mirror of
https://github.com/holub/mame
synced 2025-05-23 14:19:01 +03:00
improved graphic decoding for Legionnaire, the BK3 tiles are now correctly extracted from the TXT region, map screen has correct tiles now. no progress with the protection tho.
This commit is contained in:
parent
830b8836fc
commit
4f89b193d5
@ -898,44 +898,43 @@ INPUT_PORTS_END
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/*****************************************************************************/
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static const gfx_layout legionna_charlayout =
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static const gfx_layout legionna_new_charlayout =
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{
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8,8,
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RGN_FRAC(1,4), /* other half is BK3, decoded in char2layout */
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RGN_FRAC(1,1),
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4,
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{ 0, 4, 4096*16*8+0, 4096*16*8+4 },
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{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 },
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{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
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16*8
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{ 0, 4, 8, 12 },
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{ 3, 2, 1, 0, 16+3, 16+2, 16+1, 16+0 },
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{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
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32*8
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};
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static const gfx_layout heatbrl_charlayout =
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void descramble_legionnaire_gfx(UINT8* src)
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{
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8,8,
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RGN_FRAC(1,2), /* second half is junk, like legionna we may need a different decode */
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4,
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{ 0, 4, 4096*16*8+0, 4096*16*8+4 },
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{ 3, 2, 1, 0, 8+3, 8+2, 8+1, 8+0 },
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{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
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16*8
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};
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UINT8 *buffer;
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int len = 0x10000;
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/* rearrange gfx */
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buffer = malloc_or_die(len);
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{
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int i;
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for (i = 0;i < len; i++)
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{
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buffer[i] = src[BITSWAP24(i,
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23,22,21,20,
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19,18,17,16,
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6,5,15,14,13,12,
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11,10,9,8,
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7,4,
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3,2,1,0)];
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}
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memcpy(src,buffer,len);
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free(buffer);
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}
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}
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static const gfx_layout legionna_char2layout =
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{
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16,16,
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256, /* Can't use RGN_FRAC as (1,16) not supported */
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4,
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{ 0, 4, 4096*16*8+0, 4096*16*8+4 },
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{ 3, 2, 1, 0, 11, 10, 9, 8,
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1024*16*8 +3, 1024*16*8 +2, 1024*16*8 +1, 1024*16*8 +0,
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1024*16*8 +11, 1024*16*8 +10, 1024*16*8 +9, 1024*16*8 +8 },
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{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
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512*16*8 +0*16, 512*16*8 +1*16, 512*16*8 +2*16, 512*16*8 +3*16,
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512*16*8 +4*16, 512*16*8 +5*16, 512*16*8 +6*16, 512*16*8 +7*16 },
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16*8
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};
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static const gfx_layout legionna_tilelayout =
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{
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@ -964,27 +963,27 @@ static const gfx_layout legionna_spritelayout =
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};
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static GFXDECODE_START( legionna )
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GFXDECODE_ENTRY( REGION_GFX1, 0, legionna_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX1, 0, legionna_new_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX3, 0, legionna_tilelayout, 0*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_char2layout, 32*16, 16 ) /* example BK3 decode */
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_tilelayout, 32*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX2, 0, legionna_spritelayout, 0*16, 8*16 )
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GFXDECODE_ENTRY( REGION_GFX5, 0, legionna_tilelayout, 32*16, 16 ) /* this should be the BK3 decode */
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GFXDECODE_ENTRY( REGION_GFX5, 0, legionna_tilelayout, 32*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX6, 0, legionna_tilelayout, 16*16, 16 )
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GFXDECODE_END
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static GFXDECODE_START( heatbrl )
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GFXDECODE_ENTRY( REGION_GFX1, 0, heatbrl_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX1, 0, legionna_new_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX3, 0, legionna_tilelayout, 0*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_char2layout, 32*16, 16 ) /* unused */
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_tilelayout, 32*16, 16 ) /* unused */
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GFXDECODE_ENTRY( REGION_GFX2, 0, legionna_spritelayout, 0*16, 8*16 )
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GFXDECODE_ENTRY( REGION_GFX5, 0, legionna_tilelayout, 32*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX6, 0, legionna_tilelayout, 16*16, 16 )
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GFXDECODE_END
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static GFXDECODE_START( sdgndmrb )
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GFXDECODE_ENTRY( REGION_GFX1, 0, heatbrl_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX1, 0, legionna_new_charlayout, 48*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX3, 0, legionna_tilelayout, 0*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_char2layout, 32*16, 16 ) /* unused */
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GFXDECODE_ENTRY( REGION_GFX4, 0, legionna_tilelayout, 32*16, 16 ) /* unused */
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GFXDECODE_ENTRY( REGION_GFX2, 0, legionna_spritelayout, 0*16, 8*16 )
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GFXDECODE_ENTRY( REGION_GFX5, 0, legionna_tilelayout, 32*16, 16 )
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GFXDECODE_ENTRY( REGION_GFX6, 0, legionna_tilelayout, 16*16, 16 )
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@ -1241,24 +1240,31 @@ ROM_START( legionna )
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ROM_LOAD( "6", 0x00000, 0x08000, CRC(fe7b8d06) SHA1(1e5b52ea4b4042940e2ee2db75c7c0f24973422a) )
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ROM_CONTINUE( 0x10000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "7", 0x000000, 0x10000, CRC(88e26809) SHA1(40ee55d3b5329b6f657e0621d93c4caf6a035fdf) ) /* chars, some BK3 tiles too */
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ROM_LOAD( "8", 0x010000, 0x10000, CRC(06e35407) SHA1(affeeb97b7f3cfa9b65a584ebe25c16a5b2c9a89) )
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ROM_REGION( 0x020000, REGION_USER1, ROMREGION_DISPOSE ) /* load the tiles here so we can split them up into the required regions by hand */
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ROM_LOAD16_BYTE( "7", 0x000000, 0x10000, CRC(88e26809) SHA1(40ee55d3b5329b6f657e0621d93c4caf6a035fdf) )
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ROM_LOAD16_BYTE( "8", 0x000001, 0x10000, CRC(06e35407) SHA1(affeeb97b7f3cfa9b65a584ebe25c16a5b2c9a89) )
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ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG Tiles */
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ROM_COPY( REGION_USER1, 0x010000, 0x000000, 0x010000 )
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ROM_REGION( 0x010000, REGION_GFX5, ROMREGION_DISPOSE ) /* BK3 */
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ROM_COPY( REGION_USER1, 0x000000, 0x000000, 0x010000 ) /* decrambled in INIT */
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ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "obj1", 0x000000, 0x100000, CRC(d35602f5) SHA1(79379abf1c8131df47f81f42b2dc6876926a4e9d) ) /* sprites */
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ROM_LOAD( "obj2", 0x100000, 0x100000, CRC(351d3917) SHA1(014562ac55c09227c08275df3129df19d81af164) )
