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dc: correct cable settings, ct1 runs (nw)
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@ -315,7 +315,7 @@ READ64_MEMBER(dc_cons_state::dc_pdtra_r )
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{
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UINT64 out = PCTRA<<32;
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out |= PDTRA & ~0x0103;
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out |= PDTRA & ~0x0303;
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// if both bits are inputs
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if (!(PCTRA & 0x5))
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@ -333,8 +333,8 @@ READ64_MEMBER(dc_cons_state::dc_pdtra_r )
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}
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/*
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cable setting, (0-1) VGA, (2) TV RGB (3) TV VBS/Y + S/C.
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Note: several games doesn't like VGA setting (i.e. Idol Janshi wo Tsukucchaou, Airforce Delta), so hard-wire it to most common setting for now.
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cable setting, (0) VGA, (2) TV RGB (3) TV VBS/Y + S/C.
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Note: several games doesn't like VGA setting (i.e. Idol Janshi wo Tsukucchaou, Airforce Delta), default to composite.
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*/
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out |= ioport("SCREEN_TYPE")->read() << 8;
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@ -569,9 +569,10 @@ static INPUT_PORTS_START( dc )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_START("SCREEN_TYPE")
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PORT_CONFNAME( 0x01, 0x01, "Screen Connection Type" )
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PORT_CONFNAME( 0x03, 0x03, "Screen Connection Type" )
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PORT_CONFSETTING( 0x00, "VGA" )
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PORT_CONFSETTING( 0x01, "Composite" )
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PORT_CONFSETTING( 0x02, "Composite" )
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PORT_CONFSETTING( 0x03, "S-Video" )
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INPUT_PORTS_END
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MACHINE_RESET_MEMBER(dc_cons_state,dc_console)
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