mirror of
https://github.com/holub/mame
synced 2025-04-25 17:56:43 +03:00
moved tc4 to hh_tms1k.c (delete coleco.a to prevent compile error)
This commit is contained in:
parent
5fc8d523ec
commit
5320552859
@ -14,6 +14,7 @@
|
||||
#include "sound/speaker.h"
|
||||
|
||||
#include "ebball.lh"
|
||||
#include "tc4.lh"
|
||||
|
||||
|
||||
class hh_tms1k_state : public driver_device
|
||||
@ -22,34 +23,321 @@ public:
|
||||
hh_tms1k_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
// m_button_matrix(*this, "IN"),
|
||||
m_speaker(*this, "speaker")
|
||||
m_inp_matrix(*this, "IN"),
|
||||
m_speaker(*this, "speaker"),
|
||||
m_display_maxy(0),
|
||||
m_display_maxx(0),
|
||||
m_display_wait(50)
|
||||
{ }
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
// required_ioport_array<3> m_button_matrix;
|
||||
required_device<speaker_sound_device> m_speaker;
|
||||
optional_ioport_array<7> m_inp_matrix; // max 7
|
||||
optional_device<speaker_sound_device> m_speaker;
|
||||
|
||||
UINT16 m_r;
|
||||
UINT16 m_o;
|
||||
UINT16 m_inp_mux;
|
||||
|
||||
int m_display_maxy;
|
||||
int m_display_maxx;
|
||||
int m_display_wait;
|
||||
|
||||
UINT32 m_display_state[0x20];
|
||||
UINT32 m_display_cache[0x20];
|
||||
UINT8 m_display_decay[0x20][0x20];
|
||||
UINT16 m_7seg_mask[0x20];
|
||||
|
||||
UINT8 read_inputs(int columns);
|
||||
|
||||
// game-specific handlers
|
||||
void tc4_display();
|
||||
DECLARE_READ8_MEMBER(tc4_read_k);
|
||||
DECLARE_WRITE16_MEMBER(tc4_write_o);
|
||||
DECLARE_WRITE16_MEMBER(tc4_write_r);
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick);
|
||||
bool index_is_7segled(int index);
|
||||
void display_update();
|
||||
|
||||
|
||||
virtual void machine_start();
|
||||
};
|
||||
|
||||
|
||||
static INPUT_PORTS_START( ebball )
|
||||
INPUT_PORTS_END
|
||||
void hh_tms1k_state::machine_start()
|
||||
{
|
||||
// zerofill
|
||||
memset(m_display_state, 0, sizeof(m_display_state));
|
||||
memset(m_display_cache, 0, sizeof(m_display_cache));
|
||||
memset(m_display_decay, 0, sizeof(m_display_decay));
|
||||
memset(m_7seg_mask, 0, sizeof(m_7seg_mask));
|
||||
|
||||
m_o = 0;
|
||||
m_r = 0;
|
||||
m_inp_mux = 0;
|
||||
|
||||
// register for savestates
|
||||
save_item(NAME(m_display_maxy));
|
||||
save_item(NAME(m_display_maxx));
|
||||
save_item(NAME(m_display_wait));
|
||||
|
||||
save_item(NAME(m_display_state));
|
||||
save_item(NAME(m_display_cache));
|
||||
save_item(NAME(m_display_decay));
|
||||
save_item(NAME(m_7seg_mask));
|
||||
|
||||
save_item(NAME(m_o));
|
||||
save_item(NAME(m_r));
|
||||
save_item(NAME(m_inp_mux));
|
||||
}
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Helper Functions
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
|
||||
// The device strobes the outputs very fast, it is unnoticeable to the user.
|
||||
// To prevent flickering here, we need to simulate a decay.
|
||||
|
||||
|
||||
void hh_tms1k_state::display_update()
|
||||
{
|
||||
UINT32 active_state[0x20];
|
||||
|
||||
for (int y = 0; y < m_display_maxy; y++)
|
||||
{
|
||||
active_state[y] = 0;
|
||||
|
||||
for (int x = 0; x < m_display_maxx; x++)
|
||||
{
|
||||
// turn on powered segments
|
||||
if (m_display_state[y] >> x & 1)
|
||||
m_display_decay[y][x] = m_display_wait;
|
||||
|
||||
// determine active state
|
||||
int ds = (m_display_decay[y][x] != 0) ? 1 : 0;
|
||||
active_state[y] |= (ds << x);
|
||||
}
|
||||
}
|
||||
|
||||
// on difference, send to output
|
||||
for (int y = 0; y < m_display_maxy; y++)
|
||||
if (m_display_cache[y] != active_state[y])
|
||||
{
|
||||
if (m_7seg_mask[y] != 0)
|
||||
output_set_digit_value(y, active_state[y] & m_7seg_mask[y]);
|
||||
|
||||
const int mul = (m_display_maxx <= 10) ? 10 : 100;
|
||||
for (int x = 0; x < m_display_maxx; x++)
|
||||
output_set_lamp_value(y * mul + x, active_state[y] >> x & 1);
|
||||
}
|
||||
|
||||
memcpy(m_display_cache, active_state, sizeof(m_display_cache));
|
||||
}
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(hh_tms1k_state::display_decay_tick)
|
||||
{
|
||||
// slowly turn off unpowered segments
|
||||
for (int y = 0; y < m_display_maxy; y++)
|
||||
for (int x = 0; x < m_display_maxx; x++)
|
||||
if (!(m_display_state[y] >> x & 1) && m_display_decay[y][x] != 0)
|
||||
m_display_decay[y][x]--;
|
||||
|
||||
display_update();
|
||||
}
|
||||
|
||||
|
||||
UINT8 hh_tms1k_state::read_inputs(int columns)
|
||||
{
|
||||
UINT8 k = 0;
|
||||
|
||||
// read selected input rows
|
||||
for (int i = 0; i < columns; i++)
|
||||
if (m_inp_mux >> i & 1)
|
||||
k |= m_inp_matrix[i]->read();
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Machine Config
|
||||
Minidrivers (I/O, Inputs, Machine Config)
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void hh_tms1k_state::machine_start()
|
||||
/***************************************************************************
|
||||
|
||||
Coleco Total Control 4
|
||||
* TMS1400NLL MP7334-N2 (die labeled MP7334)
|
||||
|
||||
This is a head to head electronic tabletop LED-display sports console.
|
||||
One cartridge(Football) was included with the console, the other three were
|
||||
sold separately. Gameplay has emphasis on strategy, read the official manual
|
||||
on how to play. Remember that you can rotate the view in MESS: rotate left
|
||||
for Home(P1) orientation, rotate right for Visitor(P2) orientation.
|
||||
|
||||
Cartridge socket:
|
||||
1 N/C
|
||||
2 9V+
|
||||
3 power switch
|
||||
4 K8
|
||||
5 K4
|
||||
6 K2
|
||||
7 K1
|
||||
8 R9
|
||||
|
||||
The cartridge connects pin 8 with one of the K-pins.
|
||||
|
||||
Available cartridges:
|
||||
- Football (K8, confirmed)
|
||||
- Hockey (K4?)
|
||||
- Soccer (K2?)
|
||||
- Basketball (K1?)
|
||||
|
||||
|
||||
TODO:
|
||||
- pin configuration of other carts is guessed
|
||||
- softlist for the cartridges?
|
||||
- offsensive players leds are supposed to look brighter
|
||||
- MCU clock is unknown
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void hh_tms1k_state::tc4_display()
|
||||
{
|
||||
m_display_maxy = 10;
|
||||
m_display_maxx = 9;
|
||||
|
||||
// R5,7,8,9 are 7segs
|
||||
for (int y = 0; y < m_display_maxy; y++)
|
||||
if (y >= 5 && y <= 9 && y != 6)
|
||||
m_7seg_mask[y] = 0x7f;
|
||||
|
||||
// update current state (note: R6 as extra column!)
|
||||
for (int y = 0; y < m_display_maxy; y++)
|
||||
m_display_state[y] = (m_r >> y & 1) ? (m_o | (m_r << 2 & 0x100)) : 0;
|
||||
|
||||
display_update();
|
||||
}
|
||||
|
||||
READ8_MEMBER(hh_tms1k_state::tc4_read_k)
|
||||
{
|
||||
UINT8 k = read_inputs(6);
|
||||
|
||||
// read from cartridge
|
||||
if (m_inp_mux & 0x200)
|
||||
k |= m_inp_matrix[6]->read();
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
WRITE16_MEMBER(hh_tms1k_state::tc4_write_o)
|
||||
{
|
||||
// O0-O7: leds/7segment
|
||||
m_o = data;
|
||||
tc4_display();
|
||||
}
|
||||
|
||||
WRITE16_MEMBER(hh_tms1k_state::tc4_write_r)
|
||||
{
|
||||
// R10: speaker out
|
||||
m_speaker->level_w(data >> 10 & 1);
|
||||
|
||||
// R0-R5: input mux
|
||||
// R9: to cartridge slot
|
||||
m_inp_mux = data & 0x23f;
|
||||
|
||||
// R6: led column 8
|
||||
// +other: select leds
|
||||
m_r = data;
|
||||
tc4_display();
|
||||
}
|
||||
|
||||
|
||||
static INPUT_PORTS_START( tc4 )
|
||||
PORT_START("IN.0") // R0
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pass/Shoot Button 3") // right
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass/Shoot Button 1") // left
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass/Shoot Button 2") // middle
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 D/K Button")
|
||||
|
||||
PORT_START("IN.1") // R1
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN )
|
||||
|
||||
PORT_START("IN.2") // R2
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN )
|
||||
|
||||
PORT_START("IN.3") // R3
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2)
|
||||
|
||||
PORT_START("IN.4") // R4
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2)
|
||||
|
||||
PORT_START("IN.5") // R5
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 3") // right
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 1") // left
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 2") // middle
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 D/K Button")
|
||||
|
||||
PORT_START("IN.6") // R9
|
||||
PORT_CONFNAME( 0x0f, 0x08, "Cartridge")
|
||||
PORT_CONFSETTING( 0x01, "Basketball" )
|
||||
PORT_CONFSETTING( 0x02, "Soccer" )
|
||||
PORT_CONFSETTING( 0x04, "Hockey" )
|
||||
PORT_CONFSETTING( 0x08, "Football" )
|
||||
INPUT_PORTS_END
|
||||
|
||||
static MACHINE_CONFIG_START( tc4, hh_tms1k_state )
|
||||
|
||||
/* basic machine hardware */
|
||||
MCFG_CPU_ADD("maincpu", TMS1400, 450000) // approximation - RC osc. R=27.3K, C=100pf, but unknown RC curve
|
||||
MCFG_TMS1XXX_READ_K_CB(READ8(hh_tms1k_state, tc4_read_k))
|
||||
MCFG_TMS1XXX_WRITE_O_CB(WRITE16(hh_tms1k_state, tc4_write_o))
|
||||
MCFG_TMS1XXX_WRITE_R_CB(WRITE16(hh_tms1k_state, tc4_write_r))
|
||||
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_tms1k_state, display_decay_tick, attotime::from_msec(1))
|
||||
|
||||
MCFG_DEFAULT_LAYOUT(layout_tc4)
|
||||
|
||||
/* no video! */
|
||||
|
||||
/* sound hardware */
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Entex Baseball
|
||||
* TMS1000NLP MP0914 (die labeled MP0914A)
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
// inputs
|
||||
static INPUT_PORTS_START( ebball )
|
||||
INPUT_PORTS_END
|
||||
|
||||
// machine config
|
||||
static MACHINE_CONFIG_START( ebball, hh_tms1k_state )
|
||||
|
||||
/* basic machine hardware */
|
||||
@ -73,6 +361,17 @@ MACHINE_CONFIG_END
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( tc4 )
|
||||
ROM_REGION( 0x1000, "maincpu", 0 )
|
||||
ROM_LOAD( "tms1400nll_mp7334", 0x0000, 0x1000, CRC(923f3821) SHA1(a9ae342d7ff8dae1dedcd1e4984bcfae68586581) )
|
||||
|
||||
ROM_REGION( 867, "maincpu:mpla", 0 )
|
||||
ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) )
|
||||
ROM_REGION( 557, "maincpu:opla", 0 )
|
||||
ROM_LOAD( "tms1400_tc4_opla.pla", 0, 557, CRC(3b908725) SHA1(f83bf5faa5b3cb51f87adc1639b00d6f9a71ad19) )
|
||||
ROM_END
|
||||
|
||||
|
||||
ROM_START( ebball )
|
||||
ROM_REGION( 0x0400, "maincpu", 0 )
|
||||
ROM_LOAD( "mp0914", 0x0000, 0x0400, CRC(3c6fb05b) SHA1(b2fe4b3ca72d6b4c9bfa84d67f64afdc215e7178) )
|
||||
@ -85,3 +384,5 @@ ROM_END
|
||||
|
||||
|
||||
CONS( 1979, ebball, 0, 0, ebball, ebball, driver_device, 0, "Entex", "Baseball (Entex)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING )
|
||||
|
||||
CONS( 1981, tc4, 0, 0, tc4, tc4, driver_device, 0, "Coleco", "Total Control 4", GAME_SUPPORTS_SAVE )
|
||||
|
@ -1,317 +0,0 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:hap
|
||||
/***************************************************************************
|
||||
|
||||
Coleco Total Control 4
|
||||
* TMS1400NLL MP7334-N2 (die labeled MP7334)
|
||||
|
||||
This is a head to head electronic tabletop LED-display sports console.
|
||||
One cartridge(Football) was included with the console, the other three were
|
||||
sold separately. Gameplay has emphasis on strategy, read the official manual
|
||||
on how to play. Remember that you can rotate the view in MESS: rotate left
|
||||
for Home(P1) orientation, rotate right for Visitor(P2) orientation.
|
||||
|
||||
Cartridge socket:
|
||||
1 N/C
|
||||
2 9V+
|
||||
3 power switch
|
||||
4 K8
|
||||
5 K4
|
||||
6 K2
|
||||
7 K1
|
||||
8 R9
|
||||
|
||||
The cartridge connects pin 8 with one of the K-pins.
|
||||
|
||||
Available cartridges:
|
||||
- Football (K8, confirmed)
|
||||
- Hockey (K4?)
|
||||
- Soccer (K2?)
|
||||
- Basketball (K1?)
|
||||
|
||||
|
||||
TODO:
|
||||
- pin configuration of other carts is guessed
|
||||
- softlist for the cartridges?
|
||||
- offsensive players leds are supposed to look brighter
|
||||
- MCU clock is unknown
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/tms0980/tms0980.h"
|
||||
#include "sound/speaker.h"
|
||||
|
||||
#include "tc4.lh"
|
||||
|
||||
// The master clock is a single stage RC oscillator: R=27.3K, C=100pf.
|
||||
// TMS1400 RC curve is unknown, so let's do an approximation until it is.
|
||||
#define MASTER_CLOCK (450000)
|
||||
|
||||
|
||||
class tc4_state : public driver_device
|
||||
{
|
||||
public:
|
||||
tc4_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_button_matrix(*this, "IN"),
|
||||
m_speaker(*this, "speaker")
|
||||
{ }
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_ioport_array<7> m_button_matrix;
|
||||
required_device<speaker_sound_device> m_speaker;
|
||||
|
||||
UINT16 m_r;
|
||||
UINT16 m_o;
|
||||
|
||||
UINT16 m_display_state[0x10];
|
||||
UINT16 m_display_cache[0x10];
|
||||
UINT8 m_display_decay[0x100];
|
||||
|
||||
DECLARE_READ8_MEMBER(read_k);
|
||||
DECLARE_WRITE16_MEMBER(write_o);
|
||||
DECLARE_WRITE16_MEMBER(write_r);
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(display_decay_tick);
|
||||
bool index_is_7segled(int index);
|
||||
void display_update();
|
||||
|
||||
virtual void machine_start();
|
||||
};
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
LED Display
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
// The device strobes the outputs very fast, it is unnoticeable to the user.
|
||||
// To prevent flickering here, we need to simulate a decay.
|
||||
|
||||
// decay time, in steps of 1ms
|
||||
#define DISPLAY_DECAY_TIME 50
|
||||
|
||||
inline bool tc4_state::index_is_7segled(int index)
|
||||
{
|
||||
// R5,7,8,9 are 7segs
|
||||
return (index >= 5 && index <= 9 && index != 6);
|
||||
}
|
||||
|
||||
void tc4_state::display_update()
|
||||
{
|
||||
UINT16 active_state[0x10];
|
||||
|
||||
for (int i = 0; i < 0x10; i++)
|
||||
{
|
||||
// update current state (note: R6 as extra column!)
|
||||
m_display_state[i] = (m_r >> i & 1) ? (m_o | (m_r << 2 & 0x100)) : 0;
|
||||
|
||||
active_state[i] = 0;
|
||||
|
||||
for (int j = 0; j < 0x10; j++)
|
||||
{
|
||||
int di = j << 4 | i;
|
||||
|
||||
// turn on powered segments
|
||||
if (m_display_state[i] >> j & 1)
|
||||
m_display_decay[di] = DISPLAY_DECAY_TIME;
|
||||
|
||||
// determine active state
|
||||
int ds = (m_display_decay[di] != 0) ? 1 : 0;
|
||||
active_state[i] |= (ds << j);
|
||||
}
|
||||
}
|
||||
|
||||
// on difference, send to output
|
||||
for (int i = 0; i < 0x10; i++)
|
||||
if (m_display_cache[i] != active_state[i])
|
||||
{
|
||||
if (index_is_7segled(i))
|
||||
output_set_digit_value(i, active_state[i] & 0x7f);
|
||||
|
||||
for (int j = 0; j < 9; j++)
|
||||
output_set_lamp_value(i*10 + j, active_state[i] >> j & 1);
|
||||
}
|
||||
|
||||
memcpy(m_display_cache, active_state, sizeof(m_display_cache));
|
||||
}
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER(tc4_state::display_decay_tick)
|
||||
{
|
||||
// slowly turn off unpowered segments
|
||||
for (int i = 0; i < 0x100; i++)
|
||||
if (!(m_display_state[i & 0xf] >> (i>>4) & 1) && m_display_decay[i])
|
||||
m_display_decay[i]--;
|
||||
|
||||
display_update();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
I/O
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
READ8_MEMBER(tc4_state::read_k)
|
||||
{
|
||||
UINT8 k = 0;
|
||||
|
||||
// read selected button rows
|
||||
for (int i = 0; i < 6; i++)
|
||||
if (m_r >> i & 1)
|
||||
k |= m_button_matrix[i]->read();
|
||||
|
||||
// read from cartridge
|
||||
if (m_r & 0x200)
|
||||
k |= m_button_matrix[6]->read();
|
||||
|
||||
return k;
|
||||
}
|
||||
|
||||
WRITE16_MEMBER(tc4_state::write_o)
|
||||
{
|
||||
// O0-O7: leds/7segment
|
||||
m_o = data;
|
||||
display_update();
|
||||
}
|
||||
|
||||
WRITE16_MEMBER(tc4_state::write_r)
|
||||
{
|
||||
// R10: speaker out
|
||||
m_speaker->level_w(data >> 10 & 1);
|
||||
|
||||
// R0-R5: input mux
|
||||
// R6: led column 8
|
||||
// R9: to cartridge slot
|
||||
// +other: select leds
|
||||
m_r = data & 0x3ff;
|
||||
display_update();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Inputs
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
static INPUT_PORTS_START( tc4 )
|
||||
PORT_START("IN.0") // R0
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("P1 Pass/Shoot Button 3") // right
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("P1 Pass/Shoot Button 1") // left
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("P1 Pass/Shoot Button 2") // middle
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_NAME("P1 D/K Button")
|
||||
|
||||
PORT_START("IN.1") // R1
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN )
|
||||
|
||||
PORT_START("IN.2") // R2
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT )
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT )
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP )
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN )
|
||||
|
||||
PORT_START("IN.3") // R3
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKRIGHT_DOWN ) PORT_PLAYER(2)
|
||||
|
||||
PORT_START("IN.4") // R4
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_RIGHT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_LEFT ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_UP ) PORT_PLAYER(2)
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICKLEFT_DOWN ) PORT_PLAYER(2)
|
||||
|
||||
PORT_START("IN.5") // R5
|
||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 3") // right
|
||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 1") // left
|
||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Pass/Shoot Button 2") // middle
|
||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) PORT_NAME("P2 D/K Button")
|
||||
|
||||
PORT_START("IN.6") // R9
|
||||
PORT_CONFNAME( 0x0f, 0x08, "Cartridge")
|
||||
PORT_CONFSETTING( 0x01, "Basketball" )
|
||||
PORT_CONFSETTING( 0x02, "Soccer" )
|
||||
PORT_CONFSETTING( 0x04, "Hockey" )
|
||||
PORT_CONFSETTING( 0x08, "Football" )
|
||||
INPUT_PORTS_END
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Machine Config
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
void tc4_state::machine_start()
|
||||
{
|
||||
// zerofill
|
||||
memset(m_display_state, 0, sizeof(m_display_state));
|
||||
memset(m_display_cache, 0, sizeof(m_display_cache));
|
||||
memset(m_display_decay, 0, sizeof(m_display_decay));
|
||||
|
||||
m_r = 0;
|
||||
m_o = 0;
|
||||
|
||||
// register for savestates
|
||||
save_item(NAME(m_display_state));
|
||||
save_item(NAME(m_display_cache));
|
||||
save_item(NAME(m_display_decay));
|
||||
|
||||
save_item(NAME(m_r));
|
||||
save_item(NAME(m_o));
|
||||
}
|
||||
|
||||
|
||||
static MACHINE_CONFIG_START( tc4, tc4_state )
|
||||
|
||||
/* basic machine hardware */
|
||||
MCFG_CPU_ADD("maincpu", TMS1400, MASTER_CLOCK)
|
||||
MCFG_TMS1XXX_READ_K_CB(READ8(tc4_state, read_k))
|
||||
MCFG_TMS1XXX_WRITE_O_CB(WRITE16(tc4_state, write_o))
|
||||
MCFG_TMS1XXX_WRITE_R_CB(WRITE16(tc4_state, write_r))
|
||||
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", tc4_state, display_decay_tick, attotime::from_msec(1))
|
||||
|
||||
MCFG_DEFAULT_LAYOUT(layout_tc4)
|
||||
|
||||
/* no video! */
|
||||
|
||||
/* sound hardware */
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
|
||||
|
||||
/***************************************************************************
|
||||
|
||||
Game driver(s)
|
||||
|
||||
***************************************************************************/
|
||||
|
||||
ROM_START( tc4 )
|
||||
ROM_REGION( 0x1000, "maincpu", 0 )
|
||||
ROM_LOAD( "tms1400nll_mp7334", 0x0000, 0x1000, CRC(923f3821) SHA1(a9ae342d7ff8dae1dedcd1e4984bcfae68586581) )
|
||||
|
||||
ROM_REGION( 867, "maincpu:mpla", 0 )
|
||||
ROM_LOAD( "tms1100_default_mpla.pla", 0, 867, CRC(62445fc9) SHA1(d6297f2a4bc7a870b76cc498d19dbb0ce7d69fec) )
|
||||
ROM_REGION( 557, "maincpu:opla", 0 )
|
||||
ROM_LOAD( "tms1400_tc4_opla.pla", 0, 557, CRC(3b908725) SHA1(f83bf5faa5b3cb51f87adc1639b00d6f9a71ad19) )
|
||||
ROM_END
|
||||
|
||||
|
||||
CONS( 1981, tc4, 0, 0, tc4, tc4, driver_device, 0, "Coleco", "Total Control 4", GAME_SUPPORTS_SAVE )
|
@ -1132,7 +1132,6 @@ $(MESSOBJ)/coleco.a: \
|
||||
$(MESS_DRIVERS)/coleco.o \
|
||||
$(MESS_MACHINE)/coleco.o \
|
||||
$(MESS_DRIVERS)/amaztron.o \
|
||||
$(MESS_DRIVERS)/tc4.o \
|
||||
|
||||
$(MESSOBJ)/cromemco.a: \
|
||||
$(MESS_DRIVERS)/c10.o \
|
||||
@ -2146,7 +2145,8 @@ $(MESS_DRIVERS)/fidelz80.o: $(MESS_LAYOUT)/fidelz80.lh \
|
||||
$(MESS_DRIVERS)/gamecom.o: $(MESS_LAYOUT)/gamecom.lh
|
||||
$(MESS_DRIVERS)/glasgow.o: $(MESS_LAYOUT)/glasgow.lh
|
||||
$(MESS_DRIVERS)/h8.o: $(MESS_LAYOUT)/h8.lh
|
||||
$(MESS_DRIVERS)/hh_tms1k.o: $(MESS_LAYOUT)/ebball.lh
|
||||
$(MESS_DRIVERS)/hh_tms1k.o: $(MESS_LAYOUT)/tc4.lh \
|
||||
$(MESS_LAYOUT)/ebball.lh
|
||||
$(MESS_DRIVERS)/ie15.o: $(MESS_LAYOUT)/ie15.lh
|
||||
$(MESS_DRIVERS)/instruct.o: $(MESS_LAYOUT)/instruct.lh
|
||||
$(MESS_DRIVERS)/k1003.o: $(MESS_LAYOUT)/k1003.lh
|
||||
|
Loading…
Reference in New Issue
Block a user