olibochu: improve ay sound

This commit is contained in:
hap 2022-09-10 14:05:04 +02:00
parent b8a21c27ef
commit 528415d086
4 changed files with 212 additions and 158 deletions

View File

@ -653,7 +653,6 @@ void upd7759_device::internal_start_w(int state)
void upd7756_device::internal_start_w(int state)
{
uint8_t oldstart = m_start;
m_start = (state != 0);

View File

@ -1,6 +1,5 @@
// license:BSD-3-Clause
// copyright-holders:Bryan McPhail
/*****************************************************************************
Irem Custom V35 Software Guard CPU
@ -42,8 +41,6 @@
*****************************************************************************/
#include "emu.h"
#include "irem_cpu.h"

View File

@ -155,8 +155,6 @@ TILE_GET_INFO_MEMBER(m14_state::m14_get_tile_info)
void m14_state::video_start()
{
m_m14_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(m14_state::m14_get_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
void m14_state::draw_ball_and_paddle(bitmap_ind16 &bitmap, const rectangle &cliprect)
@ -187,8 +185,6 @@ void m14_state::draw_ball_and_paddle(bitmap_ind16 &bitmap, const rectangle &clip
if(cliprect.contains(resx,resy))
bitmap.pix(resy, resx) = m_palette->pen(white_pen);
}
}
@ -363,7 +359,7 @@ static INPUT_PORTS_START( m14 )
PORT_START("IN1")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 Reach")
PORT_START("DSW") //this whole port is stored at work ram $2112.
PORT_START("DSW") // this whole port is stored at work ram $2112.
PORT_DIPNAME( 0x01, 0x01, "Show available tiles" ) // difficulty even
PORT_DIPSETTING( 0x00, DEF_STR( No ) )
PORT_DIPSETTING( 0x01, DEF_STR( Yes ) )

View File

@ -2,45 +2,52 @@
// copyright-holders:Nicola Salmoria
/***************************************************************************
Oli-Boo-Chu
Oli-Boo-Chu (aka Punching Kid)
driver by Nicola Salmoria
TODO:
- main->sound cpu communication is completely wrong, commands don't play the
intended sound.
- verify CPU speed/XTAL, currently guessed
- verify AY8910 irq freq and XTAL, both are approximated from video recording
- Figure out (ad)pcm format or chip? see samples roms, 16.1m is definitely death sound.
Sample triggers are already hooked up preliminary.
- How is the first half of the palette used? (the colors, not the clut).
The title logo looks better with it, but not much else does. Or maybe it's a
region change? The Japanese Irem flyer (Punching Kid) shows the purple/yellow
maze colors. The USA licensed version has a black background like in MAME,
and it matches a video of the cabinet.
============================================================================
PSG table:
PSG table (from sound test):
data0 |data1 |sample | possible data trigger
----------------------------------------------------------
0x80 |0x00 | coin |
0x08 |0x00 | opening melody |
0x40 |0x00 | bgm |
0x04 |0x00 | hi-score melody |
0x02 |0x00 | ending melody |
0x01 |0x00 | spot melody |
0x10 |0x00 | clear melody |
0x20 |0x00 | race trap melody |
0x00 |0x80 | extend sound |
0x00 |0x40 | oli paralyze |
0x80 |0x00 | coin | 0x.1
0x08 |0x00 | opening melody | 0x.5
0x40 |0x00 | bgm | 0x.2
0x04 |0x00 | hi-score melody | 0x.6
0x02 |0x00 | ending melody | 0x.7
0x01 |0x00 | spot melody | 0x.8
0x10 |0x00 | clear melody | 0x.4
0x20 |0x00 | race trap melody | 0x.3
0x00 |0x80 | extend sound | 0x.9
0x00 |0x40 | oli paralyze | 0x.a
0x00 |0x04 | chu out |
0x00 |0x08 | mystery sound |
0x00 |0x01 | oli out |
0x00 |0x01 | oli out | 0x5.?
