cshooter.c: Added dipswitch locations to the Air Raid & Cross Shooter sets. [Brian Troha]

This commit is contained in:
Brian Troha 2012-07-22 19:28:57 +00:00
parent bbe3fc791e
commit 58be7520b7

View File

@ -358,33 +358,33 @@ static INPUT_PORTS_START( cshooter )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("DSW2") /* DSW2 (0xc203) */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) )
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x03, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x02, DEF_STR( Medium ) )
PORT_DIPSETTING( 0x01, DEF_STR( Hard ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW2:3,4")
PORT_DIPSETTING( 0x0c, "2k 10k 20k" )
PORT_DIPSETTING( 0x08, "5k 20k 40k" )
PORT_DIPSETTING( 0x04, "6k 30k 60k" )
PORT_DIPSETTING( 0x00, "7k 40k 80k" )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x20, "1" )
PORT_DIPSETTING( 0x10, "2" )
PORT_DIPSETTING( 0x30, "3" )
PORT_DIPSETTING( 0x00, "4" )
PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW2:8" )
PORT_START("DSW1") /* DSW1 (0xc204) */
PORT_DIPNAME( 0x01, 0x01, "Coin Slots" )
PORT_DIPNAME( 0x01, 0x01, "Coin Slots" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x00, "2" )
PORT_SERVICE( 0x02, IP_ACTIVE_LOW )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) )
PORT_SERVICE_DIPLOC( 0x02, IP_ACTIVE_LOW, "SW1:2" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) )
PORT_DIPNAME( 0x38, 0x38, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4,5,6")
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x20, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x10, DEF_STR( 3C_1C ) )
@ -393,8 +393,8 @@ static INPUT_PORTS_START( cshooter )
PORT_DIPSETTING( 0x18, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x28, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_5C ) )
PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )
PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW1:8" )
PORT_START("COIN") /* COIN (0xc205) */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(1)
@ -713,7 +713,7 @@ static DRIVER_INIT( cshootere )
GAME( 1987, cshooter, 0, cshooter, cshooter, cshooter, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (not encrypted)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 1987, cshootere, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (encrypted)", GAME_NOT_WORKING )
GAME( 1987, airraid, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (encrypted)", GAME_NOT_WORKING )
GAME( 1987, cshooter, 0, cshooter, cshooter, cshooter, ROT270, "Seibu Kaihatsu (Taito license)", "Cross Shooter (not encrypted)", GAME_NOT_WORKING | GAME_NO_SOUND )
GAME( 1987, cshootere, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu (J.K.H. license)", "Cross Shooter (encrypted)", GAME_NOT_WORKING )
GAME( 1987, airraid, cshooter, airraid, airraid, cshootere, ROT270, "Seibu Kaihatsu", "Air Raid (encrypted)", GAME_NOT_WORKING )