New machines added or promoted from NOT_WORKING status

------------------------------------------------------
Wing Force (Japan, prototype) [ShouTime]
This commit is contained in:
Luca Elia 2016-01-03 18:24:15 +01:00
parent 4446184c0a
commit 4d1df2f42e
4 changed files with 254 additions and 14 deletions

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@ -9251,6 +9251,7 @@ fjbuster // (c) 1992 Kaneko
brapboys // (c) 1992 Kaneko
brapboysj // (c) 1992 Kaneko
brapboysu // (c) 1992 Kaneko
wingforc // (c) 1993 Atlus (Japan, prototype)
bloodwar // (c) 1994 Kaneko
oedfight // (c) 1994 Kaneko
bonkadv // (c) 1994 Kaneko

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@ -30,9 +30,10 @@ Year + Game PCB Notes
91 The Berlin Wall BW-002 3 x VU-003 (encrypted high colour background)
Magical Crystals Z00FC-02
92 Bakuretsu Breaker ZOOFC-02
Blaze On Z02AT-002 2 VU-002 Sprites Chips (Atlus PCB ID: ATL-67140)
Blaze On Z02AT-002 2 x VU-002 Sprites Chips (Atlus PCB ID: ATL-67140)
Shogun Warriors ZO1DK-002 CALC3 MCU protection (EEPROM handling, 68k code snippet, data - palettes, tilemaps, fighters)
B.Rap Boys ZO1DK-002 CALC3 MCU protection (EEPROM handling, 68k code snippet, data - palettes, tilemaps, fighters)
93 Wing Force (prototype) Z08AT-001 2 x VU-002 Sprites Chips, OKI sound
94 Great 1000 Miles Rally Z09AF-005 TBSOP01 MCU protection (EEPROM handling etc.)
Bonk's Adventure Z09AF-003 TBSOP01 MCU protection (EEPROM handling, 68k code snippet, data)
Blood Warrior Z09AF-005 TBSOP01 MCU protection (EEPROM handling etc.)
@ -334,7 +335,7 @@ ADDRESS_MAP_END
/* The two YM2149 chips are only used when entering high score initials, and */
/* when the game is fully completed. Overkill??? */
WRITE16_MEMBER(kaneko16_state::bakubrkr_oki_bank_sw)
WRITE16_MEMBER(kaneko16_state::bakubrkr_oki_bank_w)
{
if (ACCESSING_BITS_0_7) {
m_oki->set_bank_base(0x40000 * (data & 0x7) );
@ -347,7 +348,7 @@ static ADDRESS_MAP_START( bakubrkr, AS_PROGRAM, 16, kaneko16_state )
AM_RANGE(0x100000, 0x10ffff) AM_RAM // Work RAM
AM_RANGE(0x400000, 0x40001f) AM_READ(kaneko16_ay1_YM2149_r) // Sound
AM_RANGE(0x400000, 0x40001d) AM_WRITE(kaneko16_ay1_YM2149_w)
AM_RANGE(0x40001e, 0x40001f) AM_WRITE(bakubrkr_oki_bank_sw) // OKI bank Switch
AM_RANGE(0x40001e, 0x40001f) AM_WRITE(bakubrkr_oki_bank_w) // OKI bank Switch
AM_RANGE(0x400200, 0x40021f) AM_READWRITE(kaneko16_ay2_YM2149_r,kaneko16_ay2_YM2149_w) // Sound
AM_RANGE(0x400400, 0x400401) AM_DEVREADWRITE8("oki", okim6295_device, read, write, 0x00ff) //
AM_RANGE(0x500000, 0x503fff) AM_DEVREADWRITE("view2_0", kaneko_view2_tilemap_device, kaneko_tmap_vram_r, kaneko_tmap_vram_w )
@ -371,7 +372,7 @@ ADDRESS_MAP_END
***************************************************************************/
static ADDRESS_MAP_START( blazeon, AS_PROGRAM, 16, kaneko16_state )
AM_RANGE(0x000000, 0x07ffff) AM_ROM // ROM
AM_RANGE(0x000000, 0x0fffff) AM_ROM // ROM
AM_RANGE(0x300000, 0x30ffff) AM_RAM // Work RAM
AM_RANGE(0x500000, 0x500fff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette") // Palette
AM_RANGE(0x600000, 0x603fff) AM_DEVREADWRITE("view2_0", kaneko_view2_tilemap_device, kaneko_tmap_vram_r, kaneko_tmap_vram_w )
@ -760,7 +761,7 @@ ADDRESS_MAP_END
***************************************************************************/
static ADDRESS_MAP_START( blazeon_soundmem, AS_PROGRAM, 8, kaneko16_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM // ROM
