snes.c: proper fix to the DMA issue with S-DD1 games [Fabio Priuli]

This commit is contained in:
Fabio Priuli 2010-04-07 17:51:09 +00:00
parent f9f7c8ffd8
commit 4f03a65077
2 changed files with 139 additions and 104 deletions

View File

@ -34,6 +34,9 @@ static void snes_dma(const address_space *space, UINT8 channels);
static void snes_hdma_init(const address_space *space);
static void snes_hdma(const address_space *space);
READ8_HANDLER(snes_io_dma_r);
WRITE8_HANDLER(snes_io_dma_w);
struct snes_cart_info snes_cart;
// add-on chip emulators
@ -301,6 +304,115 @@ READ8_HANDLER( snes_open_bus_r )
return result;
}
/* read & write to DMA addresses are defined separately, to be called by snessdd1 handlers */
READ8_HANDLER( snes_io_dma_r )
{
snes_state *state = (snes_state *)space->machine->driver_data;
switch (offset)
{
case DMAP0: case DMAP1: case DMAP2: case DMAP3: /*0x43n0*/
case DMAP4: case DMAP5: case DMAP6: case DMAP7:
return state->dma_channel[(offset >> 4) & 0x07].dmap;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
return state->dma_channel[(offset >> 4) & 0x07].dest_addr;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
return state->dma_channel[(offset >> 4) & 0x07].src_addr & 0xff;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
return (state->dma_channel[(offset >> 4) & 0x07].src_addr >> 8) & 0xff;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
return state->dma_channel[(offset >> 4) & 0x07].bank;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
return state->dma_channel[(offset >> 4) & 0x07].trans_size & 0xff;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
return (state->dma_channel[(offset >> 4) & 0x07].trans_size >> 8) & 0xff;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
return state->dma_channel[(offset >> 4) & 0x07].ibank;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
return state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0xff;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
return (state->dma_channel[(offset >> 4) & 0x07].hdma_addr >> 8) & 0xff;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
return state->dma_channel[(offset >> 4) & 0x07].hdma_line_counter;
case 0x430b: case 0x431b: case 0x432b: case 0x433b: /* according to bsnes, this does not return open_bus (even if its precise effect is unknown) */
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
return state->dma_channel[(offset >> 4) & 0x07].unk;
}
/* we should never arrive here */
return snes_open_bus_r(space, 0);
}
WRITE8_HANDLER( snes_io_dma_w )
{
snes_state *state = (snes_state *)space->machine->driver_data;
switch (offset)
{
/* Below is all DMA related */
case DMAP0: case DMAP1: case DMAP2: case DMAP3: /*0x43n0*/
case DMAP4: case DMAP5: case DMAP6: case DMAP7:
state->dma_channel[(offset >> 4) & 0x07].dmap = data;
break;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
state->dma_channel[(offset >> 4) & 0x07].dest_addr = data;
break;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
state->dma_channel[(offset >> 4) & 0x07].src_addr = (state->dma_channel[(offset >> 4) & 0x07].src_addr & 0xff00) | (data << 0);
break;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
state->dma_channel[(offset >> 4) & 0x07].src_addr = (state->dma_channel[(offset >> 4) & 0x07].src_addr & 0x00ff) | (data << 8);
break;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
state->dma_channel[(offset >> 4) & 0x07].bank = data;
break;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
state->dma_channel[(offset >> 4) & 0x07].trans_size = (state->dma_channel[(offset >> 4) & 0x07].trans_size & 0xff00) | (data << 0);
break;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
state->dma_channel[(offset >> 4) & 0x07].trans_size = (state->dma_channel[(offset >> 4) & 0x07].trans_size & 0x00ff) | (data << 8);
break;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
state->dma_channel[(offset >> 4) & 0x07].ibank = data;
break;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
state->dma_channel[(offset >> 4) & 0x07].hdma_addr = (state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0xff00) | (data << 0);
break;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
state->dma_channel[(offset >> 4) & 0x07].hdma_addr = (state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0x00ff) | (data << 8);