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ROM_REGION( 0x100000, REGION_GFX3, ROMREGION_DISPOSE )
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ROM_REGION( 0x100000, REGION_USER2, ROMREGION_DISPOSE ) /* load the tiles here so we can split them up into the required regions by hand */
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ROM_LOAD( "back", 0x000000, 0x100000, CRC(58280989) SHA1(e3eef1f52829a91b8f87cfe27776a1f12679b3ca) ) /* 3 sets of tiles ('MBK','LBK','BK3') */
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ROM_REGION( 0x020000, REGION_GFX4, ROMREGION_DISPOSE ) /* example BK3 decode */
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ROM_COPY( REGION_GFX1, 0x00000, 0x00000, 0x20000 )
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ROM_REGION( 0x020000, REGION_GFX5, ROMREGION_DISPOSE ) /* we _should_ decode all BK3 tiles here */
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ROM_REGION( 0x080000, REGION_GFX6, ROMREGION_DISPOSE ) /* LBK tiles (plus BK3 at end) */
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ROM_COPY( REGION_GFX3, 0x80000, 0x00000, 0x80000 )
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ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* MBK */
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ROM_COPY( REGION_USER2, 0x000000, 0x000000, 0x80000 )
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ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
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/* Not Used */
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ROM_REGION( 0x80000, REGION_GFX6, ROMREGION_DISPOSE ) /* LBK */
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ROM_COPY( REGION_USER2, 0x080000, 0x000000, 0x78000 )
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ROM_REGION( 0x020000, REGION_SOUND1, 0 ) /* ADPCM samples */
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ROM_LOAD( "5", 0x00000, 0x20000, CRC(21d09bde) SHA1(8dce5011e083706ac7b57c5aee4b79d30fa8d4cb) )
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@ -1275,25 +1281,32 @@ ROM_START( legionnu )
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ROM_LOAD( "6", 0x00000, 0x08000, CRC(fe7b8d06) SHA1(1e5b52ea4b4042940e2ee2db75c7c0f24973422a) )
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ROM_CONTINUE( 0x10000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "7", 0x000000, 0x10000, CRC(88e26809) SHA1(40ee55d3b5329b6f657e0621d93c4caf6a035fdf) ) /* chars, some BK3 tiles too */
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ROM_LOAD( "8", 0x010000, 0x10000, CRC(06e35407) SHA1(affeeb97b7f3cfa9b65a584ebe25c16a5b2c9a89) )
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ROM_REGION( 0x020000, REGION_USER1, ROMREGION_DISPOSE ) /* load the tiles here so we can split them up into the required regions by hand */
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ROM_LOAD16_BYTE( "7", 0x000000, 0x10000, CRC(88e26809) SHA1(40ee55d3b5329b6f657e0621d93c4caf6a035fdf) ) /* chars, some BK3 tiles too */
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ROM_LOAD16_BYTE( "8", 0x000001, 0x10000, CRC(06e35407) SHA1(affeeb97b7f3cfa9b65a584ebe25c16a5b2c9a89) )
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ROM_REGION( 0x010000, REGION_GFX1, ROMREGION_DISPOSE ) /* FG Tiles */
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ROM_COPY( REGION_USER1, 0x010000, 0x000000, 0x010000 )
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ROM_REGION( 0x010000, REGION_GFX5, ROMREGION_DISPOSE ) /* BK3 */
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ROM_COPY( REGION_USER1, 0x000000, 0x000000, 0x010000 ) /* decrambled in INIT */
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ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "obj1", 0x000000, 0x100000, CRC(d35602f5) SHA1(79379abf1c8131df47f81f42b2dc6876926a4e9d) ) /* sprites */
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ROM_LOAD( "obj2", 0x100000, 0x100000, CRC(351d3917) SHA1(014562ac55c09227c08275df3129df19d81af164) )
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ROM_REGION( 0x100000, REGION_GFX3, ROMREGION_DISPOSE )
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ROM_REGION( 0x100000, REGION_USER2, ROMREGION_DISPOSE ) /* load the tiles here so we can split them up into the required regions by hand */
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ROM_LOAD( "back", 0x000000, 0x100000, CRC(58280989) SHA1(e3eef1f52829a91b8f87cfe27776a1f12679b3ca) ) /* 3 sets of tiles ('MBK','LBK','BK3') */
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ROM_REGION( 0x020000, REGION_GFX4, ROMREGION_DISPOSE ) /* example BK3 decode */
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ROM_COPY( REGION_GFX1, 0x00000, 0x00000, 0x20000 )
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ROM_REGION( 0x020000, REGION_GFX5, ROMREGION_DISPOSE ) /* we _should_ decode all BK3 tiles here */
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ROM_REGION( 0x080000, REGION_GFX6, ROMREGION_DISPOSE ) /* LBK tiles (plus BK3 at end) */
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ROM_COPY( REGION_GFX3, 0x80000, 0x00000, 0x80000 )
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ROM_REGION( 0x80000, REGION_GFX3, ROMREGION_DISPOSE ) /* MBK */
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ROM_COPY( REGION_USER2, 0x000000, 0x000000, 0x80000 )
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ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE )
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/* Not Used */
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ROM_REGION( 0x80000, REGION_GFX6, ROMREGION_DISPOSE ) /* LBK */
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ROM_COPY( REGION_USER2, 0x080000, 0x000000, 0x78000 )
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ROM_REGION( 0x020000, REGION_SOUND1, 0 ) /* ADPCM samples */
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ROM_LOAD( "5", 0x00000, 0x20000, CRC(21d09bde) SHA1(8dce5011e083706ac7b57c5aee4b79d30fa8d4cb) )
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ROM_END
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@ -1310,8 +1323,8 @@ ROM_START( heatbrl )
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ROM_CONTINUE( 0x10000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD( "barrel.5", 0x010000, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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ROM_LOAD16_BYTE( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD16_BYTE( "barrel.5", 0x000001, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "obj1", 0x000000, 0x100000, CRC(f7a7c31c) SHA1(683e5c7a0732ff5fd56167dd82035ca050de0507) ) /* sprites */
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@ -1320,7 +1333,8 @@ ROM_START( heatbrl )
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ROM_REGION( 0x100000, REGION_GFX3, ROMREGION_DISPOSE ) /* MBK tiles */
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ROM_LOAD( "bg-1", 0x000000, 0x100000, CRC(2f5d8baa) SHA1(0bf687c46c603150eadb304adcd78d53a338e615) )
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ROM_REGION( 0x020000, REGION_GFX4, ROMREGION_DISPOSE ) /* not used */
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ROM_REGION( 0x020000, REGION_GFX4, ROMREGION_DISPOSE ) /* not used? */
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ROM_COPY( REGION_GFX1, 0x010000, 0x000000, 0x010000 ) // this is just corrupt tiles if we decode it
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ROM_REGION( 0x080000, REGION_GFX5, ROMREGION_DISPOSE ) /* BK3 tiles */
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ROM_LOAD( "bg-3", 0x000000, 0x080000, CRC(83850e2d) SHA1(cdc2df8e3bc58319c50768ea2a05b9c7ddc2a652) )
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@ -1344,8 +1358,8 @@ ROM_START( heatbrlo )
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ROM_CONTINUE( 0x10000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD( "barrel.5", 0x010000, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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ROM_LOAD16_BYTE( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD16_BYTE( "barrel.5", 0x000001, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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/* Sprite + tilemap gfx roms not dumped, for now we use ones from heatbrlu
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Readme mentions as undumped:
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@ -1383,8 +1397,8 @@ ROM_START( heatbrlu )
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ROM_CONTINUE( 0x10000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD( "barrel.5", 0x010000, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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ROM_LOAD16_BYTE( "barrel.6", 0x000000, 0x10000, CRC(bea3c581) SHA1(7f7f0a74bf106acaf57c182d47f0c707da2011bd) ) /* chars */
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ROM_LOAD16_BYTE( "barrel.5", 0x000001, 0x10000, CRC(5604d155) SHA1(afc30347b1e1316ec25056c0c1576f78be5f1a72) )
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ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "obj1", 0x000000, 0x100000, CRC(f7a7c31c) SHA1(683e5c7a0732ff5fd56167dd82035ca050de0507) ) /* sprites */
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@ -1467,8 +1481,8 @@ ROM_START( godzilla )
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ROM_CONTINUE( 0x010000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "11.620", 0x000000, 0x010000, CRC(58e0e41f) SHA1(563c633eb3d4df41e467c93957c74b540a0ae43c) )
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ROM_LOAD( "10.615", 0x010000, 0x010000, CRC(9c22bc13) SHA1(a94d9ed63ee1f5e358ebcaf517e6a1c986fa5d96) )
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ROM_LOAD16_BYTE( "11.620", 0x000000, 0x010000, CRC(58e0e41f) SHA1(563c633eb3d4df41e467c93957c74b540a0ae43c) )
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ROM_LOAD16_BYTE( "10.615", 0x000001, 0x010000, CRC(9c22bc13) SHA1(a94d9ed63ee1f5e358ebcaf517e6a1c986fa5d96) )
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ROM_REGION( 0x400000, REGION_GFX2, ROMREGION_DISPOSE )
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ROM_LOAD( "obj1.748", 0x300000, 0x100000, CRC(146bacb0) SHA1(1331f04f3d9e6236cec7524e9da1782ed1916ff7) ) // this might be half size like denjinmk, same pcb..
