fix text aliasing in these layouts

This commit is contained in:
Michaël Banaan Ananas 2014-07-19 11:04:44 +00:00
parent afdae33164
commit 51d0087695
2 changed files with 41 additions and 13 deletions

View File

@ -80,69 +80,82 @@
<!-- define text -->
<element name="text_score">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="SCORE">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_time">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="TIME">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_best">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="BEST">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_1">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="1." align="2">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_2">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="2." align="2">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_3">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="3." align="2">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank1">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="great!!" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank2">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="pretty good" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank3">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="not bad" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank4">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="mediocre" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank5">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="pretty bad" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_rank6">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="awful" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
</element>
<element name="text_gameover">
<rect><color red="0.95" green="0.8" blue="0.1" /></rect>
<text string="game over" align="1">
<color red="0.1" green="0.35" blue="0.8" />
</text>
@ -256,13 +269,13 @@
</bezel>
<bezel element="text_1">
<bounds x="63" y="25.5" width="10" height="7" />
<bounds x="68" y="25.5" width="5" height="7" />
</bezel>
<bezel element="text_2">
<bounds x="63" y="43.5" width="10" height="7" />
<bounds x="68" y="43.5" width="5" height="7" />
</bezel>
<bezel element="text_3">
<bounds x="63" y="61.5" width="10" height="7" />
<bounds x="68" y="61.5" width="5" height="7" />
</bezel>
<bezel element="static_blue">

View File

@ -29,11 +29,26 @@
</disk>
</element>
<element name="text_level_l"><text string="LEVEL GAUGE" align="2"><color red="1" green="0.86666" blue="0" /></text></element>
<element name="text_level_r"><text string="LEVEL GAUGE" align="1"><color red="1" green="0.86666" blue="0" /></text></element>
<element name="text_ryu"><text string="Ryu"><color red="0" green="0" blue="0" /></text></element>
<element name="text_chunli"><text string="Chun-Li"><color red="0" green="0" blue="0" /></text></element>
<element name="text_start"><text string="Start"><color red="0.3" green="0.3" blue="0.3" /></text></element>
<element name="text_level_l">
<rect><color red="0" green="0.13333" blue="0.86666" /></rect>
<text string="LEVEL GAUGE" align="2"><color red="1" green="0.86666" blue="0" /></text>
</element>
<element name="text_level_r">
<rect><color red="0" green="0.13333" blue="0.86666" /></rect>
<text string="LEVEL GAUGE" align="1"><color red="1" green="0.86666" blue="0" /></text>
</element>
<element name="text_ryu">
<rect><color red="0.92" green="0.92" blue="0.92" /></rect>
<text string="Ryu"><color red="0" green="0" blue="0" /></text>
</element>
<element name="text_chunli">
<rect><color red="0.92" green="0.92" blue="0.92" /></rect>
<text string="Chun-Li"><color red="0" green="0" blue="0" /></text>
</element>
<element name="text_start">
<rect><color red="0.92" green="0.92" blue="0.92" /></rect>
<text string="Start"><color red="0.3" green="0.3" blue="0.3" /></text>
</element>
<element name="mole_sim_red" defstate="0">
<disk state = "0"><color blue="0.05" green="0.05" red="0.20" /></disk>
@ -261,7 +276,7 @@
<bounds x="6" y="254" width="105" height="8" />
</bezel>
<bezel element="text_level_l">
<bounds x="0" y="263" width="107" height="8" />
<bounds x="7" y="263" width="100" height="8" />
</bezel>
<bezel name="lamp1" element="powerled">
@ -340,10 +355,10 @@
<!-- start buttons -->
<bezel element="text_ryu">
<bounds x="115" y="254" width="30" height="6"/>
<bounds x="118" y="254" width="24" height="6"/>
</bezel>
<bezel element="text_start">
<bounds x="115" y="261" width="30" height="6"/>
<bounds x="118" y="261" width="24" height="6"/>
</bezel>
<bezel element="disk_black">
@ -354,10 +369,10 @@
</bezel>
<bezel element="text_chunli">
<bounds x="177" y="254" width="30" height="6"/>
<bounds x="180" y="254" width="24" height="6"/>
</bezel>
<bezel element="text_start">
<bounds x="177" y="261" width="30" height="6"/>
<bounds x="180" y="261" width="24" height="6"/>
</bezel>
<bezel element="disk_black">