AM_RANGE(0x0000, 0xffff) AM_ROM // ROM
AM_RANGE(0xc000, 0xdfff) AM_RAM // RAM
ADDRESS_MAP_END
@ -770,6 +771,27 @@ static ADDRESS_MAP_START( blazeon_soundport, AS_IO, 8, kaneko16_state )
AM_RANGE(0x06, 0x06) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END
/***************************************************************************
Wing Force
***************************************************************************/
WRITE8_MEMBER(kaneko16_state::wingforc_oki_bank_w)
{
if (data <= 2)
m_oki->set_bank_base(0x40000 * data);
else
logerror("%s: unknown OKI bank %02X\n", machine().describe_context(), data);
}
static ADDRESS_MAP_START( wingforc_soundport, AS_IO, 8, kaneko16_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
// AM_RANGE(0x00, 0x00) // 02 written at boot
AM_RANGE(0x02, 0x03) AM_DEVREADWRITE("ymsnd", ym2151_device, read, write)
AM_RANGE(0x06, 0x06) AM_READ(soundlatch_byte_r)
AM_RANGE(0x0a, 0x0a) AM_DEVREADWRITE("oki", okim6295_device, read, write)
AM_RANGE(0x0c, 0x0c) AM_WRITE(wingforc_oki_bank_w)
ADDRESS_MAP_END
/***************************************************************************
@ -1062,6 +1084,63 @@ static INPUT_PORTS_START( blazeon )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
/***************************************************************************
Wing Force
***************************************************************************/
static INPUT_PORTS_START( wingforc )
PORT_START("DSW2_P1") /* c00000.w */
PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" )
PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW1:2" )
PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" )
PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW1:4" )
PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW1:5" )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(1)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
PORT_START("DSW1_P2") /* c00002.w */
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2)
PORT_START("UNK") /* ? - c00004.w */
PORT_BIT( 0xffff, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unused?
PORT_START("SYSTEM") /* c00006.w */
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x2000, IP_ACTIVE_LOW ) // unused
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_TILT ) // unused
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_SERVICE1 )
INPUT_PORTS_END
/***************************************************************************
Blood Warrior
***************************************************************************/
@ -1910,7 +1989,7 @@ static MACHINE_CONFIG_START( blazeon, kaneko16_state )
MCFG_CPU_PROGRAM_MAP(blazeon)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80,4000000) /* D780C-2 */
MCFG_CPU_ADD("audiocpu", Z80,4000000) /* D780C-2 (6 MHz) */
MCFG_CPU_PROGRAM_MAP(blazeon_soundmem)
MCFG_CPU_IO_MAP(blazeon_soundport)
@ -1951,6 +2030,60 @@ static MACHINE_CONFIG_START( blazeon, kaneko16_state )
MACHINE_CONFIG_END
/***************************************************************************
Wing Force
***************************************************************************/
static MACHINE_CONFIG_START( wingforc, kaneko16_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, XTAL_16MHz) /* TMP68HC000N-16 */
MCFG_CPU_PROGRAM_MAP(blazeon)
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", kaneko16_state, kaneko16_interrupt, "screen", 0, 1)
