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https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
Fixes to build with visual studio. 3rdparty\zlib doesn't seem to be picked up when building drivers, building with msys may work because it comes bundled with it's own zlib.h. GCC pre-compiled headers is broken as it masked the missing emu.h. (nw).
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@ -16,6 +16,7 @@ DISPLAY: 5x6 digit 7 or 16 segment display
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SOUND: basically the same as Bally's Squalk & Talk -61 board but missing AY8912 synth chip
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*/
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#include "emu.h"
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#include "cpu/m6800/m6800.h"
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#include "cpu/m6809/m6809.h"
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#include "machine/genpin.h"
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@ -16,6 +16,7 @@ DISPLAY: bsktball: 7-digit 7-segment panels with PROM-based 5-bit BCD data (allo
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SOUND: 2 x AY8910 @ 2 MHz plus SP0256 @ 3.12 MHz on board
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*/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/genpin.h"
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#include "sound/ay8910.h"
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@ -18,6 +18,7 @@ DISPLAY: 6-digit, both 9-segment & 7-segment panels with direct segment access
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SOUND: simple tones, needs comparison with real machine
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*/
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#include "emu.h"
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#include "cpu/m6502/m6502.h"
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#include "machine/genpin.h"
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@ -5,7 +5,7 @@
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// Known pinballs to be dumped: Rider's Surf (1986), Pin Ball (1987)
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// ROM definitions from PinMAME.
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/genpin.h"
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#include "machine/z80ctc.h"
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@ -3,6 +3,7 @@
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// Skeleton driver for MAC S.A. and CICPlay pinballs. ROM definitions taken from PinMAME.
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/genpin.h"
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#include "machine/i8279.h"
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@ -4,7 +4,7 @@
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// A "virtual" driver to play vgm files
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// Use with mame vgmplay -bitb file.vgm
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#include <zlib.h>
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#include "zlib/zlib.h"
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#include "emu.h"
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#include "debugger.h"
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