Get mess compiling again - uint32 should be enough, eh? (nw)

This commit is contained in:
Scott Stone 2014-11-01 05:31:16 -04:00
parent eea7e62467
commit 51d272e69c

View File

@ -126,7 +126,7 @@ void cpc_playcity_device::update_ymz_clock()
{
// Bit of a hack job here, since there is no way currently to connect the CTC channel output directly to the YMZ clocks.
UINT8 rate = m_ctc->get_channel_constant(0);
UINT64 clk = XTAL_4MHz;
UINT32 clk = XTAL_4MHz;
switch(rate)
{
@ -151,6 +151,6 @@ void cpc_playcity_device::update_ymz_clock()
clk = clk / 2; // YMZ294 has an internal /2 divider (not handled in AY core?)
m_ymz1->ay_set_clock(clk);
m_ymz2->ay_set_clock(clk);
popmessage("YMZ clocks set to %" I64FMT "Hz",clk);
popmessage("YMZ clocks set to %d Hz",clk);
}