MCFG_CPU_ADD("audiocpu", Z80, XTAL_16MHz/4) /* D780C-2 (6 MHz) */
MCFG_CPU_PROGRAM_MAP(blazeon_soundmem)
MCFG_CPU_IO_MAP(wingforc_soundport)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(320, 240)
MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1 -16)
MCFG_SCREEN_UPDATE_DRIVER(kaneko16_state, screen_update_kaneko16)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", 1x4bit_1x4bit)
MCFG_PALETTE_ADD("palette", 2048)
MCFG_PALETTE_FORMAT(xGGGGGRRRRRBBBBB)
MCFG_DEVICE_ADD("view2_0", KANEKO_TMAP, 0)
kaneko_view2_tilemap_device::set_gfx_region(*device, 1);
kaneko_view2_tilemap_device::set_offset(*device, 0x33, 0x8+1, 320, 240);
MCFG_KANEKO_TMAP_GFXDECODE("gfxdecode")
MCFG_DEVICE_ADD_VU002_SPRITES
kaneko16_sprite_device::set_priorities(*device, 1 /* "above tile[0], below the others" */ ,2 /* "above tile[0-1], below the others" */ ,8 /* above all */,8 /* above all */);
kaneko16_sprite_device::set_offsets(*device, 0x10000 - 0x680, 0x000);
MCFG_KANEKO16_SPRITE_GFXDECODE("gfxdecode")
// there is actually a 2nd sprite chip! looks like our device emulation handles both at once
MCFG_VIDEO_START_OVERRIDE(kaneko16_state,kaneko16)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_YM2151_ADD("ymsnd", /*XTAL_16MHz/4*/3800000) // matches the video better (cut of the title screen tune)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MCFG_OKIM6295_ADD("oki", XTAL_16MHz/8, OKIM6295_PIN7_HIGH)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
MACHINE_CONFIG_END
/***************************************************************************
Great 1000 Miles Rally
@ -2470,8 +2603,8 @@ ROM_START( explbrkr )
ROM_COPY( "user1", 0x0c0000, 0x160000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x180000, 0x020000)
ROM_COPY( "user1", 0x0e0000, 0x1a0000, 0x020000)
ROM_FILL( 0x1c0000, 0x020000, 0x000000 )
ROM_FILL( 0x1e0000, 0x020000, 0x000000 )
ROM_FILL( 0x1c0000, 0x020000, 0x000000 )
ROM_FILL( 0x1e0000, 0x020000, 0x000000 )
ROM_END
ROM_START( bakubrkr )
@ -2512,8 +2645,8 @@ ROM_START( bakubrkr )
ROM_COPY( "user1", 0x0c0000, 0x160000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x180000, 0x020000)
ROM_COPY( "user1", 0x0e0000, 0x1a0000, 0x020000)
ROM_FILL( 0x1c0000, 0x020000, 0x000000 )
ROM_FILL( 0x1e0000, 0x020000, 0x000000 )
ROM_FILL( 0x1c0000, 0x020000, 0x000000 )
ROM_FILL( 0x1e0000, 0x020000, 0x000000 )
ROM_END
@ -2745,7 +2878,7 @@ CUSTOM: KANEKO VU-002 x2
***************************************************************************/
ROM_START( blazeon )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_REGION( 0x100000, "maincpu", ROMREGION_ERASEFF ) /* 68000 Code */
ROM_LOAD16_BYTE( "bz_prg1.u80", 0x000000, 0x040000, CRC(8409e31d) SHA1(a9dfc299f4b457df190314401aef309adfaf9bae) )
ROM_LOAD16_BYTE( "bz_prg2.u81", 0x000001, 0x040000, CRC(b8a0a08b) SHA1(5f275b98d3e49a834850b45179d26e8c2f9fd604) )
@ -2762,6 +2895,111 @@ ROM_START( blazeon )
ROM_LOAD( "bz_bg.u2", 0x000000, 0x100000, CRC(fc67f19f) SHA1(f5d9e037a736b0932efbfb48587de08bec93df5d) )
ROM_END
/***************************************************************************
Wing Force (Japan, prototype)
Proto board without the later Z09AF-00x's Toybox protection MCU.
The missing chip "KD" at U97 is a 74 pqfp just like the Toybox and connected to U92
where the MCU code would be as well as connected to the EEPROM.
Half way between the Blaze On board and the later Toybox protected Z09AF boards.
Z08AT-001 PCB:
Toshiba TMP68HC000N-16
2 x VU-002
VIEW2-CHIP
MUX2-CHIP
HELP1-CHIP
YM2151
Y3014B
ATMEL AT93C46 @ U82 (EEPROM, looks like all its pins go to the unpopulated KD MCU)
DSW8
XTALs: 16.0000 MHz, 13.3330 MHz
ATLAS-SUB PCB:
NEC D780C-2 @ U1
OKI M6295 @ U4
TL082CP @ U7 (Wide Bandwidth Dual JFET Input Operational AMP)
ROMS:
Name Size Location Device Note
E_2.24.U80 524288 U80 27C040 32 pin riser
O_2.24.U81 524288 U81 27C040 32 pin riser
SP0M.U1 524288 U1 27C040 32 pin riser
SP1M.U1 524288 U1 27C040 32 pin riser
BG0AM.U2 524288 U2 27C040 42 pin riser
BG0BM.U2 524288 U2 27C040 42 pin riser
BG1AM.U3 524288 U3 27C040 42 pin riser
BG1BM.U3 524288 U3 27C040 42 pin riser
SP2M.U20 524288 U20 27C040 32 pin riser
SP3M.U20 524288 U20 27C040 32 pin riser
SP2M.U68 524288 U68 27C040 32 pin riser
SP3M.U68 524288 U68 27C040 32 pin riser
SP0M.U69 524288 U69 27C040 32 pin riser
SP1M.U69 524288 U69 27C040 32 pin riser
S-DRV_2.22.U45 U45 27512 under ATLAS SUB
PCM.U5 524288 U5 27C040 ATLAS SUB
EEPROM.U7 U7 TL082 ATLAS SUB, not dumped
Video from the PCB:
http://tmblr.co/ZgJvzv1-0SVG1
***************************************************************************/
ROM_START( wingforc )
ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "e_2.24.u80", 0x000000, 0x80000, CRC(837e0726) SHA1(349013edc5ccdfd05ae022563e6a831ce98e4a1a) )
ROM_LOAD16_BYTE( "o_2.24.u81", 0x000001, 0x80000, CRC(b6983437) SHA1(0a124e64ad37f9381f8a10a7b462a29563c2ccd9) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* Z80 Code */
ROM_LOAD( "s-drv_2.22.u45", 0x00000, 0x10000, CRC(ccdc2758) SHA1(5c0448a70306bd7574f35056ad45ffcbd4a866a8) )
ROM_REGION( 0x200000, "gfx1", 0 ) /* Sprites */
// two sprite chips, roms are doubled
ROM_LOAD( "sp0m.u69", 0x000000, 0x80000, CRC(8be26a05) SHA1(5b54cd74235c0e32a234ddbe9cf26817700451f1) )
ROM_LOAD( "sp0m.u1", 0x000000, 0x80000, CRC(8be26a05) SHA1(5b54cd74235c0e32a234ddbe9cf26817700451f1) )
ROM_LOAD( "sp1m.u1", 0x080000, 0x80000, CRC(ad8c5b68) SHA1(438b58df301a06266284aad63e19d607d7e9f726) )
ROM_LOAD( "sp1m.u69", 0x080000, 0x80000, CRC(ad8c5b68) SHA1(438b58df301a06266284aad63e19d607d7e9f726) )
ROM_LOAD( "sp2m.u20", 0x100000, 0x80000, CRC(b5994bda) SHA1(66bd9664e31ac0c831a1c538d895386cabb03ac8) )
ROM_LOAD( "sp2m.u68", 0x100000, 0x80000, CRC(b5994bda) SHA1(66bd9664e31ac0c831a1c538d895386cabb03ac8) )
ROM_LOAD( "sp3m.u20", 0x180000, 0x80000, CRC(889ddf72) SHA1(1eaeb4580133d38185ff52fbdc445744c207a202) )
ROM_LOAD( "sp3m.u68", 0x180000, 0x80000, CRC(889ddf72) SHA1(1eaeb4580133d38185ff52fbdc445744c207a202) )
ROM_REGION( 0x200000, "gfx2", 0 ) /* Tiles (Scrambled) */
ROM_LOAD16_BYTE( "bg0am.u2", 0x000000, 0x80000, CRC(f4276860) SHA1(8c0848d43ec07f88734993a996a62919979c75ea) )
ROM_LOAD16_BYTE( "bg0bm.u2", 0x000001, 0x80000, CRC(9df92283) SHA1(53bcac1d63b7bb84b664507906ee768a83be28c9) )
