mirror of
https://github.com/holub/mame
synced 2025-07-02 08:39:21 +03:00
dec0.c: added save state support (nw)
This commit is contained in:
parent
02173bc23d
commit
554fda6d95
@ -526,7 +526,12 @@ ADDRESS_MAP_END
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void dec0_automat_state::machine_start()
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{
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save_item(NAME(m_automat_adpcm_byte));
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save_item(NAME(m_automat_msm5205_vclk_toggle));
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save_item(NAME(m_automat_scroll_regs));
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}
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/* swizzle the palette writes around so we can use the same gfx plane ordering as the originals */
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@ -3034,56 +3039,51 @@ READ16_MEMBER(dec0_state::ffantasybl_242024_r)
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return 0xffff;
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}
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READ16_MEMBER(dec0_state::ffantasybl_vblank_r)
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{
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return ioport("VBLANK")->read();
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}
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DRIVER_INIT_MEMBER(dec0_state,ffantasybl)
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{
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m_maincpu->space(AS_PROGRAM).install_ram(0x24c880, 0x24cbff); // what is this? layer 3-related??
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m_maincpu->space(AS_PROGRAM).install_read_handler(0x00242024, 0x00242025, read16_delegate(FUNC(dec0_state::ffantasybl_242024_r),this));
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m_maincpu->space(AS_PROGRAM).install_read_handler(0x00ff87ee, 0x00ff87ef, read16_delegate(FUNC(dec0_state::ffantasybl_vblank_r),this));
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m_maincpu->space(AS_PROGRAM).install_read_port(0x00ff87ee, 0x00ff87ef, "VBLANK");
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}
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/******************************************************************************/
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// YEAR, NAME, PARENT, MACHINE, INPUT, STATE/DEVICE, INIT, MONITOR,COMPANY, FULLNAME, FLAGS
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GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", 0 )
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GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", 0 )
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GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", 0 )
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GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", 0 )
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GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", GAME_UNEMULATED_PROTECTION )
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GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", 0 )
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GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", 0 )
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GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", 0 )
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GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", 0 )
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GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", 0 )
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GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", 0 )
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GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", 0 )
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GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", 0 )
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GAME( 1989, secretag, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (World revision 3)", 0 )
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GAME( 1989, secretagj, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (Japan revision 2)", 0 )
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GAME( 1989, slyspy, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", 0 )
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GAME( 1989, slyspy2, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", 0 )
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GAME( 1989, midres, 0, midres, midres, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", 0 )
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GAME( 1989, midresu, midres, midres, midresu, driver_device, 0, ROT0, "Data East USA", "Midnight Resistance (US)", 0 )
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GAME( 1989, midresj, midres, midres, midresu, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", 0 )
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GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", 0 )
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GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", 0 )
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GAME( 1987, hbarrel, 0, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East USA", "Heavy Barrel (US)", GAME_SUPPORTS_SAVE )
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GAME( 1987, hbarrelw, hbarrel, hbarrel, hbarrel, dec0_state, hbarrel, ROT270, "Data East Corporation", "Heavy Barrel (World)", GAME_SUPPORTS_SAVE )
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GAME( 1988, baddudes, 0, baddudes, baddudes, dec0_state, baddudes, ROT0, "Data East USA", "Bad Dudes vs. Dragonninja (US)", GAME_SUPPORTS_SAVE )
