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Moved image_postdevice_init call to proper place (no whatsnew)
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@ -1420,9 +1420,6 @@ void running_machine::start()
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// start up the devices
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m_devicelist.start_all();
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// finish image devices init process
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image_postdevice_init(this);
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// call the game driver's init function
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// this is where decryption is done and memory maps are altered
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// so this location in the init order is important
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@ -1430,6 +1427,9 @@ void running_machine::start()
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if (m_game.driver_init != NULL)
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(*m_game.driver_init)(this);
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// finish image devices init process
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image_postdevice_init(this);
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// start the video and audio hardware
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video_init(this);
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tilemap_init(this);
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