ROM_LOAD16_BYTE( "bg1am.u3", 0x100000, 0x80000, CRC(a44fdebb) SHA1(676ade63d22818c7a7adf39d42aad41fa93319d2) )
ROM_LOAD16_BYTE( "bg1bm.u3", 0x100001, 0x80000, CRC(a9b9fc5d) SHA1(33db691007a8cf25aea6b87a0f009c50df2676f2) )
ROM_REGION( 0x80000, "user1", 0 ) /* OKI Sample ROM */
ROM_LOAD( "pcm.u5", 0x00000, 0x80000, CRC(233569fd) SHA1(eb835008bcb961528c0ef4ca72e44ee08c517b81) )
/* $00000-$20000 stays the same in all sound banks, */
/* the second half of the bank is what gets switched */
ROM_REGION( 0x100000, "oki", 0 ) /* Samples */
ROM_COPY( "user1", 0x000000, 0x000000, 0x020000)
ROM_COPY( "user1", 0x020000, 0x020000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x040000, 0x020000)
ROM_COPY( "user1", 0x040000, 0x060000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x080000, 0x020000)
ROM_COPY( "user1", 0x060000, 0x0a0000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x0c0000, 0x020000)
ROM_COPY( "user1", 0x000000, 0x0e0000, 0x020000)
ROM_END
/***************************************************************************
Blood Warrior
@ -4094,6 +4332,7 @@ GAME( 1991, mgcrystlj,mgcrystl, mgcrystl, mgcrystl, kaneko16_state, kan
GAME( 1992, blazeon, 0, blazeon, blazeon, kaneko16_state, kaneko16, ROT0, "Atlus", "Blaze On (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1992, explbrkr, 0, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko", "Explosive Breaker", MACHINE_SUPPORTS_SAVE )
GAME( 1992, bakubrkr, explbrkr, bakubrkr, bakubrkr, kaneko16_state, kaneko16, ROT90, "Kaneko", "Bakuretsu Breaker", MACHINE_SUPPORTS_SAVE )
GAME( 1993, wingforc, 0, wingforc, wingforc, kaneko16_state, kaneko16, ROT270,"Atlus", "Wing Force (Japan, prototype)", MACHINE_SUPPORTS_SAVE )
GAME( 1994, bonkadv, 0, bonkadv , bonkadv, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko", "B.C. Kid / Bonk's Adventure / Kyukyoku!! PC Genjin", MACHINE_SUPPORTS_SAVE )
GAME( 1994, bloodwar, 0, bloodwar, bloodwar, kaneko16_gtmr_state, gtmr, ROT0, "Kaneko", "Blood Warrior", MACHINE_SUPPORTS_SAVE )

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@ -74,7 +74,8 @@ public:
DECLARE_WRITE16_MEMBER(kaneko16_ay1_YM2149_w);
DECLARE_READ16_MEMBER(kaneko16_ay2_YM2149_r);
DECLARE_WRITE16_MEMBER(kaneko16_ay2_YM2149_w);
DECLARE_WRITE16_MEMBER(bakubrkr_oki_bank_sw);
DECLARE_WRITE16_MEMBER(bakubrkr_oki_bank_w);
DECLARE_WRITE8_MEMBER(wingforc_oki_bank_w);
DECLARE_READ8_MEMBER(eeprom_r);
DECLARE_WRITE8_MEMBER(eeprom_w);

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@ -326,9 +326,8 @@ void kaneko16_sprite_device::kaneko16_draw_sprites_custom(_BitmapClass &dest_bmp
{
if (!rgb) dest[x] = pen_base + c;
else dest[x] = pal[pen_base + c];
pri[x] = 0xff; // mark it "already drawn"
}
pri[x] = 0xff; // mark it "already drawn"
}
x_index += dx;
}