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https://github.com/holub/mame
synced 2025-07-01 16:19:38 +03:00
olibochu: improve ay sound
This commit is contained in:
parent
b8a21c27ef
commit
528415d086
@ -653,7 +653,6 @@ void upd7759_device::internal_start_w(int state)
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void upd7756_device::internal_start_w(int state)
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{
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uint8_t oldstart = m_start;
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m_start = (state != 0);
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@ -1,6 +1,5 @@
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// license:BSD-3-Clause
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// copyright-holders:Bryan McPhail
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/*****************************************************************************
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Irem Custom V35 Software Guard CPU
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@ -42,8 +41,6 @@
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*****************************************************************************/
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#include "emu.h"
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#include "irem_cpu.h"
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@ -155,8 +155,6 @@ TILE_GET_INFO_MEMBER(m14_state::m14_get_tile_info)
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void m14_state::video_start()
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{
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m_m14_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(m14_state::m14_get_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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}
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void m14_state::draw_ball_and_paddle(bitmap_ind16 &bitmap, const rectangle &cliprect)
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@ -187,8 +185,6 @@ void m14_state::draw_ball_and_paddle(bitmap_ind16 &bitmap, const rectangle &clip
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if(cliprect.contains(resx,resy))
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bitmap.pix(resy, resx) = m_palette->pen(white_pen);
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}
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}
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@ -363,7 +359,7 @@ static INPUT_PORTS_START( m14 )
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PORT_START("IN1")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Reach")
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PORT_START("DSW") //this whole port is stored at work ram $2112.
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PORT_START("DSW") // this whole port is stored at work ram $2112.
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PORT_DIPNAME( 0x01, 0x01, "Show available tiles" ) // difficulty even
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )
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@ -2,45 +2,52 @@
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// copyright-holders:Nicola Salmoria
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/***************************************************************************
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Oli-Boo-Chu
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Oli-Boo-Chu (aka Punching Kid)
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driver by Nicola Salmoria
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TODO:
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- main->sound cpu communication is completely wrong, commands don't play the
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intended sound.
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- verify CPU speed/XTAL, currently guessed
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- verify AY8910 irq freq and XTAL, both are approximated from video recording
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- Figure out (ad)pcm format or chip? see samples roms, 16.1m is definitely death sound.
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Sample triggers are already hooked up preliminary.
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- How is the first half of the palette used? (the colors, not the clut).
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The title logo looks better with it, but not much else does. Or maybe it's a
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region change? The Japanese Irem flyer (Punching Kid) shows the purple/yellow
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maze colors. The USA licensed version has a black background like in MAME,
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and it matches a video of the cabinet.
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============================================================================
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PSG table:
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PSG table (from sound test):
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data0 |data1 |sample | possible data trigger
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----------------------------------------------------------
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0x80 |0x00 | coin |
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0x08 |0x00 | opening melody |
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0x40 |0x00 | bgm |
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0x04 |0x00 | hi-score melody |
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0x02 |0x00 | ending melody |
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0x01 |0x00 | spot melody |
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0x10 |0x00 | clear melody |
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0x20 |0x00 | race trap melody |
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0x00 |0x80 | extend sound |
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0x00 |0x40 | oli paralyze |
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0x80 |0x00 | coin | 0x.1
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0x08 |0x00 | opening melody | 0x.5
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0x40 |0x00 | bgm | 0x.2
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0x04 |0x00 | hi-score melody | 0x.6
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0x02 |0x00 | ending melody | 0x.7
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0x01 |0x00 | spot melody | 0x.8
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0x10 |0x00 | clear melody | 0x.4
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0x20 |0x00 | race trap melody | 0x.3
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0x00 |0x80 | extend sound | 0x.9
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0x00 |0x40 | oli paralyze | 0x.a
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0x00 |0x04 | chu out |
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0x00 |0x08 | mystery sound |
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0x00 |0x01 | oli out |
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0x00 |0x01 | oli out | 0x5.?
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0x00 |0x10 | chu has food |
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0x00 |0x00 | <stop playing> |
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0x00 |0x00 | <stop playing> | 0x.0
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-----------------------------------------------------------
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0x02? *0xb doesn't do nothing
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0x20? *0xc doesn't do nothing
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0x02? unused?
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0x20? unused?
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$7004 writes, related to $7000 reads
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0x00-0x0f <don't care (retains previous value>
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0x10-0x1f 0x28
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0x20-0x2f 0x00
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0x30-0x3f 0x48
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0x40-0x4f 0x00
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0x50-0x5f 0x80
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0x60-0x6f 0x3a
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0x10-0x1f 0x28 -> sample ROM 0x0500
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0x20-0x2f 0x00 -> sample ROM 0x0000
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0x30-0x3f 0x48 -> sample ROM 0x0900
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0x40-0x4f 0x00 -> sample ROM 0x0000
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0x50-0x5f 0x80 -> sample ROM 0x1000
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0x60-0x6f 0x3a -> 0x60 and above is invalid (opcodes instead of offsets)
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0x70-0x7f 0x70
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0x80-0x8f 0x0f
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0x90-0x9f 0x0a
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@ -54,15 +61,19 @@ $7004 writes, related to $7000 reads
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***************************************************************************/
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#include "emu.h"
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#include "cpu/z80/z80.h"
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#include "machine/gen_latch.h"
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#include "machine/timer.h"
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#include "sound/ay8910.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "tilemap.h"
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namespace {
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class olibochu_state : public driver_device
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{
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public:
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@ -73,9 +84,11 @@ public:
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m_spriteram(*this, "spriteram"),
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m_spriteram2(*this, "spriteram2"),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_palette(*this, "palette"),
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m_soundlatch(*this, "soundlatch")
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m_ay(*this, "aysnd"),
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m_soundlatch(*this, "soundlatch%u", 0)
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{ }
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void olibochu(machine_config &config);
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@ -87,136 +100,125 @@ protected:
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private:
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/* memory pointers */
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required_shared_ptr<uint8_t> m_videoram;
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required_shared_ptr<uint8_t> m_colorram;
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required_shared_ptr<uint8_t> m_spriteram;
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required_shared_ptr<uint8_t> m_spriteram2;
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required_shared_ptr<u8> m_videoram;
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required_shared_ptr<u8> m_colorram;
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required_shared_ptr<u8> m_spriteram;
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required_shared_ptr<u8> m_spriteram2;
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/* devices */
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<palette_device> m_palette;
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required_device<generic_latch_8_device> m_soundlatch;
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required_device<ay8910_device> m_ay;
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required_device_array<generic_latch_8_device, 2> m_soundlatch;
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/* video-related */
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tilemap_t *m_bg_tilemap = nullptr;
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tilemap_t *m_bg_tilemap = nullptr;
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void videoram_w(offs_t offset, u8 data);
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void colorram_w(offs_t offset, u8 data);
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void flipscreen_w(u8 data);
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TILE_GET_INFO_MEMBER(get_bg_tile_info);
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void palette(palette_device &palette) const;
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u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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TIMER_DEVICE_CALLBACK_MEMBER(scanline);
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void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
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/* misc */
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uint16_t m_cmd = 0;
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void olibochu_videoram_w(offs_t offset, uint8_t data);
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void olibochu_colorram_w(offs_t offset, uint8_t data);
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void olibochu_flipscreen_w(uint8_t data);
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void sound_command_w(offs_t offset, uint8_t data);
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TILE_GET_INFO_MEMBER(get_bg_tile_info);
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void olibochu_palette(palette_device &palette) const;
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uint32_t screen_update_olibochu(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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TIMER_DEVICE_CALLBACK_MEMBER(olibochu_scanline);
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void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
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void olibochu_map(address_map &map);
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void olibochu_sound_map(address_map &map);
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u16 m_soundcmd = 0;
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u8 m_sample_address = 0;
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void sound_command_w(offs_t offset, u8 data);