0x00 |0x10 | chu has food |
0x00 |0x00 | <stop playing> |
0x00 |0x00 | <stop playing> | 0x.0
-----------------------------------------------------------
0x02? *0xb doesn't do nothing
0x20? *0xc doesn't do nothing
0x02? unused?
0x20? unused?
$7004 writes, related to $7000 reads
0x00-0x0f <don't care (retains previous value>
0x10-0x1f 0x28
0x20-0x2f 0x00
0x30-0x3f 0x48
0x40-0x4f 0x00
0x50-0x5f 0x80
0x60-0x6f 0x3a
0x10-0x1f 0x28 -> sample ROM 0x0500
0x20-0x2f 0x00 -> sample ROM 0x0000
0x30-0x3f 0x48 -> sample ROM 0x0900
0x40-0x4f 0x00 -> sample ROM 0x0000
0x50-0x5f 0x80 -> sample ROM 0x1000
0x60-0x6f 0x3a -> 0x60 and above is invalid (opcodes instead of offsets)
0x70-0x7f 0x70
0x80-0x8f 0x0f
0x90-0x9f 0x0a
@ -54,15 +61,19 @@ $7004 writes, related to $7000 reads
***************************************************************************/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "machine/gen_latch.h"
#include "machine/timer.h"
#include "sound/ay8910.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
namespace {
class olibochu_state : public driver_device
{
public:
@ -73,9 +84,11 @@ public:
m_spriteram(*this, "spriteram"),
m_spriteram2(*this, "spriteram2"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
m_soundlatch(*this, "soundlatch")
m_ay(*this, "aysnd"),
m_soundlatch(*this, "soundlatch%u", 0)
{ }
void olibochu(machine_config &config);
@ -87,136 +100,125 @@ protected:
private:
/* memory pointers */
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_colorram;
required_shared_ptr<uint8_t> m_spriteram;
required_shared_ptr<uint8_t> m_spriteram2;
required_shared_ptr<u8> m_videoram;
required_shared_ptr<u8> m_colorram;
required_shared_ptr<u8> m_spriteram;
required_shared_ptr<u8> m_spriteram2;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_device<generic_latch_8_device> m_soundlatch;
required_device<ay8910_device> m_ay;
required_device_array<generic_latch_8_device, 2> m_soundlatch;
/* video-related */
tilemap_t *m_bg_tilemap = nullptr;
tilemap_t *m_bg_tilemap = nullptr;
void videoram_w(offs_t offset, u8 data);
void colorram_w(offs_t offset, u8 data);
void flipscreen_w(u8 data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
void palette(palette_device &palette) const;
u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
/* misc */
uint16_t m_cmd = 0;
void olibochu_videoram_w(offs_t offset, uint8_t data);
void olibochu_colorram_w(offs_t offset, uint8_t data);
void olibochu_flipscreen_w(uint8_t data);
void sound_command_w(offs_t offset, uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
void olibochu_palette(palette_device &palette) const;
uint32_t screen_update_olibochu(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_scanline);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
void olibochu_map(address_map &map);
void olibochu_sound_map(address_map &map);
u16 m_soundcmd = 0;
u8 m_sample_address = 0;
void sound_command_w(offs_t offset, u8 data);
void sample_address_w(u8 data);
void sample_start_w(u8 data);
u8 soundlatch_r();
void main_map(address_map &map);
void sound_map(address_map &map);
};
void olibochu_state::olibochu_palette(palette_device &palette) const
void olibochu_state::palette(palette_device &palette) const
{
uint8_t const *const color_prom = memregion("proms")->base();
const u8 *color_prom = memregion("proms")->base();
for (int i = 0; i < palette.entries(); i++)
// create a lookup table for the palette
for (int i = 0; i < 0x20; i++)
{
int bit0, bit1, bit2;
uint8_t const pen = (color_prom[0x20 + i] & 0x0f) | ((i < 0x100) ? 0x10 : 0x00);
// red component
bit0 = BIT(color_prom[pen], 0);
bit1 = BIT(color_prom[pen], 1);
bit2 = BIT(color_prom[pen], 2);
bit0 = BIT(color_prom[i], 0);
bit1 = BIT(color_prom[i], 1);
bit2 = BIT(color_prom[i], 2);
int const r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// green component
bit0 = BIT(color_prom[pen], 3);
bit1 = BIT(color_prom[pen], 4);
bit2 = BIT(color_prom[pen], 5);
bit0 = BIT(color_prom[i], 3);
bit1 = BIT(color_prom[i], 4);
bit2 = BIT(color_prom[i], 5);
int const g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2;
// blue component
bit0 = BIT(color_prom[pen], 6);
bit1 = BIT(color_prom[pen], 7);
bit0 = BIT(color_prom[i], 6);
bit1 = BIT(color_prom[i], 7);
int const b = 0x4f * bit0 + 0xa8 * bit1;
palette.set_pen_color(i, rgb_t(r, g, b));
palette.set_indirect_color(i, rgb_t(r, g, b));
}
// color_prom now points to the beginning of the lookup table
color_prom += 0x20;
for (int i = 0; i < 0x100; i++)
{
palette.set_pen_indirect(i, (color_prom[i] & 0xf) | 0x10);
palette.set_pen_indirect(i + 0x100, (color_prom[i + 0x100] & 0xf) | 0x10);
}
}
void olibochu_state::olibochu_videoram_w(offs_t offset, uint8_t data)
void olibochu_state::videoram_w(offs_t offset, u8 data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void olibochu_state::olibochu_colorram_w(offs_t offset, uint8_t data)
void olibochu_state::colorram_w(offs_t offset, u8 data)
{
m_colorram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void olibochu_state::olibochu_flipscreen_w(uint8_t data)
void olibochu_state::flipscreen_w(u8 data)
{
if (flip_screen() != (data & 0x80))
{
flip_screen_set(data & 0x80);
machine().tilemap().mark_all_dirty();
}
flip_screen_set(data & 0x80);
/* other bits are used, but unknown */
// other bits are used, but unknown
}
TILE_GET_INFO_MEMBER(olibochu_state::get_bg_tile_info)
{
int attr = m_colorram[tile_index];
int code = m_videoram[tile_index] + ((attr & 0x20) << 3);
int color = (attr & 0x1f) + 0x20;
int code = m_videoram[tile_index] | ((attr & 0x20) << 3);
int color = (attr & 0x1f) | 0x20;
int flags = ((attr & 0x40) ? TILE_FLIPX : 0) | ((attr & 0x80) ? TILE_FLIPY : 0);
tileinfo.category = BIT(attr, 5);
tileinfo.set(0, code, color, flags);
}
void olibochu_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(olibochu_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_bg_tilemap->set_transparent_pen(0);
}
void olibochu_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
/* 16x16 sprites */
for (int offs = 0; offs < m_spriteram.bytes(); offs += 4)
{
int attr = m_spriteram[offs + 1];
int code = m_spriteram[offs];
int color = attr & 0x3f;
int flipx = attr & 0x40;
int flipy = attr & 0x80;
int sx = m_spriteram[offs + 3];
int sy = ((m_spriteram[offs + 2] + 8) & 0xff) - 8;
if (flip_screen())
{
sx = 240 - sx;
sy = 240 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->transpen(
bitmap, cliprect,
code, color,
flipx, flipy,
sx, sy, 0);
}
/* 8x8 sprites */
for (int offs = 0; offs < m_spriteram2.bytes(); offs += 4)
// 8x8 sprites
for (int offs = m_spriteram2.bytes() - 4; offs >= 0; offs -= 4)
{
int attr = m_spriteram2[offs + 1];
int code = m_spriteram2[offs];
@ -240,36 +242,100 @@ void olibochu_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &clipre
flipx, flipy,
sx, sy, 0);
}
// 16x16 sprites
for (int offs = m_spriteram.bytes() - 4; offs >= 0; offs -= 4)
{
int attr = m_spriteram[offs + 1];
int code = m_spriteram[offs];
int color = attr & 0x3f;
int flipx = attr & 0x40;
int flipy = attr & 0x80;
int sx = m_spriteram[offs + 3];
int sy = ((m_spriteram[offs + 2] + 8) & 0xff) - 8;
if (flip_screen())
{
sx = 240 - sx;
sy = 240 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->transpen(
bitmap, cliprect,
code, color,
flipx, flipy,
sx, sy, 0);
}
}
uint32_t olibochu_state::screen_update_olibochu(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
u32 olibochu_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
bitmap.fill(m_palette->black_pen(), cliprect);
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE);
draw_sprites(bitmap, cliprect);
m_bg_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_CATEGORY(1));
return 0;
}
void olibochu_state::sound_command_w(offs_t offset, uint8_t data)
void olibochu_state::sound_command_w(offs_t offset, u8 data)
{
u16 prev_lo = m_soundcmd & 0x003f;
if (offset == 0)
m_cmd = (m_cmd & 0x00ff) | (uint16_t(data) << 8);
m_soundcmd = (m_soundcmd & 0x00ff) | data << 8;
else
m_cmd = (m_cmd & 0xff00) | uint16_t(data);
m_soundcmd = (m_soundcmd & 0xff00) | data;
unsigned c = count_leading_zeros_32(uint32_t(m_cmd)) - 16;
if (c < 16)
m_soundlatch->write(c);
u8 c;
u16 hi = m_soundcmd & 0xffc0;
u16 lo = m_soundcmd & 0x003f;
// soundcmd low bits (edge-triggered) = soundlatch d4-d7
if (lo && lo != prev_lo)
{
c = count_leading_zeros_32(lo) - 26;
m_soundlatch[1]->write(c & 0xf);
}
// soundcmd high bits = soundlatch d0-d3
for (c = 0; c < 16 && !BIT(hi, c); c++) { ; }
m_soundlatch[0]->write((16 - c) & 0xf);
}
void olibochu_state::sample_address_w(u8 data)
{
m_sample_address = data;
}
void olibochu_state::sample_start_w(u8 data)
{
if (data & 0x80)
{
// start sample at m_sample_address * 0x20
m_soundlatch[1]->clear_w();
}
else
{
// stop playing sample
}
}
u8 olibochu_state::soundlatch_r()
{
return (m_soundlatch[0]->read() & 0xf) | (m_soundlatch[1]->read() << 4 & 0xf0);
}
void olibochu_state::olibochu_map(address_map &map)
void olibochu_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x83ff).ram().w(FUNC(olibochu_state::olibochu_videoram_w)).share("videoram");
map(0x8400, 0x87ff).ram().w(FUNC(olibochu_state::olibochu_colorram_w)).share("colorram");
map(0x9000, 0x903f).ram(); //???
map(0x9800, 0x983f).ram(); //???
map(0x8000, 0x83ff).ram().w(FUNC(olibochu_state::videoram_w)).share("videoram");
map(0x8400, 0x87ff).ram().w(FUNC(olibochu_state::colorram_w)).share("colorram");
map(0x9000, 0x901f).writeonly().share("spriteram");
map(0x9020, 0x903f).nopw(); // discard?
map(0x9800, 0x983f).writeonly().share("spriteram2");
map(0xa000, 0xa000).portr("IN0");
map(0xa001, 0xa001).portr("IN1");
map(0xa002, 0xa002).portr("IN2");
@ -277,22 +343,18 @@ void olibochu_state::olibochu_map(address_map &map)
map(0xa004, 0xa004).portr("DSW1");
map(0xa005, 0xa005).portr("DSW2");
map(0xa800, 0xa801).w(FUNC(olibochu_state::sound_command_w));
map(0xa802, 0xa802).w(FUNC(olibochu_state::olibochu_flipscreen_w)); /* bit 6 = enable sound? */
map(0xf000, 0xf3ff).ram();
map(0xf400, 0xf41f).ram().share("spriteram");
map(0xf420, 0xf43f).ram();
map(0xf440, 0xf47f).ram().share("spriteram2");
map(0xf480, 0xffff).ram();
map(0xa802, 0xa802).w(FUNC(olibochu_state::flipscreen_w));
map(0xf000, 0xffff).ram();
}
void olibochu_state::olibochu_sound_map(address_map &map)
void olibochu_state::sound_map(address_map &map)
{
map(0x0000, 0x1fff).rom();
map(0x6000, 0x63ff).ram();
map(0x7000, 0x7000).r(m_soundlatch, FUNC(generic_latch_8_device::read)); /* likely ay8910 input port, not direct */
map(0x7000, 0x7001).w("aysnd", FUNC(ay8910_device::address_data_w));
map(0x7004, 0x7004).nopw(); //sound filter?
map(0x7006, 0x7006).nopw(); //irq ack?
map(0x7000, 0x7000).r(FUNC(olibochu_state::soundlatch_r));
map(0x7000, 0x7001).w(m_ay, FUNC(ay8910_device::address_data_w));
map(0x7004, 0x7004).w(FUNC(olibochu_state::sample_address_w));
map(0x7006, 0x7006).w(FUNC(olibochu_state::sample_start_w));
}
@ -429,65 +491,64 @@ static const gfx_layout spritelayout =
};
static GFXDECODE_START( gfx_olibochu )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
GFXDECODE_ENTRY( "gfx1", 0, charlayout, 0, 64 )
GFXDECODE_ENTRY( "gfx2", 0, spritelayout, 256, 64 )
GFXDECODE_END
void olibochu_state::machine_start()
{
save_item(NAME(m_cmd));
save_item(NAME(m_soundcmd));
save_item(NAME(m_sample_address));
}
void olibochu_state::machine_reset()
{
m_cmd = 0;
m_soundcmd = 0;
}
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::olibochu_scanline)
TIMER_DEVICE_CALLBACK_MEMBER(olibochu_state::scanline)
{
int scanline = param;
if(scanline == 248) // vblank-out irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); /* Z80 - RST 10h - vblank */
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xd7); // Z80 - RST 10h
if(scanline == 0) // sprite buffer irq
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); /* Z80 - RST 08h */
m_maincpu->set_input_line_and_vector(0, HOLD_LINE, 0xcf); // Z80 - RST 08h
}
void olibochu_state::olibochu(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, 4000000); /* 4 MHz ?? */
m_maincpu->set_addrmap(AS_PROGRAM, &olibochu_state::olibochu_map);
TIMER(config, "scantimer").configure_scanline(FUNC(olibochu_state::olibochu_scanline), "screen", 0, 1);
// basic machine hardware
Z80(config, m_maincpu, 4000000);
m_maincpu->set_addrmap(AS_PROGRAM, &olibochu_state::main_map);
TIMER(config, "scantimer").configure_scanline(FUNC(olibochu_state::scanline), "screen", 0, 1);
z80_device &audiocpu(Z80(config, "audiocpu", 4000000)); /* 4 MHz ?? */
audiocpu.set_addrmap(AS_PROGRAM, &olibochu_state::olibochu_sound_map);
audiocpu.set_periodic_int(FUNC(olibochu_state::irq0_line_hold), attotime::from_hz(60)); //???