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@ -1584,8 +1598,8 @@ ROM_START( denjinmk )
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ROM_CONTINUE( 0x010000, 0x08000 ) /* banked stuff */
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ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
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ROM_LOAD( "rom7.620", 0x000000, 0x010000, CRC(e1f759b1) SHA1(ddc60e78e7791a59c59403dd4089b3f6e1ecf8cb) )
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||||
ROM_LOAD( "rom8.615", 0x010000, 0x010000, CRC(cc36af0d) SHA1(69c2ae38f03be79be4d138fcc73a6a86407eb285) )
|
||||
ROM_LOAD16_BYTE( "rom7.620", 0x000000, 0x010000, CRC(e1f759b1) SHA1(ddc60e78e7791a59c59403dd4089b3f6e1ecf8cb) )
|
||||
ROM_LOAD16_BYTE( "rom8.615", 0x000001, 0x010000, CRC(cc36af0d) SHA1(69c2ae38f03be79be4d138fcc73a6a86407eb285) )
|
||||
|
||||
ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "obj-0-3.748", 0x000000, 0x100000, BAD_DUMP CRC(3dcc7b04) SHA1(3c3ad5ddc18a42046348dcb54e65f6173c003d72) ) /* half size?# 0,1 */
|
||||
@ -1680,8 +1694,8 @@ ROM_START( sdgndmrb )
|
||||
ROM_CONTINUE( 0x010000, 0x08000 )
|
||||
|
||||
ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "rb-f1.620", 0x000000, 0x010000, CRC(792c403d) SHA1(3c606af696fe8f3d6edefdab3940bd5eb341bca9) )
|
||||
ROM_LOAD( "rb-f2.615", 0x010000, 0x010000, CRC(a30e0903) SHA1(b9e7646da1ccab6dadaca6beda08125b34946653) )
|
||||
ROM_LOAD16_BYTE( "rb-f1.620", 0x000000, 0x010000, CRC(792c403d) SHA1(3c606af696fe8f3d6edefdab3940bd5eb341bca9) )
|
||||
ROM_LOAD16_BYTE( "rb-f2.615", 0x000001, 0x010000, CRC(a30e0903) SHA1(b9e7646da1ccab6dadaca6beda08125b34946653) )
|
||||
|
||||
ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "rb-spr01.748", 0x000000, 0x100000, CRC(11a3479d) SHA1(4d2d06d62da02c6e9884735de8c319f37ca1715c) )
|
||||
@ -1718,8 +1732,8 @@ ROM_START( cupsoc )
|
||||
ROM_CONTINUE( 0x010000, 0x08000 ) /* banked stuff */
|
||||
|
||||
ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD( "seibu5.7y", 0x010000, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
ROM_LOAD16_BYTE( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD16_BYTE( "seibu5.7y", 0x000001, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
|
||||
ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "obj.8c", 0x000000, 0x100000, CRC(e2377895) SHA1(1d1c7f31a08a464139cdaf383a5e1ade0717dc9f) )
|
||||
@ -1751,8 +1765,8 @@ ROM_START( cupsoc2 )
|
||||
ROM_CONTINUE( 0x010000, 0x08000 ) /* banked stuff */
|
||||
|
||||
ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "scc_06.bin", 0x000000, 0x010000, CRC(f1a18ec6) SHA1(43f8ec3fc541b8dc2a17533329dd3448afadcb3b) )
|
||||
ROM_LOAD( "scc_05.bin", 0x010000, 0x010000, CRC(c0358503) SHA1(e87991c6a6f3e060a1b03b4899fa891510fca15f) )
|
||||
ROM_LOAD16_BYTE( "scc_06.bin", 0x000000, 0x010000, CRC(f1a18ec6) SHA1(43f8ec3fc541b8dc2a17533329dd3448afadcb3b) )
|
||||
ROM_LOAD16_BYTE( "scc_05.bin", 0x000001, 0x010000, CRC(c0358503) SHA1(e87991c6a6f3e060a1b03b4899fa891510fca15f) )
|
||||
|
||||
ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "obj.8c", 0x000000, 0x100000, CRC(e2377895) SHA1(1d1c7f31a08a464139cdaf383a5e1ade0717dc9f) )
|
||||
@ -1787,8 +1801,8 @@ ROM_START( olysoc92 )
|
||||
ROM_CONTINUE( 0x010000, 0x08000 ) /* banked stuff */
|
||||
|
||||
ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD( "seibu5.7y", 0x010000, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
ROM_LOAD16_BYTE( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD16_BYTE( "seibu5.7y", 0x000001, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
|
||||
ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "obj.8c", 0x000000, 0x100000, CRC(e2377895) SHA1(1d1c7f31a08a464139cdaf383a5e1ade0717dc9f) )
