added layout to sfiii2

This commit is contained in:
Michaël Banaan Ananas 2014-08-09 11:31:39 +00:00
parent e29dec5dee
commit 54aeef2210
5 changed files with 27 additions and 3 deletions

1
.gitattributes vendored
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@ -6644,6 +6644,7 @@ src/mame/layout/seabattl.lay svneol=native#text/xml
src/mame/layout/seawolf.lay svneol=native#text/xml
src/mame/layout/seawolf2.lay svneol=native#text/xml
src/mame/layout/segajw.lay svneol=native#text/xml
src/mame/layout/sfiii2.lay svneol=native#text/xml
src/mame/layout/sgsafari.lay svneol=native#text/xml
src/mame/layout/sharkpy.lay svneol=native#text/xml
src/mame/layout/sharkpye.lay svneol=native#text/xml

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@ -466,6 +466,8 @@ hardware modification to the security cart.....
#include "bus/scsi/scsicd.h"
#include "machine/wd33c93.h"
#include "sfiii2.lh"
#define MASTER_CLOCK 42954500
#define DEBUG_PRINTF 0
@ -3904,9 +3906,9 @@ GAME( 1997, sfiiina, sfiii, sfiii, cps3, cps3_state, sfiii, ROT0
// not dumped
// 970930
GAME( 1997, sfiii2, 0, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (USA 970930)", GAME_IMPERFECT_GRAPHICS )
GAME( 1997, sfiii2j, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Japan 970930)", GAME_IMPERFECT_GRAPHICS )
GAME( 1997, sfiii2n, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)", GAME_IMPERFECT_GRAPHICS )
GAMEL(1997, sfiii2, 0, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (USA 970930)", GAME_IMPERFECT_GRAPHICS, layout_sfiii2 ) // layout is for widescreen support
GAMEL(1997, sfiii2j, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Japan 970930)", GAME_IMPERFECT_GRAPHICS, layout_sfiii2 )
GAMEL(1997, sfiii2n, sfiii2, sfiii2, cps3, cps3_state, sfiii2, ROT0, "Capcom", "Street Fighter III 2nd Impact: Giant Attack (Asia 970930, NO CD)", GAME_IMPERFECT_GRAPHICS, layout_sfiii2 )
/* JoJo's Venture / JoJo no Kimyou na Bouken */

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@ -0,0 +1,16 @@
<?xml version="1.0"?>
<mamelayout version="2">
<!-- Screen mode is configured in Test Menu -> Configuration -> Game -> Screen Mode -->
<view name="Normal (4:3)">
<screen index="0">
<bounds left="0" top="0" right="4" bottom="3" />
</screen>
</view>
<view name="Wide (16:9)">
<screen index="0">
<bounds left="0" top="0" right="16" bottom="9" />
</screen>
</view>
</mamelayout>

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@ -1,5 +1,8 @@
<?xml version="1.0"?>
<mamelayout version="2">
<!-- Screen mode is configured in Test Mode -> Game System -> Monitor -->
<view name="Wide (16:9)">
<screen index="0">
<bounds left="0" top="0" right="16" bottom="9" />

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@ -2571,6 +2571,8 @@ $(DRIVERS)/copsnrob.o: $(LAYOUT)/copsnrob.lh
$(DRIVERS)/corona.o: $(LAYOUT)/re800.lh \
$(LAYOUT)/luckyrlt.lh
$(DRIVERS)/cps3.o: $(LAYOUT)/sfiii2.lh
$(DRIVERS)/darius.o: $(LAYOUT)/darius.lh
$(DRIVERS)/dblcrown.o: $(LAYOUT)/dblcrown.lh