ADDRESS_MAP_END - -static ADDRESS_MAP_START( mcu_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0x03ff) AM_RAM AM_SHARE(1) /* main CPU shared RAM */ -ADDRESS_MAP_END - - -/* Bootleg */ -static ADDRESS_MAP_START( bl_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0x5fff) AM_ROM - AM_RANGE(0x7000, 0x7000) AM_WRITE(AY8910_write_port_0_w) - AM_RANGE(0x7001, 0x7001) AM_WRITE(AY8910_control_port_0_w) - - AM_RANGE(0x8000, 0x83ff) AM_RAM_WRITE(exctsccr_videoram_w) AM_BASE(&videoram) - AM_RANGE(0x8400, 0x87ff) AM_RAM_WRITE(exctsccr_colorram_w) AM_BASE(&colorram) - AM_RANGE(0x8800, 0x8fff) AM_RAM AM_BASE(&spriteram_2) /* ??? */ - - AM_RANGE(0xa000, 0xa000) AM_WRITENOP /* ??? */ - AM_RANGE(0xa001, 0xa001) AM_WRITENOP /* ??? */ - AM_RANGE(0xa002, 0xa002) AM_WRITE(exctsccr_gfx_bank_w) - AM_RANGE(0xa003, 0xa003) AM_WRITE(exctsccr_flipscreen_w) - AM_RANGE(0xa006, 0xa006) AM_WRITENOP /* MCU is not used, but some leftover code still writes here */ - AM_RANGE(0xa007, 0xa007) AM_WRITENOP /* MCU is not used, but some leftover code still writes here */ - - AM_RANGE(0xa040, 0xa06f) AM_WRITE(SMH_RAM) AM_BASE(&spriteram) /* Sprite Pos */ - AM_RANGE(0xa080, 0xa080) AM_WRITE(soundlatch_w) - AM_RANGE(0xa0c0, 0xa0c0) AM_WRITE(watchdog_reset_w) - - AM_RANGE(0xa000, 0xa000) AM_READ(input_port_0_r) - AM_RANGE(0xa040, 0xa040) AM_READ(input_port_1_r) - AM_RANGE(0xa080, 0xa080) AM_READ(input_port_2_r) // FIXME use champbas_dsw_r - AM_RANGE(0xa0c0, 0xa0c0) AM_READ(input_port_3_r) -ADDRESS_MAP_END - -static ADDRESS_MAP_START( bl_sound_map, ADDRESS_SPACE_PROGRAM, 8 ) - AM_RANGE(0x0000, 0x5fff) AM_ROM - AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_r) -// AM_RANGE(0x8000, 0x8000) AM_WRITENOP /* 0 = DAC sound off, 1 = DAC sound on */ - AM_RANGE(0xa000, 0xa000) AM_WRITE(soundlatch_clear_w) - AM_RANGE(0xc000, 0xc000) AM_WRITE(exctsccr_DAC_data_w) - AM_RANGE(0xe000, 0xe3ff) AM_RAM -ADDRESS_MAP_END - -/*************************************************************************** - - Input port(s) - -***************************************************************************/ - -static INPUT_PORTS_START( exctsccr ) - PORT_START /* IN0 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - - PORT_START /* IN1 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - - PORT_START /* DSW0 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x03, "A 1C/1C B 3C/1C" ) - PORT_DIPSETTING( 0x01, "A 1C/2C B 1C/4C" ) - PORT_DIPSETTING( 0x00, "A 1C/3C B 1C/6C" ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x60, 0x00, DEF_STR( Game_Time ) ) - PORT_DIPSETTING( 0x20, "1 Min." ) - PORT_DIPSETTING( 0x00, "2 Min." ) - PORT_DIPSETTING( 0x60, "3 Min." ) - PORT_DIPSETTING( 0x40, "4 Min." ) - PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_SPECIAL ) // bit 2 of the watchdog counter - - PORT_START /* IN2 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) -INPUT_PORTS_END - -/*************************************************************************** - - Graphic(s) decoding - -***************************************************************************/ - -static const gfx_layout charlayout_3bpp = -{ - 8,8, - RGN_FRAC(1,2), - 3, - { RGN_FRAC(1,2)+4, 0, 4 }, - { STEP4(8*8,1), STEP4(0,1) }, - { STEP8(0,8) }, - 16*8 -}; - -static const gfx_layout spritelayout_3bpp = -{ - 16,16, - RGN_FRAC(1,2), - 3, - { RGN_FRAC(1,2)+4, 0, 4 }, - { STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1), STEP4(0,1) }, - { STEP8(0,8), STEP8(32*8,8) }, - 64*8 -}; - -static const gfx_layout spritelayout_4bpp = -{ - 16,16, - RGN_FRAC(1,2), - 4, - { RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+4, 0, 4 }, - { STEP4(8*8,1), STEP4(16*8,1), STEP4(24*8,1), STEP4(0,1) }, - { STEP8(0,8), STEP8(32*8,8) }, - 64*8 -}; - -static GFXDECODE_START( exctsccr ) - GFXDECODE_ENTRY( REGION_GFX1, 0, charlayout_3bpp, 0x000, 0x080/8 ) /* chars */ - GFXDECODE_ENTRY( REGION_GFX2, 0, spritelayout_3bpp, 0x080, 0x080/8 ) /* sprites */ - GFXDECODE_ENTRY( REGION_GFX3, 0, spritelayout_4bpp, 0x100, 0x100/16 ) /* sprites */ -GFXDECODE_END - - -/*************************************************************************** - - Machine driver(s) - -***************************************************************************/ - -static MACHINE_DRIVER_START( exctsccr ) - - /* basic machine hardware */ - MDRV_CPU_ADD(Z80, 4000000) /* 4.0 MHz (?) */ - MDRV_CPU_PROGRAM_MAP(main_map,0) - MDRV_CPU_VBLANK_INT("main", irq0_line_hold) - - MDRV_CPU_ADD(Z80, 4123456) /* ??? with 4 MHz, nested NMIs might happen */ - MDRV_CPU_PROGRAM_MAP(sub_map,0) - MDRV_CPU_IO_MAP(0,sound_writeport) - MDRV_CPU_PERIODIC_INT(nmi_line_pulse, 4000) /* 4 kHz, updates the dac */ - - /* MCU */ - MDRV_CPU_ADD(ALPHA8301, 4000000/8) - MDRV_CPU_PROGRAM_MAP(mcu_map,0) - - MDRV_MACHINE_START(exctsccr) - - /* video hardware */ - MDRV_SCREEN_ADD("main", RASTER) - MDRV_SCREEN_REFRESH_RATE(60) - MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) - MDRV_SCREEN_SIZE(32*8, 32*8) - MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) - - MDRV_GFXDECODE(exctsccr) - MDRV_PALETTE_LENGTH(0x200) - - MDRV_PALETTE_INIT(exctsccr) - MDRV_VIDEO_START(exctsccr) - MDRV_VIDEO_UPDATE(exctsccr) - - /* sound hardware */ - MDRV_SPEAKER_STANDARD_MONO("mono") - - MDRV_SOUND_ADD(AY8910, 1500000) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) - - MDRV_SOUND_ADD(AY8910, 1500000) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) - - MDRV_SOUND_ADD(AY8910, 1500000) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) - - MDRV_SOUND_ADD(AY8910, 1500000) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.08) - - MDRV_SOUND_ADD(DAC, 0) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) - - MDRV_SOUND_ADD(DAC, 0) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) -MACHINE_DRIVER_END - -/* Bootleg on a modified Championship Baseball board */ -static MACHINE_DRIVER_START( exctsccb ) - - /* basic machine hardware */ - MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) - MDRV_CPU_PROGRAM_MAP(bl_map,0) - MDRV_CPU_VBLANK_INT("main", irq0_line_hold) - - MDRV_CPU_ADD(Z80, XTAL_18_432MHz/6) - MDRV_CPU_PROGRAM_MAP(bl_sound_map,0) - - /* video hardware */ - MDRV_SCREEN_ADD("main", RASTER) - MDRV_SCREEN_REFRESH_RATE(60) - MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16) - MDRV_SCREEN_SIZE(32*8, 