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Royal Jackpot: Added a DIP switches table from manual
and implemented default positions from factory. Added some notes about the third draw feature. [Roberto Fresca]
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@ -1908,34 +1908,61 @@ static INPUT_PORTS_START( royaljp )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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/* ________________________________________________________________________
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|DIP Schalter 1 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Hopperbetrieb über Board ein/on |on | | | | | | | |
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|(Hopper Payout) aus/off |off| | | | | | | |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Autohold an/yes | |on | | | | | | |
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| aus/no | |off| | | | | | |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Gewinn ab: "Hohes Paar"/"High pair" | | |on | | | | | |
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|(Profit) "König oder As"/"King or Ace"| | |off| | | | | |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Insert "Dattl" | | | |on | | | | |
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|Insert "Royal-Jackpot" | | | |off| | | | |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Coin A = 10 Coin B = 50 | | | | |on |on | | |
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|Coin A = 10 Coin B = 20 | | | | |on |off| | |
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|Coin A = 1 Coin B = 20 | | | | |off|off| | |
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|Coin A = 1 Coin B = 50 | | | | |off|on | | |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Immer / always | | | | | | |off| |
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|________________________________________|___|___|___|___|___|___|___|___|
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|Keyboard Test | | | | | | | |on |
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|Spielbetrieb / Maingame | | | | | | | |off|
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|________________________________________|___|___|___|___|___|___|___|___|
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Default Settings from Video Klein: 01101100
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*/
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PORT_START("DSW")
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PORT_DIPNAME( 0x01, 0x01, "State" ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x00, "Keyboard Test" )
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PORT_DIPSETTING( 0x01, "Main Game" )
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PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW1:7" ) // Shown as "Always Off" in the manual
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6")
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PORT_DIPSETTING( 0x00, "50 Points/Coin" )
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PORT_DIPSETTING( 0x04, "20 Points/Coin" )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5")
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:5")
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PORT_DIPSETTING( 0x00, "10 Points/Coin" )
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PORT_DIPSETTING( 0x08, "1 Point/Coin" )
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PORT_DIPNAME( 0x10, 0x10, "Insert" ) PORT_DIPLOCATION("SW1:4")
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PORT_DIPSETTING( 0x00, "Dattl Insert" )
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PORT_DIPSETTING( 0x10, "Royal Jackpot" )
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PORT_DIPNAME( 0x20, 0x20, "Profit" ) PORT_DIPLOCATION("SW1:3")
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PORT_DIPNAME( 0x20, 0x00, "Profit" ) PORT_DIPLOCATION("SW1:3")
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PORT_DIPSETTING( 0x00, "Hohes Paar" )
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PORT_DIPSETTING( 0x20, "2 Kings or Aces" )
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PORT_DIPNAME( 0x40, 0x40, "Autohold" ) PORT_DIPLOCATION("SW1:2")
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PORT_DIPNAME( 0x40, 0x00, "Autohold" ) PORT_DIPLOCATION("SW1:2")
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PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
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PORT_DIPSETTING( 0x40, DEF_STR( No ) )
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/* after nvram init, set the following one to 'manual'
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to allow the remote credits mode to work */
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PORT_DIPNAME( 0x80, 0x80, "Payout" ) PORT_DIPLOCATION("SW1:1")
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PORT_DIPSETTING( 0x00, "Hopper" )
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PORT_DIPSETTING( 0x80, "Manual Payout SW" )
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PORT_DIPNAME( 0x80, 0x80, "Hopper Payout" ) PORT_DIPLOCATION("SW1:1")
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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INPUT_PORTS_END
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static INPUT_PORTS_START( cuoreuno )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN ) /* no remote credits */
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@ -4942,6 +4969,9 @@ ROM_END
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Encrypted graphics 'alla TAB blue PCB.
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Maybe is the infamous encrypted Impera green PCB.
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From the manual: "With third draw"
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...but I couldn't trigger this feature.
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*/
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