|
||||
@ -1849,8 +1863,8 @@ ROM_START( cupsocbl )
|
||||
ROM_CONTINUE( 0x000000, 0x08000 )
|
||||
|
||||
ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD( "seibu5.7y", 0x010000, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
ROM_LOAD16_BYTE( "seibu6.7x", 0x000000, 0x010000, CRC(21c1e1b8) SHA1(30928c8ef98bf32ba0bf795ddadba1c95fcffe9d) )
|
||||
ROM_LOAD16_BYTE( "seibu5.7y", 0x000001, 0x010000, CRC(955d9fd7) SHA1(782451e8e85f7ba285d6cacd9d3fdcf48bde60bc) )
|
||||
|
||||
ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
|
||||
ROM_LOAD( "obj.8c", 0x000000, 0x100000, CRC(e2377895) SHA1(1d1c7f31a08a464139cdaf383a5e1ade0717dc9f) )
|
||||
@ -1888,25 +1902,7 @@ ROM_START( cupsocbl )
|
||||
ROM_LOAD( "sc_03.bin", 0x000000, 0x080000, CRC(6e254d12) SHA1(857779dbd276b688201a8ea3afd5817e38acad2e) )
|
||||
ROM_END
|
||||
|
||||
static DRIVER_INIT( legionna )
|
||||
{
|
||||
/* Unscramble gfx: quarters 1&2 swapped, quarters 3&4 swapped */
|
||||
|
||||
UINT8 *gfx = memory_region(REGION_GFX1);
|
||||
int len = memory_region_length(REGION_GFX1)/2;
|
||||
int a,i;
|
||||
|
||||
for (i = 0; i < len/2; i++)
|
||||
{
|
||||
a = gfx[i];
|
||||
gfx[i] = gfx[i + len/2];
|
||||
gfx[i+len/2] = a;
|
||||
|
||||
a = gfx[i+len];
|
||||
gfx[i+len] = gfx[i + len/2 + len];
|
||||
gfx[i + len/2 +len] = a;
|
||||
}
|
||||
}
|
||||
|
||||
#define CUPSOC_DEBUG_MODE 1
|
||||
|
||||
@ -1928,13 +1924,19 @@ static DRIVER_INIT( denjinmk )
|
||||
ROM[0x5fe4/2] = 0x4e71;
|
||||
}
|
||||
|
||||
DRIVER_INIT( legiongfx )
|
||||
{
|
||||
descramble_legionnaire_gfx( memory_region(REGION_GFX5) );
|
||||
}
|
||||
|
||||
GAME( 1992, legionna, 0, legionna, legionna, legionna, ROT0, "Tad", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, legionnu, legionna, legionna, legionna, legionna, ROT0, "Tad (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1992, legionna, 0, legionna, legionna, legiongfx, ROT0, "Tad", "Legionnaire (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, legionnu, legionna, legionna, legionna, legiongfx, ROT0, "Tad (Fabtek license)", "Legionnaire (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1992, heatbrl, 0, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlo, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (World old version)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, heatbrlu, heatbrl, heatbrl, heatbrl, 0, ROT0, "Tad", "Heated Barrel (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
|
||||
GAME( 1993, godzilla, 0, godzilla, godzilla, 0, ROT0, "Banpresto", "Godzilla", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1993, sdgndmrb, 0, sdgndmrb, sdgndmrb, 0, ROT0, "Banpresto", "SD Gundam Sangokushi Rainbow Tairiku Senki", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
@ -1943,4 +1945,4 @@ GAME( 1993, denjinmk, 0, denjinmk, godzilla, denjinmk, ROT0, "Banpresto",
|
||||
GAME( 1992, cupsoc, 0, cupsoc, cupsoc, 0, ROT0, "Seibu", "Seibu Cup Soccer (set 1)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) // Seibu Cup Soccer 'Selection'?
|
||||
GAME( 1992, cupsoc2, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu", "Seibu Cup Soccer (set 2)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, olysoc92, cupsoc, cupsoc, cupsoc, 0, ROT0, "Seibu", "Olympic Soccer '92", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
|
||||
GAME( 1992, cupsocbl, cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND )
|
||||
GAME( 1992, cupsocbl, cupsoc, cupsocbl, cupsoc, cupsoc, ROT0, "bootleg", "Seibu Cup Soccer (bootleg)", GAME_NOT_WORKING | GAME_NO_SOUND ) // Seibu Cup Soccer 'Selection'
|
||||
|
Loading…
Reference in New Issue
Block a user