model2.cpp: skytargt inputs (nw)

This commit is contained in:
angelosa 2018-02-28 00:40:13 +01:00
parent 3d35771f0b
commit 58a60f12ff

View File

@ -1974,23 +1974,35 @@ INPUT_PORTS_END
static INPUT_PORTS_START( skytargt )
PORT_START("IN0")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1)
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2)
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW)
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1)
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1)
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_SERVICE_NO_TOGGLE(0x04, IP_ACTIVE_LOW )
PORT_BIT(0x08, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("P1 View Change")
PORT_BIT(0x40, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT(0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_NAME("P1 Machine Gun")
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2) PORT_NAME("P1 Missile")
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN)
PORT_BIT(0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT(0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("P1 Machine Gun")
PORT_BIT(0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("P1 Missile")
PORT_BIT(0xc0, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2")
MODEL2_PLAYER_INPUTS(2, BUTTON1, BUTTON2, BUTTON3, BUTTON4)
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("ANA0")
PORT_BIT(0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1)
PORT_START("ANA1")
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("ANA2")
PORT_BIT(0xff, 0x80, IPT_AD_STICK_X ) PORT_MINMAX(0x00,0xff) PORT_SENSITIVITY(30) PORT_KEYDELTA(20) PORT_PLAYER(1) PORT_REVERSE
PORT_START("ANA3")
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static INPUT_PORTS_START( dynabb )