-bgfx: Don't try to invoke a frame immediately after resetting the renderer during tear-down. Fixes crash on exit with the d3d12 backend. [Ryan Holtz]

This commit is contained in:
Ryan Holtz 2020-06-20 15:36:43 +02:00
parent 9cc98f0b62
commit 520e5aea0d

View File

@ -108,8 +108,8 @@ renderer_bgfx::renderer_bgfx(std::shared_ptr<osd_window> w)
renderer_bgfx::~renderer_bgfx()
{
bgfx::reset(0, 0, BGFX_RESET_NONE);
bgfx::touch(0);
bgfx::frame();
//bgfx::touch(0);
//bgfx::frame();
if (m_avi_writer != nullptr && m_avi_writer->recording())
{
m_avi_writer->stop();