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crystal.cpp: documented test switch for wulybuly
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@ -544,6 +544,18 @@ static INPUT_PORTS_START( urachamu )
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PORT_BIT( 0x00200000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3) PORT_NAME("P3 Red")
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INPUT_PORTS_END
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static INPUT_PORTS_START( wulybuly )
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PORT_INCLUDE( crystal )
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PORT_MODIFY("DSW")
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Test ) ) PORT_DIPLOCATION("DSW:7")
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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void crystal_state::crystal(machine_config &config)
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{
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@ -790,5 +802,5 @@ GAME( 2001, officeye, 0, crystal, officeye, crystal_state, init_officeye
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GAME( 2001, donghaer, crysbios, crystal, crystal, crystal_state, init_donghaer, ROT0, "Danbi", "Donggul Donggul Haerong", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) // 2 players mode has GFX issues, seldomly hangs
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GAME( 2002, urachamu, crysbios, crystal, urachamu, crystal_state, empty_init, ROT0, "GamToU", "Urachacha Mudaeri (Korea)", 0 ) // lamps, verify game timings
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GAME( 2003, topbladv, crysbios, crystal, topbladv, crystal_state, init_topbladv, ROT0, "SonoKong / Expotato", "Top Blade V", 0 )
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GAME( 200?, wulybuly, crysbios, crystal, crystal, crystal_state, empty_init, ROT0, "<unknown>", "Wully Bully", MACHINE_NOT_WORKING ) // no actual graphics except offset text, confirmed to have no PIC protection so failing elsewhere
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GAME( 200?, maldaiza, crysbios, crystal, crystal, crystal_state, init_maldaiza, ROT0, "<unknown>", "Maldaliza", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) // PIC hookup
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GAME( 200?, wulybuly, crysbios, crystal, wulybuly, crystal_state, empty_init, ROT0, "<unknown>", "Wully Bully", MACHINE_NOT_WORKING ) // no actual graphics except offset text, confirmed to have no PIC protection so failing elsewhere
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GAME( 2002, maldaiza, crysbios, crystal, crystal, crystal_state, init_maldaiza, ROT0, "Big A Korea", "Maldaliza", MACHINE_NOT_WORKING | MACHINE_UNEMULATED_PROTECTION ) // PIC hookup
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