05134: ppan: No sprites present in the game [Phil Bennett]

This commit is contained in:
Phil Bennett 2013-02-02 23:19:23 +00:00
parent a1ed99c439
commit 5675c12f21

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@ -385,7 +385,7 @@ static void draw_sprites(running_machine &machine, bitmap_ind16 &bitmap, const r
static void ppan_draw_sprites(running_machine &machine, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
m92_state *state = machine.driver_data<m92_state>();
UINT16 *source = state->m_spriteram->buffer(); // sprite buffer control is never triggered
UINT16 *source = state->m_spriteram->live(); // sprite buffer control is never triggered
int offs, layer;
for (layer = 0; layer < 8; layer++)