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GAME( 1988, drgninja, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "Data East Corporation", "Dragonninja (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1988, birdtry, 0, birdtry, birdtry, dec0_state, birdtry, ROT270, "Data East Corporation", "Birdie Try (Japan)", GAME_UNEMULATED_PROTECTION | GAME_SUPPORTS_SAVE )
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GAME( 1988, robocop, 0, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 4)", GAME_SUPPORTS_SAVE )
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GAME( 1988, robocopw, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (World revision 3)", GAME_SUPPORTS_SAVE )
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GAME( 1988, robocopj, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East Corporation", "Robocop (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1988, robocopu, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 1)", GAME_SUPPORTS_SAVE )
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GAME( 1988, robocopu0, robocop, robocop, robocop, dec0_state, robocop, ROT0, "Data East USA", "Robocop (US revision 0)", GAME_SUPPORTS_SAVE )
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GAME( 1989, hippodrm, 0, hippodrm, hippodrm, dec0_state, hippodrm, ROT0, "Data East USA", "Hippodrome (US)", GAME_SUPPORTS_SAVE )
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GAME( 1989, ffantasy, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan revision 2)", GAME_SUPPORTS_SAVE )
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GAME( 1989, ffantasya, hippodrm, hippodrm, ffantasy, dec0_state, hippodrm, ROT0, "Data East Corporation", "Fighting Fantasy (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1989, secretag, 0, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (World revision 3)", GAME_SUPPORTS_SAVE )
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GAME( 1989, secretagj, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East Corporation", "Secret Agent (Japan revision 2)", GAME_SUPPORTS_SAVE )
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GAME( 1989, slyspy, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 3)", GAME_SUPPORTS_SAVE )
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GAME( 1989, slyspy2, secretag, slyspy, slyspy, dec0_state, slyspy, ROT0, "Data East USA", "Sly Spy (US revision 2)", GAME_SUPPORTS_SAVE )
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GAME( 1989, midres, 0, midres, midres, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (World)", GAME_SUPPORTS_SAVE )
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GAME( 1989, midresu, midres, midres, midresu, driver_device, 0, ROT0, "Data East USA", "Midnight Resistance (US)", GAME_SUPPORTS_SAVE )
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GAME( 1989, midresj, midres, midres, midresu, driver_device, 0, ROT0, "Data East Corporation", "Midnight Resistance (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1990, bouldash, 0, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (World)", GAME_SUPPORTS_SAVE )
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GAME( 1990, bouldashj, bouldash, slyspy, bouldash, dec0_state, slyspy, ROT0, "Data East Corporation (licensed from First Star)", "Boulder Dash / Boulder Dash Part 2 (Japan)", GAME_SUPPORTS_SAVE )
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// bootlegs
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// more or less just an unprotected versions of the game, everything intact
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GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop (World bootleg)", 0)
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GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", 0 )
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GAME( 1988, robocopb, robocop, robocopb, robocop, dec0_state, robocop, ROT0, "bootleg", "Robocop (World bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1988, drgninjab, baddudes, baddudes, drgninja, dec0_state, baddudes, ROT0, "bootleg", "Dragonninja (bootleg)", GAME_SUPPORTS_SAVE )
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// this is a common bootleg board
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GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", 0 ) // need to hook up 68705?
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GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", GAME_IMPERFECT_GRAPHICS ) // 68705 not dumped, might be the same as midresb
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GAME( 1989, midresb, midres, midresb, midresb, dec0_state, midresb, ROT0, "bootleg", "Midnight Resistance (bootleg with 68705)", GAME_SUPPORTS_SAVE ) // need to hook up 68705?
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GAME( 1989, ffantasybl, hippodrm, ffantasybl, ffantasybl, dec0_state, ffantasybl, ROT0, "bootleg", "Fighting Fantasy (bootleg with 68705)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // 68705 not dumped, might be the same as midresb
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/* A Bad Dudes bootleg with 68705 like the midres and ffantasy ones exists, but is not dumped */
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// these are different to the above but quite similar to each other
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GAME( 1988, automat, robocop, automat, robocop, dec0_state, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", GAME_NOT_WORKING ) // sound rom / music from section z with mods for ADPCM?
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GAME( 1989, secretab, secretag, secretab, slyspy, dec0_state, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", GAME_NOT_WORKING )
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GAME( 1988, automat, robocop, automat, robocop, dec0_state, robocop, ROT0, "bootleg", "Automat (bootleg of Robocop)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // sound rom / music from section z with mods for ADPCM?
