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doc corrections from AntoPISA
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6105173076
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@ -24393,16 +24393,16 @@ GAME( 200?, sc4jackf ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (
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GAME( 200?, sc4jackg ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
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// PR1304 JACKPOT JUNCTION PR1304 JACKPOT JUNCTION SOUNDS11
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GAME( 200?, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjunca ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjunce ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjunch ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4jjunci ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjunca ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjunce ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjunch ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2002, sc4jjunci ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
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// PR1422 CLUB JACKPOT JUNCTION PR1422 JACKPOT JUNCTION SOUNDS11
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GAME( 200?, sc4jjucl ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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@ -25422,22 +25422,22 @@ GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll
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// PR1423 CLUB SNAKES N LADDERS PR1423 CSNK SOUNDS11 SNAKES N LADDERS
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GAME( 200?, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcb ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcc ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slce ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slci ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcm ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcn ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
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// PR1423 CLUB SNAKES N LADDERS SNAKES N LADDERS CLUB PR1423 CSNK SOUNDS11 SNAKES N LADDERS
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GAME( 200?, sc4slca ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcd ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcf ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcg ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slch ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcj ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slck ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc4slcl ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
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// PR1010 SOLID GOLD PR1010 SOLID GOLD SOUNDS11
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GAME( 200?, sc4solgl ,0, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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@ -13598,8 +13598,8 @@ GAME( 200?, sc5nmareb ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm
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GAME( 200?, sc5nmarec ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
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// PR1612 PICK OF THE PACK PR1612 PICK OF THE PACK SOUNDS11 PICK OF THE PACK S.SITE
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GAME( 200?, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 200?, sc5potpa ,sc5potp, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2005, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 2005, sc5potpa ,sc5potp, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
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// PR2562 PINK PANTHER PINK SOUNDS PINK PANTHER
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GAME( 200?, sc5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
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@ -6102,7 +6102,7 @@ GAME( 199?, m5codft ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Codfather (Barcr
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GAME( 199?, m5cos ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Casino (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5cosclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5crzkni ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5doshpk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h & Pecks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5doshpk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5draclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5ewn ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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GAME( 199?, m5elim ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
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