starfire.c: Improved color emulation and added driver data [Qwi Jibo]

This commit is contained in:
Michaël Banaan Ananas 2011-01-17 19:23:32 +00:00
parent dfdc249c0d
commit 59939fe8c0
3 changed files with 148 additions and 119 deletions

View File

@ -49,12 +49,6 @@ starfira has one less rom in total than starfire but everything passes as
#include "includes/starfire.h"
static UINT8 fireone_select;
static read8_space_func input_read;
/*************************************
*
* Scratch RAM, mapped into video RAM
@ -63,35 +57,39 @@ static read8_space_func input_read;
static WRITE8_HANDLER( starfire_scratch_w )
{
starfire_state *state = space->machine->driver_data<starfire_state>();
/* A12 and A3 select video control registers */
if ((offset & 0x1008) == 0x1000)
{
switch (offset & 7)
{
case 0: starfire_vidctrl_w(space, 0, data); break;
case 1: starfire_vidctrl1_w(space, 0, data); break;
case 0: state->starfire_vidctrl = data; break;
case 1: state->starfire_vidctrl1 = data; break;
case 2:
/* Sounds */
fireone_select = (data & 0x8) ? 0 : 1;
state->fireone_select = (data & 0x8) ? 0 : 1;
break;
}
}
/* convert to a videoram offset */
offset = (offset & 0x31f) | ((offset & 0xe0) << 5);
starfire_videoram[offset] = data;
state->starfire_videoram[offset] = data;
}
static READ8_HANDLER( starfire_scratch_r )
{
starfire_state *state = space->machine->driver_data<starfire_state>();
/* A11 selects input ports */
if (offset & 0x800)
return (*input_read)(space, offset);
return (*state->input_read)(space, offset);
/* convert to a videoram offset */
offset = (offset & 0x31f) | ((offset & 0xe0) << 5);
return starfire_videoram[offset];
return state->starfire_videoram[offset];
}
@ -131,12 +129,14 @@ static READ8_HANDLER( fireone_input_r )
};
int temp;
starfire_state *state = space->machine->driver_data<starfire_state>();
switch (offset & 15)
{
case 0: return input_port_read(space->machine, "DSW");
case 1: return input_port_read(space->machine, "SYSTEM");
case 2:
temp = fireone_select ? input_port_read(space->machine, "P1") : input_port_read(space->machine, "P2");
temp = state->fireone_select ? input_port_read(space->machine, "P1") : input_port_read(space->machine, "P2");
temp = (temp & 0xc0) | fireone_paddle_map[temp & 0x3f];
return temp;
default: return 0xff;
@ -154,8 +154,8 @@ static READ8_HANDLER( fireone_input_r )
static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x9fff) AM_READWRITE(starfire_scratch_r, starfire_scratch_w)
AM_RANGE(0xa000, 0xbfff) AM_RAM_WRITE(starfire_colorram_w) AM_BASE(&starfire_colorram)
AM_RANGE(0xc000, 0xffff) AM_READWRITE(starfire_videoram_r, starfire_videoram_w) AM_BASE(&starfire_videoram)
AM_RANGE(0xa000, 0xbfff) AM_READWRITE(starfire_colorram_r, starfire_colorram_w) AM_BASE_MEMBER(starfire_state, starfire_colorram)
AM_RANGE(0xc000, 0xffff) AM_READWRITE(starfire_videoram_r, starfire_videoram_w) AM_BASE_MEMBER(starfire_state, starfire_videoram)
ADDRESS_MAP_END
@ -261,7 +261,7 @@ INPUT_PORTS_END
*
*************************************/
static MACHINE_CONFIG_START( starfire, driver_device )
static MACHINE_CONFIG_START( starfire, starfire_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", Z80, STARFIRE_CPU_CLOCK)
@ -376,15 +376,19 @@ ROM_END
static DRIVER_INIT( starfire )
{
input_read = starfire_input_r;
starfire_state *state = machine->driver_data<starfire_state>();
state->input_read = starfire_input_r;
}
static DRIVER_INIT( fireone )
{
input_read = fireone_input_r;
starfire_state *state = machine->driver_data<starfire_state>();
state->input_read = fireone_input_r;
/* register for state saving */
state_save_register_global(machine, fireone_select);
state_save_register_global(machine, state->fireone_select);
}

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@ -8,19 +8,37 @@
#define STARFIRE_VTOTAL (0x106)
#define STARFIRE_VBEND (0x020)
#define STARFIRE_VBSTART (0x100)
#define STARFIRE_NUM_PENS (0x40)
class starfire_state : public driver_device
{
public:
starfire_state(running_machine &machine, const driver_device_config_base &config)
: driver_device(machine, config) { }
read8_space_func input_read;
UINT8 fireone_select;
UINT8 starfire_vidctrl;
UINT8 starfire_vidctrl1;
UINT8 starfire_color;
UINT16 starfire_colors[STARFIRE_NUM_PENS];
UINT8 *starfire_videoram;
UINT8 *starfire_colorram;
emu_timer* scanline_timer;
bitmap_t *starfire_screen;
};
/*----------- defined in video/starfire.c -----------*/
extern UINT8 *starfire_videoram;
extern UINT8 *starfire_colorram;
VIDEO_UPDATE( starfire );
VIDEO_START( starfire );
WRITE8_HANDLER( starfire_videoram_w );
READ8_HANDLER( starfire_videoram_r );
WRITE8_HANDLER( starfire_colorram_w );
WRITE8_HANDLER( starfire_vidctrl_w );
WRITE8_HANDLER( starfire_vidctrl1_w );
READ8_HANDLER( starfire_colorram_r );

View File

@ -7,20 +7,7 @@
#include "emu.h"
#include "includes/starfire.h"
#define NUM_PENS (0x40)
UINT8 *starfire_videoram;
UINT8 *starfire_colorram;
/* local allocated storage */
static UINT8 starfire_vidctrl;
static UINT8 starfire_vidctrl1;
static UINT8 starfire_color;
static UINT16 starfire_colors[NUM_PENS];
static TIMER_CALLBACK( starfire_scanline_callback );
/*************************************
*
@ -30,33 +17,20 @@ static UINT16 starfire_colors[NUM_PENS];
VIDEO_START( starfire )
{
starfire_state *state = machine->driver_data<starfire_state>();
state->starfire_screen = machine->primary_screen->alloc_compatible_bitmap();
state->scanline_timer = timer_alloc(machine, starfire_scanline_callback, NULL);
timer_adjust_oneshot(state->scanline_timer, machine->primary_screen->time_until_pos(STARFIRE_VBEND), STARFIRE_VBEND);
/* register for state saving */
state_save_register_global(machine, starfire_vidctrl);
state_save_register_global(machine, starfire_vidctrl1);
state_save_register_global(machine, starfire_color);
state_save_register_global_array(machine, starfire_colors);
state_save_register_global(machine, state->starfire_vidctrl);
state_save_register_global(machine, state->starfire_vidctrl1);
state_save_register_global(machine, state->starfire_color);
state_save_register_global_array(machine, state->starfire_colors);
}
/*************************************
*
* Video control writes
*
*************************************/
WRITE8_HANDLER( starfire_vidctrl_w )
{
starfire_vidctrl = data;
}
WRITE8_HANDLER( starfire_vidctrl1_w )
{
starfire_vidctrl1 = data;
}
/*************************************
*
* Color RAM read/writes
@ -65,25 +39,27 @@ WRITE8_HANDLER( starfire_vidctrl1_w )
WRITE8_HANDLER( starfire_colorram_w )
{
starfire_state *state = space->machine->driver_data<starfire_state>();
/* handle writes to the pseudo-color RAM */
if ((offset & 0xe0) == 0)
{
int palette_index = (offset & 0x1f) | ((offset & 0x200) >> 4);
/* set RAM regardless */
starfire_colorram[offset & ~0x100] = data;
starfire_colorram[offset | 0x100] = data;
int cl = (state->starfire_vidctrl1 & 0x80) ? state->starfire_color : (data & 0x1f);
int cr = (data >> 5) | ((offset & 0x100) >> 5);
cr |= (state->starfire_vidctrl1 & 0x80) ? (state->starfire_color & 0x10) : (data & 0x10);
starfire_color = data & 0x1f;
state->starfire_colorram[offset & ~0x100] = cl;
state->starfire_colorram[offset | 0x100] = cr;
state->starfire_color = cl;
/* don't modify the palette unless the TRANS bit is set */
if (starfire_vidctrl1 & 0x40)
if (state->starfire_vidctrl1 & 0x40)
{
space->machine->primary_screen->update_partial(space->machine->primary_screen->vpos());
starfire_colors[palette_index] = ((((data << 1) & 0x06) | ((offset >> 8) & 0x01)) << 6) |
(((data >> 5) & 0x07) << 3) |
((data >> 2) & 0x07);
state->starfire_colors[palette_index] = ((cl & 0x3) << 7) | ((cr & 0xf) << 3) | ((cl & 0x1c) >> 2);
}
}
@ -91,12 +67,33 @@ WRITE8_HANDLER( starfire_colorram_w )
else
{
/* set RAM based on CDRM */
starfire_colorram[offset] = (starfire_vidctrl1 & 0x80) ? starfire_color : (data & 0x1f);
starfire_color = data & 0x1f;
state->starfire_colorram[offset] = (state->starfire_vidctrl1 & 0x80) ? state->starfire_color : (data & 0x1f);
state->starfire_color = (state->starfire_vidctrl1 & 0x80) ? state->starfire_color : (data & 0x1f);
}
}
READ8_HANDLER( starfire_colorram_r )
{
starfire_state *state = space->machine->driver_data<starfire_state>();
/* handle writes to the pseudo-color RAM, which also happen on reads */
if ((offset & 0xe0) == 0)
{
int palette_index = (offset & 0x1f) | ((offset & 0x200) >> 4);
int cl = state->starfire_colorram[offset & ~0x100];
int cr = state->starfire_colorram[offset | 0x100];
/* don't modify the palette unless the TRANS bit is set */
if (state->starfire_vidctrl1 & 0x40)
{
state->starfire_colors[palette_index] = ((cl & 0x3) << 7) | ((cr & 0xf) << 3) | ((cl & 0x1c) >> 2);
}
return cl | ((cr & 0x7) << 5);
}
return state->starfire_colorram[offset];
}
/*************************************
*
@ -109,21 +106,22 @@ WRITE8_HANDLER( starfire_videoram_w )
int sh, lr, dm, ds, mask, d0, dalu;
int offset1 = offset & 0x1fff;
int offset2 = (offset + 0x100) & 0x1fff;
starfire_state *state = space->machine->driver_data<starfire_state>();
/* PROT */
if (!(offset & 0xe0) && !(starfire_vidctrl1 & 0x20))
if (!(offset & 0xe0) && !(state->starfire_vidctrl1 & 0x20))
return;
/* selector 6A */
if (offset & 0x2000)
{
sh = (starfire_vidctrl >> 1) & 0x07;
lr = starfire_vidctrl & 0x01;
sh = (state->starfire_vidctrl >> 1) & 0x07;
lr = state->starfire_vidctrl & 0x01;
}
else
{
sh = (starfire_vidctrl >> 5) & 0x07;
lr = (starfire_vidctrl >> 4) & 0x01;
sh = (state->starfire_vidctrl >> 5) & 0x07;
lr = (state->starfire_vidctrl >> 4) & 0x01;
}
/* mirror bits 5B/5C/5D/5E */
@ -139,18 +137,18 @@ WRITE8_HANDLER( starfire_videoram_w )
/* ROLL */
if ((offset & 0x1f00) == 0x1f00)
{
if (starfire_vidctrl1 & 0x10)
if (state->starfire_vidctrl1 & 0x10)
mask &= 0x00ff;
else
mask &= 0xff00;
}
/* ALU 8B/8D */
d0 = (starfire_videoram[offset1] << 8) | starfire_videoram[offset2];
d0 = (state->starfire_videoram[offset1] << 8) | state->starfire_videoram[offset2];
dalu = d0 & ~mask;
d0 &= mask;
ds &= mask;
switch (~starfire_vidctrl1 & 15)
switch (~state->starfire_vidctrl1 & 15)
{
case 0: dalu |= ds ^ mask; break;
case 1: dalu |= (ds | d0) ^ mask; break;
@ -171,16 +169,16 @@ WRITE8_HANDLER( starfire_videoram_w )
}
/* final output */
starfire_videoram[offset1] = dalu >> 8;
starfire_videoram[offset2] = dalu;
state->starfire_videoram[offset1] = dalu >> 8;
state->starfire_videoram[offset2] = dalu;
/* color output */
if (!(offset & 0x2000) && !(starfire_vidctrl1 & 0x80))
if (!(offset & 0x2000) && !(state->starfire_vidctrl1 & 0x80))
{
if (mask & 0xff00)
starfire_colorram[offset1] = starfire_color;
state->starfire_colorram[offset1] = state->starfire_color;
if (mask & 0x00ff)
starfire_colorram[offset2] = starfire_color;
state->starfire_colorram[offset2] = state->starfire_color;
}
}
@ -189,12 +187,13 @@ READ8_HANDLER( starfire_videoram_r )
