New clones marked as NOT_WORKING

--------------------------------
Maverick, The Movie (2.00) [Matt’s Basement Arcade, PinMAME]
This commit is contained in:
Ivan Vangelista 2022-09-21 21:46:50 +02:00
parent 51ee3e3bab
commit 572ca2807c
2 changed files with 46 additions and 31 deletions

View File

@ -12186,6 +12186,7 @@ lw3_207 //
lw3_207c //
lw3_208 //
mav_100 //
mav_200 //
mav_400 //
mav_401 //
mav_402 //

View File

@ -1895,6 +1895,19 @@ ROM_START(mav_400)
ROM_LOAD("mavu21.dat", 0x080000, 0x80000, CRC(be0c6a6f) SHA1(4fee912d9f0d4b196dbfacf06a4202b2fa3037b1))
ROM_END
ROM_START(mav_200)
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD("mavcpua.200", 0x0000, 0x10000, CRC(0d9e9bc3) SHA1(23342950c2343591bdf168e3bc92ca669a702ffa))
ROM_REGION16_BE(0x100000, "dmdcpu", 0)
ROM_LOAD16_BYTE("mavdisp0.200", 0x00000001, 0x00080000, CRC(8a85785f) SHA1(af1b8b972359cce4bfd82743e90be8066fa57c31))
ROM_LOAD16_BYTE("mavdisp3.200", 0x00000000, 0x00080000, CRC(2098ad22) SHA1(2ccf9c455b89a6b439957199bca75e299e18ac62))
ROM_REGION(0x010000, "soundcpu", 0)
ROM_LOAD("mavu7.dat", 0x0000, 0x10000, CRC(427e6ab9) SHA1(6ad9295097f3d498383c91adf4ca667f797f29b1))
ROM_REGION(0x1000000, "bsmt", 0)
ROM_LOAD("mavu17.dat", 0x000000, 0x80000, CRC(cba377b8) SHA1(b7551b6cb64357cdacf1a96cedfccbabf4bd070a))
ROM_LOAD("mavu21.dat", 0x080000, 0x80000, CRC(be0c6a6f) SHA1(4fee912d9f0d4b196dbfacf06a4202b2fa3037b1))
ROM_END
ROM_START(mav_100)
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD("mavcpu.100", 0x0000, 0x10000, CRC(13fdc959) SHA1(f8155f0fe5d4c3fe55000ab3b57f298fd9229fef))
@ -2015,34 +2028,35 @@ GAME(1994, tomy_102, tomy_400, de_3_dmd2, de3, de_3_state, empty_init, ROT
GAME(1994, wwfr_106, 0, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.06, display A1.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING AUG. 01, 1994 USA CPU 1.06. DISPLAY VERSION- WWF A1.02 JUNE 29, 1994
GAME(1994, wwfr_103, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (USA 1.03, display A1.01)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 USA CPU 1.03. DISPLAY VERSION- WWF A1.01 APRIL 14, 1994
GAME(1994, wwfr_103f, wwfr_106, de_3_dmd2, de3, de_3_state, empty_init, ROT0, "Data East", "WWF Royal Rumble (French 1.03, display F1.01)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE ) // RUMBLIN' AN' A TUMBLIN' WWF WRESTLING APR. 28, 1994 FRENCH CPU 1.03. DISPLAY VERSION- WWF F1.01 APRIL 14, 1994
GAME(1995, batmanf, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (4.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf3, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (3.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf2, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (2.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf1, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (1.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_uk, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (English)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_cn, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Canadian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_no, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Norwegian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_sv, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swedish)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_at, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Austrian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_ch, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swiss)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_de, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (German)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_be, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Belgian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_fr, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (French)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_nl, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_it, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_sp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Spanish)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_jp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Japanese)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_time, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Timed Play)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, baywatch, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_d300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_d400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 English)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_e400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_f201, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (2.01 French)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, frankst, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, frankstg, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_402, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick (Display Rev. 4.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_401, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick (Display Rev. 4.01)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_400, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick (Display Rev. 4.00)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_100, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick (1.00)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1998, detest, 0, detest, de3, de_3_state, empty_init, ROT0, "Data East", "Data East Test Chip", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1996, ctcheese, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Cut The Cheese (Redemption)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (4.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf3, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (3.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf2, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (2.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, batmanf1, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (1.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_uk, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (English)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_cn, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Canadian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_no, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Norwegian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_sv, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swedish)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_at, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Austrian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_ch, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Swiss)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_de, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (German)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_be, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Belgian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_fr, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (French)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_nl, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_it, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Italian)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_sp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Spanish)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_jp, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Japanese)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bmf_time, batmanf, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Batman Forever (Timed Play)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, baywatch, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_d300, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (3.00 Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_d400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 English)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_e400, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (4.00 Dutch)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, bay_f201, baywatch, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Baywatch (2.01 French)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, frankst, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1995, frankstg, frankst, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Mary Shelley's Frankenstein (Germany)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_402, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.04, Display Rev. 4.02)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_401, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (4.02, Display Rev. 4.01)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_400, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Maverick, The Movie (Display Rev. 4.00)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_200, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (2.00)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1994, mav_100, mav_402, de_3b, de3, de_3_state, empty_init, ROT0, "Data East", "Maverick, The Movie (1.00)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1998, detest, 0, detest, de3, de_3_state, empty_init, ROT0, "Data East", "Data East Test Chip", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1996, ctcheese, 0, de_3b, de3, de_3_state, empty_init, ROT0, "Sega", "Cut The Cheese (Redemption)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )