mirror of
https://github.com/holub/mame
synced 2025-06-06 21:03:47 +03:00
Merge tag 'mame0221' into mainline-master
MAME 0.221
This commit is contained in:
commit
4bd31ccae5
@ -4,8 +4,8 @@
|
||||
-->
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
package="org.mamedev.mame"
|
||||
android:versionCode="220"
|
||||
android:versionName="0.220"
|
||||
android:versionCode="221"
|
||||
android:versionName="0.221"
|
||||
android:installLocation="auto">
|
||||
|
||||
<!-- OpenGL ES 2.0 -->
|
||||
|
@ -379,7 +379,7 @@ license:CC0
|
||||
</software>
|
||||
|
||||
<software name="arielle" supported="no">
|
||||
<description>Arielle - Die Meerjungfrau (Germany)</description>
|
||||
<description>Arielle - Die Meerjungfrau (Germany)</description>
|
||||
<year>200?</year>
|
||||
<publisher>Publications International Ltd. / Disney</publisher>
|
||||
<part name="cart" interface="pi_storyreader_cart">
|
||||
@ -412,7 +412,7 @@ license:CC0
|
||||
</software>
|
||||
|
||||
<software name="schone" supported="no">
|
||||
<description>Die Schöne und das Biest (GER) (Germany)</description>
|
||||
<description>Die Schöne und das Biest (Germany)</description>
|
||||
<year>200?</year>
|
||||
<publisher>Publications International Ltd. / Disney</publisher>
|
||||
<part name="cart" interface="pi_storyreader_cart">
|
||||
|
@ -71,7 +71,7 @@ Language:
|
||||
| | 80-084140(US) | Spider-Man & Friends - Secret Missions (AKA Professor V's Secret Missions with diff label)|
|
||||
| | 80-084143(UK) | Spider-Man & Friends - Secret Missions |
|
||||
| XX | 80-084144(GE) | Spider-Man & Freunde - Geheime Missionen |
|
||||
| XX | 80-084145(FR) | Spider-Man and ses amis - Missions Secrètes |
|
||||
| XX | 80-084145(FR) | Spider-Man & ses amis - Missions Secrètes |
|
||||
| | 80-084147(SP) | Spider-Man y Amigos: Misiones Secretas (no # on label) |
|
||||
+========+===================+===========================================================================================+
|
||||
| XX | 80-084160(US) | Disney's Little Einsteins: The Glass Slipper Ball (Rev. 2?) |
|
||||
@ -971,7 +971,7 @@ Language:
|
||||
</software>
|
||||
|
||||
<software name="spidermnmf" cloneof="spidermnmg" supported="no">
|
||||
<description>Marvel Spider-Man and ses amis - Missions Secrètes (France)</description>
|
||||
<description>Marvel Spider-Man & ses amis - Missions Secrètes (France)</description>
|
||||
<year>2008</year>
|
||||
<publisher>VTech</publisher>
|
||||
<info name="serial" value="80-084145(FR)" />
|
||||
|
4
makefile
4
makefile
@ -1704,14 +1704,14 @@ endif
|
||||
|
||||
ifeq (posix,$(SHELLTYPE))
|
||||
$(GENDIR)/version.cpp: makefile $(GENDIR)/git_desc | $(GEN_FOLDERS)
|
||||
@echo '#define BARE_BUILD_VERSION "0.220"' > $@
|
||||
@echo '#define BARE_BUILD_VERSION "0.221"' > $@
|
||||
@echo 'extern const char bare_build_version[];' >> $@
|
||||
@echo 'extern const char build_version[];' >> $@
|
||||
@echo 'const char bare_build_version[] = BARE_BUILD_VERSION;' >> $@
|
||||
@echo 'const char build_version[] = BARE_BUILD_VERSION " ($(NEW_GIT_VERSION))";' >> $@
|
||||
else
|
||||
$(GENDIR)/version.cpp: makefile $(GENDIR)/git_desc | $(GEN_FOLDERS)
|
||||
@echo #define BARE_BUILD_VERSION "0.220" > $@
|
||||
@echo #define BARE_BUILD_VERSION "0.221" > $@
|
||||
@echo extern const char bare_build_version[]; >> $@
|
||||
@echo extern const char build_version[]; >> $@
|
||||
@echo const char bare_build_version[] = BARE_BUILD_VERSION; >> $@
|
||||
|
@ -2432,7 +2432,7 @@ ROM_START(hp86b_004)
|
||||
ROM_LOAD("chrgen.bin" , 0 , 0x500 , CRC(c7d04292) SHA1(b86ed801ee9f7a57b259374b8a9810572cb03230))
|
||||
ROM_END
|
||||
|
||||
COMP( 1980, hp85, 0, 0, hp85, hp85, hp85_state, empty_init, "HP", "HP 85", 0)
|
||||
COMP( 1983, hp86b,0, 0, hp86, hp86, hp86_state, empty_init, "HP", "HP 86B",0)
|
||||
COMP( 1983, hp86b_001, 0, 0, hp86, hp86_001, hp86_int_state, empty_init, "HP", "HP 86B Opt 001",0)
|
||||
COMP( 1983, hp86b_004, 0, 0, hp86, hp86_004, hp86_int_state, empty_init, "HP", "HP 86B Opt 004",0)
|
||||
COMP( 1980, hp85, 0, 0, hp85, hp85, hp85_state, empty_init, "HP", "HP 85", 0)
|
||||
COMP( 1983, hp86b, 0, 0, hp86, hp86, hp86_state, empty_init, "HP", "HP 86B",0)
|
||||
COMP( 1983, hp86b_001, hp86b, 0, hp86, hp86_001, hp86_int_state, empty_init, "HP", "HP 86B Opt 001",0)
|
||||
COMP( 1983, hp86b_004, hp86b, 0, hp86, hp86_004, hp86_int_state, empty_init, "HP", "HP 86B Opt 004",0)
|
||||
|
@ -2894,13 +2894,13 @@ GAME( 1982, alpinea, alpine, nomcu, alpinea, taitosj_state, init_alpinea
|
||||
GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Time Tunnel", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, wwestern1, wwestern, nomcu, wwestern, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (AA1, 4 pcb version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, frontlina, frontlin, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (FL, 5 pcb version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (BA3, 4 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, elevatora, elevator, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (EA, 5 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (AA1, 4 PCB version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1982, frontlina, frontlin, mcu, frontlin, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Front Line (FL, 5 PCB version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (BA3, 4 PCB version, 1.1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, elevatora, elevator, mcu, elevator, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Elevator Action (EA, 5 PCB version, 1.1)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, elevatorb, elevator, nomcu, elevator, taitosj_state, init_taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (A10, 4 pcb version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, tinstara, tinstar, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (TS, 5 pcb version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (A10, 4 PCB version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, tinstara, tinstar, mcu, tinstar, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "The Tin Star (TS, 5 PCB version)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, waterski, 0, nomcu, waterski, taitosj_state, init_taitosj, ROT270, "Taito Corporation", "Water Ski", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1983, bioatack, 0, nomcu, bioatack, taitosj_state, init_taitosj, ROT270, "Taito Corporation (Fox Video Games license)", "Bio Attack", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1984, sfposeid, 0, mcu, sfposeid, taitosj_state, init_taitosj, ROT0, "Taito Corporation", "Sea Fighter Poseidon", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -4346,9 +4346,9 @@ GAME( 1991, blswhstl, 0, blswhstl, blswhstl, tmnt_state, empty_init,
|
||||
GAME( 1991, blswhstla, blswhstl, blswhstl, blswhstl, tmnt_state, empty_init, ROT90, "Konami", "Bells & Whistles (Asia, version M)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1991, detatwin, blswhstl, blswhstl, blswhstl, tmnt_state, empty_init, ROT90, "Konami", "Detana!! Twin Bee (Japan, version J)", MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1991, glfgreat, 0, glfgreat, glfgreat, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (World, version L)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, glfgreatu, glfgreat, glfgreat, glfgreatu, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (US, version K)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, glfgreatj, glfgreat, glfgreat, glfgreatj, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (Japan, version J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE | MACHINE_UNEMULATED_PROTECTION )
|
||||
GAME( 1991, glfgreat, 0, glfgreat, glfgreat, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (World, version L)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1991, glfgreatu, glfgreat, glfgreat, glfgreatu, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (US, version K)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1991, glfgreatj, glfgreat, glfgreat, glfgreatj, glfgreat_state, empty_init, ROT0, "Konami", "Golfing Greats (Japan, version J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
||||
GAME( 1991, tmnt2, 0, tmnt2, ssridr4p, tmnt_state, empty_init, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1991, tmnt2a, tmnt2, tmnt2, ssrid4ps, tmnt_state, empty_init, ROT0, "Konami", "Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver ADA)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -6,7 +6,7 @@ Consolidation and enhancement of documentation by Manfred Schneider based on pre
|
||||
|
||||
Schematics, manuals and anything you can desire for at http://amigan.1emu.net/
|
||||
|
||||
TODO: find a dump of the characther ROM
|
||||
TODO: find a dump of the character ROM
|
||||
convert the drawing code to tilemap
|
||||
|
||||
emulation of signetics 2637 video/audio device
|
||||
|
Loading…
Reference in New Issue
Block a user