mirror of
https://github.com/holub/mame
synced 2025-10-05 08:41:31 +03:00
Moved sync related osd stuff to osd/modules/sync. (nw)
This commit is contained in:
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5c14bcd0d1
commit
58abceed03
@ -7,8 +7,8 @@
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//
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//============================================================
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#ifndef __WINSYNC__
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#define __WINSYNC__
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#ifndef __OSDSYNC__
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#define __OSDSYNC__
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/***************************************************************************
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SYNCHRONIZATION INTERFACES - Events
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@ -197,4 +197,4 @@ void osd_scalable_lock_release(osd_scalable_lock *lock, INT32 myslot);
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void osd_scalable_lock_free(osd_scalable_lock *lock);
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#endif /* __WINSYNC__ */
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#endif /* __OSDSYNC__ */
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@ -7,9 +7,7 @@
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//============================================================
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#include "osdcore.h"
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#include "sdlsync.h"
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#define USE_SCALABLE_LOCKS (0)
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#include "osdsync.h"
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struct _osd_event
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{
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@ -32,7 +32,7 @@
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// MAME headers
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#include "osdcore.h"
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#include "osinline.h"
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#include "sdlsync.h"
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#include "osdsync.h"
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#include "eminline.h"
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@ -22,7 +22,7 @@
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// MAME headers
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#include "osdcore.h"
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#include "osinline.h"
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#include "sdlsync.h"
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#include "osdsync.h"
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#include "eminline.h"
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@ -17,7 +17,7 @@
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// MAME headers
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#include "osdcore.h"
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#include "osinline.h"
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#include "sdlsync.h"
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#include "osdsync.h"
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#include "eminline.h"
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@ -28,7 +28,7 @@
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#include "osdcomm.h"
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#include "osdcore.h"
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#include "sdlsync.h"
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#include "osdsync.h"
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#include <pthread.h>
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#include <errno.h>
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@ -15,7 +15,7 @@
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// MAME headers
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#include "osdcore.h"
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#include "osinline.h"
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#include "winsync.h"
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#include "osdsync.h"
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//============================================================
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@ -19,7 +19,11 @@ struct osd_work_item
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void *result;
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};
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//============================================================
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// GLOBAL VARIABLES
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//============================================================
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int osd_num_processors = 0;
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//============================================================
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// osd_work_queue_alloc
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@ -322,7 +322,7 @@ endif
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ifeq ($(TARGETOS),win32)
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BASE_TARGETOS = win32
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SYNC_IMPLEMENTATION = win32
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SYNC_IMPLEMENTATION = windows
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NO_X11 = 1
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NO_USE_XINPUT = 1
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DEFS += -DSDLMAME_WIN32 -DX64_WINDOWS_ABI
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@ -391,7 +391,7 @@ endif
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SDLSRC = $(SRC)/osd/$(OSD)
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SDLOBJ = $(OBJ)/osd/$(OSD)
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OBJDIRS += $(SDLOBJ)
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OBJDIRS += $(SDLOBJ) $(OSDOBJ)/modules/sync
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#-------------------------------------------------
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# OSD core library
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@ -405,7 +405,7 @@ OSDCOREOBJS = \
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$(SDLOBJ)/sdlsocket.o \
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$(SDLOBJ)/sdlmisc_$(BASE_TARGETOS).o \
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$(SDLOBJ)/sdlos_$(SDLOS_TARGETOS).o \
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$(SDLOBJ)/sdlsync_$(SYNC_IMPLEMENTATION).o \
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$(OSDOBJ)/modules/sync/sync_$(SYNC_IMPLEMENTATION).o \
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$(SDLOBJ)/sdlwork.o
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# any "main" must be in LIBOSD or else the build will fail!
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@ -1,204 +0,0 @@
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//============================================================
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//
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// sdlsync.h - SDL core synchronization functions
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//
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// Copyright (c) 1996-2007, Nicola Salmoria and the MAME Team.
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// Visit http://mamedev.org for licensing and usage restrictions.
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//
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// SDLMAME by Olivier Galibert and R. Belmont
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//
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//============================================================
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#ifndef __SDLSYNC__
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#define __SDLSYNC__
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/***************************************************************************
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SYNCHRONIZATION INTERFACES - Events
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***************************************************************************/
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/* osd_event is an opaque type which represents a setable/resetable event */
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struct osd_event;
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/*-----------------------------------------------------------------------------
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osd_lock_event_alloc: allocate a new event
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Parameters:
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manualreset - boolean. If true, the event will be automatically set
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to non-signalled after a thread successfully waited for
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it.