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void sample_address_w(u8 data);
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void sample_start_w(u8 data);
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u8 soundlatch_r();
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void main_map(address_map &map);
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void sound_map(address_map &map);
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};
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void olibochu_state::olibochu_palette(palette_device &palette) const
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void olibochu_state::palette(palette_device &palette) const
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{
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uint8_t const *const color_prom = memregion("proms")->base();
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const u8 *color_prom = memregion("proms")->base();
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for (int i = 0; i < palette.entries(); i++)
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// create a lookup table for the palette
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for (int i = 0; i < 0x20; i++)
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{
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int bit0, bit1, bit2;
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uint8_t const pen = (color_prom[0x20 + i] & 0x0f) | ((i < 0x100) ? 0x10 : 0x00);
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// red component
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bit0 = BIT(color_prom[pen], 0);
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bit1 = BIT(color_prom[pen], 1);
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bit2 = BIT(color_prom[pen], 2);
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bit0 = BIT(color_prom[i], 0);
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bit1 = BIT(color_prom[i], 1);
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bit2 = BIT(color_prom[i], 2);
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int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
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// green component
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bit0 = BIT(color_prom[pen], 3);
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bit1 = BIT(color_prom[pen], 4);
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bit2 = BIT(color_prom[pen], 5);
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bit0 = BIT(color_prom[i], 3);
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bit1 = BIT(color_prom[i], 4);
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bit2 = BIT(color_prom[i], 5);
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int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
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// blue component
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bit0 = BIT(color_prom[pen], 6);
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bit1 = BIT(color_prom[pen], 7);
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bit0 = BIT(color_prom[i], 6);
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bit1 = BIT(color_prom[i], 7);
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int const b = 0x4f * bit0 + 0xa8 * bit1;
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palette.set_pen_color(i, rgb_t(r, g, b));
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palette.set_indirect_color(i, rgb_t(r, g, b));
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}
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// color_prom now points to the beginning of the lookup table
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color_prom += 0x20;
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for (int i = 0; i < 0x100; i++)
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{
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palette.set_pen_indirect(i, (color_prom[i] & 0xf) | 0x10);
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palette.set_pen_indirect(i + 0x100, (color_prom[i + 0x100] & 0xf) | 0x10);
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}
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}
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void olibochu_state::olibochu_videoram_w(offs_t offset, uint8_t data)
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void olibochu_state::videoram_w(offs_t offset, u8 data)
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{
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m_videoram[offset] = data;
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m_bg_tilemap->mark_tile_dirty(offset);
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}
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void olibochu_state::olibochu_colorram_w(offs_t offset, uint8_t data)
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void olibochu_state::colorram_w(offs_t offset, u8 data)
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{
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m_colorram[offset] = data;
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m_bg_tilemap->mark_tile_dirty(offset);
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}
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void olibochu_state::olibochu_flipscreen_w(uint8_t data)
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void olibochu_state::flipscreen_w(u8 data)
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{
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if (flip_screen() != (data & 0x80))
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{
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flip_screen_set(data & 0x80);
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machine().tilemap().mark_all_dirty();
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}
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flip_screen_set(data & 0x80);
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/* other bits are used, but unknown */
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// other bits are used, but unknown
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}
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TILE_GET_INFO_MEMBER(olibochu_state::get_bg_tile_info)
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{
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int attr = m_colorram[tile_index];
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int code = m_videoram[tile_index] + ((attr & 0x20) << 3);
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int color = (attr & 0x1f) + 0x20;
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int code = m_videoram[tile_index] | ((attr & 0x20) << 3);
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int color = (attr & 0x1f) | 0x20;
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int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0);
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tileinfo.category = BIT(attr, 5);
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tileinfo.set(0, code, color, flags);
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}
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void olibochu_state::video_start()
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{
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m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(olibochu_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
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m_bg_tilemap->set_transparent_pen(0);
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}
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void olibochu_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
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{
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/* 16x16 sprites */
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for (int offs = 0; offs < m_spriteram.bytes(); offs += 4)
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{
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int attr = m_spriteram[offs + 1];
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int code = m_spriteram[offs];
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int color = attr & 0x3f;
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int flipx = attr & 0x40;
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int flipy = attr & 0x80;
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int sx = m_spriteram[offs + 3];
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int sy = ((m_spriteram[offs + 2] + 8) & 0xff) - 8;
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if (flip_screen())
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{
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sx = 240 - sx;
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sy = 240 - sy;
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flipx = !flipx;
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flipy = !flipy;
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}
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m_gfxdecode->gfx(1)->transpen(
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bitmap, cliprect,
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code, color,
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flipx, flipy,
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sx, sy, 0);
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}
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/* 8x8 sprites */
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for (int offs = 0; offs < m_spriteram2.bytes(); offs += 4)
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// 8x8 sprites
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for (int offs = m_spriteram2.bytes() - 4; offs >= 0; offs -= 4)
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{
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int attr = m_spriteram2[offs + 1];
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int code = m_spriteram2[offs];
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@ -240,36 +242,100 @@ void olibochu_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &clipre
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flipx, flipy,
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sx, sy, 0);
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}
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// 16x16 sprites
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for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
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{
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int attr = m_spriteram[offs + 1];
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int code = m_spriteram[offs];
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int color = attr & 0x3f;
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int flipx = attr & 0x40;
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int flipy = attr & 0x80;
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int sx = m_spriteram[offs + 3];
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int sy = ((m_spriteram[offs + 2] + 8) & 0xff) - 8;
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if (flip_screen())
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{
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sx = 240 - sx;
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sy = 240 - sy;
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flipx = !flipx;
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flipy = !flipy;
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}
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m_gfxdecode->gfx(1)->transpen(
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bitmap, cliprect,
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code, color,
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flipx, flipy,
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sx, sy, 0);
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}
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}
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uint32_t olibochu_state::screen_update_olibochu(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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u32 olibochu_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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bitmap.fill(m_palette->black_pen(), cliprect);
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m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE);
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draw_sprites(bitmap, cliprect);
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m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_CATEGORY(1));
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return 0;
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}
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void olibochu_state::sound_command_w(offs_t offset, uint8_t data)
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void olibochu_state::sound_command_w(offs_t offset, u8 data)
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{
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u16 prev_lo = m_soundcmd & 0x003f;
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if (offset == 0)
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m_cmd = (m_cmd & 0x00ff) | (uint16_t(data) << 8);
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m_soundcmd = (m_soundcmd & 0x00ff) | data << 8;
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else
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m_cmd = (m_cmd & 0xff00) | uint16_t(data);
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m_soundcmd = (m_soundcmd & 0xff00) | data;
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unsigned c = count_leading_zeros_32(uint32_t(m_cmd)) - 16;
|
||||
if (c < 16)
|
||||
m_soundlatch->write(c);
|
||||
u8 c;
|
||||
u16 hi = m_soundcmd & 0xffc0;
|
||||
u16 lo = m_soundcmd & 0x003f;
|
||||
|
||||
// soundcmd low bits (edge-triggered) = soundlatch d4-d7
|
||||
if (lo && lo != prev_lo)
|
||||
{
|
||||
c = count_leading_zeros_32(lo) - 26;
|
||||
m_soundlatch[1]->write(c & 0xf);
|
||||
}
|
||||
|
||||
// soundcmd high bits = soundlatch d0-d3
|
||||
for (c = 0; c < 16 && !BIT(hi, c); c++) { ; }
|
||||
m_soundlatch[0]->write((16 - c) & 0xf);
|
||||
}
|
||||
|
||||
void olibochu_state::sample_address_w(u8 data)
|
||||
{
|
||||
m_sample_address = data;
|
||||
}
|
||||
|
||||
void olibochu_state::sample_start_w(u8 data)
|
||||
{
|
||||
if (data & 0x80)
|
||||
{
|
||||
// start sample at m_sample_address * 0x20
|
||||
m_soundlatch[1]->clear_w();
|
||||
}
|
||||
else
|
||||
{
|
||||
// stop playing sample
|
||||
}
|
||||
}
|
||||
|
||||
u8 olibochu_state::soundlatch_r()
|
||||
{
|
||||
return (m_soundlatch[0]->read() & 0xf) | (m_soundlatch[1]->read() << 4 & 0xf0);
|
||||
}
|
||||
|
||||
|
||||
void olibochu_state::olibochu_map(address_map &map)
|
||||
void olibochu_state::main_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x7fff).rom();
|
||||
map(0x8000, 0x83ff).ram().w(FUNC(olibochu_state::olibochu_videoram_w)).share("videoram");
|
||||
map(0x8400, 0x87ff).ram().w(FUNC(olibochu_state::olibochu_colorram_w)).share("colorram");
|
||||
map(0x9000, 0x903f).ram(); //???
|
||||
map(0x9800, 0x983f).ram(); //???
|
||||
map(0x8000, 0x83ff).ram().w(FUNC(olibochu_state::videoram_w)).share("videoram");
|
||||
map(0x8400, 0x87ff).ram().w(FUNC(olibochu_state::colorram_w)).share("colorram");
|
||||
map(0x9000, 0x901f).writeonly().share("spriteram");
|
||||
map(0x9020, 0x903f).nopw(); // discard?
|
||||
map(0x9800, 0x983f).writeonly().share("spriteram2");
|
||||
map(0xa000, 0xa000).portr("IN0");
|
||||
map(0xa001, 0xa001).portr("IN1");
|
||||
map(0xa002, 0xa002).portr("IN2");
|
||||
@ -277,22 +343,18 @@ void olibochu_state::olibochu_map(address_map &map)
|
||||
map(0xa004, 0xa004).portr("DSW1");
|
||||
map(0xa005, 0xa005).portr("DSW2");
|
||||
map(0xa800, 0xa801).w(FUNC(olibochu_state::sound_command_w));
|
||||
map(0xa802, 0xa802).w(FUNC(olibochu_state::olibochu_flipscreen_w)); /* bit 6 = enable sound? */
|
||||
map(0xf000, 0xf3ff).ram();
|
||||
map(0xf400, 0xf41f).ram().share("spriteram");
|
||||
map(0xf420, 0xf43f).ram();
|
||||
map(0xf440, 0xf47f).ram().share("spriteram2");
|
||||
map(0xf480, 0xffff).ram();
|
||||
map(0xa802, 0xa802).w(FUNC(olibochu_state::flipscreen_w));
|
||||
map(0xf000, 0xffff).ram();
|
||||
}
|
||||
|
||||
void olibochu_state::olibochu_sound_map(address_map &map)
|
||||
void olibochu_state::sound_map(address_map &map)
|
||||
{
|
||||
map(0x0000, 0x1fff).rom();
|
||||
map(0x6000, 0x63ff).ram();
|
||||
map(0x7000, 0x7000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); /* likely ay8910 input port, not direct */
|
||||
map(0x7000, 0x7001).w("aysnd", FUNC(ay8910_device::address_data_w));
|
||||
map(0x7004, 0x7004).nopw(); //sound filter?
|
||||
map(0x7006, 0x7006).nopw(); //irq ack?
|
||||
map(0x7000, 0x7000).r(FUNC(olibochu_state::soundlatch_r));
|
||||
map(0x7000, 0x7001).w(m_ay, FUNC(ay8910_device::address_data_w));
|
||||
map(0x7004, 0x7004).w(FUNC(olibochu_state::sample_address_w));
|
||||
map(0x7006, 0x7006).w(FUNC(olibochu_state::sample_start_w));
|
||||
}
|
||||
|
||||
|
||||
@ -429,65 +491,64 @@ static const gfx_layout spritelayout =
|
||||
};
|
||||
|
||||
static GFXDECODE_START( gfx_olibochu )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
|
||||
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 64 )
|
||||
GFXDECODE_END
|
||||
|
||||
|
||||
|
||||
|
||||
void olibochu_state::machine_start()
|
||||
{
|
||||
save_item(NAME(m_cmd));
|
||||
save_item(NAME(m_soundcmd));
|
||||
save_item(NAME(m_sample_address));
|
||||
}
|
||||
|
||||
void olibochu_state::machine_reset()
|
||||
{
|
||||
m_cmd = 0;
|
||||
m_soundcmd = 0;
|
||||
}
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::olibochu_scanline)
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::scanline)
|
||||
{
|
||||
int scanline = param;
|
||||
|
||||
if(scanline == 248) // vblank-out irq
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h - vblank */
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
|
||||
|
||||
if(scanline == 0) // sprite buffer irq
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* Z80 - RST 08h */
|
||||
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
|
||||
}
|
||||
|
||||
void olibochu_state::olibochu(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
Z80(config, m_maincpu, 4000000); /* 4 MHz ?? */
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &olibochu_state::olibochu_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(olibochu_state::olibochu_scanline), "screen", 0, 1);
|
||||
// basic machine hardware
|
||||
Z80(config, m_maincpu, 4000000);
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &olibochu_state::main_map);
|
||||
TIMER(config, "scantimer").configure_scanline(FUNC(olibochu_state::scanline), "screen", 0, 1);
|
||||
|
||||
z80_device &audiocpu(Z80(config, "audiocpu", 4000000)); /* 4 MHz ?? */
|
||||
audiocpu.set_addrmap(AS_PROGRAM, &olibochu_state::olibochu_sound_map);
|
||||
audiocpu.set_periodic_int(FUNC(olibochu_state::irq0_line_hold), attotime::from_hz(60)); //???
|
||||
Z80(config, m_audiocpu, 4000000);
|
||||
m_audiocpu->set_addrmap(AS_PROGRAM, &olibochu_state::sound_map);
|
||||
m_audiocpu->set_periodic_int(FUNC(olibochu_state::irq0_line_hold), attotime::from_hz(120));
|
||||
|
||||
//config.set_perfect_quantum(m_maincpu);
|
||||
|
||||
/* video hardware */
|
||||
// video hardware
|
||||
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
|
||||
screen.set_refresh_hz(60);
|
||||
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
|
||||
screen.set_size(32*8, 32*8);
|
||||
screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
|
||||
screen.set_screen_update(FUNC(olibochu_state::screen_update_olibochu));
|
||||
screen.set_screen_update(FUNC(olibochu_state::screen_update));
|
||||
screen.set_palette(m_palette);
|
||||
|
||||
GFXDECODE(config, m_gfxdecode, m_palette, gfx_olibochu);
|
||||
PALETTE(config, m_palette, FUNC(olibochu_state::olibochu_palette), 512);
|
||||
PALETTE(config, m_palette, FUNC(olibochu_state::palette), 256*2, 32);
|
||||
|
||||
/* sound hardware */
|
||||
// sound hardware
|
||||
SPEAKER(config, "mono").front_center();
|
||||
|
||||
GENERIC_LATCH_8(config, m_soundlatch);
|
||||
GENERIC_LATCH_8(config, m_soundlatch[0]);
|
||||
GENERIC_LATCH_8(config, m_soundlatch[1]);
|
||||
|
||||
AY8910(config, "aysnd", 2'000'000).add_route(ALL_OUTPUTS, "mono", 0.50);
|
||||
AY8910(config, m_ay, 3072000/2).add_route(ALL_OUTPUTS, "mono", 0.50);
|
||||
}
|
||||
|
||||
|
||||
@ -499,7 +560,7 @@ void olibochu_state::olibochu(machine_config &config)
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( olibochu )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 ) /* main CPU */
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD( "1b.3n", 0x0000, 0x1000, CRC(bf17f4f4) SHA1(1075456f4b70a68548e0e1b6271fd4b845a77ce4) )
|
||||
ROM_LOAD( "2b.3lm", 0x1000, 0x1000, CRC(63833b0d) SHA1(0135c449c92470241d03a87709c739209139d660) )
|
||||
ROM_LOAD( "3b.3k", 0x2000, 0x1000, CRC(a4038e8b) SHA1(d7dce830239c8975ac135b213a99eec0c20ec3e2) )
|
||||
@ -509,11 +570,11 @@ ROM_START( olibochu )
|
||||
ROM_LOAD( "7c.3e", 0x6000, 0x1000, CRC(89c26fb4) SHA1(ebc51e40612af894b20bd7fc3a5179cd35aaac9b) )
|
||||
ROM_LOAD( "8b.3d", 0x7000, 0x1000, CRC(af19e5a5) SHA1(5a55bbee5b2f20e2988171a310c8293dabbd9a72) )
|
||||
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound CPU */
|
||||
ROM_REGION( 0x10000, "audiocpu", 0 )
|
||||
ROM_LOAD( "17.4j", 0x0000, 0x1000, CRC(57f07402) SHA1(a763a835ac512c69b4351c1ec72b0a64e46203aa) )
|
||||
ROM_LOAD( "18.4l", 0x1000, 0x1000, CRC(0a903e9c) SHA1(d893c2f5373f748d8bebf3673b15014f4a8d4b5c) )
|
||||
|
||||
ROM_REGION( 0x2000, "samples", 0 ) /* samples? */
|
||||
ROM_REGION( 0x2000, "samples", 0 )
|
||||
ROM_LOAD( "15.1k", 0x0000, 0x1000, CRC(fb5dd281) SHA1(fba947ae7b619c2559b5af69ef02acfb15733f0d) )
|
||||
ROM_LOAD( "16.1m", 0x1000, 0x1000, CRC(c07614a5) SHA1(d13d271a324f99d008429c16193c4504e5894493) )
|
||||
|
||||
@ -528,11 +589,12 @@ ROM_START( olibochu )
|
||||
ROM_LOAD( "12.2a", 0x3000, 0x1000, CRC(d8f0c157) SHA1(a7b0c873e016c3b3252c2c9b6400b0fd3d650b2f) )
|
||||
|
||||
ROM_REGION( 0x0220, "proms", 0 )
|
||||
ROM_LOAD( "c-1", 0x0000, 0x0020, CRC(e488e831) SHA1(6264741f7091c614093ae1ea4f6ead3d0cef83d3) ) // palette
|
||||
ROM_LOAD( "c-2", 0x0020, 0x0100, CRC(698a3ba0) SHA1(3c1a6cb881ef74647c651462a27d812234408e45) ) // sprite lookup table
|
||||
ROM_LOAD( "c-3", 0x0120, 0x0100, CRC(efc4e408) SHA1(f0796426cf324791853aa2ae6d0c3d1f8108d5c2) ) // char lookup table
|
||||
ROM_LOAD( "c-1", 0x0000, 0x0020, CRC(e488e831) SHA1(6264741f7091c614093ae1ea4f6ead3d0cef83d3) ) // palette
|
||||
ROM_LOAD( "c-2", 0x0020, 0x0100, CRC(698a3ba0) SHA1(3c1a6cb881ef74647c651462a27d812234408e45) ) // char lookup table
|
||||
ROM_LOAD( "c-3", 0x0120, 0x0100, CRC(efc4e408) SHA1(f0796426cf324791853aa2ae6d0c3d1f8108d5c2) ) // sprite lookup table
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem / GDI", "Oli-Boo-Chu", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem (GDI license)", "Oli-Boo-Chu", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
|
||||
|
Loading…
Reference in New Issue
Block a user