From 5485e906765656b0b12454e8f3b9917d62531a7d Mon Sep 17 00:00:00 2001 From: angelosa Date: Fri, 1 Sep 2023 04:48:36 +0200 Subject: [PATCH] hash/x68k_flop.xml: update some QA Systems promoted to working --------------------------- Quick Jack, Skat TV, Fashion Gambler, Fun Station Spielekoffer 9 Spiele [AJR] --- hash/x68k_flop.xml | 63 +++++++++++++++++++++++++---------- src/devices/video/mb86292.cpp | 4 +-- src/mame/adp/adp.cpp | 14 ++++---- 3 files changed, 55 insertions(+), 26 deletions(-) diff --git a/hash/x68k_flop.xml b/hash/x68k_flop.xml index 1a135b4579c..a2dd7b00469 100644 --- a/hash/x68k_flop.xml +++ b/hash/x68k_flop.xml @@ -1540,11 +1540,14 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - - + Atomic Robo-Kid 1990 システムサコム (System Sacom) + @@ -1683,7 +1686,7 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - + Blade of The Great Elements (Test Version) 1990 アミューズメント (Amusement) @@ -1695,7 +1698,6 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - Battle Chess 1989 @@ -2906,13 +2908,17 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - - + Code-Zero 1991 エニックス (Enix) + + @@ -3128,10 +3134,13 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - + Cyberblock Metal Orange EX 1993 サイバーテックカスタム (Cybertech Custom) + @@ -3265,11 +3274,14 @@ Most info on release dates and Jpn titles come from the following (wonderful) re - Dai Makaimura 1994 カプコン (Capcom) + @@ -3515,7 +3527,6 @@ Including "Daikairei Powerup kit to Shin Scenario Make kit" & "Daikairei Tsu - Dash Yarou 1991 @@ -5132,10 +5143,13 @@ Including "Daikairei Powerup kit to Shin Scenario Make kit" & "Daikairei Tsu - + Exterlien 1990 ディー・オー (D.O.) + @@ -5304,10 +5318,14 @@ Including "Daikairei Powerup kit to Shin Scenario Make kit" & "Daikairei Tsu - + + Flappy 2 - The resurrection of Blue Star 1989 デービーソフト (dB-Soft) + @@ -13383,11 +13401,14 @@ Typing "CD PACMAN" and enter key, Typing "PAC" (or "PAC.BAT") and enter key. The - Strider Hiryuu 1992 カプコン (Capcom) + @@ -13528,6 +13549,11 @@ Typing "CD PACMAN" and enter key, Typing "PAC" (or "PAC.BAT") and enter key. The Super Hang-On 1989 Sharp + @@ -24938,11 +24964,13 @@ sold through Takeru vending machines --> - Dragon Slayer (L1.1) 1995 <doujin> + @@ -33032,17 +33060,18 @@ a DIM dump with DIFC, these are at least confirmed as coming from real disk (by - Famicom - Super Mario Bros. 1985 - - Nintendo + <doujin> + - + diff --git a/src/devices/video/mb86292.cpp b/src/devices/video/mb86292.cpp index 9f537ceba9b..f305992a9d6 100644 --- a/src/devices/video/mb86292.cpp +++ b/src/devices/video/mb86292.cpp @@ -707,14 +707,14 @@ u32 mb86292_device::ctr_r(offs_t offset) ---- ---- ---- ---- ---- ---- --01 ---- Processing ---- ---- ---- ---- ---- ---- --10 ---- Processing (separate stage?) ---- ---- ---- ---- ---- ---- --11 ---- - ---- ---- ---- ---- ---- ---- ---- --xx PS Pixel engine Status + ---- ---- ---- ---- ---- ---- ---- --xx PS Pixel engine Status (mirror of above or runs in different thread?) ---- ---- ---- ---- ---- ---- ---- --00 Idle ---- ---- ---- ---- ---- ---- ---- --01 Processing, assume pixels rather than commands ---- ---- ---- ---- ---- ---- ---- --1x */ u32 mb86292_device::gctr_r(offs_t offset) { - // TODO + // TBD in tandem with DrawTrap support return 0; } diff --git a/src/mame/adp/adp.cpp b/src/mame/adp/adp.cpp index df35b00170e..e84f310c89e 100644 --- a/src/mame/adp/adp.cpp +++ b/src/mame/adp/adp.cpp @@ -709,10 +709,10 @@ ROM_END } // Anonymous namespace -GAME( 1993, quickjac, 0, quickjac, quickjac, adp_state, empty_init, ROT0, "ADP", "Quick Jack", MACHINE_NOT_WORKING ) -GAME( 1994, skattv, 0, skattv, skattv, adp_state, empty_init, ROT0, "ADP", "Skat TV", MACHINE_NOT_WORKING ) -GAME( 1995, skattva, skattv, skattva, skattva, adp_state, empty_init, ROT0, "ADP", "Skat TV (version TS3)", MACHINE_NOT_WORKING ) -GAME( 1997, fashiong, 0, fashiong, skattv, adp_state, empty_init, ROT0, "ADP", "Fashion Gambler (set 1)", MACHINE_NOT_WORKING ) -GAME( 1997, fashiong2, fashiong, fashiong, skattv, adp_state, empty_init, ROT0, "ADP", "Fashion Gambler (set 2)", MACHINE_NOT_WORKING ) -GAME( 1999, funlddlx, 0, funland, skattv, adp_state, empty_init, ROT0, "Stella", "Funny Land de Luxe", MACHINE_NOT_WORKING ) -GAME( 2000, fstation, 0, fstation, fstation, adp_state, empty_init, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", MACHINE_NOT_WORKING ) +GAME( 1993, quickjac, 0, quickjac, quickjac, adp_state, empty_init, ROT0, "ADP", "Quick Jack", 0 ) +GAME( 1994, skattv, 0, skattv, skattv, adp_state, empty_init, ROT0, "ADP", "Skat TV", 0 ) +GAME( 1995, skattva, skattv, skattva, skattva, adp_state, empty_init, ROT0, "ADP", "Skat TV (version TS3)", 0 ) +GAME( 1997, fashiong, 0, fashiong, skattv, adp_state, empty_init, ROT0, "ADP", "Fashion Gambler (set 1)", 0 ) +GAME( 1997, fashiong2, fashiong, fashiong, skattv, adp_state, empty_init, ROT0, "ADP", "Fashion Gambler (set 2)", 0 ) +GAME( 1999, funlddlx, 0, funland, skattv, adp_state, empty_init, ROT0, "Stella", "Funny Land de Luxe", MACHINE_NOT_WORKING ) // keeps looping between F_IN and FOUL messages +GAME( 2000, fstation, 0, fstation, fstation, adp_state, empty_init, ROT0, "ADP", "Fun Station Spielekoffer 9 Spiele", 0 )