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mbs2euro: Fix graphics corruption and/or crashes caused by drawing outside screen bounds
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@ -484,7 +484,7 @@ uint32_t wingco_state::screen_update_mbstar(screen_device &screen, bitmap_rgb32
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// are these hardcoded, or registers?
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//const rectangle visible1(0*8, (14+48)*8-1, 4*8, (4+7)*8-1);
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const rectangle visible2(0*8, (14+48)*8-1, 14*8, (36+7)*8-1); // seems to be the one used...
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const rectangle visible2(0*8, (14+48)*8-1, 14*8, 32*8-1); // seems to be the one used...
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//const rectangle visible3(0*8, (14+48)*8-1, 4*8, (4+7)*8-1);
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// m_reel1_tilemap->draw(screen, bitmap, visible1, 0, 0);
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