diff --git a/src/mame/drivers/combatsc.c b/src/mame/drivers/combatsc.c index f930b69d402..e24a2c4d308 100644 --- a/src/mame/drivers/combatsc.c +++ b/src/mame/drivers/combatsc.c @@ -115,6 +115,10 @@ c000 uPD7759 d000 soundlatch_r e000-e001 YM2203 + +2008-08: +Dip location and recommended settings verified with the US manual + ***************************************************************************/ #include "driver.h" @@ -169,7 +173,7 @@ static READ8_HANDLER( trackball_r ) { UINT8 curr; - curr = input_port_read(machine, tracknames[i]); + curr = input_port_read_safe(machine, tracknames[i], 0xff); dir[i] = curr - pos[i]; sign[i] = dir[i] & 0x80; @@ -355,43 +359,7 @@ static ADDRESS_MAP_START( combasc_writemem_sound, ADDRESS_SPACE_PROGRAM, 8 ) ADDRESS_MAP_END -#define COINAGE \ - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) \ - PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) \ - PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) \ - PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) \ - PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) \ - PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) \ - PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) \ - PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) \ - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) \ - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) \ - PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) \ - PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) \ - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) \ - PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) \ - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) \ - PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) \ - PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) \ - PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) \ - PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) \ - PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) \ - PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) \ - PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) \ - PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) \ - PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) \ - PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) \ - PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) \ - PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) \ - PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) \ - PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) \ - PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) \ - PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) \ - PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) \ - PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) \ - PORT_DIPSETTING( 0x00, "coin 2 invalidity" ) - -static INPUT_PORTS_START( combasc ) +static INPUT_PORTS_START( common_inputs ) PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) @@ -402,49 +370,78 @@ static INPUT_PORTS_START( combasc ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START("DSW3") /* DSW #3 */ + PORT_START("DSW3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x00, "SW3:2" ) /* Not Used according to the manual */ + PORT_SERVICE_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW3:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x00, "SW3:4" ) /* Not Used according to the manual */ +INPUT_PORTS_END - PORT_START("DSW1") /* DSW # 1 */ - COINAGE +static INPUT_PORTS_START( dips ) + PORT_START("DSW1") + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") + PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x40, DEF_STR( 3C_2C ) ) + PORT_DIPSETTING( 0x10, DEF_STR( 4C_3C ) ) + PORT_DIPSETTING( 0xf0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x30, DEF_STR( 3C_4C ) ) + PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) + PORT_DIPSETTING( 0xe0, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x60, DEF_STR( 2C_5C ) ) + PORT_DIPSETTING( 0xd0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0xc0, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) + PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) + PORT_DIPSETTING( 0x00, "coin 2 invalidity" ) - PORT_START("DSW2") /* DSW #2 */ - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_START("DSW2") + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Not Used according to the manual */ + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Not Used according to the manual */ + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Not Used according to the manual */ + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Not Used according to the manual */ + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, "Difficult" ) PORT_DIPSETTING( 0x00, "Very Difficult" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +static INPUT_PORTS_START( combasc ) + PORT_INCLUDE( dips ) + + PORT_INCLUDE( common_inputs ) PORT_START("IN2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) @@ -455,74 +452,12 @@ static INPUT_PORTS_START( combasc ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - - PORT_START("TRACK0_Y") /* only used in trackball version */ - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("TRACK0_X") /* only used in trackball version */ - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("TRACK1_Y") /* only used in trackball version */ - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("TRACK1_X") /* only used in trackball version */ - PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED ) INPUT_PORTS_END static INPUT_PORTS_START( combasct ) - PORT_START("IN0") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START1 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) + PORT_INCLUDE( dips ) - PORT_START("DSW3") /* DSW #3 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x40, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_START("DSW1") /* DSW # 1 */ - COINAGE - - PORT_START("DSW2") /* DSW #2 */ - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x20, "Difficult" ) - PORT_DIPSETTING( 0x00, "Very Difficult" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_INCLUDE( common_inputs ) /* trackball 1P */ PORT_START("TRACK0_Y") @@ -540,6 +475,14 @@ static INPUT_PORTS_START( combasct ) INPUT_PORTS_END static INPUT_PORTS_START( combascb ) + PORT_INCLUDE( dips ) + + PORT_MODIFY("DSW2") + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "SW2:3" ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x10, DEF_STR( No ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) + PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) @@ -559,35 +502,6 @@ static INPUT_PORTS_START( combascb ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - - PORT_START("DSW1") - COINAGE - - PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Allow_Continue ) ) - PORT_DIPSETTING( 0x10, DEF_STR( No ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x20, "Difficult" ) - PORT_DIPSETTING( 0x00, "Very Difficult" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END diff --git a/src/mame/drivers/copsnrob.c b/src/mame/drivers/copsnrob.c index d143c1c51fa..272d753a087 100644 --- a/src/mame/drivers/copsnrob.c +++ b/src/mame/drivers/copsnrob.c @@ -5,9 +5,8 @@ driver by Zsolt Vasvari Games supported: - * Sprint 1 - * Sprint 2 - + * Cops'n Robbers + Known issues: * none at this time @@ -49,6 +48,10 @@ 0b00-0bff Car Sync Area 1000 Sound effect and start led triggers must be here - 1000: LED 2 1001-1003 ??? + + +2008-08 +Added Dip locations according to manual. ***************************************************************************/ @@ -149,12 +152,12 @@ static INPUT_PORTS_START( copsnrob ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW") /* DIP1 */ - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:!2,!1") PORT_DIPSETTING( 0x03, "1 Coin/1 Player" ) PORT_DIPSETTING( 0x02, "1 Coin/2 Players" ) PORT_DIPSETTING( 0x01, "1 Coin/Game" ) PORT_DIPSETTING( 0x00, "2 Coins/1 Player" ) - PORT_DIPNAME( 0x0c, 0x00, "Time Limit" ) + PORT_DIPNAME( 0x0c, 0x00, "Time Limit" ) PORT_DIPLOCATION("SW:!4,!3") PORT_DIPSETTING( 0x0c, "1min" ) PORT_DIPSETTING( 0x08, "1min 45sec" ) PORT_DIPSETTING( 0x04, "2min 20sec" ) diff --git a/src/mame/drivers/cosmic.c b/src/mame/drivers/cosmic.c index 70aa5d329be..eb87ce68465 100644 --- a/src/mame/drivers/cosmic.c +++ b/src/mame/drivers/cosmic.c @@ -8,6 +8,21 @@ Magical Spot - 8013 Magical Spot II - 8013 Devil Zone - 8022 + +2008-08 +Dip locations verified with manuals for all the games. + + +Note on Coinage DSW (devzone and magspot only): + +According to manuals, coinage settings (see "DSW" port) should be set by +a physical DSW B but only read when SWA:3,4 are both set to OFF. Currently, + +* In magspot, SWA:3 affects the number of lives & SWA:4 seems to have no + effect +* In devzone, setting SWA:3,4 on anything but OFF,OFF results in no coins + accepted at all + ***************************************************************************/ @@ -189,7 +204,7 @@ static INTERRUPT_GEN( panic_interrupt ) /* mostly not noticed since sound is */ /* only enabled if game in progress! */ - if ((input_port_read(machine, "IN0") & 0xc0) != 0xc0) + if ((input_port_read(machine, "SYSTEM") & 0xc0) != 0xc0) panic_sound_output_w(machine, 17, 1); cpunum_set_input_line_and_vector(machine, 0, 0, HOLD_LINE, 0xcf); /* RST 08h */ @@ -298,10 +313,10 @@ static WRITE8_HANDLER( flip_screen_w ) static ADDRESS_MAP_START( panic_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x5fff) AM_READ(SMH_RAM) - AM_RANGE(0x6800, 0x6800) AM_READ_PORT("IN1") /* IN1 */ - AM_RANGE(0x6801, 0x6801) AM_READ_PORT("IN2") /* IN2 */ - AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") /* DSW */ - AM_RANGE(0x6803, 0x6803) AM_READ_PORT("IN0") /* IN0 */ + AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1") + AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2") + AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") + AM_RANGE(0x6803, 0x6803) AM_READ_PORT("SYSTEM") ADDRESS_MAP_END static ADDRESS_MAP_START( panic_writemem, ADDRESS_SPACE_PROGRAM, 8 ) @@ -318,9 +333,9 @@ ADDRESS_MAP_END static ADDRESS_MAP_START( cosmica_readmem, ADDRESS_SPACE_PROGRAM, 8 ) AM_RANGE(0x0000, 0x3fff) AM_READ(SMH_ROM) AM_RANGE(0x4000, 0x5fff) AM_READ(SMH_RAM) - AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1") /* IN1 */ - AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2") /* IN2 */ - AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") /* DSW */ + AM_RANGE(0x6800, 0x6800) AM_READ_PORT("P1") + AM_RANGE(0x6801, 0x6801) AM_READ_PORT("P2") + AM_RANGE(0x6802, 0x6802) AM_READ_PORT("DSW") AM_RANGE(0x6803, 0x6803) AM_READ(cosmica_pixel_clock_r) ADDRESS_MAP_END @@ -375,7 +390,7 @@ ADDRESS_MAP_END static INPUT_PORTS_START( panic ) - PORT_START("IN1") /* IN1 */ + PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY @@ -385,7 +400,7 @@ static INPUT_PORTS_START( panic ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) - PORT_START("IN2") /* IN2 */ + PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_4WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_COCKTAIL @@ -395,8 +410,8 @@ static INPUT_PORTS_START( panic ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_COCKTAIL - PORT_START("DSW") /* DSW */ - PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) + PORT_START("DSW") + PORT_DIPNAME( 0x07, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW:6,5,4") PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) @@ -404,22 +419,22 @@ static INPUT_PORTS_START( panic ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) /* 0x06 and 0x07 disabled */ - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x00, "3000" ) PORT_DIPSETTING( 0x10, "5000" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:1") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x20, "4" ) - PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0xc0, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW:7,8") PORT_DIPSETTING( 0x00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x40, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0xc0, DEF_STR( 1C_3C ) ) - PORT_START("IN0") /* IN0 */ + PORT_START("SYSTEM") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) @@ -432,7 +447,7 @@ static INPUT_PORTS_START( panic ) INPUT_PORTS_END static INPUT_PORTS_START( cosmica ) - PORT_START("P1") /* IN0 */ + PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY @@ -442,7 +457,7 @@ static INPUT_PORTS_START( cosmica ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START("P2") /* IN1 */ + PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL @@ -452,19 +467,19 @@ static INPUT_PORTS_START( cosmica ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START("DSW") /* IN2 */ - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:6") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x01, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x02, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x02, "3" ) PORT_DIPSETTING( 0x00, "5" ) - PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:4,3") PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ) ) - //PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) +// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2,1") PORT_DIPSETTING( 0x30, "5000" ) PORT_DIPSETTING( 0x20, "10000" ) PORT_DIPSETTING( 0x10, "15000" ) @@ -478,9 +493,8 @@ static INPUT_PORTS_START( cosmica ) /* trigger exactly one interrupt, without having to check when the */ /* user releases the key. */ - PORT_START("FAKE") /* FAKE */ + PORT_START("FAKE") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) - INPUT_PORTS_END /* These are used for the CR handling - This can be used to */ @@ -501,15 +515,15 @@ static INPUT_PORTS_START( cosmicg ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT) PORT_2WAY PORT_COCKTAIL - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:2,1") PORT_DIPSETTING( 0x10, "1000" ) PORT_DIPSETTING( 0x20, "1500" ) PORT_DIPSETTING( 0x30, "2000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x40, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3") PORT_DIPSETTING( 0x40, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:4") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x80, "5" ) @@ -523,7 +537,7 @@ static INPUT_PORTS_START( cosmicg ) /* This dip switch is not read by the program at any time */ /* but is wired to enable or disable the flip screen output */ - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:5") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) ) @@ -531,15 +545,12 @@ static INPUT_PORTS_START( cosmicg ) /* and again, is not read by the program, but wired into */ /* the watchdog circuit. The book says to leave it off */ - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - + PORT_DIPUNUSED_DIPLOC( 0x04, 0x00, "SW:6" ) INPUT_PORTS_END static INPUT_PORTS_START( magspot ) - PORT_START("IN0") /* IN0 */ + PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) @@ -550,34 +561,42 @@ static INPUT_PORTS_START( magspot ) PORT_DIPSETTING( 0xc0, "15000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_START("IN1") /* IN1 */ + PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) + PORT_START("IN2") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6") PORT_DIPSETTING( 0x01, "2000" ) PORT_DIPSETTING( 0x02, "3000" ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) + /* According to the manual, bits 2-3 should control coinage like in devzone + and only bit 4 should control lives setting. */ +// PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3,4") +// PORT_DIPSETTING( 0x0c, "Use Coin A & B" ) +// PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) +// PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) +// PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) +// PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2") +// PORT_DIPSETTING( 0x00, "2" ) +// PORT_DIPSETTING( 0x10, "3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "SWA:4" ) + PORT_DIPNAME( 0x18, 0x08, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2,3") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x08, "3" ) PORT_DIPSETTING( 0x10, "4" ) PORT_DIPSETTING( 0x18, "5" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - PORT_START("IN3") /* IN3 */ + PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */ @@ -585,12 +604,12 @@ static INPUT_PORTS_START( magspot ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ - PORT_START("COINS") /* IN4 */ + PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) /* Fake port to handle coinage dip switches. Each bit goes to 3800-3807 */ - PORT_START("DSW") /* IN5 */ + PORT_START("DSW") PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) @@ -628,52 +647,52 @@ static INPUT_PORTS_START( magspot ) INPUT_PORTS_END static INPUT_PORTS_START( devzone ) - PORT_START("IN0") /* IN0 */ + PORT_START("IN0") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("IN1") /* IN1 */ + PORT_START("IN1") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) + PORT_START("IN2") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6") PORT_DIPSETTING( 0x01, "4000" ) PORT_DIPSETTING( 0x02, "6000" ) PORT_DIPSETTING( 0x03, "8000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SWA:3,4") PORT_DIPSETTING( 0x0c, "Use Coin A & B" ) PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - PORT_START("IN3") /* IN3 */ + PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK ) PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coins */ - PORT_START("COINS") /* IN4 */ + PORT_START("COINS") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) - PORT_START("DSW") /* IN5 */ + PORT_START("DSW") PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) @@ -712,86 +731,14 @@ INPUT_PORTS_END static INPUT_PORTS_START( devzone2 ) - PORT_START("IN0") /* IN0 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY - PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY - PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) + PORT_INCLUDE( devzone ) - PORT_START("IN1") /* IN1 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_2WAY PORT_COCKTAIL - PORT_BIT( 0x1c, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_2WAY PORT_COCKTAIL - PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) + PORT_MODIFY("IN2") + PORT_DIPNAME( 0x03, 0x01, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SWA:5,6") PORT_DIPSETTING( 0x01, "2000" ) PORT_DIPSETTING( 0x02, "3000" ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x0c, "Use Coin A & B" ) - PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x00, "2" ) - PORT_DIPSETTING( 0x10, "3" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("IN3") /* IN3 */ - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_VBLANK ) - PORT_BIT( 0x3e, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) - - /* Fake port to handle coins */ - PORT_START("COINS") /* IN4 */ - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) - PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_IMPULSE(1) - - PORT_START("DSW") /* IN5 */ - PORT_DIPNAME( 0x0f, 0x00, DEF_STR( Coin_A ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0d, DEF_STR( 4C_2C ) ) - PORT_DIPSETTING( 0x05, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x09, DEF_STR( 3C_2C ) ) - PORT_DIPSETTING( 0x0e, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x0f, DEF_STR( 4C_4C ) ) - PORT_DIPSETTING( 0x0a, DEF_STR( 3C_3C ) ) - PORT_DIPSETTING( 0x06, DEF_STR( 2C_2C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0b, DEF_STR( 3C_4C ) ) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0xf0, 0x00, DEF_STR( Coin_B ) ) - PORT_DIPSETTING( 0xc0, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0xd0, DEF_STR( 4C_2C ) ) - PORT_DIPSETTING( 0x50, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x90, DEF_STR( 3C_2C ) ) - PORT_DIPSETTING( 0xe0, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0xf0, DEF_STR( 4C_4C ) ) - PORT_DIPSETTING( 0xa0, DEF_STR( 3C_3C ) ) - PORT_DIPSETTING( 0x60, DEF_STR( 2C_2C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0xb0, DEF_STR( 3C_4C ) ) - PORT_DIPSETTING( 0x70, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x10, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x20, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x30, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) ) INPUT_PORTS_END @@ -803,34 +750,34 @@ static INPUT_PORTS_START( nomnlnd ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_SPECIAL ) /* diagonals */ - PORT_START("IN1") /* IN1 */ + PORT_START("IN1") PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_SPECIAL ) /* diagonals */ - PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) + PORT_START("IN2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") PORT_DIPSETTING( 0x01, "2000" ) PORT_DIPSETTING( 0x02, "3000" ) PORT_DIPSETTING( 0x03, "5000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:3,4") PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) -// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0c, DEF_STR( 4C_4C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x10, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x10, "5" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:1") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - PORT_START("IN3") /* IN3 */ + PORT_START("IN3") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */ PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */ @@ -838,56 +785,23 @@ static INPUT_PORTS_START( nomnlnd ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) /* Fake port to handle coin */ - PORT_START("COIN") /* IN4 */ + PORT_START("COIN") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) INPUT_PORTS_END static INPUT_PORTS_START( nomnlndg ) - PORT_START("IN0") /* Controls - Remapped for game */ - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY - PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN1") /* IN1 */ - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL - PORT_BIT( 0x55, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) + PORT_INCLUDE( nomnlnd ) + + PORT_MODIFY("IN2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW:5,6") PORT_DIPSETTING( 0x01, "3000" ) PORT_DIPSETTING( 0x02, "5000" ) PORT_DIPSETTING( 0x03, "8000" ) PORT_DIPSETTING( 0x00, DEF_STR( None ) ) - PORT_DIPNAME( 0x0c, 0x00, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 2C_1C ) ) -// PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0x10, "3" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("IN3") /* IN3 */ - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_VBLANK ) - PORT_BIT( 0x1e, IP_ACTIVE_LOW, IPT_UNUSED ) /* always HI */ - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SPECIAL ) /* reads what was written to 4808. Probably not used?? */ - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_COCKTAIL - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON1 ) - - /* Fake port to handle coin */ - PORT_START("COIN") /* IN4 */ - PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_IMPULSE(1) INPUT_PORTS_END diff --git a/src/mame/drivers/crgolf.c b/src/mame/drivers/crgolf.c index 1d59cfb5d3e..03362e760d6 100644 --- a/src/mame/drivers/crgolf.c +++ b/src/mame/drivers/crgolf.c @@ -20,6 +20,9 @@ WHO AM I? (In place of "ARIES ELECA") 1984JULY1 V-1 (In place of "1984JAN15 V-0") 1984 COPYRIGHT BY WHO +2008-08 +Dip locations and factory settings verified with manual + **************************************************************************** Memory map (TBA) @@ -284,7 +287,7 @@ static INPUT_PORTS_START( crgolf ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START4 ) PORT_BIT( 0xe0, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_START("P1") /* PLAY1 */ + PORT_START("P1") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_PLAYER(1) /* club select */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) /* backward address */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) /* forward address */ @@ -294,7 +297,7 @@ static INPUT_PORTS_START( crgolf ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) /* direction right */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) /* shot switch */ - PORT_START("P2") /* PLAY2 */ + PORT_START("P2") PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON6 ) PORT_COCKTAIL /* club select */ PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL /* backward address */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_COCKTAIL /* forward address */ @@ -304,26 +307,26 @@ static INPUT_PORTS_START( crgolf ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_COCKTAIL /* direction right */ PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL /* shot switch */ - PORT_START("DSW") /* DIPSW */ - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty )) + PORT_START("DSW") + PORT_DIPNAME( 0x01, 0x00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW:2") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x01, DEF_STR( Hard ) ) - PORT_DIPNAME( 0x06, 0x04, "Half-Round Play" ) + PORT_DIPNAME( 0x06, 0x04, "Half-Round Play" ) PORT_DIPLOCATION("SW:1,4") PORT_DIPSETTING( 0x00, "4 Coins" ) PORT_DIPSETTING( 0x02, "5 Coins" ) PORT_DIPSETTING( 0x04, "6 Coins" ) PORT_DIPSETTING( 0x06, "10 Coins" ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet )) - PORT_DIPSETTING( 0x08, DEF_STR( Upright )) - PORT_DIPSETTING( 0x00, DEF_STR( Cocktail )) - PORT_DIPNAME( 0x10, 0x00, "Clear High Scores" ) - PORT_DIPSETTING( 0x00, DEF_STR( Off )) - PORT_DIPSETTING( 0x10, DEF_STR( On )) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coinage )) - PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C )) - PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C )) - PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNUSED ) - PORT_SERVICE( 0x80, IP_ACTIVE_HIGH ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW:3") + PORT_DIPSETTING( 0x08, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) + PORT_DIPNAME( 0x10, 0x00, "Clear High Scores" ) PORT_DIPLOCATION("SW:6") + PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x10, DEF_STR( On ) ) + PORT_DIPNAME( 0x20, 0x20, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:5") + PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) + PORT_DIPUNUSED_DIPLOC( 0x40, 0x00, "SW:8" ) + PORT_SERVICE_DIPLOC( 0x80, IP_ACTIVE_HIGH, "SW:7" ) PORT_START("UNUSED0") PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED ) diff --git a/src/mame/drivers/crimfght.c b/src/mame/drivers/crimfght.c index 5cdb846671b..2fd51388922 100644 --- a/src/mame/drivers/crimfght.c +++ b/src/mame/drivers/crimfght.c @@ -5,6 +5,10 @@ Crime Fighters (Konami GX821) (c) 1989 Konami Preliminary driver by: Manuel Abadia + +2008-08 +Dip locations verified with manual (US) + ***************************************************************************/ #include "driver.h" @@ -99,7 +103,7 @@ ADDRESS_MAP_END static INPUT_PORTS_START( crimfght ) PORT_START("DSW1") - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) @@ -116,6 +120,7 @@ static INPUT_PORTS_START( crimfght ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) PORT_DIPSETTING( 0x00, "1 Coin/99 Credits" ) + PORT_DIPUNUSED_DIPLOC( 0xf0, 0xf0, "SW1:5,6,7,8" ) /* Manual says these are unused */ /* PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) @@ -135,41 +140,27 @@ static INPUT_PORTS_START( crimfght ) PORT_DIPSETTING( 0x00, "Invalid" ) */ PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "SW2:1" ) /* Manual says these are unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW2:2" ) /* Manual says these are unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "SW2:3" ) /* Manual says these are unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW2:4" ) /* Manual says these are unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "SW2:5" ) /* Manual says these are unused */ + PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, "Difficult" ) PORT_DIPSETTING( 0x00, "Very difficult" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x04, IP_ACTIVE_HIGH ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x02, "SW3:2" ) /* Manual says these are unused */ + PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_HIGH, "SW3:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "SW3:4" ) /* Manual says these are unused */ PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("P1") @@ -224,25 +215,10 @@ static INPUT_PORTS_START( crimfght ) INPUT_PORTS_END static INPUT_PORTS_START( crimfgtj ) - PORT_START("DSW1") - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) ) - PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x04, DEF_STR( 3C_2C ) ) - PORT_DIPSETTING( 0x01, DEF_STR( 4C_3C ) ) - PORT_DIPSETTING( 0x0f, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x03, DEF_STR( 3C_4C ) ) - PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x0e, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x06, DEF_STR( 2C_5C ) ) - PORT_DIPSETTING( 0x0d, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0c, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) - PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) - PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_INCLUDE( crimfght ) + + PORT_MODIFY("DSW1") + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) @@ -258,78 +234,24 @@ static INPUT_PORTS_START( crimfgtj ) PORT_DIPSETTING( 0xb0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) -// PORT_DIPSETTING( 0x00, "Invalid" ) +// PORT_DIPSETTING( 0x00, "Invalid" ) - PORT_START("DSW2") - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) + PORT_MODIFY("DSW2") + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x03, "1" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4" ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x20, "Difficult" ) - PORT_DIPSETTING( 0x00, "Very difficult" ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x04, IP_ACTIVE_HIGH ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED ) - - PORT_START("P1") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("P2") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) - PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 ) - - PORT_START("P3") + PORT_MODIFY("P3") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START("P4") + PORT_MODIFY("P4") PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_START("SYSTEM") - PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) - PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) + PORT_MODIFY("SYSTEM") PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN ) - PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 ) - PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) INPUT_PORTS_END diff --git a/src/mame/drivers/crospang.c b/src/mame/drivers/crospang.c index c86807e1758..75c0e6cd7ef 100644 --- a/src/mame/drivers/crospang.c +++ b/src/mame/drivers/crospang.c @@ -24,6 +24,8 @@ Bestri: Bestri includes Heuk San Baek Sa as one of it's three sub games. + 2008-08 + Added Service dipswitch and dip locations based on Service Mode. */ #include "driver.h" @@ -172,49 +174,33 @@ static INPUT_PORTS_START( crospang ) PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, "Number of Powers" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0004, 0x0004, "SW1:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) + PORT_DIPNAME( 0x0020, 0x0020, "Number of Powers" ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0020, "2" ) - PORT_DIPNAME( 0x00c0, 0x0040, "Extra Balls" ) + PORT_DIPNAME( 0x00c0, 0x0040, "Extra Balls" ) PORT_DIPLOCATION("SW1:7,8") PORT_DIPSETTING( 0x00c0, "1" ) PORT_DIPSETTING( 0x0080, "2" ) PORT_DIPSETTING( 0x0040, "3" ) PORT_DIPSETTING( 0x0000, "4" ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1800, 0x1000, "Minimum Balls per Row" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) + PORT_DIPNAME( 0x1800, 0x1000, "Minimum Balls per Row" ) PORT_DIPLOCATION("SW2:4,5") PORT_DIPSETTING( 0x1800, "3" ) PORT_DIPSETTING( 0x1000, "4" ) PORT_DIPSETTING( 0x0800, "5" ) PORT_DIPSETTING( 0x0000, "6" ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_SERVICE( 0x4000, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) + PORT_SERVICE_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( heuksun ) @@ -243,53 +229,25 @@ static INPUT_PORTS_START( heuksun ) PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x0003, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0004, 0x0004, "SW1:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) + PORT_SERVICE_DIPLOC( 0x0080, IP_ACTIVE_LOW, "SW1:8" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static INPUT_PORTS_START( bestri ) @@ -318,54 +276,25 @@ static INPUT_PORTS_START( bestri ) PORT_BIT( 0xfc00, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_SERVICE_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:1" ) + PORT_DIPNAME( 0x0006, 0x0002, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:2,3") + PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x0008, 0x0008, "SW1:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0020, 0x0020, "SW1:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0040, 0x0040, "SW1:7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0080, 0x0080, "SW1:8" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0100, 0x0100, "SW2:1" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0200, 0x0200, "SW2:2" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0400, 0x0400, "SW2:3" ) + PORT_DIPUNKNOWN_DIPLOC( 0x0800, 0x0800, "SW2:4" ) + PORT_DIPUNKNOWN_DIPLOC( 0x1000, 0x1000, "SW2:5" ) + PORT_DIPUNKNOWN_DIPLOC( 0x2000, 0x2000, "SW2:6" ) + PORT_DIPUNKNOWN_DIPLOC( 0x4000, 0x4000, "SW2:7" ) + PORT_DIPUNKNOWN_DIPLOC( 0x8000, 0x8000, "SW2:8" ) INPUT_PORTS_END static const gfx_layout tlayout = diff --git a/src/mame/drivers/crshrace.c b/src/mame/drivers/crshrace.c index 4e2a7bb69cc..6978efa42da 100644 --- a/src/mame/drivers/crshrace.c +++ b/src/mame/drivers/crshrace.c @@ -121,6 +121,9 @@ TODO: but for what? The first starts at 0 when going over the start line and increases during the race +2008-08 +Dip locations verified with Service Mode. + ***************************************************************************/ #include "driver.h" @@ -278,28 +281,28 @@ static INPUT_PORTS_START( crshrace ) PORT_START("DSW0") /* DSW2 : 0xfe1c84 = !(0xfff005) */ - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0002, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_SERVICE( 0x0008, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x0010, 0x0010 ) - PORT_DIPUNUSED( 0x0020, 0x0020 ) - PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Difficulty ) ) + PORT_SERVICE_DIPLOC( 0x0008, IP_ACTIVE_LOW, "SW2:4" ) + PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" ) + PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" ) + PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0x0080, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0040, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) /* DSW1 : 0xfe1c83 = !(0xfff004) */ - PORT_DIPNAME( 0x0100, 0x0100, "Coin Slot" ) + PORT_DIPNAME( 0x0100, 0x0100, "Coin Slot" ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x0100, "Same" ) PORT_DIPSETTING( 0x0000, "Individual" ) - PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0x0e00, 0x0e00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:2,3,4") PORT_DIPSETTING( 0x0a00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0e00, DEF_STR( 1C_1C ) ) @@ -308,7 +311,7 @@ static INPUT_PORTS_START( crshrace ) PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0200, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x7000, 0x7000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7") PORT_DIPSETTING( 0x5000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x6000, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x7000, DEF_STR( 1C_1C ) ) @@ -317,17 +320,17 @@ static INPUT_PORTS_START( crshrace ) PORT_DIPSETTING( 0x2000, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x1000, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) // Other desc. was too long ! + PORT_DIPNAME( 0x8000, 0x8000, "2 to Start, 1 to Cont." ) PORT_DIPLOCATION("SW1:8") // Other desc. was too long ! PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("DSW1") /* DSW3 : 0xfe1c85 = !(0xfff00b) */ #if CRSHRACE_3P_HACK - PORT_DIPNAME( 0x0001, 0x0001, "Maximum Players" ) + PORT_DIPNAME( 0x0001, 0x0001, "Maximum Players" ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x0001, "2" ) PORT_DIPSETTING( 0x0000, "3" ) - PORT_DIPNAME( 0x000e, 0x000e, "Coin C" ) + PORT_DIPNAME( 0x000e, 0x000e, "Coin C" ) PORT_DIPLOCATION("SW3:2,3,4") PORT_DIPSETTING( 0x000a, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x000e, DEF_STR( 1C_1C ) ) @@ -337,15 +340,15 @@ static INPUT_PORTS_START( crshrace ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 1C_6C ) ) #else - PORT_DIPUNUSED( 0x0001, 0x0001 ) - PORT_DIPUNUSED( 0x0002, 0x0002 ) - PORT_DIPUNUSED( 0x0004, 0x0004 ) - PORT_DIPUNUSED( 0x0008, 0x0008 ) + PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW3:1" ) + PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW3:2" ) + PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW3:3" ) + PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW3:4" ) #endif - PORT_DIPUNUSED( 0x0010, 0x0010 ) - PORT_DIPUNUSED( 0x0020, 0x0020 ) - PORT_DIPUNUSED( 0x0040, 0x0040 ) - PORT_DIPNAME( 0x0080, 0x0080, "Reset on P.O.S.T. Error" ) // Check code at 0x003812 + PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW3:5" ) + PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW3:6" ) + PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW3:7" ) + PORT_DIPNAME( 0x0080, 0x0080, "Reset on P.O.S.T. Error" ) PORT_DIPLOCATION("SW3:8") // Check code at 0x003812 PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x0080, DEF_STR( Yes ) ) @@ -389,7 +392,7 @@ static INPUT_PORTS_START( crshrac2 ) PORT_INCLUDE( crshrace ) PORT_MODIFY("DSW0") - PORT_DIPUNKNOWN( 0x0010, 0x0010 ) // Check code at 0x00ea36 + PORT_DIPUNKNOWN_DIPLOC( 0x0010, 0x0010, "SW1:5" ) // Check code at 0x00ea36 INPUT_PORTS_END diff --git a/src/mame/drivers/cybertnk.c b/src/mame/drivers/cybertnk.c index c2460396d36..763b5ec6de9 100644 --- a/src/mame/drivers/cybertnk.c +++ b/src/mame/drivers/cybertnk.c @@ -429,79 +429,79 @@ static INPUT_PORTS_START( cybertnk ) PORT_START("DSW1") - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:5") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Test ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Test ) ) PORT_DIPLOCATION("SW2:2") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:1") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:6") PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4") PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:3") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:1") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_START("DSW2") - PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:8") PORT_DIPSETTING( 0x0001, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:7") PORT_DIPSETTING( 0x0002, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:6") PORT_DIPSETTING( 0x0004, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:5") PORT_DIPSETTING( 0x0008, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x0010, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:3") PORT_DIPSETTING( 0x0020, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:2") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) diff --git a/src/mame/drivers/dambustr.c b/src/mame/drivers/dambustr.c index 41b23887569..8a3605f190b 100644 --- a/src/mame/drivers/dambustr.c +++ b/src/mame/drivers/dambustr.c @@ -5,6 +5,9 @@ Dambusters Reverse-engineering and MAME Driver by Norbert Kehrer (August 2006) +2008-08 +Dip locations verified with manual + ***************************************************************************/ @@ -84,23 +87,23 @@ static INPUT_PORTS_START( dambustr ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_4WAY PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_4WAY PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_4WAY - PORT_DIPNAME( 0x40, 0x00, "2nd Coin Counter" ) + PORT_DIPNAME( 0x40, 0x00, "2nd Coin Counter" ) PORT_DIPLOCATION("SW:!1") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x40, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:!2") PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) ) PORT_START("DSW") - PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x03, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW:!3,!4") PORT_DIPSETTING( 0x00, "3" ) PORT_DIPSETTING( 0x01, "4" ) PORT_DIPSETTING( 0x02, "5" ) PORT_DIPSETTING( 0x03, "6" ) - PORT_DIPNAME( 0x04, 0x00, "Game Test Mode" ) + PORT_DIPNAME( 0x04, 0x00, "Game Test Mode" ) PORT_DIPLOCATION("SW:!5") /* Manual says must be OFF */ PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, "Union Jack" ) + PORT_DIPNAME( 0x08, 0x00, "Union Jack" ) PORT_DIPLOCATION("SW:!6") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END diff --git a/src/mame/drivers/darkseal.c b/src/mame/drivers/darkseal.c index c7e9c7df047..9aed5c485e1 100644 --- a/src/mame/drivers/darkseal.c +++ b/src/mame/drivers/darkseal.c @@ -8,6 +8,9 @@ Emulation by Bryan McPhail, mish@tendril.co.uk + 2008-08 + Dip locations verified with the manual. + ***************************************************************************/ #include "driver.h" @@ -175,7 +178,7 @@ static INPUT_PORTS_START( darkseal ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) @@ -184,7 +187,7 @@ static INPUT_PORTS_START( darkseal ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) @@ -193,32 +196,30 @@ static INPUT_PORTS_START( darkseal ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unused ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Always OFF' */ - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0000, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0200, "4" ) - PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) + PORT_DIPNAME( 0x3000, 0x3000, "Energy" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x1000, "2.5" ) PORT_DIPSETTING( 0x3000, "3" ) PORT_DIPSETTING( 0x2000, "4" ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) PORT_DIPSETTING( 0x4000, DEF_STR( Yes ) ) - PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END diff --git a/src/mame/drivers/dassault.c b/src/mame/drivers/dassault.c index 9bb28fbdb90..4683593b4ee 100644 --- a/src/mame/drivers/dassault.c +++ b/src/mame/drivers/dassault.c @@ -116,6 +116,9 @@ Stephh's notes (based on the games M68000 code and some tests) : * BUTTON2n : "nuke" +2008-08 +Dip locations verified with US conversion kit manual. + ***************************************************************************/ #include "driver.h" @@ -344,8 +347,8 @@ static INPUT_PORTS_START( thndzone ) PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_START("DSW1") /* Dip switch bank 1 */ - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) @@ -354,7 +357,7 @@ static INPUT_PORTS_START( thndzone ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) @@ -363,27 +366,27 @@ static INPUT_PORTS_START( thndzone ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) + PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSW2") /* Dip switch bank 2 */ - PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) + PORT_START("DSW2") + PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) /* OFF & Not to be changed, according to manual */ + PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) /* OFF & Not to be changed, according to manual */ + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x20, 0x20, "Max Players" ) + PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) /* OFF & Not to be changed, according to manual */ + PORT_DIPNAME( 0x20, 0x20, "Max Players" ) PORT_DIPLOCATION("SW2:6") PORT_DIPSETTING( 0x20, "2" ) PORT_DIPSETTING( 0x00, "4" ) - PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x001490 + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) /* OFF & Not to be changed, according to manual */ + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x001490 PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -397,8 +400,8 @@ static INPUT_PORTS_START( dassault ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) - PORT_START("DSW1") /* Dip switch bank 1 */ - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) @@ -407,7 +410,7 @@ static INPUT_PORTS_START( dassault ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x38, DEF_STR( 1C_1C ) ) @@ -416,28 +419,28 @@ static INPUT_PORTS_START( dassault ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) + PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSW2") /* Dip switch bank 2 */ - PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) + PORT_START("DSW2") + PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x30, 0x30, "Max Players" ) + PORT_DIPNAME( 0x30, 0x30, "Max Players" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x30, "2" ) PORT_DIPSETTING( 0x20, "3" ) PORT_DIPSETTING( 0x10, "4" ) // PORT_DIPSETTING( 0x00, "4 (buggy)" ) - PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x0014bc + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x0014bc PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END @@ -455,8 +458,8 @@ static INPUT_PORTS_START( dassaul4 ) PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_VBLANK ) - PORT_START("DSW1") /* Dip switch bank 1 */ - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) + PORT_START("DSW1") + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) ) @@ -465,28 +468,28 @@ static INPUT_PORTS_START( dassaul4 ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_6C ) ) - PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) + PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW1:4" ) + PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW1:5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW1:6" ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) + PORT_DIPNAME( 0x80, 0x80, "2 Coins to Start, 1 to Continue" ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_START("DSW2") /* Dip switch bank 2 */ - PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x02, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) + PORT_START("DSW2") + PORT_DIPUNUSED_DIPLOC( 0x01, IP_ACTIVE_LOW, "SW2:1" ) + PORT_DIPUNUSED_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW2:2" ) + PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x08, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x04, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW ) - PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) // Check code at 0x0014a4 + PORT_DIPUNUSED_DIPLOC( 0x10, IP_ACTIVE_LOW, "SW2:5" ) + PORT_DIPUNUSED_DIPLOC( 0x20, IP_ACTIVE_LOW, "SW2:6" ) + PORT_DIPUNUSED_DIPLOC( 0x40, IP_ACTIVE_LOW, "SW2:7" ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") // Check code at 0x0014a4 PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) INPUT_PORTS_END diff --git a/src/mame/drivers/dblewing.c b/src/mame/drivers/dblewing.c index 37697a5eef1..ff3aa51118e 100644 --- a/src/mame/drivers/dblewing.c +++ b/src/mame/drivers/dblewing.c @@ -7,6 +7,8 @@ the most protected of the DE102 games? -- you can't select your plane -- locks up at boss + +-- Dip locations verified with Japanese manual */ #include "driver.h" @@ -425,7 +427,8 @@ static INPUT_PORTS_START( dblewing ) in Korean(?), so it is likely there is a Language dip/jumper setting */ PORT_START("DSW") - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) /* 16bit - These values are for Dip Switch #1 */ + /* 16bit - These values are for Dip Switch #1 */ + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) @@ -434,7 +437,7 @@ static INPUT_PORTS_START( dblewing ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x0000, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0038, DEF_STR( 1C_1C ) ) @@ -443,31 +446,30 @@ static INPUT_PORTS_START( dblewing ) PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0010, DEF_STR( 1C_6C ) ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) /* 16bit - These values are for Dip Switch #2 */ + PORT_DIPUNKNOWN_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Manual says 'Don't change' */ + /* 16bit - These values are for Dip Switch #2 */ + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, "1" ) PORT_DIPSETTING( 0x0100, "2" ) PORT_DIPSETTING( 0x0300, "3" ) PORT_DIPSETTING( 0x0000, "5" ) - PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0c00, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0400, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, "Every 100,000" ) PORT_DIPSETTING( 0x3000, "Every 150,000" ) PORT_DIPSETTING( 0x1000, "Every 300,000" ) PORT_DIPSETTING( 0x0000, "250,000 Only" ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) diff --git a/src/mame/drivers/ddragon.c b/src/mame/drivers/ddragon.c index 15472bd2906..7a4bf31d323 100644 --- a/src/mame/drivers/ddragon.c +++ b/src/mame/drivers/ddragon.c @@ -62,6 +62,10 @@ Graphics custom: MDE-2001 Does this make Super Toffy the sequel to a rip-off / bootleg of a conversion kit which could be applied to a bootleg double dragon :-p? + +2008-08 +Dip locations verified with manual for ddragon & ddragon2 + ***************************************************************************/ #include "driver.h" @@ -650,7 +654,7 @@ static INPUT_PORTS_START( ddragon ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_START("DSW0") - PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 2C_1C ) ) @@ -659,7 +663,7 @@ static INPUT_PORTS_START( ddragon ) PORT_DIPSETTING( 0x05, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x04, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5,6") PORT_DIPSETTING( 0x00, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) @@ -668,29 +672,29 @@ static INPUT_PORTS_START( ddragon ) PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x20, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x18, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x40, 0x40, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x40, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x00, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x01, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x03, DEF_STR( Medium ) ) PORT_DIPSETTING( 0x02, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) + PORT_DIPUNUSED_DIPLOC( 0x08, IP_ACTIVE_LOW, "SW2:4" ) + PORT_DIPNAME( 0x30, 0x30, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x10, "20k" ) PORT_DIPSETTING( 0x00, "40k" ) PORT_DIPSETTING( 0x30, "30k and every 60k" ) PORT_DIPSETTING( 0x20, "40k and every 80k" ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0xc0, "2" ) PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0x40, "4" ) @@ -712,15 +716,15 @@ static INPUT_PORTS_START( ddragon2 ) PORT_INCLUDE(ddragon) PORT_MODIFY("DSW1") - PORT_DIPNAME( 0x08, 0x08, "Hurricane Kick" ) + PORT_DIPNAME( 0x08, 0x08, "Hurricane Kick" ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x00, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x08, DEF_STR( Normal ) ) - PORT_DIPNAME( 0x30, 0x30, "Timer" ) + PORT_DIPNAME( 0x30, 0x30, "Timer" ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x00, "60" ) PORT_DIPSETTING( 0x10, "65" ) PORT_DIPSETTING( 0x30, "70" ) PORT_DIPSETTING( 0x20, "80" ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:7,8") PORT_DIPSETTING( 0xc0, "1" ) PORT_DIPSETTING( 0x80, "2" ) PORT_DIPSETTING( 0x40, "3" ) diff --git a/src/mame/drivers/ddrible.c b/src/mame/drivers/ddrible.c index cdb55d41a28..94bbabdbe02 100644 --- a/src/mame/drivers/ddrible.c +++ b/src/mame/drivers/ddrible.c @@ -4,6 +4,9 @@ Double Dribble(GX690) (c) Konami 1986 Driver by Manuel Abadia +2008-08 +Dip locations and suggested settings verified with US manual. + ***************************************************************************/ #include "driver.h" @@ -215,7 +218,7 @@ static INPUT_PORTS_START( ddribble ) PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") PORT_DIPSETTING( 0x02, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x05, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 2C_1C ) ) @@ -232,7 +235,7 @@ static INPUT_PORTS_START( ddribble ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 1C_6C ) ) PORT_DIPSETTING( 0x09, DEF_STR( 1C_7C ) ) - PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,6,7,8") PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x50, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 2C_1C ) ) @@ -251,39 +254,29 @@ static INPUT_PORTS_START( ddribble ) PORT_DIPSETTING( 0x90, DEF_STR( 1C_7C ) ) PORT_START("DSW2") - PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x00, "SW2:1" ) /* Manual says it's Unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW2:2" ) /* Manual says it's Unused */ + PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) + PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) ) + PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x00, "SW2:4" ) /* Manual says it's Unused */ + PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x00, "SW2:5" ) /* Manual says it's Unused */ + PORT_DIPNAME( 0x60, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:6,7") PORT_DIPSETTING( 0x60, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x40, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x20, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_START("DSW3") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1") PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_SERVICE( 0x04, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x08, 0x00, "Allow vs match with 1 Credit" ) + PORT_DIPUNKNOWN_DIPLOC( 0x02, 0x00, "SW3:2" ) /* Manual says it's Unused */ + PORT_SERVICE_DIPLOC( 0x04, IP_ACTIVE_LOW, "SW3:3" ) + PORT_DIPNAME( 0x08, 0x08, "Allow vs match with 1 Credit" ) PORT_DIPLOCATION("SW3:4") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNUSED ) diff --git a/src/mame/drivers/deadang.c b/src/mame/drivers/deadang.c index 7274c7c4259..59c526c2893 100644 --- a/src/mame/drivers/deadang.c +++ b/src/mame/drivers/deadang.c @@ -31,6 +31,8 @@ Seibu SEI0100 YM3931 - 3.579545MHz [14.31818/4] VSync 60Hz HSync 15.37kHz +2008-08 +Dip locations and factory settings verified with US manual */ @@ -94,7 +96,7 @@ ADDRESS_MAP_END static INPUT_PORTS_START( deadang ) SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */ - PORT_START("P1_P2") /* IN0 */ + PORT_START("P1_P2") PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) @@ -111,8 +113,9 @@ static INPUT_PORTS_START( deadang ) PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 ) PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 ) - PORT_START("DSW") /* Dip switch A */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) + PORT_START("DSW") + /* Dip switch A */ + PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3") PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) @@ -121,107 +124,52 @@ static INPUT_PORTS_START( deadang ) PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x0001, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:4,5") PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0018, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) - PORT_SERVICE( 0x0020, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) + PORT_SERVICE_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW1:6" ) + PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:7") PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8") PORT_DIPSETTING( 0x0080, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) /* Dip switch B */ - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) + PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4") PORT_DIPSETTING( 0x0800, "20K 50K" ) PORT_DIPSETTING( 0x0c00, "30K 100K" ) PORT_DIPSETTING( 0x0400, "50K 150K" ) PORT_DIPSETTING( 0x0000, "100K 200K" ) - PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6") PORT_DIPSETTING( 0x2000, "1" ) PORT_DIPSETTING( 0x1000, "2" ) PORT_DIPSETTING( 0x3000, "3" ) PORT_DIPSETTING( 0x0000, "4" ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, "User Mode" ) + PORT_DIPNAME( 0x8000, 0x8000, "User Mode" ) PORT_DIPLOCATION("SW2:8") PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) ) PORT_DIPSETTING( 0x8000, "Overseas" ) INPUT_PORTS_END static INPUT_PORTS_START( ghunter ) - SEIBU_COIN_INPUTS /* coin inputs read through sound cpu */ + PORT_INCLUDE( deadang ) - PORT_START("P1_P2") /* IN0 */ - PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) - PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) - PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) - PORT_BIT( 0x00c0, IP_ACTIVE_LOW, IPT_UNUSED ) - PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) - PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) - PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 ) - PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START1 ) - - PORT_START("DSW") /* Dip switch A */ - PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) ) - PORT_DIPSETTING( 0x0004, DEF_STR( 4C_1C ) ) - PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) - PORT_DIPSETTING( 0x0006, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0003, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x0001, DEF_STR( 1C_5C ) ) - PORT_DIPNAME( 0x0018, 0x0018, DEF_STR( Coin_B ) ) - PORT_DIPSETTING( 0x0010, DEF_STR( 2C_1C ) ) - PORT_DIPSETTING( 0x0018, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( 2C_3C ) ) - PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) - PORT_SERVICE( 0x0020, IP_ACTIVE_LOW ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Cabinet ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Upright ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) ) - /* Dip switch B */ - PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) - PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Bonus_Life ) ) + PORT_MODIFY("DSW") + PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3") PORT_DIPSETTING( 0x0400, "50K 150K" ) PORT_DIPSETTING( 0x0000, "100K 200K" ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Controller ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Controller ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0800, DEF_STR( Trackball ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Joystick ) ) - PORT_DIPNAME( 0x3000, 0x3000, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x2000, "1" ) - PORT_DIPSETTING( 0x1000, "2" ) - PORT_DIPSETTING( 0x3000, "3" ) - PORT_DIPSETTING( 0x0000, "4" ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, "User Mode" ) - PORT_DIPSETTING( 0x0000, DEF_STR( Japan ) ) - PORT_DIPSETTING( 0x8000, "Overseas" ) PORT_START("TRACKX") PORT_BIT( 0x0fff, 0x0000, IPT_TRACKBALL_X ) PORT_SENSITIVITY(100) PORT_KEYDELTA(30) PORT_PLAYER(1) diff --git a/src/mame/drivers/destroyr.c b/src/mame/drivers/destroyr.c index beaabd6d1a7..37d1e6f3a4d 100644 --- a/src/mame/drivers/destroyr.c +++ b/src/mame/drivers/destroyr.c @@ -188,7 +188,7 @@ static INPUT_PORTS_START( destroyr ) PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNUSED ) /* potsense2 */ PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 ) PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 ) - PORT_DIPNAME( 0xc0, 0x80, "Extended Play" ) + PORT_DIPNAME( 0xc0, 0x80, "Extended Play" ) PORT_DIPLOCATION("SW2:8,7") PORT_DIPSETTING( 0x40, "1500 points" ) PORT_DIPSETTING( 0x80, "2500 points" ) PORT_DIPSETTING( 0xc0, "3500 points" ) @@ -205,17 +205,17 @@ static INPUT_PORTS_START( destroyr ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_VBLANK ) PORT_START("IN2") /* IN2 */ - PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) + PORT_DIPNAME( 0x03, 0x02, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW:4,3") PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x01, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0x0c, 0x08, "Play Time" ) + PORT_DIPNAME( 0x0c, 0x08, "Play Time" ) PORT_DIPLOCATION("SW:2,1") PORT_DIPSETTING( 0x00, "50 seconds" ) PORT_DIPSETTING( 0x04, "75 seconds" ) PORT_DIPSETTING( 0x08, "100 seconds" ) PORT_DIPSETTING( 0x0c, "125 seconds" ) - PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) /* requires translation ROMs */ + PORT_DIPNAME( 0x30, 0x00, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:5,6") /* requires translation ROMs */ PORT_DIPSETTING( 0x30, DEF_STR( German ) ) PORT_DIPSETTING( 0x20, DEF_STR( French ) ) PORT_DIPSETTING( 0x10, DEF_STR( Spanish ) ) diff --git a/src/mame/drivers/docastle.c b/src/mame/drivers/docastle.c index a9342f7b188..58387e8d216 100644 --- a/src/mame/drivers/docastle.c +++ b/src/mame/drivers/docastle.c @@ -146,6 +146,10 @@ TODO: - real values for the adpcm interface in idsoccer - handle flipscreen on/off based on address line A7 (cX0X/cX8X) + +2008-08 +Dip locations verified with manual for docastle, dorunrun and dowild. + ***************************************************************************/ #include "driver.h" @@ -343,31 +347,31 @@ static INPUT_PORTS_START( docastle ) PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_START("DSW1") - PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) + PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWA:8,7") PORT_DIPSETTING( 0x03, "1 (Beginner)" ) PORT_DIPSETTING( 0x02, "2" ) PORT_DIPSETTING( 0x01, "3" ) PORT_DIPSETTING( 0x00, "4 (Advanced)" ) - PORT_DIPNAME( 0x04, 0x04, "Rack Test" ) + PORT_DIPNAME( 0x04, 0x04, "Rack Test" ) PORT_DIPLOCATION("SWA:6") PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, "Advance Level on Getting Diamond" ) + PORT_DIPNAME( 0x08, 0x08, "Advance Level on Getting Diamond" ) PORT_DIPLOCATION("SWA:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, "Difficulty of EXTRA" ) + PORT_DIPNAME( 0x10, 0x10, "Difficulty of EXTRA" ) PORT_DIPLOCATION("SWA:4") PORT_DIPSETTING( 0x10, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x00, "Difficult" ) - PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) + PORT_DIPNAME( 0x20, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SWA:3") PORT_DIPSETTING( 0x00, DEF_STR( Upright ) ) PORT_DIPSETTING( 0x20, DEF_STR( Cocktail ) ) - PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) + PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:2,1") PORT_DIPSETTING( 0x00, "2" ) PORT_DIPSETTING( 0xc0, "3" ) PORT_DIPSETTING( 0x80, "4" ) PORT_DIPSETTING( 0x40, "5" ) PORT_START("DSW2") - PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) + PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWB:8,7,6,5") PORT_DIPSETTING( 0x06, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x08, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x0a, DEF_STR( 2C_1C ) ) @@ -380,7 +384,7 @@ static INPUT_PORTS_START( docastle ) PORT_DIPSETTING( 0x0b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x00, DEF_STR( Free_Play ) ) /* 0x01, 0x02, 0x03, 0x04, 0x05 all give 1 Coin/1 Credit */ - PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) + PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWB:4,3,2,1") PORT_DIPSETTING( 0x60, DEF_STR( 4C_1C ) ) PORT_DIPSETTING( 0x80, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0xa0, DEF_STR( 2C_1C ) ) @@ -399,16 +403,16 @@ static INPUT_PORTS_START( dorunrun ) PORT_INCLUDE( docastle ) PORT_MODIFY("DSW1") - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) + PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWA:6") PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) PORT_DIPSETTING( 0x04, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Special" ) + PORT_DIPNAME( 0x40, 0x40, "Special" ) PORT_DIPLOCATION("SWA:2") PORT_DIPSETTING( 0x40, "Given" ) PORT_DIPSETTING( 0x00, "Not Given" ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0x00, "5" ) INPUT_PORTS_END @@ -417,13 +421,13 @@ static INPUT_PORTS_START( dowild ) PORT_INCLUDE( docastle ) PORT_MODIFY("DSW1") - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) + PORT_DIPNAME( 0x08, 0x08, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWA:5") PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, "Special" ) + PORT_DIPNAME( 0x40, 0x40, "Special" ) PORT_DIPLOCATION("SWA:2") PORT_DIPSETTING( 0x40, "Given" ) PORT_DIPSETTING( 0x00, "Not Given" ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) + PORT_DIPNAME( 0x80, 0x80, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWA:1") PORT_DIPSETTING( 0x80, "3" ) PORT_DIPSETTING( 0x00, "5" ) INPUT_PORTS_END