39in1.cpp: hooked up dips

This commit is contained in:
Ivan Vangelista 2020-08-07 20:03:08 +02:00
parent 4e68bc9b5e
commit 56764a8787
2 changed files with 36 additions and 32 deletions

View File

@ -36,6 +36,10 @@ public:
auto gpio0_write() { return m_gpio0_w.bind(); }
auto gpio0_read() { return m_gpio0_r.bind(); }
auto gpio1_write() { return m_gpio1_w.bind(); }
auto gpio1_read() { return m_gpio1_r.bind(); }
auto gpio2_write() { return m_gpio2_w.bind(); }
auto gpio2_read() { return m_gpio2_r.bind(); }
uint32_t dma_r(offs_t offset, uint32_t mem_mask = ~0);
void dma_w(offs_t offset, uint32_t data, uint32_t mem_mask = ~0);

View File

@ -265,22 +265,21 @@ static INPUT_PORTS_START( 39in1 )
PORT_BIT( 0x40000000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_SERVICE_NO_TOGGLE( 0x80000000, IP_ACTIVE_LOW )
/* The following dips apply to 39in1 and 48in1. 60in1 is the same but the last unused dipsw#4 is test mode off/on.
// The following dips apply to 39in1 and 48in1. 60in1 is the same but the last unused dipsw#4 is test mode off/on.
PORT_START("DSW") // 1x 4-position DIP switch labelled SW3
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Display Mode" ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x02, "CGA 15.75kHz" )
PORT_DIPSETTING( 0x00, "VGA 31.5kHz" )
PORT_DIPNAME( 0x04, 0x04, "High Score Saver" ) PORT_DIPLOCATION("SW3:3")
PORT_DIPSETTING( 0x04, "Disabled" )
PORT_DIPSETTING( 0x00, "Enabled" )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
*/
PORT_START("DSW") // 1x 4-position DIP switch labelled SW3
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW3:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "Display Mode" ) PORT_DIPLOCATION("SW3:2")
PORT_DIPSETTING( 0x02, "VGA 31.5kHz" )
PORT_DIPSETTING( 0x00, "CGA 15.75kHz" )
PORT_DIPNAME( 0x04, 0x04, "High Score Saver" ) PORT_DIPLOCATION("SW3:3")
PORT_DIPSETTING( 0x04, "Disabled" )
PORT_DIPSETTING( 0x00, "Enabled" )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) ) PORT_DIPLOCATION("SW3:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
void _39in1_state::decrypt(uint8_t xor00, uint8_t xor08, uint8_t xor10, uint8_t xor20, uint8_t xor40, uint8_t bit7, uint8_t bit6, uint8_t bit5, uint8_t bit4, uint8_t bit3, uint8_t bit2, uint8_t bit1, uint8_t bit0)
@ -302,14 +301,14 @@ void _39in1_state::decrypt(uint8_t xor00, uint8_t xor08, uint8_t xor10, uint8_t
}
/*{
char filename[256];
sprintf(filename,"p_decrypted_%s", machine().system().name);
FILE *fp = fopen(filename, "w+b");
if (fp)
{
fwrite(rom, 0x80000, 1, fp);
fclose(fp);
}
char filename[256];
sprintf(filename,"p_decrypted_%s", machine().system().name);
FILE *fp = fopen(filename, "w+b");
if (fp)
{
fwrite(rom, 0x80000, 1, fp);
fclose(fp);
}
}*/
}
@ -347,6 +346,7 @@ void _39in1_state::_39in1(machine_config &config)
PXA255_PERIPHERALS(config, m_pxa_periphs, 200000000, m_maincpu);
m_pxa_periphs->gpio0_write().set(FUNC(_39in1_state::eeprom_w));
m_pxa_periphs->gpio0_read().set(FUNC(_39in1_state::eeprom_r));
m_pxa_periphs->gpio1_read().set_ioport("DSW").lshift(21);
}
ROM_START( 39in1 )
@ -478,12 +478,12 @@ ROM_START( rodent )
ROM_LOAD( "93c66.u32", 0x000, 0x200, CRC(c311c7bc) SHA1(8328002b7f6a8b7a3ffca079b7960bc990211d7b) )
ROM_END
GAME(2004, 4in1a, 39in1, _39in1, 39in1, _39in1_state, init_4in1a, ROT270, "bootleg", "4 in 1 MAME bootleg (set 1, ver 3.00, PLZ-V014)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 4in1b, 39in1, _39in1, 39in1, _39in1_state, init_4in1b, ROT270, "bootleg", "4 in 1 MAME bootleg (set 2, PLZ-V001)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 19in1, 39in1, _39in1, 39in1, _39in1_state, init_19in1, ROT270, "bootleg", "19 in 1 MAME bootleg (SAC-V000)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 39in1, 0, _39in1, 39in1, _39in1_state, init_39in1, ROT270, "bootleg", "39 in 1 MAME bootleg (GNO-V000)", MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1, 39in1, _39in1, 39in1, _39in1_state, init_48in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 1, ver 3.09)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1b, 39in1, _39in1, 39in1, _39in1_state, init_48in1, ROT270, "bootleg", "48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1a, 39in1, _39in1, 39in1, _39in1_state, init_48in1a, ROT270, "bootleg", "48 in 1 MAME bootleg (set 3, ver 3.02)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 60in1, 39in1, _39in1, 39in1, _39in1_state, init_60in1, ROT270, "bootleg", "60 in 1 MAME bootleg (ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2005, rodent, 0, _39in1, 39in1, _39in1_state, init_rodent, ROT270, "The Game Room", "Rodent Exterminator", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 4in1a, 39in1, _39in1, 39in1, _39in1_state, init_4in1a, ROT90, "bootleg", "4 in 1 MAME bootleg (set 1, ver 3.00, PLZ-V014)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 4in1b, 39in1, _39in1, 39in1, _39in1_state, init_4in1b, ROT90, "bootleg", "4 in 1 MAME bootleg (set 2, PLZ-V001)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 19in1, 39in1, _39in1, 39in1, _39in1_state, init_19in1, ROT90, "bootleg", "19 in 1 MAME bootleg (SAC-V000)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 39in1, 0, _39in1, 39in1, _39in1_state, init_39in1, ROT90, "bootleg", "39 in 1 MAME bootleg (GNO-V000)", MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1, 39in1, _39in1, 39in1, _39in1_state, init_48in1, ROT90, "bootleg", "48 in 1 MAME bootleg (set 1, ver 3.09)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1b, 39in1, _39in1, 39in1, _39in1_state, init_48in1, ROT90, "bootleg", "48 in 1 MAME bootleg (set 2, ver 3.09, alt flash)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 48in1a, 39in1, _39in1, 39in1, _39in1_state, init_48in1a, ROT90, "bootleg", "48 in 1 MAME bootleg (set 3, ver 3.02)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2004, 60in1, 39in1, _39in1, 39in1, _39in1_state, init_60in1, ROT90, "bootleg", "60 in 1 MAME bootleg (ver 3.00)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)
GAME(2005, rodent, 0, _39in1, 39in1, _39in1_state, init_rodent, ROT0, "The Game Room", "Rodent Exterminator", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_SOUND)