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initialstate - boolean. If true, the event is signalled initially.
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Return value:
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A pointer to the allocated event.
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-----------------------------------------------------------------------------*/
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osd_event *osd_event_alloc(int manualreset, int initialstate);
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/*-----------------------------------------------------------------------------
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osd_event_wait: wait for an event to be signalled
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Parameters:
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event - The event to wait for. If the event is in signalled state, the
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function returns immediately. If not it will wait for the event
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to become signalled.
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timeout - timeout in osd_ticks
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Return value:
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TRUE: The event was signalled
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FALSE: A timeout occurred
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-----------------------------------------------------------------------------*/
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int osd_event_wait(osd_event *event, osd_ticks_t timeout);
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/*-----------------------------------------------------------------------------
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osd_event_reset: reset an event to non-signalled state
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Parameters:
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event - The event to set to non-signalled state
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Return value:
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None
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-----------------------------------------------------------------------------*/
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void osd_event_reset(osd_event *event);
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/*-----------------------------------------------------------------------------
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osd_event_set: set an event to signalled state
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Parameters:
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event - The event to set to signalled state
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Return value:
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None
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Notes:
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All threads waiting for the event will be signalled.
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-----------------------------------------------------------------------------*/
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void osd_event_set(osd_event *event);
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/*-----------------------------------------------------------------------------
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osd_event_free: free the memory and resources associated with an osd_event
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Parameters:
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event - a pointer to a previously allocated osd_event.
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Return value:
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None.
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-----------------------------------------------------------------------------*/
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void osd_event_free(osd_event *event);
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/***************************************************************************
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SYNCHRONIZATION INTERFACES - Threads
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***************************************************************************/
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/* osd_thread is an opaque type which represents a thread */
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struct osd_thread;
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/* osd_thread_callback is a callback function that will be called from the thread */
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typedef void *(*osd_thread_callback)(void *param);
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/*-----------------------------------------------------------------------------
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osd_thread_create: create a new thread
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Parameters:
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callback - The callback function to be called once the thread is up
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cbparam - The parameter to pass to the callback function.
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Return value:
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A pointer to the created thread.
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-----------------------------------------------------------------------------*/
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osd_thread *osd_thread_create(osd_thread_callback callback, void *cbparam);
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/*-----------------------------------------------------------------------------
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osd_thread_adjust_priority: adjust priority of a thread
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Parameters:
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thread - A pointer to a previously created thread.
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adjust - signed integer to add to the thread priority
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Return value:
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TRUE on success, FALSE on failure
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-----------------------------------------------------------------------------*/
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int osd_thread_adjust_priority(osd_thread *thread, int adjust);
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/*-----------------------------------------------------------------------------
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osd_thread_cpu_affinity: change cpu affinity of a thread
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Parameters:
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thread - A pointer to a previously created thread
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or NULL for main thread
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mask - bitmask to which cpus to bind
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i.e. 0x01 1st cpu, 0x02, 2nd cpu, 0x04 3rd cpu
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Return value:
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TRUE on success, FALSE on failure
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-----------------------------------------------------------------------------*/
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int osd_thread_cpu_affinity(osd_thread *thread, UINT32 mask);
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/*-----------------------------------------------------------------------------
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osd_thread_wait_free: wait for thread to finish and free resources
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Parameters:
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thread - A pointer to a previously created thread.
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Return value:
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None.
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-----------------------------------------------------------------------------*/
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void osd_thread_wait_free(osd_thread *thread);
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/*-----------------------------------------------------------------------------
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osd_process_kill: kill the current process
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Parameters:
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None.
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Return value:
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None.
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-----------------------------------------------------------------------------*/
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void osd_process_kill(void);
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//============================================================
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// Scalable Locks
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//============================================================
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struct osd_scalable_lock;
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osd_scalable_lock *osd_scalable_lock_alloc(void);
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INT32 osd_scalable_lock_acquire(osd_scalable_lock *lock);
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void osd_scalable_lock_release(osd_scalable_lock *lock, INT32 myslot);
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void osd_scalable_lock_free(osd_scalable_lock *lock);
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#endif /* __SDLSYNC__ */
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@ -1,12 +0,0 @@
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//============================================================
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//
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// sdlsync.c - SDL core synchronization functions
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//
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// Copyright (c) 1996-2010, Nicola Salmoria and the MAME Team.
