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freekick.cpp: Consistent documentation. Original Gigas also had "GIGAS" on the label like GIGAS 2 (nw)
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@ -23,7 +23,7 @@ Notes:
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there isn't a sound CPU and that program isn't executed. Instead, the main
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CPU reads the sound program through an 8255 PPI and plays sounds directly.
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- Gigas: according to a photo of a genuine board:
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Sega Game ID#: 834-6167
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Sega Game ID#: "834-6167 // GIGAS"
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NEC MC-8123 with Sega security number 317-5002
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- Gigas MarkII: according to a photo of a genuine board:
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Sega Game ID#: "834-6167-01 // GIGAS 2"
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@ -1236,7 +1236,7 @@ ROM_START( countrunb2 )
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ROM_LOAD( "24s10n.7h", 0x0500, 0x0100, CRC(c77d0077) SHA1(4cbbf625ad5e45d00ca6aebe9566538ff0a3348d) )
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ROM_END
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ROM_START( gigas ) /* From an actual Sega board 834-6167 with MC-8123: 317-5002 */
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ROM_START( gigas ) /* From an actual Sega board "834-6167 // GIGAS" with MC-8123: 317-5002 */
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/* The MC-8123 is located on a small daughterboard which plugs into the z80 socket;
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* the daughterboard also has an input for the spinner control the game uses
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* An empty socket marked 27256 is at location 10n */
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@ -1333,7 +1333,7 @@ ROM_START( oigas )
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ROM_END
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//Gigas Mark II is a romswap/upgrade to gigas, and uses the same MC-8123 (317-5002).
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ROM_START( gigasm2 ) /* From an actual Sega board "834-6167-01 // GIGAS 2" w/MC-8123: 317-5002 */
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ROM_START( gigasm2 ) /* From an actual Sega board "834-6167-01 // GIGAS 2" with MC-8123: 317-5002 */
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/* The MC-8123 is located on a small daughterboard which plugs into the z80 socket;
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* the daughterboard also has an input for the spinner control the game uses
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* An empty socket marked 27256 is at location 10n */
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