Z80(config, m_audiocpu, 4000000);
m_audiocpu->set_addrmap(AS_PROGRAM, &olibochu_state::sound_map);
m_audiocpu->set_periodic_int(FUNC(olibochu_state::irq0_line_hold), attotime::from_hz(120));
//config.set_perfect_quantum(m_maincpu);
/* video hardware */
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(32*8, 32*8);
screen.set_visarea(0*8, 32*8-1, 1*8, 31*8-1);
screen.set_screen_update(FUNC(olibochu_state::screen_update_olibochu));
screen.set_screen_update(FUNC(olibochu_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_olibochu);
PALETTE(config, m_palette, FUNC(olibochu_state::olibochu_palette), 512);
PALETTE(config, m_palette, FUNC(olibochu_state::palette), 256*2, 32);
/* sound hardware */
// sound hardware
SPEAKER(config, "mono").front_center();
GENERIC_LATCH_8(config, m_soundlatch);
GENERIC_LATCH_8(config, m_soundlatch[0]);
GENERIC_LATCH_8(config, m_soundlatch[1]);
AY8910(config, "aysnd", 2'000'000).add_route(ALL_OUTPUTS, "mono", 0.50);
AY8910(config, m_ay, 3072000/2).add_route(ALL_OUTPUTS, "mono", 0.50);
}
@ -499,7 +560,7 @@ void olibochu_state::olibochu(machine_config &config)
***************************************************************************/
ROM_START( olibochu )
ROM_REGION( 0x10000, "maincpu", 0 ) /* main CPU */
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "1b.3n", 0x0000, 0x1000, CRC(bf17f4f4) SHA1(1075456f4b70a68548e0e1b6271fd4b845a77ce4) )
ROM_LOAD( "2b.3lm", 0x1000, 0x1000, CRC(63833b0d) SHA1(0135c449c92470241d03a87709c739209139d660) )
ROM_LOAD( "3b.3k", 0x2000, 0x1000, CRC(a4038e8b) SHA1(d7dce830239c8975ac135b213a99eec0c20ec3e2) )
@ -509,11 +570,11 @@ ROM_START( olibochu )
ROM_LOAD( "7c.3e", 0x6000, 0x1000, CRC(89c26fb4) SHA1(ebc51e40612af894b20bd7fc3a5179cd35aaac9b) )
ROM_LOAD( "8b.3d", 0x7000, 0x1000, CRC(af19e5a5) SHA1(5a55bbee5b2f20e2988171a310c8293dabbd9a72) )
ROM_REGION( 0x10000, "audiocpu", 0 ) /* sound CPU */
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "17.4j", 0x0000, 0x1000, CRC(57f07402) SHA1(a763a835ac512c69b4351c1ec72b0a64e46203aa) )
ROM_LOAD( "18.4l", 0x1000, 0x1000, CRC(0a903e9c) SHA1(d893c2f5373f748d8bebf3673b15014f4a8d4b5c) )
ROM_REGION( 0x2000, "samples", 0 ) /* samples? */
ROM_REGION( 0x2000, "samples", 0 )
ROM_LOAD( "15.1k", 0x0000, 0x1000, CRC(fb5dd281) SHA1(fba947ae7b619c2559b5af69ef02acfb15733f0d) )
ROM_LOAD( "16.1m", 0x1000, 0x1000, CRC(c07614a5) SHA1(d13d271a324f99d008429c16193c4504e5894493) )
@ -528,11 +589,12 @@ ROM_START( olibochu )
ROM_LOAD( "12.2a", 0x3000, 0x1000, CRC(d8f0c157) SHA1(a7b0c873e016c3b3252c2c9b6400b0fd3d650b2f) )
ROM_REGION( 0x0220, "proms", 0 )
ROM_LOAD( "c-1", 0x0000, 0x0020, CRC(e488e831) SHA1(6264741f7091c614093ae1ea4f6ead3d0cef83d3) ) // palette
ROM_LOAD( "c-2", 0x0020, 0x0100, CRC(698a3ba0) SHA1(3c1a6cb881ef74647c651462a27d812234408e45) ) // sprite lookup table
ROM_LOAD( "c-3", 0x0120, 0x0100, CRC(efc4e408) SHA1(f0796426cf324791853aa2ae6d0c3d1f8108d5c2) ) // char lookup table
ROM_LOAD( "c-1", 0x0000, 0x0020, CRC(e488e831) SHA1(6264741f7091c614093ae1ea4f6ead3d0cef83d3) ) // palette
ROM_LOAD( "c-2", 0x0020, 0x0100, CRC(698a3ba0) SHA1(3c1a6cb881ef74647c651462a27d812234408e45) ) // char lookup table
ROM_LOAD( "c-3", 0x0120, 0x0100, CRC(efc4e408) SHA1(f0796426cf324791853aa2ae6d0c3d1f8108d5c2) ) // sprite lookup table
ROM_END
} // anonymous namespace
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem / GDI", "Oli-Boo-Chu", MACHINE_WRONG_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1981, olibochu, 0, olibochu, olibochu, olibochu_state, empty_init, ROT270, "Irem (GDI license)", "Oli-Boo-Chu", MACHINE_IMPERFECT_COLORS | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )