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WARNING emu.h recompile!
debugger: Show save state items in alphabetical order in the debugger view. [Curt Coder]
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@ -153,22 +153,35 @@ void debug_view_memory::enumerate_sources()
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m_source_list.append(*global_alloc(debug_view_memory_source(name.c_str(), *region.second.get())));
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}
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// finally add all global array symbols
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for (int itemnum = 0; itemnum < 10000; itemnum++)
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// finally add all global array symbols in alphabetical order
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std::vector<std::string> itemnames;
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itemnames.resize(machine().save().registration_count());
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for (int itemnum = 0; itemnum < machine().save().registration_count(); itemnum++)
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{
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// stop when we run out of items
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u32 valsize, valcount;
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void *base;
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const char *itemname = machine().save().indexed_item(itemnum, base, valsize, valcount);
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if (itemname == nullptr)
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break;
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std::string name_string(machine().save().indexed_item(itemnum, base, valsize, valcount));
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itemnames[itemnum] = name_string;
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}
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std::sort(itemnames.begin(), itemnames.end());
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for (int itemnum = 0; itemnum < machine().save().registration_count(); itemnum++)
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{
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name = itemnames[itemnum];
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const char *itemname = name.c_str();
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// add pretty much anything that's not a timer (we may wish to cull other items later)
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// also, don't trim the front of the name, it's important to know which VIA6522 we're looking at, e.g.
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if (strncmp(itemname, "timer/", 6))
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{
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name.assign(itemname);
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m_source_list.append(*global_alloc(debug_view_memory_source(name.c_str(), base, valsize, valcount)));
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u32 valsize, valcount;
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void *base;
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machine().save().named_item(name, base, valsize, valcount);
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m_source_list.append(*global_alloc(debug_view_memory_source(itemname, base, valsize, valcount)));
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}
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}
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@ -107,6 +107,28 @@ const char *save_manager::indexed_item(int index, void *&base, u32 &valsize, u32
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}
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//-------------------------------------------------
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// named_item - return an item with the given
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// name
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//-------------------------------------------------
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void save_manager::named_item(std::string name, void *&base, u32 &valsize, u32 &valcount) const
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{
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for (auto it = m_entry_list.begin(); it != m_entry_list.end(); ++it)
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{
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if (it->get()->m_name.compare(name) == 0)
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{
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state_entry *entry = it->get();
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base = entry->m_data;
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valsize = entry->m_typesize;
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valcount = entry->m_typecount;
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break;
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}
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}
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}
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//-------------------------------------------------
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// register_presave - register a pre-save
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// function callback
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@ -106,6 +106,7 @@ public:
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// registration control
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void allow_registration(bool allowed = true);
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const char *indexed_item(int index, void *&base, u32 &valsize, u32 &valcount) const;
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void named_item(std::string name, void *&base, u32 &valsize, u32 &valcount) const;
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// function registration
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void register_presave(save_prepost_delegate func);
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