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igspoker.cpp: correct controls for cpoker300us (nw)
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@ -2936,7 +2936,7 @@ GAMEL( 1993, cpokerx, cpoker, igspoker, cpokerx, igspoker_state, init_cpoke
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GAMEL( 1993, cpoker101, cpoker, igspoker, cpokerx, igspoker_state, init_cpokert, ROT0, "IGS", "Champion Poker (v101)", MACHINE_NOT_WORKING, layout_igspoker ) // need to verify protection handling and inputs/outputs
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GAMEL( 1993, cpoker201f, cpoker, igspoker, cpokerx, igspoker_state, init_cpokert, ROT0, "IGS", "Champion Poker (v201F)", MACHINE_NOT_WORKING, layout_igspoker ) // "
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GAMEL( 1993, cpoker210ks, cpoker, igspoker, cpokerx, igspoker_state, init_cpokert, ROT0, "IGS", "Champion Poker (v210KS)", MACHINE_NOT_WORKING, layout_igspoker ) // "
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GAMEL( 1993, cpoker300us, cpoker, igspoker, cpokerx, igspoker_state, init_cpoker300us, ROT0, "IGS", "Champion Poker (v300US)", MACHINE_NOT_WORKING, layout_igspoker ) // "
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GAMEL( 1993, cpoker300us, cpoker, igspoker, cpoker, igspoker_state, init_cpoker300us, ROT0, "IGS", "Champion Poker (v300US)", MACHINE_NOT_WORKING, layout_igspoker ) // "
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GAMEL( 2000, chleague, 0, igspoker, chleague, igspoker_state, init_chleague, ROT0, "IGS", "Champion League (v220I, Poker)", 0, layout_igspoker )
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GAMEL( 2000, chleagul, chleague, igspoker, chleague, igspoker_state, init_chleague, ROT0, "IGS", "Champion League (v220I, Lattine)", 0, layout_igspoker )
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