32*8) - MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1) - - MDRV_GFXDECODE(exctsccr) - MDRV_PALETTE_LENGTH(0x200) - - MDRV_PALETTE_INIT(exctsccr) - MDRV_VIDEO_START(exctsccr) - MDRV_VIDEO_UPDATE(exctsccr) - - /* sound hardware */ - MDRV_SPEAKER_STANDARD_MONO("mono") - - MDRV_SOUND_ADD(AY8910, XTAL_18_432MHz/12) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.15) - - MDRV_SOUND_ADD(DAC, 0) - MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30) -MACHINE_DRIVER_END - -/*************************************************************************** - - Game driver(s) - -***************************************************************************/ - -ROM_START( exctsccr ) - ROM_REGION( 0x10000, REGION_CPU1, 0 ) - ROM_LOAD( "1_g10.bin", 0x0000, 0x2000, CRC(aa68df66) SHA1(f10cac5a4c5aad1e1eb8835174dc8d517bb2921a) ) - ROM_LOAD( "2_h10.bin", 0x2000, 0x2000, CRC(2d8f8326) SHA1(8809e7b081fa2a1966cb51ac969fd7b468d35be0) ) - ROM_LOAD( "3_j10.bin", 0x4000, 0x2000, CRC(dce4a04d) SHA1(9c015e4597ec8921bea213d9841fc69c776a4e6d) ) - - ROM_REGION( 0x10000, REGION_CPU2, 0 ) - ROM_LOAD( "0_h6.bin", 0x0000, 0x2000, CRC(3babbd6b) SHA1(b81bd47c4449f4f21f2d55d01eb9cb6db10664c7) ) - ROM_LOAD( "9_f6.bin", 0x2000, 0x2000, CRC(639998f5) SHA1(c4ff5e5e75d53dea38449f323186d08d5b57bf90) ) - ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) - ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) - ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) - - ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars - ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ - ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ - - ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites - ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ - - ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites - ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) - ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) - - ROM_REGION( 0x0220, REGION_PROMS, 0 ) - ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ - ROM_LOAD( "prom2.8r", 0x0020, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ - ROM_LOAD( "prom3.k5", 0x0120, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ -ROM_END - -ROM_START( exctscca ) - ROM_REGION( 0x10000, REGION_CPU1, 0 ) - ROM_LOAD( "1_g10.bin", 0x0000, 0x2000, CRC(aa68df66) SHA1(f10cac5a4c5aad1e1eb8835174dc8d517bb2921a) ) - ROM_LOAD( "2_h10.bin", 0x2000, 0x2000, CRC(2d8f8326) SHA1(8809e7b081fa2a1966cb51ac969fd7b468d35be0) ) - ROM_LOAD( "3_j10.bin", 0x4000, 0x2000, CRC(dce4a04d) SHA1(9c015e4597ec8921bea213d9841fc69c776a4e6d) ) - - ROM_REGION( 0x10000, REGION_CPU2, 0 ) - ROM_LOAD( "exctsccc.000", 0x0000, 0x2000, CRC(642fc42f) SHA1(cfc849d18e347e3e23fc31c1ce7f2580d5d9b2b0) ) - ROM_LOAD( "exctsccc.009", 0x2000, 0x2000, CRC(d88b3236) SHA1(80f083fb15243e9e68978677caed8aee8e3109a0) ) - ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) - ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) - ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) - - ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars - ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ - ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ - - ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites - ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ - - ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites - ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) - ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) - - ROM_REGION( 0x0220, REGION_PROMS, 0 ) - ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ - ROM_LOAD( "prom2.8r", 0x0020, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ - ROM_LOAD( "prom3.k5", 0x0120, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ -ROM_END - -/* Bootleg */ -ROM_START( exctsccb ) - ROM_REGION( 0x10000, REGION_CPU1, 0 ) - ROM_LOAD( "es-1.e2", 0x0000, 0x2000, CRC(997c6a82) SHA1(60fe27a12eedd22c775b7e65c5ba692cfcf5ac74) ) - ROM_LOAD( "es-2.g2", 0x2000, 0x2000, CRC(5c66e792) SHA1(f7a7f32806965fa926261217cee3159ccd198d49) ) - ROM_LOAD( "es-3.h2", 0x4000, 0x2000, CRC(e0d504c0) SHA1(d9a9f37b3a44a05a3f3389aa9617c419a2cee661) ) - - ROM_REGION( 0x10000, REGION_CPU2, 0 ) /* sound */ - ROM_LOAD( "es-a.k2", 0x0000, 0x2000, CRC(99e87b78) SHA1(f12006ff3f6f3c706e06288c97a1446141373432) ) - ROM_LOAD( "es-b.l2", 0x2000, 0x2000, CRC(8b3db794) SHA1(dbfed2357c7631bfca6bbd63a23617bc3abf6ca3) ) - ROM_LOAD( "es-c.m2", 0x4000, 0x2000, CRC(7bed2f81) SHA1(cbbb0480519cc04a99e8983228b18c9e49a9985d) ) - - /* the national flags are wrong. This happens on the real board */ - ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars - ROM_LOAD( "4_a5.bin", 0x0000, 0x2000, CRC(c342229b) SHA1(a989d6c12521c77882a7e17d4d80afe7eae05906) ) /* planes 0,1 */ - ROM_LOAD( "6_c5.bin", 0x2000, 0x2000, CRC(eda40e32) SHA1(6c08fd4f4fb35fd354d02e04548e960c545f6a88) ) /* plane 3 */ - - ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites - ROM_LOAD( "5_b5.bin", 0x0000, 0x2000, CRC(35f4f8c9) SHA1(cdf5bbfea9abdd338938e5f4499d2d71ce3c6237) ) /* planes 0,1 */ - - ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites - ROM_LOAD( "2_k5.bin", 0x0000, 0x1000, CRC(7f9cace2) SHA1(bf05a31716f3ca1c2fd1034cd1f39e2d21cdaed3) ) - ROM_LOAD( "3_l5.bin", 0x1000, 0x1000, CRC(db2d9e0d) SHA1(6ec09a47f7aea6bf31eb0ee78f44012f4d92de8a) ) - - ROM_REGION( 0x0220, REGION_PROMS, 0 ) - ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ - ROM_LOAD( "prom2.8r", 0x0020, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ - ROM_LOAD( "prom3.k5", 0x0120, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ -ROM_END - -ROM_START( exctscc2 ) - ROM_REGION( 0x10000, REGION_CPU1, 0 ) - ROM_LOAD( "vr.3j", 0x0000, 0x2000, CRC(c6115362) SHA1(6a258631abd72ef6b8d7968bb4b2bc88e89e597d) ) - ROM_LOAD( "vr.3k", 0x2000, 0x2000, CRC(de36ba00) SHA1(0a0d92e710b8c749f145571bc8a204609456d19d) ) - ROM_LOAD( "vr.3l", 0x4000, 0x2000, CRC(1ddfdf65) SHA1(313d0a7f13fc2de15aa32492c38a59fbafad9f01) ) - - ROM_REGION( 0x10000, REGION_CPU2, 0 ) - ROM_LOAD( "vr.7d", 0x0000, 0x2000, CRC(2c675a43) SHA1(aa0a8dbcae955e3da92c435202f2a1ed238c377e) ) - ROM_LOAD( "vr.7e", 0x2000, 0x2000, CRC(e571873d) SHA1(2dfff24f5dac86e92612f40cf3642005c7f36ad3) ) - ROM_LOAD( "8_d6.bin", 0x4000, 0x2000, CRC(88651ee1) SHA1(2052e1b3f9784439369f464e31f4a2b0d1bb0565) ) /* vr.7f */ - ROM_LOAD( "7_c6.bin", 0x6000, 0x2000, CRC(6d51521e) SHA1(2809bd2e61f40dcd31d43c62520982bdcfb0a865) ) /* vr.7h */ - ROM_LOAD( "1_a6.bin", 0x8000, 0x1000, CRC(20f2207e) SHA1(b1ed2237d0bd50ddbe593fd2fbff9f1d67c1eb11) ) /* vr.7k */ - - ROM_REGION( 0x04000, REGION_GFX1, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only chars - ROM_LOAD( "vr.5a", 0x0000, 0x2000, CRC(4ff1783d) SHA1(c45074864c3a4bcbf3a87d164027ae16dca53d9c) ) /* planes 0,1 */ - ROM_LOAD( "vr.5c", 0x2000, 0x2000, CRC(1fb84ee6) SHA1(56ceb86c509be783f806403ac21e7c9684760d5f) ) /* plane 3 */ - - ROM_REGION( 0x04000, REGION_GFX2, ROMREGION_DISPOSE ) // 3bpp chars + sprites: rearranged by DRIVER_INIT to leave only sprites - ROM_LOAD( "vr.5b", 0x0000, 0x2000, CRC(5605b60b) SHA1(19d5909896ae4a3d7552225c369d30475c56793b) ) /* planes 0,1 */ - - ROM_REGION( 0x02000, REGION_GFX3, ROMREGION_DISPOSE ) // 4bpp sprites - ROM_LOAD( "vr.5k", 0x0000, 0x1000, CRC(1d37edfa) SHA1(184fa6dd7b1b3fff4c5fc19b42301ccb7979ac84) ) - ROM_LOAD( "vr.5l", 0x1000, 0x1000, CRC(b97f396c) SHA1(4ffe512acf047230bd593911a615fc0ef66b481d) ) - - ROM_REGION( 0x0220, REGION_PROMS, 0 ) - ROM_LOAD( "prom1.e1", 0x0000, 0x0020, CRC(d9b10bf0) SHA1(bc1263331968f4bf37eb70ec4f56a8cb763c29d2) ) /* palette */ - ROM_LOAD( "prom2.8r", 0x0020, 0x0100, CRC(8a9c0edf) SHA1(8aad387e9409cff0eeb42eeb57e9ea88770a8c9a) ) /* lookup table */ - ROM_LOAD( "prom3.k5", 0x0120, 0x0100, CRC(b5db1c2c) SHA1(900aaaac6b674a9c5c7b7804a4b0c3d5cce761aa) ) /* lookup table */ -ROM_END - - - -static DRIVER_INIT( exctsccr ) -{ - // chars and sprites are mixed in the same ROMs, so rearrange them for easier decoding - UINT8 *rom1 = memory_region(machine, REGION_GFX1); - UINT8 *rom2 = memory_region(machine, REGION_GFX2); - int i; - - // planes 0,1 - for (i = 0; i < 0x1000; ++i) - { - UINT8 t = rom1[i + 0x1000]; - rom1[i + 0x1000] = rom2[i]; - rom2[i] = t; - } - - // plane 3 - for (i = 0; i < 0x1000; ++i) - { - rom2[i + 0x3000] = rom1[i + 0x3000] >> 4; - rom2[i + 0x2000] = rom1[i + 0x3000] & 0x0f; - } - for (i = 0; i < 0x1000; ++i) - { - rom1[i + 0x3000] = rom1[i + 0x2000] >> 4; - rom1[i + 0x2000] &= 0x0f; - } -} - - - -GAME( 1983, exctsccr, 0, exctsccr, exctsccr, exctsccr, ROT90, "Alpha Denshi Co.", "Exciting Soccer", 0 ) -GAME( 1983, exctscca, exctsccr, exctsccr, exctsccr, exctsccr, ROT90, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", 0 ) -GAME( 1983, exctsccb, exctsccr, exctsccb, exctsccr, exctsccr, ROT90, "bootleg", "Exciting Soccer (bootleg)", 0 ) -GAME( 1984, exctscc2, 0 , exctsccr, exctsccr, exctsccr, ROT90, "Alpha Denshi Co.", "Exciting Soccer II", GAME_IMPERFECT_GRAPHICS ) diff --git a/src/mame/mame.mak b/src/mame/mame.mak index 88a6eb33122..239c6ba3978 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -446,7 +446,6 @@ $(MAMEOBJ)/alpha.a: \ $(DRIVERS)/alpha68k.o $(VIDEO)/alpha68k.o \ $(DRIVERS)/champbas.o $(VIDEO)/champbas.o \ $(DRIVERS)/equites.o $(VIDEO)/equites.o \ - $(DRIVERS)/exctsccr.o $(VIDEO)/exctsccr.o \ $(DRIVERS)/meijinsn.o \ $(DRIVERS)/shougi.o \ diff --git a/src/mame/video/champbas.c b/src/mame/video/champbas.c index b7629b8aa8a..b2ee53d649b 100644 --- a/src/mame/video/champbas.c +++ b/src/mame/video/champbas.c @@ -72,18 +72,79 @@ PALETTE_INIT( champbas ) for (i = 0; i < 0x200; i++) { - UINT8 ctabentry = ((i & 0x100) >> 4) | (color_prom[i & 0xff] & 0x0f); + UINT8 ctabentry = (color_prom[i & 0xff] & 0x0f) | ((i & 0x100) >> 4); colortable_entry_set_value(machine->colortable, i, ctabentry); } } +PALETTE_INIT( exctsccr ) +{ + int i; + + /* allocate the colortable */ + machine->colortable = colortable_alloc(machine, 0x20); + + /* create a lookup table for the palette */ + for (i = 0; i < 0x20; i++) + { + int bit0, bit1, bit2; + int r, g, b; + + /* red component */ + bit0 = (color_prom[i] >> 0) & 0x01; + bit1 = (color_prom[i] >> 1) & 0x01; + bit2 = (color_prom[i] >> 2) & 0x01; + r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + /* green component */ + bit0 = (color_prom[i] >> 3) & 0x01; + bit1 = (color_prom[i] >> 4) & 0x01; + bit2 = (color_prom[i] >> 5) & 0x01; + g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + /* blue component */ + bit0 = 0; + bit1 = (color_prom[i] >> 6) & 0x01; + bit2 = (color_prom[i] >> 7) & 0x01; + b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; + + colortable_palette_set_color(machine->colortable, i, MAKE_RGB(r, g, b)); + } + + /* color_prom now points to the beginning of the lookup table */ + color_prom += 0x20; + + /* characters / sprites (3bpp) */ + for (i = 0; i < 0x100; i++) + { + int swapped_i = BITSWAP8(i,2,7,6,5,4,3,1,0); + UINT8 ctabentry = (color_prom[swapped_i] & 0x0f) | ((i & 0x80) >> 3); + colortable_entry_set_value(machine->colortable, i, ctabentry); + } + + /* sprites (4bpp) */ + for (i = 0; i < 0x100; i++) + { + UINT8 ctabentry = (color_prom[0x100 + i] & 0x0f) | 0x10; + colortable_entry_set_value(machine->colortable, i + 0x100, ctabentry); + } +} -static TILE_GET_INFO( get_bg_tile_info ) + +static TILE_GET_INFO( champbas_get_bg_tile_info ) { int code = champbas_bg_videoram[tile_index] | (gfx_bank << 8); - int color = (champbas_bg_videoram[tile_index + 0x400] & 0x1f) | 0x20 | (palette_bank << 6); + int color = (champbas_bg_videoram[tile_index + 0x400] & 0x1f) | 0x20; + + SET_TILE_INFO(0, code, color, 0); +} + +static TILE_GET_INFO( exctsccr_get_bg_tile_info ) +{ + int code = champbas_bg_videoram[tile_index] | (gfx_bank << 8); + int color = champbas_bg_videoram[tile_index + 0x400] & 0x0f; SET_TILE_INFO(0, code, color, 0); } @@ -92,13 +153,17 @@ static TILE_GET_INFO( get_bg_tile_info ) VIDEO_START( champbas ) { - bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32); + bg_tilemap = tilemap_create(champbas_get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32); // talbot has only 1 bank gfx_bank = 0; palette_bank = 0; } +VIDEO_START( exctsccr ) +{ + bg_tilemap = tilemap_create(exctsccr_get_bg_tile_info, tilemap_scan_rows, 8, 8, 32, 32); +} @@ -120,12 +185,8 @@ WRITE8_HANDLER( champbas_gfxbank_w ) WRITE8_HANDLER( champbas_palette_bank_w ) { - data &= 1; - if (palette_bank != data) - { - palette_bank = data; - tilemap_mark_all_tiles_dirty(bg_tilemap); - } + palette_bank = data & 1; + tilemap_set_palette_offset(bg_tilemap, palette_bank << 8); } WRITE8_HANDLER( champbas_flipscreen_w ) @@ -135,7 +196,7 @@ WRITE8_HANDLER( champbas_flipscreen_w ) -static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) +static void champbas_draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) { int offs; const gfx_element* const gfx = machine->gfx[1]; @@ -168,11 +229,74 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta } } +static void exctsccr_draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) +{ + int offs; + UINT8 *obj1, *obj2; + + obj1 = champbas_bg_videoram; + obj2 = &(spriteram[0x20]); + + for ( offs = 0x0e; offs >= 0; offs -= 2 ) + { + int sx,sy,code,bank,flipx,flipy,color; + + sx = obj2[offs+1] - 16; + sy = 255 - obj2[offs]; + + code = ( obj1[offs] >> 2 ) & 0x3f; + flipx = ( ~obj1[offs] ) & 0x01; + flipy = ( ~obj1[offs] ) & 0x02; + color = ( obj1[offs+1] ) & 0x0f; + bank = ( ( obj1[offs+1] >> 4 ) & 1 ); + + drawgfx(bitmap,machine->gfx[1], + code + (bank << 6), + color, + flipx, flipy, + sx,sy, + cliprect, + TRANSPARENCY_PEN,0); + } + + obj1 = spriteram_2; + obj2 = spriteram; + + for ( offs = 0x0e; offs >= 0; offs -= 2 ) + { + int sx,sy,code,flipx,flipy,color; + + sx = obj2[offs+1] - 16; + sy = 255 - obj2[offs]; + + code = ( obj1[offs] >> 2 ) & 0x3f; + flipx = ( ~obj1[offs] ) & 0x01; + flipy = ( ~obj1[offs] ) & 0x02; + color = ( obj1[offs+1] ) & 0x0f; + + drawgfx(bitmap,machine->gfx[2], + code, + color, + flipx, flipy, + sx,sy, + cliprect, + TRANSPARENCY_PENS, + colortable_get_transpen_mask(machine->colortable, machine->gfx[2], color, 0x10)); + } +} + VIDEO_UPDATE( champbas ) { tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); - draw_sprites(screen->machine, bitmap, cliprect); + champbas_draw_sprites(screen->machine, bitmap, cliprect); + return 0; +} + +VIDEO_UPDATE( exctsccr ) +{ + tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); + exctsccr_draw_sprites(screen->machine, bitmap, cliprect); return 0; } diff --git a/src/mame/video/exctsccr.c b/src/mame/video/exctsccr.c deleted file mode 100644 index 12f2520132e..00000000000 --- a/src/mame/video/exctsccr.c +++ /dev/null @@ -1,176 +0,0 @@ -#include "driver.h" - -static int gfx_bank; - -static tilemap *bg_tilemap; - -/*************************************************************************** - - Convert the color PROMs into a more useable format. - -***************************************************************************/ -PALETTE_INIT( exctsccr ) -{ - int i; - - /* allocate the colortable */ - machine->colortable = colortable_alloc(machine, 0x20); - - /* create a lookup table for the palette */ - for (i = 0; i < 0x20; i++) - { - int bit0, bit1, bit2; - int r, g, b; - - /* red component */ - bit0 = (color_prom[i] >> 0) & 0x01; - bit1 = (color_prom[i] >> 1) & 0x01; - bit2 = (color_prom[i] >> 2) & 0x01; - r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - - /* green component */ - bit0 = (color_prom[i] >> 3) & 0x01; - bit1 = (color_prom[i] >> 4) & 0x01; - bit2 = (color_prom[i] >> 5) & 0x01; - g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - - /* blue component */ - bit0 = 0; - bit1 = (color_prom[i] >> 6) & 0x01; - bit2 = (color_prom[i] >> 7) & 0x01; - b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; - - colortable_palette_set_color(machine->colortable, i, MAKE_RGB(r, g, b)); - } - - /* color_prom now points to the beginning of the lookup table */ - color_prom += 0x20; - - /* characters */ - for (i = 0; i < 0x100; i++) - { - int swapped_i = BITSWAP8(i,2,7,6,5,4,3,1,0); - UINT8 ctabentry = color_prom[0x100 + swapped_i]; - colortable_entry_set_value(machine->colortable, i, ctabentry); - } - /* sprites */ - for (i = 0x80; i < 0x100; i++) - { - int swapped_i = BITSWAP8(i,2,7,6,5,4,3,1,0); - UINT8 ctabentry = color_prom[0x100 + swapped_i] | 0x10; - colortable_entry_set_value(machine->colortable, i, ctabentry); - } - - /* sprites */ - for (i = 0; i < 0x100; i++) - { - UINT8 ctabentry = color_prom[i] | 0x10; - colortable_entry_set_value(machine->colortable, i + 0x100, ctabentry); - } -} - -WRITE8_HANDLER( exctsccr_videoram_w ) -{ - videoram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); -} - -WRITE8_HANDLER( exctsccr_colorram_w ) -{ - colorram[offset] = data; - tilemap_mark_tile_dirty(bg_tilemap, offset); -} - -WRITE8_HANDLER( exctsccr_gfx_bank_w ) -{ - data &= 0x01; - if (gfx_bank != data) - { - gfx_bank = data; - tilemap_mark_all_tiles_dirty(ALL_TILEMAPS); - } -} - -WRITE8_HANDLER( exctsccr_flipscreen_w ) -{ - flip_screen_set(data & 0x01); -} - -static TILE_GET_INFO( get_bg_tile_info ) -{ - int code = videoram[tile_index]; - int color = colorram[tile_index] & 0x0f; - - SET_TILE_INFO(0, code + (gfx_bank << 8), color, 0); -} - -VIDEO_START( exctsccr ) -{ - bg_tilemap = tilemap_create(get_bg_tile_info, tilemap_scan_rows, - 8, 8, 32, 32); -} - -static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect) -{ - int offs; - UINT8 *OBJ1, *OBJ2; - - OBJ1 = videoram; - OBJ2 = &(spriteram[0x20]); - - for ( offs = 0x0e; offs >= 0; offs -= 2 ) - { - int sx,sy,code,bank,flipx,flipy,color; - - sx = 256 - OBJ2[offs+1]; - sy = OBJ2[offs] - 16; - - code = ( OBJ1[offs] >> 2 ) & 0x3f; - flipx = ( OBJ1[offs] ) & 0x01; - flipy = ( OBJ1[offs] ) & 0x02; - color = ( OBJ1[offs+1] ) & 0x0f; - bank = ( ( OBJ1[offs+1] >> 4 ) & 1 ); - - drawgfx(bitmap,machine->gfx[1], - code + (bank << 6), - color, - flipx, flipy, - sx,sy, - cliprect, - TRANSPARENCY_PEN,0); - } - - OBJ1 = spriteram_2; - OBJ2 = spriteram; - - for ( offs = 0x0e; offs >= 0; offs -= 2 ) - { - int sx,sy,code,flipx,flipy,color; - - sx = 256 - OBJ2[offs+1]; - sy = OBJ2[offs] - 16; - - code = ( OBJ1[offs] >> 2 ) & 0x3f; - flipx = ( OBJ1[offs] ) & 0x01; - flipy = ( OBJ1[offs] ) & 0x02; - color = ( OBJ1[offs+1] ) & 0x0f; - - drawgfx(bitmap,machine->gfx[2], - code, - color, - flipx, flipy, - sx,sy, - cliprect, - TRANSPARENCY_PENS, - colortable_get_transpen_mask(machine->colortable, machine->gfx[2], color, 0x10)); - } -} - - - -VIDEO_UPDATE( exctsccr ) -{ - tilemap_draw(bitmap, cliprect, bg_tilemap, 0, 0); - draw_sprites(screen->machine, bitmap, cliprect); - return 0; -}