Various K051960-based drivers: convert to single-pass drawing, make const things const (nw)

This commit is contained in:
Alex W. Jackson 2015-08-13 01:36:47 -04:00
parent 389fbaf2f0
commit 571909f02f
14 changed files with 94 additions and 170 deletions

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@ -285,10 +285,7 @@ void _88games_state::machine_start()
save_item(NAME(m_videobank));
save_item(NAME(m_zoomreadroms));
save_item(NAME(m_speech_chip));
save_item(NAME(m_layer_colorbase));
save_item(NAME(m_k88games_priority));
save_item(NAME(m_sprite_colorbase));
save_item(NAME(m_zoom_colorbase));
}
void _88games_state::machine_reset()
@ -297,11 +294,6 @@ void _88games_state::machine_reset()
m_zoomreadroms = 0;
m_speech_chip = 0;
m_k88games_priority = 0;
m_layer_colorbase[0] = 64;
m_layer_colorbase[1] = 0;
m_layer_colorbase[2] = 16;
m_sprite_colorbase = 32;
m_zoom_colorbase = 48;
}
static MACHINE_CONFIG_START( 88games, _88games_state )

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@ -38,11 +38,11 @@ public:
blockhl_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_bankedram(*this, "bankedram"),
m_bank5800(*this, "bank5800"),
m_audiocpu(*this, "audiocpu"),
m_k052109(*this, "k052109"),
m_k051960(*this, "k051960"),
m_bankedrom(*this, "bankedrom") { }
m_rombank(*this, "rombank") { }
DECLARE_WRITE8_MEMBER(blockhl_sh_irqtrigger_w);
DECLARE_READ8_MEMBER(k052109_051960_r);
@ -58,22 +58,14 @@ protected:
private:
required_device<cpu_device> m_maincpu;
required_device<address_map_bank_device> m_bankedram;
required_device<address_map_bank_device> m_bank5800;
required_device<cpu_device> m_audiocpu;
required_device<k052109_device> m_k052109;
required_device<k051960_device> m_k051960;
required_memory_bank m_bankedrom;
// video-related
static const int LAYER_COLORBASE[3];
static const int SPRITE_COLORBASE;
required_memory_bank m_rombank;
};
const int blockhl_state::LAYER_COLORBASE[] = { 0, 16, 32 };
const int blockhl_state::SPRITE_COLORBASE = 48;
/***************************************************************************
Callbacks for the K052109
@ -82,8 +74,10 @@ const int blockhl_state::SPRITE_COLORBASE = 48;
K052109_CB_MEMBER(blockhl_state::tile_callback)
{
static const int layer_colorbase[] = { 0 / 16, 256 / 16, 512 / 16 };
*code |= ((*color & 0x0f) << 8);
*color = LAYER_COLORBASE[layer] + ((*color & 0xe0) >> 5);
*color = layer_colorbase[layer] + ((*color & 0xe0) >> 5);
}
/***************************************************************************
@ -94,12 +88,10 @@ K052109_CB_MEMBER(blockhl_state::tile_callback)
K051960_CB_MEMBER(blockhl_state::sprite_callback)
{
if(*color & 0x10)
*priority = 0xfe; // under K052109_tilemap[0]
else
*priority = 0xfc; // under K052109_tilemap[1]
enum { sprite_colorbase = 768 / 16 };
*color = SPRITE_COLORBASE + (*color & 0x0f);
*priority = (*color & 0x10) ? GFX_PMASK_1 : 0;
*color = sprite_colorbase + (*color & 0x0f);
}
@ -111,15 +103,14 @@ UINT32 blockhl_state::screen_update_blockhl(screen_device &screen, bitmap_ind16
m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, TILEMAP_DRAW_OPAQUE, 0); // tile 2
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 1); // tile 1
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 2); // tile 0
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, -1);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 0); // tile 0
return 0;
}
INTERRUPT_GEN_MEMBER(blockhl_state::blockhl_interrupt)
{
if (m_k052109->is_irq_enabled() && m_bankedrom->entry() == 0) /* kludge to prevent crashes */
if (m_k052109->is_irq_enabled() && m_rombank->entry() == 0) /* kludge to prevent crashes */
device.execute().set_input_line(KONAMI_IRQ_LINE, HOLD_LINE);
}
@ -166,12 +157,12 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, blockhl_state )
AM_RANGE(0x1f98, 0x1f98) AM_READ_PORT("DSW2")
AM_RANGE(0x0000, 0x3fff) AM_READWRITE(k052109_051960_r, k052109_051960_w)
AM_RANGE(0x4000, 0x57ff) AM_RAM
AM_RANGE(0x5800, 0x5fff) AM_DEVICE("bankedram", address_map_bank_device, amap8)
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("bankedrom")
AM_RANGE(0x5800, 0x5fff) AM_DEVICE("bank5800", address_map_bank_device, amap8)
AM_RANGE(0x6000, 0x7fff) AM_ROMBANK("rombank")
AM_RANGE(0x8000, 0xffff) AM_ROM AM_REGION("maincpu", 0x8000)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bankedram_map, AS_PROGRAM, 8, blockhl_state )
static ADDRESS_MAP_START( bank5800_map, AS_PROGRAM, 8, blockhl_state )
AM_RANGE(0x0000, 0x07ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0x0800, 0x0fff) AM_RAM
ADDRESS_MAP_END
@ -242,20 +233,20 @@ INPUT_PORTS_END
void blockhl_state::machine_start()
{
// the first 0x8000 are banked, the remaining 0x8000 are directly accessible
m_bankedrom->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000);
m_rombank->configure_entries(0, 4, memregion("maincpu")->base(), 0x2000);
}
WRITE8_MEMBER( blockhl_state::banking_callback )
{
/* bits 0-1 = ROM bank */
m_bankedrom->set_entry(data & 0x03);
m_rombank->set_entry(data & 0x03);
/* bits 3/4 = coin counters */
coin_counter_w(machine(), 0, data & 0x08);
coin_counter_w(machine(), 1, data & 0x10);
/* bit 5 = select palette RAM or work RAM at 5800-5fff */
m_bankedram->set_bank(BIT(data, 5));
m_bank5800->set_bank(BIT(data, 5));
/* bit 6 = enable char ROM reading through the video RAM */
m_k052109->set_rmrd_line((data & 0x40) ? ASSERT_LINE : CLEAR_LINE);
@ -265,7 +256,7 @@ WRITE8_MEMBER( blockhl_state::banking_callback )
/* other bits unknown */
if ((data & 0x84) != 0x80)
logerror("%04x: setlines %02x\n", machine().device("maincpu")->safe_pc(), data);
logerror("%04x: setlines %02x\n", m_maincpu->pc(), data);
}
static MACHINE_CONFIG_START( blockhl, blockhl_state )
@ -276,8 +267,8 @@ static MACHINE_CONFIG_START( blockhl, blockhl_state )
MCFG_CPU_VBLANK_INT_DRIVER("screen", blockhl_state, blockhl_interrupt)
MCFG_KONAMICPU_LINE_CB(WRITE8(blockhl_state, banking_callback))
MCFG_DEVICE_ADD("bankedram", ADDRESS_MAP_BANK, 0)
MCFG_DEVICE_PROGRAM_MAP(bankedram_map)
MCFG_DEVICE_ADD("bank5800", ADDRESS_MAP_BANK, 0)
MCFG_DEVICE_PROGRAM_MAP(bank5800_map)
MCFG_ADDRESS_MAP_BANK_ENDIANNESS(ENDIANNESS_BIG)
MCFG_ADDRESS_MAP_BANK_DATABUS_WIDTH(8)
MCFG_ADDRESS_MAP_BANK_ADDRBUS_WIDTH(12)

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@ -29,9 +29,6 @@ public:
/* video-related */
int m_k88games_priority;
int m_layer_colorbase[3];
int m_sprite_colorbase;
int m_zoom_colorbase;
int m_videobank;
int m_zoomreadroms;
int m_speech_chip;

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@ -22,9 +22,6 @@ public:
m_palette(*this, "palette") { }
/* video-related */
int m_layer_colorbase[3];
int m_sprite_colorbase;
int m_zoom_colorbase;
UINT8 m_priority;
/* misc */
@ -49,7 +46,6 @@ public:
DECLARE_WRITE8_MEMBER(k007232_extvol_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_ajax(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(ajax_interrupt);
DECLARE_WRITE8_MEMBER(volume_callback0);

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@ -25,11 +25,6 @@ public:
m_k051316(*this, "k051316"),
m_palette(*this, "palette") { }
/* video-related */
int m_layer_colorbase[3];
int m_sprite_colorbase;
int m_zoom_colorbase;
/* misc */
int m_video_enable;
int m_zoomreadroms;
@ -58,7 +53,6 @@ public:
DECLARE_WRITE8_MEMBER(sound_bank_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_bottom9(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(bottom9_interrupt);
INTERRUPT_GEN_MEMBER(bottom9_sound_interrupt);

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@ -28,10 +28,6 @@ public:
m_palette(*this, "palette"),
m_rombank(*this, "rombank") { }
/* video-related */
int m_zoom_colorbase[2];
int m_sprite_colorbase;
/* misc */
int m_k051316_readroms;
int m_last_vreg;
@ -64,7 +60,6 @@ public:
DECLARE_WRITE8_MEMBER(k007232_extvolume_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_chqflag(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(chqflag_scanline);
DECLARE_WRITE8_MEMBER(volume_callback0);

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@ -29,10 +29,6 @@ public:
UINT8 m_pmcram[0x800];
std::vector<UINT8> m_paletteram;
/* video-related */
int m_layer_colorbase[3];
int m_sprite_colorbase;
/* misc */
int m_rambank;
int m_pmcbank;
@ -57,7 +53,6 @@ public:
DECLARE_WRITE8_MEMBER(k052109_051960_w);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_spy(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(spy_interrupt);
void spy_collision( );

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@ -12,8 +12,10 @@
K052109_CB_MEMBER(_88games_state::tile_callback)
{
static const int layer_colorbase[] = { 1024 / 16, 0 / 16, 256 / 16 };
*code |= ((*color & 0x0f) << 8) | (bank << 12);
*color = m_layer_colorbase[layer] + ((*color & 0xf0) >> 4);
*color = layer_colorbase[layer] + ((*color & 0xf0) >> 4);
}
@ -25,8 +27,10 @@ K052109_CB_MEMBER(_88games_state::tile_callback)
K051960_CB_MEMBER(_88games_state::sprite_callback)
{
enum { sprite_colorbase = 512 / 16 };
*priority = (*color & 0x20) >> 5; /* ??? */
*color = m_sprite_colorbase + (*color & 0x0f);
*color = sprite_colorbase + (*color & 0x0f);
}
@ -38,9 +42,11 @@ K051960_CB_MEMBER(_88games_state::sprite_callback)
K051316_CB_MEMBER(_88games_state::zoom_callback)
{
enum { zoom_colorbase = 768 / 16 };
*flags = (*color & 0x40) ? TILE_FLIPX : 0;
*code |= ((*color & 0x07) << 8);
*color = m_zoom_colorbase + ((*color & 0x38) >> 3) + ((*color & 0x80) >> 4);
*color = zoom_colorbase + ((*color & 0x38) >> 3) + ((*color & 0x80) >> 4);
}
/***************************************************************************

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@ -20,8 +20,10 @@
K052109_CB_MEMBER(ajax_state::tile_callback)
{
static const int layer_colorbase[] = { 1024 / 16, 0 / 16, 512 / 16 };
*code |= ((*color & 0x0f) << 8) | (bank << 12);
*color = m_layer_colorbase[layer] + ((*color & 0xf0) >> 4);
*color = layer_colorbase[layer] + ((*color & 0xf0) >> 4);
}
@ -33,17 +35,19 @@ K052109_CB_MEMBER(ajax_state::tile_callback)
K051960_CB_MEMBER(ajax_state::sprite_callback)
{
enum { sprite_colorbase = 256 / 16 };
/* priority bits:
4 over zoom (0 = have priority)
5 over B (0 = have priority)
6 over A (1 = have priority)
never over F
*/
*priority = 0xff00; /* F = 8 */
if ( *color & 0x10) *priority |= 0xf0f0; /* Z = 4 */
if (~*color & 0x40) *priority |= 0xcccc; /* A = 2 */
if ( *color & 0x20) *priority |= 0xaaaa; /* B = 1 */
*color = m_sprite_colorbase + (*color & 0x0f);
*priority = 0;
if ( *color & 0x10) *priority |= GFX_PMASK_4; /* Z = 4 */
if (~*color & 0x40) *priority |= GFX_PMASK_2; /* A = 2 */
if ( *color & 0x20) *priority |= GFX_PMASK_1; /* B = 1 */
*color = sprite_colorbase + (*color & 0x0f);
}
@ -55,28 +59,13 @@ K051960_CB_MEMBER(ajax_state::sprite_callback)
K051316_CB_MEMBER(ajax_state::zoom_callback)
{
enum { zoom_colorbase = 768 / 128 };
*code |= ((*color & 0x07) << 8);
*color = m_zoom_colorbase + ((*color & 0x08) >> 3);
*color = zoom_colorbase + ((*color & 0x08) >> 3);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void ajax_state::video_start()
{
m_layer_colorbase[0] = 64;
m_layer_colorbase[1] = 0;
m_layer_colorbase[2] = 32;
m_sprite_colorbase = 16;
m_zoom_colorbase = 6; /* == 48 since it's 7-bit graphics */
}
/***************************************************************************
Display Refresh
@ -103,8 +92,7 @@ UINT32 ajax_state::screen_update_ajax(screen_device &screen, bitmap_ind16 &bitma
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 2);
m_k051316->zoom_draw(screen, bitmap, cliprect, 0, 4);
}
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 8);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 0, 0, 0);
return 0;
}

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@ -10,10 +10,12 @@
***************************************************************************/
static const int layer_colorbase[] = { 0 / 16, 0 / 16, 256 / 16 };
K052109_CB_MEMBER(bottom9_state::tile_callback)
{
*code |= (*color & 0x3f) << 8;
*color = m_layer_colorbase[layer] + ((*color & 0xc0) >> 6);
*color = layer_colorbase[layer] + ((*color & 0xc0) >> 6);
}
@ -25,10 +27,15 @@ K052109_CB_MEMBER(bottom9_state::tile_callback)
K051960_CB_MEMBER(bottom9_state::sprite_callback)
{
enum { sprite_colorbase = 512 / 16 };
/* bit 4 = priority over zoom (0 = have priority) */
/* bit 5 = priority over B (1 = have priority) */
*priority = (*color & 0x30) >> 4;
*color = m_sprite_colorbase + (*color & 0x0f);
*priority = 0;
if ( *color & 0x10) *priority |= GFX_PMASK_1;
if (~*color & 0x20) *priority |= GFX_PMASK_2;
*color = sprite_colorbase + (*color & 0x0f);
}
@ -40,29 +47,14 @@ K051960_CB_MEMBER(bottom9_state::sprite_callback)
K051316_CB_MEMBER(bottom9_state::zoom_callback)
{
enum { zoom_colorbase = 768 / 16 };
*flags = (*color & 0x40) ? TILE_FLIPX : 0;
*code |= ((*color & 0x03) << 8);
*color = m_zoom_colorbase + ((*color & 0x3c) >> 2);
*color = zoom_colorbase + ((*color & 0x3c) >> 2);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void bottom9_state::video_start()
{
m_layer_colorbase[0] = 0; /* not used */
m_layer_colorbase[1] = 0;
m_layer_colorbase[2] = 16;
m_sprite_colorbase = 32;
m_zoom_colorbase = 48;
}
/***************************************************************************
Display refresh
@ -74,16 +66,14 @@ UINT32 bottom9_state::screen_update_bottom9(screen_device &screen, bitmap_ind16
m_k052109->tilemap_update();
/* note: FIX layer is not used */
bitmap.fill(m_layer_colorbase[1], cliprect);
bitmap.fill(layer_colorbase[1], cliprect);
screen.priority().fill(0, cliprect);
// if (m_video_enable)
{
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 1, 1);
m_k051316->zoom_draw(screen, bitmap, cliprect, 0, 0);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, 0);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 0, 0);
/* note that priority 3 is opposite to the basic layer priority! */
/* (it IS used, but hopefully has no effect) */
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 2, 3);
m_k051316->zoom_draw(screen, bitmap, cliprect, 0, 1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 2, 0, 2);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1);
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, 0, 0);
}
return 0;

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@ -20,8 +20,10 @@
K051960_CB_MEMBER(chqflag_state::sprite_callback)
{
*priority = (*color & 0x10) >> 4;
*color = m_sprite_colorbase + (*color & 0x0f);
enum { sprite_colorbase = 0 };
*priority = (*color & 0x10) ? 0 : GFX_PMASK_1;
*color = sprite_colorbase + (*color & 0x0f);
}
/***************************************************************************
@ -32,28 +34,19 @@ K051960_CB_MEMBER(chqflag_state::sprite_callback)
K051316_CB_MEMBER(chqflag_state::zoom_callback_1)
{
enum { zoom_colorbase_1 = 256 / 16 };
*code |= ((*color & 0x03) << 8);
*color = m_zoom_colorbase[0] + ((*color & 0x3c) >> 2);
*color = zoom_colorbase_1 + ((*color & 0x3c) >> 2);
}
K051316_CB_MEMBER(chqflag_state::zoom_callback_2)
{
enum { zoom_colorbase_2 = 512 / 256 };
*flags = TILE_FLIPYX((*color & 0xc0) >> 6);
*code |= ((*color & 0x0f) << 8);
*color = m_zoom_colorbase[1] + ((*color & 0x10) >> 4);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void chqflag_state::video_start()
{
m_sprite_colorbase = 0;
m_zoom_colorbase[0] = 0x10;
m_zoom_colorbase[1] = 0x02;
*color = zoom_colorbase_2 + ((*color & 0x10) >> 4);
}
/***************************************************************************
@ -64,12 +57,11 @@ void chqflag_state::video_start()
UINT32 chqflag_state::screen_update_chqflag(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0, cliprect);
screen.priority().fill(0, cliprect);
m_k051316_2->zoom_draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER1, 0);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 0, 0);
m_k051316_2->zoom_draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 0);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), 1, 1);
m_k051316_2->zoom_draw(screen, bitmap, cliprect, TILEMAP_DRAW_LAYER0, 1);
m_k051960->k051960_sprites_draw(bitmap, cliprect, screen.priority(), -1, -1);
m_k051316_1->zoom_draw(screen, bitmap, cliprect, 0, 0);
return 0;
}

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@ -262,7 +262,7 @@ READ8_MEMBER( k051960_device::k051937_r )
/* some games need bit 0 to pulse */
return (m_k051937_counter++) & 1;
//logerror("%04x: read unknown 051937 address %x\n", device->cpu->safe_pc(), offset);
//logerror("%04x: read unknown 051937 address %x\n", space.device().safe_pc(), offset);
return 0;
}
@ -287,12 +287,12 @@ WRITE8_MEMBER( k051960_device::k051937_w )
/* bit 5 = enable gfx ROM reading */
m_readroms = data & 0x20;
//logerror("%04x: write %02x to 051937 address %x\n", machine().cpu->safe_pc(), data, offset);
//logerror("%04x: write %02x to 051937 address %x\n", space.device().safe_pc(), data, offset);
}
else if (offset == 1)
{
// popmessage("%04x: write %02x to 051937 address %x", machine().cpu->safe_pc(), data, offset);
//logerror("%04x: write %02x to unknown 051937 address %x\n", machine().cpu->safe_pc(), data, offset);
// popmessage("%04x: write %02x to 051937 address %x", space.device().safe_pc(), data, offset);
//logerror("%04x: write %02x to unknown 051937 address %x\n", space.device().safe_pc(), data, offset);
}
else if (offset >= 2 && offset < 5)
{
@ -300,8 +300,8 @@ WRITE8_MEMBER( k051960_device::k051937_w )
}
else
{
// popmessage("%04x: write %02x to 051937 address %x", machine().cpu->safe_pc(), data, offset);
//logerror("%04x: write %02x to unknown 051937 address %x\n", machine().cpu->safe_pc(), data, offset);
// popmessage("%04x: write %02x to 051937 address %x", space.device().safe_pc(), data, offset);
//logerror("%04x: write %02x to unknown 051937 address %x\n", space.device().safe_pc(), data, offset);
}
}

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@ -10,11 +10,13 @@
***************************************************************************/
static const int layer_colorbase[] = { 768 / 16, 0 / 16, 256 / 16 };
K052109_CB_MEMBER(spy_state::tile_callback)
{
*flags = (*color & 0x20) ? TILE_FLIPX : 0;
*code |= ((*color & 0x03) << 8) | ((*color & 0x10) << 6) | ((*color & 0x0c) << 9) | (bank << 13);
*color = m_layer_colorbase[layer] + ((*color & 0xc0) >> 6);
*color = layer_colorbase[layer] + ((*color & 0xc0) >> 6);
}
@ -26,32 +28,18 @@ K052109_CB_MEMBER(spy_state::tile_callback)
K051960_CB_MEMBER(spy_state::sprite_callback)
{
enum { sprite_colorbase = 512 / 16 };
/* bit 4 = priority over layer A (0 = have priority) */
/* bit 5 = priority over layer B (1 = have priority) */
*priority = 0x00;
if ( *color & 0x10) *priority |= 0xa;
if (~*color & 0x20) *priority |= 0xc;
if ( *color & 0x10) *priority |= GFX_PMASK_1;
if (~*color & 0x20) *priority |= GFX_PMASK_2;
*color = m_sprite_colorbase + (*color & 0x0f);
*color = sprite_colorbase + (*color & 0x0f);
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void spy_state::video_start()
{
m_layer_colorbase[0] = 48;
m_layer_colorbase[1] = 0;
m_layer_colorbase[2] = 16;
m_sprite_colorbase = 32;
}
/***************************************************************************
Display refresh
@ -65,7 +53,7 @@ UINT32 spy_state::screen_update_spy(screen_device &screen, bitmap_ind16 &bitmap,
screen.priority().fill(0, cliprect);
if (!m_video_enable)
bitmap.fill(16 * m_layer_colorbase[0], cliprect);
bitmap.fill(16 * layer_colorbase[0], cliprect);
else
{
m_k052109->tilemap_draw(screen, bitmap, cliprect, 1, TILEMAP_DRAW_OPAQUE, 1);

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@ -30,10 +30,10 @@ K052109_CB_MEMBER(thunderx_state::gbusters_tile_callback)
***************************************************************************/
static const int sprite_colorbase = 512 / 16;
K051960_CB_MEMBER(thunderx_state::sprite_callback)
{
enum { sprite_colorbase = 512 / 16 };
/* Sprite priority 1 means appear behind background, used only to mask sprites */
/* in the foreground */
/* Sprite priority 3 means don't draw (not used) */