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// Visit http://mamedev.org for licensing and usage restrictions.
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//
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// SDLMAME by Olivier Galibert and R. Belmont
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//
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//============================================================
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#include "../windows/winsync.c"
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#if defined(SDLMAME_NOASM)
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/* must be exported
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* FIXME: NOASM should be taken care of in sdlsync.c
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* This is not really a sound solution.
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*/
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int osd_num_processors = 0;
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#include "../osdmini/miniwork.c"
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#else
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@ -25,7 +18,7 @@ int osd_num_processors = 0;
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#include "osdcore.h"
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#include "osinline.h"
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#include "sdlsync.h"
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#include "modules/sync/osdsync.h"
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#include "sdlos.h"
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#include "eminline.h"
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@ -65,8 +58,6 @@ int osd_num_processors = 0;
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#define end_timing(v) do { } while (0)
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#endif
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//============================================================
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// TYPE DEFINITIONS
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//============================================================
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//
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//============================================================
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#include "sdlsync.h"
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#include "modules/sync/osdsync.h"
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class watchdog
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{
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#include "sdlinc.h"
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#include "video.h"
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#include "render.h"
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#include "sdlsync.h"
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#include "modules/sync/osdsync.h"
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#include "osd_opengl.h"
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#include "osdsdl.h"
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#include "eivc.h"
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#endif
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#if __GNUC__ && defined(__i386__) && !defined(__x86_64)
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#undef YieldProcessor
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#endif
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#ifndef YieldProcessor
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#ifdef __GNUC__
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INLINE void osd_yield_processor(void)
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{
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__asm__ __volatile__ ( "rep; nop" );
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}
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#else
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INLINE void osd_yield_processor(void)
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{
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__asm { rep nop }
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}
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#endif
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#else
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#define osd_yield_processor YieldProcessor
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#endif
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INT32 win_compare_exchange32(INT32 volatile *ptr, INT32 compare, INT32 exchange);
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INT32 win_atomic_exchange32(INT32 volatile *ptr, INT32 exchange);
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INT32 win_atomic_add32(INT32 volatile *ptr, INT32 delta);
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@ -84,7 +84,7 @@ WINOBJ = $(OBJ)/osd/$(OSD)
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OSDSRC = $(SRC)/osd
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OSDOBJ = $(OBJ)/osd
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OBJDIRS += $(WINOBJ)
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OBJDIRS += $(WINOBJ) $(OSDOBJ)/modules/sync
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ifdef USE_QTDEBUG
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OBJDIRS += $(OSDOBJ)/modules/debugger/qt
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@ -339,7 +339,7 @@ OSDCOREOBJS = \
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$(WINOBJ)/windir.o \
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$(WINOBJ)/winfile.o \
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$(WINOBJ)/winmisc.o \
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$(WINOBJ)/winsync.o \
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$(OSDOBJ)/modules/sync/sync_windows.o \
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$(WINOBJ)/wintime.o \
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$(WINOBJ)/winutf8.o \
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$(WINOBJ)/winutil.o \
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// this line prevents globbing on the command line
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int _CRT_glob = 0;
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//**************************************************************************
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// LOCAL VARIABLES
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//**************************************************************************
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// MAME headers
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#include "osdcore.h"
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#include "winsync.h"
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#include "modules/sync/osdsync.h"
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#include "winos.h"
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#include "eminline.h"
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#include "osinline.h"
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//============================================================
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// DEBUGGING
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@ -57,28 +59,6 @@
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#define end_timing(v) do { } while (0)
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#endif
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#if __GNUC__ && defined(__i386__) && !defined(__x86_64)
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#undef YieldProcessor
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#endif
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#ifndef YieldProcessor
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#ifdef __GNUC__
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INLINE void osd_yield_processor(void)
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{
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__asm__ __volatile__ ( "rep; nop" );
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}
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#else
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INLINE void osd_yield_processor(void)
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{
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__asm { rep nop }
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}
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#endif
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#else
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#define osd_yield_processor YieldProcessor
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#endif
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//============================================================
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// TYPE DEFINITIONS
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//============================================================
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