Add additional Korean version of Shocking from Nomax/Arcade Belgium

Game runs but some tilemaps are "scrambled" for lack of a better description.
The correct tiles appear but in the wrong places.  Possibly some
unemulated register/bits.  Doubt I'll have time to track down what's
going on, so anyone interested can have a crack at it.

New games marked as GAME_NOT_WORKING
------------------------------------
Shocking (Korea, set 2) - Dump by Nomax [Arcade Belgium]
This commit is contained in:
Vas Crabb 2015-09-01 08:51:21 +10:00
parent f9d6bcb690
commit 53f301561e
2 changed files with 33 additions and 8 deletions

View File

@ -9566,6 +9566,7 @@ magicbuba // (c) Yun Sung
magicbubb // (c) Yun Sung
shocking // (c) 1997 Yun Sung
shockingk // (c) 1997 Yun Sung
shockingko // (c) 1997 Yun Sung
bombkick // (c) 1998 Yun Sung
bombkicka // (c) 1998 Yun Sung
nmg5 // (c) 1998 Yun Sung

View File

@ -928,6 +928,29 @@ ROM_START( shockingk )
ROM_END
ROM_START( shockingko )
ROM_REGION( 0x080000, "maincpu", 0 ) /* 68000 Code */
ROM_LOAD16_BYTE( "shoc_kor.u33", 0x000000, 0x040000, CRC(646303ec) SHA1(d01264f8495fdea882a9d75129665a67a9acfc42) )
ROM_LOAD16_BYTE( "shoc_kor.u32", 0x000001, 0x040000, CRC(6d9ac2f2) SHA1(2374cc053233940d5da610ec95539b43dfbeef3b) )
ROM_REGION( 0x200000*8, "gfx1", ROMREGION_ERASEFF ) /* 16x16x8 */
ROMX_LOAD( "shoc_kor.u67", 0x000000, 0x080000, CRC(7b0f3944) SHA1(0954610e0a1b39e8e68411b98c3fe487da6bd77a) , ROM_GROUPWORD | ROM_SKIP(6))
ROMX_LOAD( "shoc_kor.u68", 0x000002, 0x080000, CRC(aa736da6) SHA1(0d8bbfc1fb014c6e662e4dc376bcd87b4157a7aa) , ROM_GROUPWORD | ROM_SKIP(6))
ROMX_LOAD( "shoc_kor.u69", 0x000004, 0x080000, CRC(292bb626) SHA1(78a7ecc72dde6d397d2137e528dabcd247d382bd) , ROM_GROUPWORD | ROM_SKIP(6))
ROMX_LOAD( "shoc_kor.u70", 0x000006, 0x080000, CRC(2f9eeb81) SHA1(4e84c4451cbe3feee95a828790830e95f278f2e7) , ROM_GROUPWORD | ROM_SKIP(6))
ROM_REGION( 0x100000, "gfx2", 0 ) /* 16x16x4 */
ROM_LOAD( "shoc_kor.u20", 0x000000, 0x040000, CRC(9f729220) SHA1(3206c87c7aebd8912d3486225ccae0a6e3b2061e) )
ROM_LOAD( "shoc_kor.u21", 0x040000, 0x040000, CRC(cde84679) SHA1(261a6570449bce22458c49edee427dda6dc504b7) )
ROM_LOAD( "shoc_kor.u22", 0x080000, 0x040000, CRC(61fe98ab) SHA1(745fe3b9d513b8e10c405d9ba2e055de1a261e33) )
ROM_LOAD( "shoc_kor.u23", 0x0c0000, 0x040000, CRC(50c29191) SHA1(bb2c22f2f452ca0940e98df6efc754c7522696bd) )
ROM_REGION( 0x080000, "oki", 0 ) /* Samples */
ROM_LOAD( "yunsun16.131", 0x000000, 0x080000, CRC(d0a1bb8c) SHA1(10f33521bd6031ed73ee5c7be1382165925aa8f8) )
ROM_END
/***************************************************************************
@ -991,11 +1014,12 @@ ROM_END
***************************************************************************/
GAME( 199?, magicbub, 0, magicbub, magicbub, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, magicbuba, magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble (Adult version, YS-1302 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, magicbubb, magicbub, shocking, magicbua, driver_device, 0, ROT0, "Yun Sung", "Magic Bubble (Adult version, YS-0211 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1996, paprazzi, 0, shocking, paprazzi, driver_device, 0, ROT270, "Yun Sung", "Paparazzi", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1997, shocking, 0, shocking, shocking, driver_device, 0, ROT0, "Yun Sung", "Shocking", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1997, shockingk, shocking, shocking, shocking, driver_device, 0, ROT0, "Yun Sung", "Shocking (Korea)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1998, bombkick, 0, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb Kick (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1998, bombkicka, bombkick, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb Kick (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, magicbub, 0, magicbub, magicbub, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, magicbuba, magicbub, magicbub, magicbua, yunsun16_state, magicbub, ROT0, "Yun Sung", "Magic Bubble (Adult version, YS-1302 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 199?, magicbubb, magicbub, shocking, magicbua, driver_device, 0, ROT0, "Yun Sung", "Magic Bubble (Adult version, YS-0211 PCB)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1996, paprazzi, 0, shocking, paprazzi, driver_device, 0, ROT270, "Yun Sung", "Paparazzi", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1997, shocking, 0, shocking, shocking, driver_device, 0, ROT0, "Yun Sung", "Shocking", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1997, shockingk, shocking, shocking, shocking, driver_device, 0, ROT0, "Yun Sung", "Shocking (Korea, set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1997, shockingko, shocking, shocking, shocking, driver_device, 0, ROT0, "Yun Sung", "Shocking (Korea, set 2)", MACHINE_NOT_WORKING | MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1998, bombkick, 0, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb Kick (set 1)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )
GAME( 1998, bombkicka, bombkick, shocking, bombkick, driver_device, 0, ROT0, "Yun Sung", "Bomb Kick (set 2)", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )