doc corrections from AntoPISA

This commit is contained in:
Michaël Banaan Ananas 2012-04-26 15:00:04 +00:00
parent 6105173076
commit 4f1160fa01
3 changed files with 28 additions and 28 deletions

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@ -24393,16 +24393,16 @@ GAME( 200?, sc4jackf ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (
GAME( 200?, sc4jackg ,sc4jack, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
// PR1304 JACKPOT JUNCTION PR1304 JACKPOT JUNCTION SOUNDS11
GAME( 200?, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjunca ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjunce ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjunch ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4jjunci ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjunca ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjuncb ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjuncc ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjuncd ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjunce ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjuncf ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjuncg ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjunch ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2002, sc4jjunci ,sc4jjunc, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
// PR1422 CLUB JACKPOT JUNCTION PR1422 JACKPOT JUNCTION SOUNDS11
GAME( 200?, sc4jjucl ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
@ -25422,22 +25422,22 @@ GAME( 200?, sc4srrc ,sc4srr, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll
// PR1423 CLUB SNAKES N LADDERS PR1423 CSNK SOUNDS11 SNAKES N LADDERS
GAME( 200?, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcb ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcc ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slce ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slci ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcm ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcn ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcb ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcc ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 3)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slce ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 4)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slci ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcm ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 6)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcn ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 7)", GAME_IS_SKELETON_MECHANICAL )
// PR1423 CLUB SNAKES N LADDERS SNAKES N LADDERS CLUB PR1423 CSNK SOUNDS11 SNAKES N LADDERS
GAME( 200?, sc4slca ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcd ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcf ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcg ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slch ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcj ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slck ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc4slcl ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slca ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 8)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcd ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 9)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcf ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 10)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcg ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 11)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slch ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 12)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcj ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 13)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slck ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 14)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2003, sc4slcl ,sc4slc, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4) (set 15)", GAME_IS_SKELETON_MECHANICAL )
// PR1010 SOLID GOLD PR1010 SOLID GOLD SOUNDS11
GAME( 200?, sc4solgl ,0, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4) (set 1)", GAME_IS_SKELETON_MECHANICAL )

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@ -13598,8 +13598,8 @@ GAME( 200?, sc5nmareb ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm
GAME( 200?, sc5nmarec ,sc5nmare, sc5, sc5, sc5, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 5) (set 4)", GAME_IS_SKELETON_MECHANICAL )
// PR1612 PICK OF THE PACK PR1612 PICK OF THE PACK SOUNDS11 PICK OF THE PACK S.SITE
GAME( 200?, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 200?, sc5potpa ,sc5potp, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2005, sc5potp ,0, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )
GAME( 2005, sc5potpa ,sc5potp, sc5, sc5, sc5, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 5) (set 2)", GAME_IS_SKELETON_MECHANICAL )
// PR2562 PINK PANTHER PINK SOUNDS PINK PANTHER
GAME( 200?, sc5pp ,0, sc5, sc5, sc5, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 5) (set 1)", GAME_IS_SKELETON_MECHANICAL )

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@ -6102,7 +6102,7 @@ GAME( 199?, m5codft ,0, mpu5, mpu5, 0, ROT0, "Barcrest","The Codfather (Barcr
GAME( 199?, m5cos ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Casino (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5cosclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Costa Del Cash Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5crzkni ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Crazy Crazy Knights (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5doshpk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h & Pecks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5doshpk ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Do$h 'n' Pecks (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5draclb ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Ooh Aah Dracula Club (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5ewn ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Each Way Nudge (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )
GAME( 199?, m5elim ,0, mpu5, mpu5, 0, ROT0, "Barcrest","Eliminator (Barcrest) (MPU5)", GAME_IS_SKELETON_MECHANICAL )