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Update comebaby.c
Added info on the sound chip
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@ -39,7 +39,7 @@ Nearly everything.
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Features on-board include....
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super-I/O, Ultra DMA33 (Ultra DMA66 optional for VIA chipset), PCI bus master IDE, AGP Ver 1.0, PCI Ver 2.1 compliance,
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USB, VRM 8.4 compliance, ECC, ATX specification 2.01 compliance, hardware monitoring (optional), On-board PCI Sound
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Sub-system(optional). Supports PC-100 DIMM Module.
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Sub-system(optional, not populated). Supports PC-100 DIMM Module.
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Key Features:
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@ -112,7 +112,7 @@ Nearly everything.
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- Supports Wake on Ring for External Modem.
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- Supports ATX specification 2.01.
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Creative PCI Sound (optional)
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Creative PCI Sound (optional, not populated)
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- Full DOS game support (DDMA, PC/PCI, CLS).
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- PCI 2.1 Bus Master, hardware sound acceleration.
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- Direct sound and sound Blaster Compatible.
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@ -140,6 +140,9 @@ Nearly everything.
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It uses DirectSound and the Microsoft MCI interfaces and 3dfx Glide for video.
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The PC that the game was dumped from has Sound Blaster and Ensoniq drivers,
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but it works fine with some other sound configurations.
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The sound chip on the motherboard is not populated. There is a cheap Korean
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sound card "CS-6500P Made In Korea OJU CTN CO LTD." plugged into one of the
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slots containing a CRYSTAL CS4281-CM chip.
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The donor PC has a "3dfxvoodoo3" driver installation directory, but it works
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fine with a Voodoo4 4500.
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