mbs2euro: Fix graphics corruption and/or crashes caused by drawing outside screen bounds

This commit is contained in:
AJR 2019-08-20 22:27:29 -04:00
parent fb274aa1a9
commit 5476dcc020

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@ -484,7 +484,7 @@ uint32_t wingco_state::screen_update_mbstar(screen_device &screen, bitmap_rgb32
// are these hardcoded, or registers?
//const rectangle visible1(0*8, (14+48)*8-1, 4*8, (4+7)*8-1);
const rectangle visible2(0*8, (14+48)*8-1, 14*8, (36+7)*8-1); // seems to be the one used...
const rectangle visible2(0*8, (14+48)*8-1, 14*8, 32*8-1); // seems to be the one used...
//const rectangle visible3(0*8, (14+48)*8-1, 4*8, (4+7)*8-1);
// m_reel1_tilemap->draw(screen, bitmap, visible1, 0, 0);