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GAME( 1989, secretab, secretag, secretab, slyspy, dec0_state, slyspy, ROT0, "bootleg", "Secret Agent (bootleg)", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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@ -8,22 +8,34 @@ class dec0_state : public driver_device
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public:
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dec0_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_ram(*this, "ram"),
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m_spriteram(*this, "spriteram"),
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m_paletteram(*this, "palette"),
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m_robocop_shared_ram(*this, "robocop_shared"),
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m_hippodrm_shared_ram(*this, "hippodrm_shared"),
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m_tilegen1(*this, "tilegen1"),
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m_tilegen2(*this, "tilegen2"),
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m_tilegen3(*this, "tilegen3"),
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m_spritegen(*this, "spritegen"),
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m_pfprotect(*this, "pfprotect"),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_subcpu(*this, "sub"),
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m_mcu(*this, "mcu"),
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m_msm(*this, "msm"),
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m_palette(*this, "palette") { }
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m_palette(*this, "palette"),
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m_tilegen1(*this, "tilegen1"),
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m_tilegen2(*this, "tilegen2"),
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m_tilegen3(*this, "tilegen3"),
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m_spritegen(*this, "spritegen"),
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m_pfprotect(*this, "pfprotect"),
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m_ram(*this, "ram"),
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m_spriteram(*this, "spriteram"),
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m_paletteram(*this, "palette"),
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m_robocop_shared_ram(*this, "robocop_shared"),
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m_hippodrm_shared_ram(*this, "hippodrm_shared") { }
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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optional_device<cpu_device> m_subcpu;
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optional_device<cpu_device> m_mcu;
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optional_device<msm5205_device> m_msm;
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required_device<palette_device> m_palette;
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optional_device<deco_bac06_device> m_tilegen1;
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optional_device<deco_bac06_device> m_tilegen2;
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optional_device<deco_bac06_device> m_tilegen3;
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optional_device<deco_mxc06_device> m_spritegen;
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optional_device<address_map_bank_device> m_pfprotect;
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required_shared_ptr<UINT16> m_ram;
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required_shared_ptr<UINT16> m_spriteram;
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@ -31,23 +43,16 @@ public:
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optional_shared_ptr<UINT8> m_robocop_shared_ram;
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optional_shared_ptr<UINT8> m_hippodrm_shared_ram;
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optional_device<deco_bac06_device> m_tilegen1;
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optional_device<deco_bac06_device> m_tilegen2;
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optional_device<deco_bac06_device> m_tilegen3;
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optional_device<deco_mxc06_device> m_spritegen;
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optional_device<address_map_bank_device> m_pfprotect;
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int m_GAME;
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int m_game;
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int m_i8751_return;
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int m_i8751_command;
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int m_slyspy_state;
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int m_hippodrm_msb;
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int m_hippodrm_lsb;
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UINT8 m_i8751_ports[4];
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UINT16 *m_buffered_spriteram;
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UINT16 m_pri;
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DECLARE_WRITE16_MEMBER(dec0_control_w);
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DECLARE_WRITE16_MEMBER(slyspy_control_w);
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DECLARE_WRITE16_MEMBER(midres_sound_w);
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@ -70,7 +75,9 @@ public:
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DECLARE_WRITE16_MEMBER(dec0_update_sprites_w);
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DECLARE_WRITE16_MEMBER(dec0_priority_w);
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DECLARE_READ16_MEMBER(ffantasybl_242024_r);
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DECLARE_READ16_MEMBER(ffantasybl_vblank_r);
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DECLARE_WRITE_LINE_MEMBER(sound_irq);
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DECLARE_WRITE_LINE_MEMBER(sound_irq2);
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DECLARE_DRIVER_INIT(robocop);
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DECLARE_DRIVER_INIT(hippodrm);
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DECLARE_DRIVER_INIT(hbarrel);
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@ -79,9 +86,12 @@ public:
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DECLARE_DRIVER_INIT(baddudes);
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DECLARE_DRIVER_INIT(midresb);
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DECLARE_DRIVER_INIT(ffantasybl);
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DECLARE_VIDEO_START(dec0);
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virtual void machine_start();
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DECLARE_MACHINE_RESET(slyspy);
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DECLARE_VIDEO_START(dec0);
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DECLARE_VIDEO_START(dec0_nodma);
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UINT32 screen_update_hbarrel(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_baddudes(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_birdtry(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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@ -89,19 +99,12 @@ public:
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UINT32 screen_update_hippodrm(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_slyspy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_midres(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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void baddudes_i8751_write(int data);
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void birdtry_i8751_write(int data);
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void dec0_i8751_write(int data);
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void dec0_i8751_reset();
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void h6280_decrypt(const char *cputag);
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DECLARE_WRITE_LINE_MEMBER(sound_irq);
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DECLARE_WRITE_LINE_MEMBER(sound_irq2);
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required_device<cpu_device> m_maincpu;
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required_device<cpu_device> m_audiocpu;
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optional_device<cpu_device> m_subcpu;
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optional_device<cpu_device> m_mcu;
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optional_device<msm5205_device> m_msm;
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required_device<palette_device> m_palette;
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};
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@ -114,6 +117,8 @@ public:
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UINT8 m_automat_adpcm_byte;
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int m_automat_msm5205_vclk_toggle;
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UINT16 m_automat_scroll_regs[4];
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DECLARE_WRITE16_MEMBER(automat_control_w);
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DECLARE_WRITE8_MEMBER(automat_adpcm_w);
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DECLARE_READ16_MEMBER( automat_palette_r );
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@ -122,9 +127,10 @@ public:
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{
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COMBINE_DATA(&m_automat_scroll_regs[offset]);
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}
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UINT16 m_automat_scroll_regs[4];
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DECLARE_WRITE_LINE_MEMBER(automat_vclk_cb);
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virtual void machine_start();
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UINT32 screen_update_automat(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_secretab(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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DECLARE_WRITE_LINE_MEMBER(automat_vclk_cb);
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};
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@ -14,6 +14,13 @@ Data East machine functions - Bryan McPhail, mish@tendril.co.uk
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/******************************************************************************/
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void dec0_state::machine_start()
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{
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save_item(NAME(m_i8751_return));
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save_item(NAME(m_i8751_command));
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save_item(NAME(m_i8751_ports));
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}
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READ16_MEMBER(dec0_state::dec0_controls_r)
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{
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switch (offset<<1)
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@ -294,9 +301,9 @@ void dec0_state::dec0_i8751_write(int data)
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m_i8751_command=data;
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/* Writes to this address cause an IRQ to the i8751 microcontroller */
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if (m_GAME == 1) m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE);
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if (m_GAME == 2) baddudes_i8751_write(data);
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if (m_GAME == 3) birdtry_i8751_write(data);
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if (m_game == 1) m_mcu->set_input_line(MCS51_INT1_LINE, ASSERT_LINE);
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if (m_game == 2) baddudes_i8751_write(data);
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if (m_game == 3) birdtry_i8751_write(data);
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//logerror("%s: warning - write %02x to i8751\n",machine().describe_context(),data);
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}
|
||||
@ -357,6 +364,9 @@ DRIVER_INIT_MEMBER(dec0_state,hippodrm)
|
||||
RAM[0x1af] = 0x60; /* RTS prot area */
|
||||
RAM[0x1db] = 0x60; /* RTS prot area */
|
||||
RAM[0x21a] = 0x60; /* RTS prot area */
|
||||
|
||||
save_item(NAME(m_hippodrm_msb));
|
||||
save_item(NAME(m_hippodrm_lsb));
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(dec0_state,slyspy)
|
||||
@ -367,6 +377,8 @@ DRIVER_INIT_MEMBER(dec0_state,slyspy)
|
||||
/* Slyspy sound cpu has some protection */
|
||||
RAM[0xf2d] = 0xea;
|
||||
RAM[0xf2e] = 0xea;
|
||||
|
||||
save_item(NAME(m_slyspy_state));
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(dec0_state,robocop)
|
||||
@ -376,15 +388,15 @@ DRIVER_INIT_MEMBER(dec0_state,robocop)
|
||||
|
||||
DRIVER_INIT_MEMBER(dec0_state,baddudes)
|
||||
{
|
||||
m_GAME = 2;
|
||||
m_game = 2;
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(dec0_state,hbarrel)
|
||||
{
|
||||
m_GAME = 1;
|
||||
m_game = 1;
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(dec0_state,birdtry)
|
||||
{
|
||||
m_GAME=3;
|
||||
m_game=3;
|
||||
}
|
||||
|
@ -339,14 +339,15 @@ WRITE16_MEMBER(dec0_state::dec0_priority_w)
|
||||
VIDEO_START_MEMBER(dec0_state,dec0_nodma)
|
||||
{
|
||||
save_item(NAME(m_pri));
|
||||
|
||||
m_buffered_spriteram = m_spriteram;
|
||||
save_pointer(NAME(m_buffered_spriteram), 0x800/2);
|
||||
}
|
||||
|
||||
VIDEO_START_MEMBER(dec0_state,dec0)
|
||||
{
|
||||
VIDEO_START_CALL_MEMBER(dec0_nodma);
|
||||
save_item(NAME(m_pri));
|
||||
m_buffered_spriteram = auto_alloc_array(machine(), UINT16, 0x800/2);
|
||||
save_pointer(NAME(m_buffered_spriteram), 0x800/2);
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
|
@ -116,9 +116,9 @@ void deco_bac06_device::device_start()
|
||||
save_pointer(NAME(m_pf_data), 0x4000/2);
|
||||
save_pointer(NAME(m_pf_rowscroll), 0x2000/2);
|
||||
save_pointer(NAME(m_pf_colscroll), 0x2000/2);
|
||||
save_pointer(NAME(m_pf_control_0), 8);
|
||||
save_pointer(NAME(m_pf_control_1), 8);
|
||||
|
||||
save_item(NAME(m_pf_control_0));
|
||||
save_item(NAME(m_pf_control_1));
|
||||
save_item(NAME(m_gfxcolmask));
|
||||
save_item(NAME(m_rambank));
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user