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a5200.xml: Commented set barbball which is already represented as an arcade protoype rom, even if it works in a stock Atari 5200. (nw)
coleco.xml: Commented set cbsmon for which I could not find any documentation on origin or validity. No screen shots of it working in any emulator either and doesn't have the telltale cart header "AA55/55AA". (nw) Renamed select sets for Nintendo Vs. which cause -verifysoftware confusion with NES softlist titles due to shared setnames in the form of partial hits. This also tests the waters for expanded setnames for parents (nw)
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@ -175,6 +175,10 @@ Possible Undumped protos: -
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</part>
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</software>
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<!-- Barroom Baseball. This prototype is for an standup arcade environment involving coins/timer and is based on Real Sports
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Baseball. While this functions in an Atari 5200 as a cartridge image, it is not a home cartridge. Therefore, it is commented. -->
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<!--
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<software name="barbball">
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<description>Barroom Baseball (Prototype)</description>
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<year>1983</year>
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@ -186,6 +190,7 @@ Possible Undumped protos: -
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</dataarea>
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</part>
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</software>
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-->
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<software name="bzone">
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<description>Battlezone (Prototype)</description>
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@ -2937,8 +2937,14 @@
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<!-- Utilities -->
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<!-- CBS Colecovision Monitor Test (1982)(CBS).bin
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This image may not have been on a real cartridge so until proof of this being something that was actually on a physical chip
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or any dump history can be discovered (research has produced nothing) it will remain commented. The "cbsmon.2" image is a 100%
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dupe of the normal Colecovision BIOS image. The program itself doesn't have the telltale AA55/55AA header which is present on
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ALL Colecovision cartridges. -->
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<!--
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<software name="cbsmon">
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<!-- CBS Colecovision Monitor Test (1982)(CBS).bin -->
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<description>CBS Colecovision Monitor Test</description>
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<year>1982</year>
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<publisher>CBS</publisher>
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@ -2949,6 +2955,7 @@
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</dataarea>
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</part>
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</software>
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-->
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<software name="finaltst">
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<!-- Final Test Cartridge (1982)(Coleco).bin -->
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@ -2277,7 +2277,7 @@ ROM_START( ladygolf )
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PALETTE_2C04_0002
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ROM_END
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ROM_START( machridr ) /* Set ID should be something like MDS-MR4-2 xx */
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ROM_START( nvs_machrider ) /* Set ID should be something like MDS-MR4-2 xx */
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ROM_REGION( 0x10000,"maincpu",0 ) /* 6502 memory */
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ROM_LOAD( "mr-1d", 0x8000, 0x2000, CRC(379c44b9) SHA1(7b148ba7f7eea64509733f94b4eaafe5bfcf3527) ) /* Need to verify correct label */
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ROM_LOAD( "mr-1c", 0xa000, 0x2000, CRC(cb864802) SHA1(65f06a8eaca3347432f3f2f673a24692415d869f) ) /* Need to verify correct label */
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@ -2291,7 +2291,7 @@ ROM_START( machridr ) /* Set ID should be something like MDS-MR4-2 xx */
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PALETTE_2C04_0002
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ROM_END
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ROM_START( machridra )
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ROM_START( nvs_machridera )
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ROM_REGION( 0x10000,"maincpu",0 ) /* 6502 memory */
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ROM_LOAD( "mds-mr4-1 a.1d or 6d", 0x8000, 0x2000, CRC(ab7e0594) SHA1(fc5982a93791608a20e5ec9e3a4b71d702bda354) )
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ROM_LOAD( "mds-mr4-1 a.1c or 6c", 0xa000, 0x2000, CRC(d4a341c3) SHA1(c799e40d0ebd1447032d8767fb2caeee6b33f31a) )
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@ -2475,7 +2475,7 @@ ROM_START( vsskykid )
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PALETTE_2C04_0001
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ROM_END
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ROM_START( platoon )
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ROM_START( nvs_platoon )
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ROM_REGION( 0x30000,"maincpu", 0 ) /* 6502 memory */
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ROM_LOAD( "prgver0.ic4", 0x10000, 0x20000, CRC(e2c0a2be) SHA1(1f8e33d6da8402be6a376668a424bfde38471021) )
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@ -2514,7 +2514,7 @@ ROM_START( supxevs )
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PALETTE_2C04_0001
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ROM_END
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ROM_START( mightybj )
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ROM_START( nvs_mightybj )
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ROM_REGION( 0x10000,"maincpu", 0 ) /* 6502 memory */
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ROM_LOAD( "1d.bin", 0x8000, 0x2000, CRC(55dc8d77) SHA1(eafb8636d994a10caee9eb0ba544260281706058) )
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ROM_LOAD( "1c.bin", 0xa000, 0x2000, CRC(151a6d15) SHA1(2652aef97aae122711ef471d9dc1d42f6393b91f) )
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@ -2808,8 +2808,8 @@ GAME( 1984, excitebkj,excitebk, vsnes, excitebk, vsnes_state, vsnormal, ROT0,
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GAME( 1986, goonies, 0, vsnes, goonies, vsnes_state, vskonami, ROT0, "Konami", "Vs. The Goonies (set E)", 0 )
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GAME( 1984, iceclimb, 0, vsnes, iceclmbj, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 B-1)", 0 )
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GAME( 1984, iceclimba,iceclimb, vsnes, iceclimb, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Ice Climber (set IC4-4 ?)", 0 )
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GAME( 1985, machridr, 0, vsnes, machridr, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Endurance Course Version)", MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1985, machridra,machridr, vsnes, machridj, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1985, nvs_machrider, 0, vsnes, machridr, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Endurance Course Version)", MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1985, nvs_machridera,nvs_machrider, vsnes, machridj, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Mach Rider (Fighting Course Version, set MR4-1 A)", MACHINE_IMPERFECT_GRAPHICS )
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GAME( 1986, rbibb, 0, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 1)", 0 )
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GAME( 1986, rbibba, rbibb, vsnes, rbibb, vsnes_state, rbibb, ROT0, "Namco", "Vs. Atari R.B.I. Baseball (set 2)", 0 )
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GAME( 1986, suprmrio, 0, vsnes, suprmrio, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Super Mario Bros. (set SM4-4 E)", 0 )
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@ -2830,9 +2830,9 @@ GAME( 1986, vsslalom, 0, vsnes, vsslalom, vsnes_state, vsnormal, ROT0,
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GAME( 1985, vssoccer, 0, vsnes, vssoccer, vsnes_state, vsnormal, ROT0, "Nintendo", "Vs. Soccer (set SC4-2 A)", 0 )
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GAME( 1985, vssoccera,vssoccer, vsnes, vssoccer, vsnes_state, bnglngby, ROT0, "Nintendo", "Vs. Soccer (set SC4-3 ?)", 0 )
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GAME( 1986, vsgradus, 0, vsnes, vsgradus, vsnes_state, vskonami, ROT0, "Konami", "Vs. Gradius (US, set GR E)", 0 )
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GAME( 1987, platoon, 0, vsnes, platoon, vsnes_state, platoon, ROT0, "Ocean Software Limited", "Vs. Platoon", 0 )
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GAME( 1987, nvs_platoon, 0, vsnes, platoon, vsnes_state, platoon, ROT0, "Ocean Software Limited", "Vs. Platoon", 0 )
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GAME( 1987, vstetris, 0, vsnes, vstetris, vsnes_state, vsnormal, ROT0, "Academysoft-Elorg", "Vs. Tetris" , 0 )
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GAME( 1986, mightybj, 0, mightybj,mightybj, vsnes_state, vsnormal, ROT0, "Tecmo", "Vs. Mighty Bomb Jack (Japan)", 0 )
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GAME( 1986, nvs_mightybj, 0, mightybj,mightybj, vsnes_state, vsnormal, ROT0, "Tecmo", "Vs. Mighty Bomb Jack (Japan)", 0 )
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GAME( 1985, jajamaru, 0, jajamaru,jajamaru, vsnes_state, vsnormal, ROT0, "Jaleco", "Vs. Ninja Jajamaru Kun (Japan)", 0 )
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GAME( 1987, topgun, 0, topgun, topgun, vsnes_state, vsvram, ROT0, "Konami", "Vs. Top Gun", 0)
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GAME( 1985, bnglngby, 0, vsnes, bnglngby, vsnes_state, bnglngby, ROT0, "Nintendo / Broderbund Software Inc.", "Vs. Raid on Bungeling Bay (RD4-2 B)", 0 )
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@ -36401,10 +36401,10 @@ iceclmrd // (c) 1984 Nintendo (Dual game version)
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jajamaru // (c) 1985 Jaleco
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ladygolf // (c) 1984 Nintendo
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ladygolfe // (c) 1984 Nintendo
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machridr // (c) 1985 Nintendo
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machridra // (c) 1985 Nintendo
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mightybj // (c) 1986 Tecmo
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platoon // (c) 1987 Ocean
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nvs_machrider // (c) 1985 Nintendo
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nvs_machridera // (c) 1985 Nintendo
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nvs_mightybj // (c) 1986 Tecmo
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nvs_platoon // (c) 1987 Ocean
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rbibb // (c) 1987 Namco
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rbibba // (c) 1987 Namco
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skatekds // (c) 1988 (hack)
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