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new clone added
Out of what's new: The current set becomes "Bomber Man World (Japan, revised sound hardware)" and the dipswitches have been corrected for the Japanese sets. For some reason the cabinet type is switched around for the Japan region. New Clone Added ------------------------------------ Bomber Man World (Japan) [Artemio Urbina, The Dumping Union]
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@ -414,7 +414,21 @@ static INPUT_PORTS_START( bbmanwj )
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PORT_INCLUDE(bbmanw)
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PORT_MODIFY("DSW")
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" */
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" - No Game Title Change */
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PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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PORT_DIPNAME( 0x0600, 0x0200, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:2,3") /* Cabinet type switched around */
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PORT_DIPSETTING( 0x0600, "2 Player" )
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PORT_DIPSETTING( 0x0200, "4 Player Separate Coins" ) /* Each player has a separate Coin Slot */
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PORT_DIPSETTING( 0x0400, "4 Player Shared Coins" ) /* All 4 players Share coin 1&2 */
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PORT_DIPSETTING( 0x0000, "4 Player 1&2 3&4 Share Coins" ) /* Players 1&2 share coin 1&2, Players 3&4 share coin 3&4 */
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INPUT_PORTS_END
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static INPUT_PORTS_START( newapunk )
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PORT_INCLUDE(bbmanw)
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PORT_MODIFY("DSW")
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PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:5") /* Manual says "NOT USE" - No Game Title Change */
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PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
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INPUT_PORTS_END
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@ -1011,7 +1025,26 @@ ROM_START( bbmanwj )
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ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */
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ROM_REGION( 0x10000, "soundcpu", 0 )
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ROM_LOAD( "bbm2-sp-b.bin", 0x0000, 0x10000, CRC(b8d8108c) SHA1(ef4fb46d843819c273db2083754eb312f5abd44e) )
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ROM_LOAD( "bbm2-sp-a.33", 0x0000, 0x10000, CRC(a4b0a66e) SHA1(834c809089c7ad424796f3fd0cc6747601af9fb6) ) /* Newer sound CPU code, same sound hardware as bbnanw / newapunk */
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ROM_REGION( 0x200000, "gfx1", 0 )
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ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) )
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ROM_LOAD( "bbm2-c1.82", 0x080000, 0x40000, CRC(636a78a9) SHA1(98562ea056e5bd36c1a094ae6f267367236d166f) )
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ROM_LOAD( "bbm2-c2.83", 0x100000, 0x40000, CRC(9ac2142f) SHA1(744fe1acae2fcba0051c303b644081546b4aed9e) )
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ROM_LOAD( "bbm2-c3.84", 0x180000, 0x40000, CRC(47af1750) SHA1(dce176a6ca95852208b6eba7fb88a0d96467c34b) )
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ROM_REGION( 0x20000, "samples", 0 ) /* samples */
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ROM_LOAD( "bbm2-v0-b.30", 0x0000, 0x20000, CRC(0ae655ff) SHA1(78752182662fd8f5b55bbbc2787c9f2b04096ea1) )
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ROM_END
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ROM_START( bbmanwja )
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ROM_REGION( CODE_SIZE, "maincpu", 0 )
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ROM_LOAD16_BYTE( "bbm2-h0.77", 0x00001, 0x40000, CRC(e1407b91) SHA1(6c94afc6b1d2a469295890ee5dd9d9d5a02ae5c4) )
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ROM_LOAD16_BYTE( "bbm2-l0.79", 0x00000, 0x40000, CRC(20873b49) SHA1(30ae595f7961cd56f2506608ae76973b2d0e73ca) )
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ROM_COPY( "maincpu", 0x7fff0, 0xffff0, 0x10 ) /* start vector */
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ROM_REGION( 0x10000, "soundcpu", 0 )
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ROM_LOAD( "bbm2-sp-b.33", 0x0000, 0x10000, CRC(b8d8108c) SHA1(ef4fb46d843819c273db2083754eb312f5abd44e) ) /* Differently mapped sound hardware */
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ROM_REGION( 0x200000, "gfx1", 0 )
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ROM_LOAD( "bbm2-c0.81", 0x000000, 0x40000, CRC(e7ce058a) SHA1(f2336718ecbce4771f27abcdc4d28fe91c702a9e) )
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@ -1185,18 +1218,19 @@ DRIVER_INIT_MEMBER(m90_state,bomblord)
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GAME( 1991, hasamu, 0, hasamu, hasamu, driver_device, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, hasamu, 0, hasamu, hasamu, driver_device, 0, ROT0, "Irem", "Hasamu (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, dynablst, 0, bombrman, dynablst, driver_device, 0, ROT0, "Irem (licensed from Hudson Soft)", "Dynablaster / Bomber Man", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, bombrman, dynablst, bombrman, bombrman, driver_device, 0, ROT0, "Irem (licensed from Hudson Soft)", "Bomber Man (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, atompunk, dynablst, bombrman, atompunk, driver_device, 0, ROT0, "Irem America (licensed from Hudson Soft)", "Atomic Punk (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, dynablstb,dynablst, dynablsb, dynablsb, driver_device, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1991, dynablstb2,dynablst,dynablsb, dynablsb, driver_device, 0, ROT0, "bootleg (Seitu)", "Dynablaster / Bomber Man (bootleg, alt)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bbmanw, 0, bbmanw, bbmanw, driver_device, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bbmanwj, bbmanw, bbmanwj, bbmanwj, driver_device, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, newapunk, bbmanw, bbmanw, bbmanwj, driver_device, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, m90_state, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, quizf1, 0, quizf1, quizf1, m90_state, quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bbmanw, 0, bbmanw, bbmanw, driver_device, 0, ROT0, "Irem", "Bomber Man World / New Dyna Blaster - Global Quest", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bbmanwj, bbmanw, bbmanw, bbmanwj, driver_device, 0, ROT0, "Irem", "Bomber Man World (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bbmanwja, bbmanw, bbmanwj, bbmanwj, driver_device, 0, ROT0, "Irem", "Bomber Man World (Japan, revised sound hardware)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, newapunk, bbmanw, bbmanw, newapunk, driver_device, 0, ROT0, "Irem America", "New Atomic Punk - Global Quest (US)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, bomblord, bbmanw, bomblord, bbmanw, m90_state, bomblord, ROT0, "bootleg", "Bomber Lord (bootleg)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1992, quizf1, 0, quizf1, quizf1, m90_state, quizf1, ROT0, "Irem", "Quiz F1 1-2 Finish (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1993, riskchal, 0, riskchal, riskchal, driver_device, 0, ROT0, "Irem", "Risky Challenge", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1993, gussun, riskchal, riskchal, riskchal, driver_device, 0, ROT0, "Irem", "Gussun Oyoyo (Japan)", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1993, matchit2, 0, matchit2, matchit2, driver_device, 0, ROT0, "Tamtex", "Match It II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1993, shisen2, matchit2, matchit2, shisen2, driver_device, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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GAME( 1993, shisen2, matchit2, matchit2, shisen2, driver_device, 0, ROT0, "Tamtex", "Shisensho II", GAME_NO_COCKTAIL | GAME_SUPPORTS_SAVE )
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@ -1796,6 +1796,7 @@ atompunk // (c) 1991 Irem America (licensed from Hudson Soft)
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// M97
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bbmanw // (c) 1992 Irem (World)
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bbmanwj // (c) 1992 Irem (Japan)
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bbmanwja // (c) 1992 Irem (Japan) - revised sound hardware
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bomblord // bootleg
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newapunk // (c) 1992 Irem America (US)
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quizf1 // (c) 1992 Irem (Japan)
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