mirror of
https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
Fixed a few more class memory access warnings.
This commit is contained in:
parent
4980f88139
commit
4c4bb3181b
@ -494,7 +494,7 @@ void ie15_device::device_reset()
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{
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update_serial(0);
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memset(&m_video, 0, sizeof(m_video));
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m_video = decltype(m_video)();
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m_kb_ruslat = m_long_beep = m_kb_control = m_kb_data = m_kb_flag0 = 0;
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m_kb_flag = IE_TRUE;
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m_kbd_sdv = false;
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@ -58,7 +58,7 @@ VIDEO_START_MEMBER(midyunit_state,common)
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/* reset DMA state */
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memset(m_dma_register, 0, sizeof(m_dma_register));
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memset(&m_dma_state, 0, sizeof(m_dma_state));
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m_dma_state = dma_state_t();
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/* register for state saving */
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save_item(NAME(m_autoerase_enable));
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@ -272,14 +272,13 @@ void midyunit_state::midyunit_paletteram_w(offs_t offset, uint16_t data, uint16_
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void midyunit_state::dma_draw(uint16_t command)
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{
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struct dma_state_t &dma_state = m_dma_state;
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int dx = (command & 0x10) ? -1 : 1;
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int height = dma_state.height;
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int width = dma_state.width;
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int height = m_dma_state.height;
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int width = m_dma_state.width;
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uint8_t *base = m_gfx_rom;
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uint32_t offset = dma_state.offset >> 3;
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uint16_t pal = dma_state.palette;
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uint16_t color = pal | dma_state.color;
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uint32_t offset = m_dma_state.offset >> 3;
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uint16_t pal = m_dma_state.palette;
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uint16_t color = pal | m_dma_state.color;
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int x, y;
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/* we only need the low 4 bits of the command */
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@ -288,14 +287,14 @@ void midyunit_state::dma_draw(uint16_t command)
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/* loop over the height */
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for (y = 0; y < height; y++)
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{
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int tx = dma_state.xpos;
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int ty = dma_state.ypos;
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int tx = m_dma_state.xpos;
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int ty = m_dma_state.ypos;
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uint32_t o = offset;
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uint16_t *dest;
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/* determine Y position */
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ty = (ty + y) & 0x1ff;
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offset += dma_state.rowbytes;
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offset += m_dma_state.rowbytes;
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/* determine destination pointer */
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dest = &m_local_videoram[ty * 512];
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@ -1099,7 +1099,7 @@ uint32_t _3do_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap,
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void _3do_state::m_madam_init( void )
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{
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memset( &m_madam, 0, sizeof(MADAM) );
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m_madam = MADAM();
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m_madam.revision = 0x01020000;
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m_madam.msysbits = 0x51;
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}
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@ -1112,7 +1112,7 @@ void _3do_state::m_slow2_init( void )
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void _3do_state::m_clio_init()
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{
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memset( &m_clio, 0, sizeof(CLIO) );
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m_clio = CLIO();
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m_clio.screen = m_screen;
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m_clio.revision = 0x02022000 /* 0x04000000 */;
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m_clio.unclerev = 0x03800000;
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@ -13,6 +13,9 @@
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#include "debugger.h"
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#include "screen.h"
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#include <algorithm>
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// device type definition
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DEFINE_DEVICE_TYPE(N64PERIPH, n64_periphs, "n64_periphs", "N64 Peripheral Chips")
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@ -167,7 +170,7 @@ void n64_periphs::device_reset()
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field = 0;
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ai_timer->adjust(attotime::never);
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memset(ai_fifo, 0, sizeof(ai_fifo));
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std::fill(std::begin(ai_fifo), std::end(ai_fifo), AUDIO_DMA());
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ai_fifo_wpos = 0;
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ai_fifo_rpos = 0;
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ai_fifo_num = 0;
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@ -1,11 +1,13 @@
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// license:BSD-3-Clause
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// copyright-holders:Ryan Holtz
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#ifndef _VIDEO_N64_H_
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#define _VIDEO_N64_H_
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#ifndef MAME_NINTENDO_N64_V_H
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#define MAME_NINTENDO_N64_V_H
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#include "video/poly.h"
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#include "pin64.h"
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#include <algorithm>
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/*****************************************************************************/
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#define PIXEL_SIZE_4BIT 0
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@ -150,7 +152,7 @@ public:
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m_norm_slope_rom[i] = (normslope[(i << 1) + 1] << 8) | normslope[i << 1];
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}
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memset(m_tiles, 0, 8 * sizeof(n64_tile_t));
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std::fill(std::begin(m_tiles), std::end(m_tiles), n64_tile_t());
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memset(m_cmd_data, 0, sizeof(m_cmd_data));
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for (int32_t i = 0; i < 8; i++)
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@ -396,4 +398,4 @@ public:
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bool dolog;
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};
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#endif // _VIDEO_N64_H_
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#endif // MAME_NINTENDO_N64_V_H
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@ -113,27 +113,27 @@ enum
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struct n64_tile_t
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{
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int32_t format; // Image data format: RGBA, YUV, CI, IA, I
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int32_t size; // Size of texel element: 4b, 8b, 16b, 32b
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int32_t line; // Size of tile line in bytes
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int32_t tmem; // Starting tmem address for this tile in bytes
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int32_t palette; // Palette number for 4b CI texels
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int32_t ct, mt, cs, ms; // Clamp / mirror enable bits for S / T direction
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int32_t mask_t, shift_t, mask_s, shift_s; // Mask values / LOD shifts
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int32_t lshift_s, rshift_s, lshift_t, rshift_t;
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int32_t wrapped_mask_s, wrapped_mask_t;
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bool clamp_s, clamp_t;
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rgbaint_t mm, invmm;
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rgbaint_t wrapped_mask;
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rgbaint_t mask;
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rgbaint_t invmask;
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rgbaint_t lshift;
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rgbaint_t rshift;
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rgbaint_t sth;
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rgbaint_t stl;
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rgbaint_t clamp_st;
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uint16_t sl, tl, sh, th; // 10.2 fixed-point, starting and ending texel row / column
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int32_t num;
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int32_t format = 0; // Image data format: RGBA, YUV, CI, IA, I
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int32_t size = 0; // Size of texel element: 4b, 8b, 16b, 32b
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int32_t line = 0; // Size of tile line in bytes
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int32_t tmem = 0; // Starting tmem address for this tile in bytes
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int32_t palette = 0; // Palette number for 4b CI texels
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int32_t ct = 0, mt = 0, cs = 0, ms = 0; // Clamp / mirror enable bits for S / T direction
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int32_t mask_t = 0, shift_t = 0, mask_s = 0, shift_s = 0; // Mask values / LOD shifts
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int32_t lshift_s = 0, rshift_s = 0, lshift_t = 0, rshift_t = 0;
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int32_t wrapped_mask_s = 0, wrapped_mask_t = 0;
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bool clamp_s = false, clamp_t = false;
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rgbaint_t mm = { 0, 0, 0, 0 }, invmm = { 0, 0, 0, 0 };
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rgbaint_t wrapped_mask = { 0, 0, 0, 0 };
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rgbaint_t mask = { 0, 0, 0, 0 };
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rgbaint_t invmask = { 0, 0, 0, 0 };
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rgbaint_t lshift = { 0, 0, 0, 0 };
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rgbaint_t rshift = { 0, 0, 0, 0 };
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rgbaint_t sth = { 0, 0, 0, 0 };
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rgbaint_t stl = { 0, 0, 0, 0 };
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rgbaint_t clamp_st = { 0, 0, 0, 0 };
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uint16_t sl = 0, tl = 0, sh = 0, th = 0; // 10.2 fixed-point, starting and ending texel row / column
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int32_t num = 0;
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};
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struct span_base_t
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@ -255,10 +255,10 @@ struct rdp_poly_state
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other_modes_t m_other_modes; /* miscellaneous rasterizer bits (2) */
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span_base_t m_span_base; /* span initial values for triangle rasterization */
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rectangle_t m_scissor; /* screen-space scissor bounds */
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uint32_t m_fill_color; /* poly fill color */
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uint32_t m_fill_color; /* poly fill color */
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n64_tile_t m_tiles[8]; /* texture tile state */
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uint8_t m_tmem[0x1000]; /* texture cache */
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int32_t tilenum; /* texture tile index */
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uint8_t m_tmem[0x1000]; /* texture cache */
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int32_t tilenum; /* texture tile index */
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bool flip; /* left-major / right-major flip */
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bool rect; /* primitive is rectangle (vs. triangle) */
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};
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@ -268,8 +268,8 @@ struct rdp_poly_state
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// This is enormous and horrible
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struct rdp_span_aux
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{
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uint32_t m_unscissored_rx;
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uint16_t m_cvg[RDP_CVG_SPAN_MAX];
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uint32_t m_unscissored_rx;
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uint16_t m_cvg[RDP_CVG_SPAN_MAX];
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color_t m_memory_color;
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color_t m_pixel_color;
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color_t m_inv_pixel_color;
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@ -46,17 +46,17 @@ protected:
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private:
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struct PRC
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{
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uint8_t colors_inverted = 0;
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uint8_t background_enabled = 0;
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uint8_t sprites_enabled = 0;
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uint8_t copy_enabled = 0;
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uint8_t map_size = 0;
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uint8_t map_size_x = 0;
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uint8_t frame_count = 0;
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uint8_t max_frame_count = 0;
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uint32_t bg_tiles = 0;
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uint32_t spr_tiles = 0;
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uint8_t count = 0;
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uint8_t colors_inverted = 0;
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uint8_t background_enabled = 0;
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uint8_t sprites_enabled = 0;
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uint8_t copy_enabled = 0;
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uint8_t map_size = 0;
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uint8_t map_size_x = 0;
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uint8_t frame_count = 0;
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uint8_t max_frame_count = 0;
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uint32_t bg_tiles = 0;
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uint32_t spr_tiles = 0;
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uint8_t count = 0;
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emu_timer *count_timer = nullptr;
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};
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@ -1651,8 +1651,8 @@ TIMER_CALLBACK_MEMBER(pokemini_state::prc_counter_callback)
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void pokemini_state::machine_start()
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{
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/* Clear internal structures */
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memset( &m_prc, 0, sizeof(m_prc) );
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memset( &m_timers, 0, sizeof(m_timers) );
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m_prc = PRC();
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m_timers = TIMERS();
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memset( m_pm_reg, 0, sizeof(m_pm_reg) );
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/* Set up timers */
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@ -68,9 +68,9 @@ void phoenix_sound_device::device_start()
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uint32_t shiftreg;
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m_sound_latch_a = 0;
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memset(&m_c24_state, 0, sizeof(m_c24_state));
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memset(&m_c25_state, 0, sizeof(m_c25_state));
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memset(&m_noise_state, 0, sizeof(m_noise_state));
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m_c24_state = c_state();
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m_c25_state = c_state();
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m_noise_state = n_state();
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m_poly18 = std::make_unique<uint32_t[]>(1ul << (18-5));
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};
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// internal state
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struct c_state m_c24_state;
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struct c_state m_c25_state;
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struct n_state m_noise_state;
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uint8_t m_sound_latch_a = 0;
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c_state m_c24_state;
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c_state m_c25_state;
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n_state m_noise_state;
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uint8_t m_sound_latch_a = 0;
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sound_stream * m_channel = nullptr;
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std::unique_ptr<uint32_t[]> m_poly18;
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required_device<discrete_device> m_discrete;
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@ -14,6 +14,7 @@
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#include "osdcomm.h"
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#include <algorithm>
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#include <cassert>
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#include <cctype>
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#include <cstdio>
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@ -67,8 +68,8 @@ struct summary_file
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summary_file * next;
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char name[20];
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char source[100];
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uint8_t status[MAX_COMPARES];
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uint8_t matchbitmap[MAX_COMPARES];
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uint8_t status[MAX_COMPARES];
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uint8_t matchbitmap[MAX_COMPARES];
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std::string text[MAX_COMPARES];
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};
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@ -290,7 +291,7 @@ int main(int argc, char *argv[])
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static summary_file *get_file(const char *filename)
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{
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summary_file *file;
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summary_file *file = nullptr;
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/* use the first two characters as a lookup */
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for (file = filehash[filename[0] & 0x7f][filename[1] & 0x7f]; file != nullptr; file = file->next)
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@ -298,10 +299,14 @@ static summary_file *get_file(const char *filename)
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return file;
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/* didn't find one -- allocate */
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file = (summary_file *)malloc(sizeof(*file));
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file = new (std::nothrow) summary_file;
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if (file == nullptr)
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return nullptr;
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memset(file, 0, sizeof(*file));
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file->next = nullptr;
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std::fill(std::begin(file->name), std::end(file->name), '\0');
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std::fill(std::begin(file->source), std::end(file->source), '\0');
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std::fill(std::begin(file->status), std::end(file->status), 0);
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std::fill(std::begin(file->matchbitmap), std::end(file->matchbitmap), 0);
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/* set the name so we find it in the future */
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strcpy(file->name, filename);
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@ -510,7 +515,7 @@ static int CLIB_DECL compare_file(const void *file0ptr, const void *file1ptr)
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into a single, sorted list
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-------------------------------------------------*/
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static summary_file *sort_file_list(void)
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static summary_file *sort_file_list()
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{
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summary_file *listhead, **tailptr, *curfile, **filearray;
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int numfiles, filenum;
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