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Get mess compiling again - uint32 should be enough, eh? (nw)
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@ -126,7 +126,7 @@ void cpc_playcity_device::update_ymz_clock()
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{
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// Bit of a hack job here, since there is no way currently to connect the CTC channel output directly to the YMZ clocks.
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UINT8 rate = m_ctc->get_channel_constant(0);
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UINT64 clk = XTAL_4MHz;
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UINT32 clk = XTAL_4MHz;
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switch(rate)
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{
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@ -151,6 +151,6 @@ void cpc_playcity_device::update_ymz_clock()
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clk = clk / 2; // YMZ294 has an internal /2 divider (not handled in AY core?)
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m_ymz1->ay_set_clock(clk);
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m_ymz2->ay_set_clock(clk);
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popmessage("YMZ clocks set to %" I64FMT "Hz",clk);
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popmessage("YMZ clocks set to %d Hz",clk);
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}
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