namconb1: small cleanup to gamelist alignment

This commit is contained in:
hap 2025-01-10 22:34:47 +01:00
parent 5b72e7fa90
commit 4b81950976
2 changed files with 8 additions and 8 deletions

View File

@ -2044,7 +2044,7 @@ ROM_END
/***************************************************************/
/* YEAR, NAME, PARENT, MACHINE, INPUT, CLASS, INIT, MONITOR,COMPANY,FULLNAME, FLAGS */
/* YEAR, NAME, PARENT, MACHINE, INPUT, CLASS, INIT, MONITOR,COMPANY,FULLNAME, FLAGS */
GAME( 1994, nebulray, 0, namconb1, namconb1, namconb1_state, init_nebulray, ROT90, "Namco", "Nebulas Ray (World, NR2)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, nebulrayj, nebulray, namconb1, namconb1, namconb1_state, init_nebulray, ROT90, "Namco", "Nebulas Ray (Japan, NR1)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, nebulrayp, nebulray, namconb1, namconb1, namconb1_state, init_nebulray, ROT90, "Namco", "Nebulas Ray (prototype)", MACHINE_SUPPORTS_SAVE )
@ -2060,9 +2060,9 @@ GAME( 1996, sws96, 0, namconb1, namconb1, namconb1_state, init_sws96
GAME( 1997, sws97, 0, namconb1, namconb1, namconb1_state, init_sws97, ROT0, "Namco", "Super World Stadium '97 (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, init_vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxies, 0, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (World, OU2)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxiesj, outfxies, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxiesja, outfxies, machbrkr, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1, alternate GFX ROMs)", MACHINE_SUPPORTS_SAVE ) // GFX ROMs are different and are in the same format as the Mach Breakers ones
GAME( 1994, outfxiesa, outfxies, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Korea?)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, machbrkr, 0, machbrkr, namconb1, namconb2_state, init_machbrkr, ROT0, "Namco", "Mach Breakers (World, MB2)", MACHINE_SUPPORTS_SAVE ) /* Title screen doesn't show subtitle "Numan Athletics 2" */
GAME( 1995, machbrkrj, machbrkr, machbrkr, namconb1, namconb2_state, init_machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan, MB1)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxies, 0, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (World, OU2)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxiesj, outfxies, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, outfxiesja, outfxies, machbrkr, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1, alternate GFX ROMs)", MACHINE_SUPPORTS_SAVE ) // GFX ROMs are different and are in the same format as the Mach Breakers ones
GAME( 1994, outfxiesa, outfxies, outfxies, namconb1, namconb2_state, init_outfxies, ROT0, "Namco", "The Outfoxies (Korea?)", MACHINE_SUPPORTS_SAVE )
GAME( 1995, machbrkr, 0, machbrkr, namconb1, namconb2_state, init_machbrkr, ROT0, "Namco", "Mach Breakers (World, MB2)", MACHINE_SUPPORTS_SAVE ) // Title screen doesn't show subtitle "Numan Athletics 2"
GAME( 1995, machbrkrj, machbrkr, machbrkr, namconb1, namconb2_state, init_machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan, MB1)", MACHINE_SUPPORTS_SAVE )

View File

@ -580,7 +580,7 @@ void alibaba_state::mystery_tick(int state)
uint8_t alibaba_state::mystery_1_r()
{
// the return value determines what the mystery item is, each bit corresponds to a question mark
// the return value determines what the mystery item is
return machine().rand() & 0x0f;
}