break;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
state->dma_channel[(offset >> 4) & 0x07].hdma_line_counter = data;
break;
case 0x430b: case 0x431b: case 0x432b: case 0x433b:
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
state->dma_channel[(offset >> 4) & 0x07].unk = data;
break;
}
snes_ram[offset] = data;
}
/*
* DR - Double read : address is read twice to return a 16bit value.
* low - This is the low byte of a 16 or 24 bit value
@ -358,6 +470,11 @@ READ8_HANDLER( snes_r_io )
}
}
if (offset >= DMAP0 && offset < 0x4380)
{
return snes_io_dma_r(space, offset);
}
/* offset is from 0x000000 */
switch (offset)
{
@ -416,42 +533,6 @@ READ8_HANDLER( snes_r_io )
return state->joy4l;
case JOY4H: /* Joypad 4 status register (high) */
return state->joy4h;
case DMAP0: case DMAP1: case DMAP2: case DMAP3: /*0x43n0*/
case DMAP4: case DMAP5: case DMAP6: case DMAP7:
return state->dma_channel[(offset >> 4) & 0x07].dmap;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
return state->dma_channel[(offset >> 4) & 0x07].dest_addr;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
return state->dma_channel[(offset >> 4) & 0x07].src_addr & 0xff;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
return (state->dma_channel[(offset >> 4) & 0x07].src_addr >> 8) & 0xff;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
return state->dma_channel[(offset >> 4) & 0x07].bank;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
return state->dma_channel[(offset >> 4) & 0x07].trans_size & 0xff;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
return (state->dma_channel[(offset >> 4) & 0x07].trans_size >> 8) & 0xff;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
return state->dma_channel[(offset >> 4) & 0x07].ibank;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
return state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0xff;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
return (state->dma_channel[(offset >> 4) & 0x07].hdma_addr >> 8) & 0xff;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
return state->dma_channel[(offset >> 4) & 0x07].hdma_line_counter;
case 0x430b: case 0x431b: case 0x432b: case 0x433b: /* according to bsnes, this does not return open_bus (even if its precise effect is unknown) */
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
return state->dma_channel[(offset >> 4) & 0x07].unk;
#ifndef MESS
case 0x4100: /* NSS Dip-Switches */
@ -537,6 +618,12 @@ WRITE8_HANDLER( snes_w_io )
}
}
if (offset >= DMAP0 && offset < 0x4380)
{
snes_io_dma_w(space, offset, data);
return;
}
/* offset is from 0x000000 */
switch (offset)
{
@ -674,55 +761,6 @@ WRITE8_HANDLER( snes_w_io )
logerror( "Write to read-only register: %X value: %X", offset, data );
#endif /* MAME_DEBUG */
return;
/* Below is all DMA related */
case DMAP0: case DMAP1: case DMAP2: case DMAP3: /*0x43n0*/
case DMAP4: case DMAP5: case DMAP6: case DMAP7:
state->dma_channel[(offset >> 4) & 0x07].dmap = data;
break;
case BBAD0: case BBAD1: case BBAD2: case BBAD3: /*0x43n1*/
case BBAD4: case BBAD5: case BBAD6: case BBAD7:
state->dma_channel[(offset >> 4) & 0x07].dest_addr = data;
break;
case A1T0L: case A1T1L: case A1T2L: case A1T3L: /*0x43n2*/
case A1T4L: case A1T5L: case A1T6L: case A1T7L:
state->dma_channel[(offset >> 4) & 0x07].src_addr = (state->dma_channel[(offset >> 4) & 0x07].src_addr & 0xff00) | (data << 0);
break;
case A1T0H: case A1T1H: case A1T2H: case A1T3H: /*0x43n3*/
case A1T4H: case A1T5H: case A1T6H: case A1T7H:
state->dma_channel[(offset >> 4) & 0x07].src_addr = (state->dma_channel[(offset >> 4) & 0x07].src_addr & 0x00ff) | (data << 8);
break;
case A1B0: case A1B1: case A1B2: case A1B3: /*0x43n4*/
case A1B4: case A1B5: case A1B6: case A1B7:
state->dma_channel[(offset >> 4) & 0x07].bank = data;
break;
case DAS0L: case DAS1L: case DAS2L: case DAS3L: /*0x43n5*/
case DAS4L: case DAS5L: case DAS6L: case DAS7L:
state->dma_channel[(offset >> 4) & 0x07].trans_size = (state->dma_channel[(offset >> 4) & 0x07].trans_size & 0xff00) | (data << 0);
break;
case DAS0H: case DAS1H: case DAS2H: case DAS3H: /*0x43n6*/
case DAS4H: case DAS5H: case DAS6H: case DAS7H:
state->dma_channel[(offset >> 4) & 0x07].trans_size = (state->dma_channel[(offset >> 4) & 0x07].trans_size & 0x00ff) | (data << 8);
break;
case DSAB0: case DSAB1: case DSAB2: case DSAB3: /*0x43n7*/
case DSAB4: case DSAB5: case DSAB6: case DSAB7:
state->dma_channel[(offset >> 4) & 0x07].ibank = data;
break;
case A2A0L: case A2A1L: case A2A2L: case A2A3L: /*0x43n8*/
case A2A4L: case A2A5L: case A2A6L: case A2A7L:
state->dma_channel[(offset >> 4) & 0x07].hdma_addr = (state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0xff00) | (data << 0);
break;
case A2A0H: case A2A1H: case A2A2H: case A2A3H: /*0x43n9*/
case A2A4H: case A2A5H: case A2A6H: case A2A7H:
state->dma_channel[(offset >> 4) & 0x07].hdma_addr = (state->dma_channel[(offset >> 4) & 0x07].hdma_addr & 0x00ff) | (data << 8);
break;
case NTRL0: case NTRL1: case NTRL2: case NTRL3: /*0x43na*/
case NTRL4: case NTRL5: case NTRL6: case NTRL7:
state->dma_channel[(offset >> 4) & 0x07].hdma_line_counter = data;
break;
case 0x430b: case 0x431b: case 0x432b: case 0x433b:
case 0x434b: case 0x435b: case 0x436b: case 0x437b:
state->dma_channel[(offset >> 4) & 0x07].unk = data;
break;
}
snes_ram[offset] = data;
@ -2067,7 +2105,7 @@ static void snes_dma( const address_space *space, UINT8 channels )
UINT32 abus, abus_bank;
UINT16 length;
/* FIXME: we also need to round to the nearest 8 master cycles */
/* FIXME: we also need to round to the nearest 8 master cycles */
/* overhead steals 8 master cycles, correct? */
cpu_adjust_icount(space->cpu,-8);
@ -2083,34 +2121,32 @@ static void snes_dma( const address_space *space, UINT8 channels )
//printf( "Making a transfer on channel %d\n", i );
/* Find transfer addresses */
abus = (snes_ram[SNES_DMA_BASE + (i * 0x10) + 3] << 8) + snes_ram[SNES_DMA_BASE + (i * 0x10) + 2];
abus_bank = (snes_ram[SNES_DMA_BASE + (i * 0x10) + 4] << 16);
bbus = 0x2100 + snes_ram[SNES_DMA_BASE + (i * 0x10) + 1];
abus = state->dma_channel[i].src_addr;
abus_bank = state->dma_channel[i].bank << 16;
bbus = state->dma_channel[i].dest_addr + 0x2100;
//printf( "Address: %06x\n", abus | abus_bank );
//printf("Address: %06x\n", abus | abus_bank);
/* Auto increment */
if (snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x8)
{
if (state->dma_channel[i].dmap & 0x8)
increment = 0;
}
else
{
if (snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x10)
if (state->dma_channel[i].dmap & 0x10)
increment = -1;
else
increment = 1;
}
/* Number of bytes to transfer */
length = (snes_ram[SNES_DMA_BASE + (i * 0x10) + 6] << 8) + snes_ram[SNES_DMA_BASE + (i * 0x10) + 5];
length = state->dma_channel[i].trans_size;
// printf( "DMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus, bbus, increment, snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x80 ? "PPU->CPU" : "CPU->PPU", snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x07);
// printf( "DMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus | abus_bank, bbus, increment, state->dma_channel[i].dmap & 0x80 ? "PPU->CPU" : "CPU->PPU", state->dma_channel[i].dmap & 0x07);
#ifdef SNES_DBG_DMA
mame_printf_debug( "DMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus, bbus, increment, snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x80 ? "PPU->CPU" : "CPU->PPU", snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x07);
mame_printf_debug( "DMA-Ch %d: len: %X, abus: %X, bbus: %X, incr: %d, dir: %s, type: %d\n", i, length, abus | abus_bank, bbus, increment, state->dma_channel[i].dmap & 0x80 ? "PPU->CPU" : "CPU->PPU", state->dma_channel[i].dmap & 0x07);
#endif
switch (snes_ram[SNES_DMA_BASE + (i * 0x10)] & 0x07)
switch (state->dma_channel[i].dmap & 0x07)
{
case 0: /* 1 register write once */
case 2: /* 1 register write twice */
@ -2179,13 +2215,11 @@ static void snes_dma( const address_space *space, UINT8 channels )
break;
}
/* We're done so write the new abus back to the registers */
snes_w_io(space, SNES_DMA_BASE + (i * 0x10) + 2, abus & 0xff);
snes_w_io(space, SNES_DMA_BASE + (i * 0x10) + 3, (abus >> 8) & 0xff);
snes_w_io(space, SNES_DMA_BASE + (i * 0x10) + 5, 0);
snes_w_io(space, SNES_DMA_BASE + (i * 0x10) + 6, 0);
/* We're done, so write the new abus back to the registers */
state->dma_channel[i].src_addr = abus;
state->dma_channel[i].trans_size = 0;
/* active channel takes 8 master cycles */
/* active channel takes 8 master cycles */
cpu_adjust_icount(space->cpu,-8);
}
}

View File

@ -620,6 +620,7 @@ static void sdd1_mmio_write(const address_space *space, UINT32 addr, UINT8 data)
break;
}
snes_ram[addr] = data;
snes_io_dma_w(space, addr, data);
return;
}