int sh, mask, d0;
int offset1 = offset & 0x1fff;
int offset2 = (offset + 0x100) & 0x1fff;
starfire_state *state = space->machine->driver_data<starfire_state>();
/* selector 6A */
if (offset & 0x2000)
sh = (starfire_vidctrl >> 1) & 0x07;
sh = (state->starfire_vidctrl >> 1) & 0x07;
else
sh = (starfire_vidctrl >> 5) & 0x07;
sh = (state->starfire_vidctrl >> 5) & 0x07;
/* shifters 6D/6E */
mask = 0xff00 >> sh;
@ -202,14 +201,14 @@ READ8_HANDLER( starfire_videoram_r )
/* ROLL */
if ((offset & 0x1f00) == 0x1f00)
{
if (starfire_vidctrl1 & 0x10)
if (state->starfire_vidctrl1 & 0x10)
mask &= 0x00ff;
else
mask &= 0xff00;
}
/* munge the results */
d0 = (starfire_videoram[offset1] & (mask >> 8)) | (starfire_videoram[offset2] & mask);
d0 = (state->starfire_videoram[offset1] & (mask >> 8)) | (state->starfire_videoram[offset2] & mask);
d0 = (d0 << sh) | (d0 >> (8 - sh));
return d0 & 0xff;
}
@ -222,49 +221,57 @@ READ8_HANDLER( starfire_videoram_r )
*
*************************************/
static void get_pens(pen_t *pens)
static void get_pens(running_machine *machine, pen_t *pens)
{
offs_t offs;
starfire_state *state = machine->driver_data<starfire_state>();
for (offs = 0; offs < NUM_PENS; offs++)
for (offs = 0; offs < STARFIRE_NUM_PENS; offs++)
{
UINT16 color = starfire_colors[offs];
UINT16 color = state->starfire_colors[offs];
pens[offs] = MAKE_RGB(pal3bit(color >> 6), pal3bit(color >> 3), pal3bit(color >> 0));
}
}
VIDEO_UPDATE( starfire )
static TIMER_CALLBACK( starfire_scanline_callback )
{
pen_t pens[NUM_PENS];
starfire_state *state = machine->driver_data<starfire_state>();
pen_t pens[STARFIRE_NUM_PENS];
int y = param;
UINT8 *pix = &starfire_videoram[cliprect->min_y - 32];
UINT8 *col = &starfire_colorram[cliprect->min_y - 32];
int x, y;
get_pens(machine, pens);
get_pens(pens);
UINT8 *pix = &state->starfire_videoram[y];
UINT8 *col = &state->starfire_colorram[y];
for (x = 0; x < 256; x += 8)
for (int x = 0; x < 256; x += 8)
{
for (y = cliprect->min_y; y <= cliprect->max_y ; y++)
{
int data = pix[y];
int color = col[y];
int data = pix[0];
int color = col[0];
*BITMAP_ADDR32(bitmap, y, x + 0) = pens[color | ((data >> 2) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 1) = pens[color | ((data >> 1) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 2) = pens[color | ((data >> 0) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 3) = pens[color | ((data << 1) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 4) = pens[color | ((data << 2) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 5) = pens[color | ((data << 3) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 6) = pens[color | ((data << 4) & 0x20)];
*BITMAP_ADDR32(bitmap, y, x + 7) = pens[color | ((data << 5) & 0x20)];
}
*BITMAP_ADDR32(state->starfire_screen, y, x + 0) = pens[color | ((data >> 2) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 1) = pens[color | ((data >> 1) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 2) = pens[color | ((data >> 0) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 3) = pens[color | ((data << 1) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 4) = pens[color | ((data << 2) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 5) = pens[color | ((data << 3) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 6) = pens[color | ((data << 4) & 0x20)];
*BITMAP_ADDR32(state->starfire_screen, y, x + 7) = pens[color | ((data << 5) & 0x20)];
pix += 256;
col += 256;
}
y++;
if (y >= STARFIRE_VBSTART) y = STARFIRE_VBEND;
timer_adjust_oneshot(state->scanline_timer, machine->primary_screen->time_until_pos(y), y);
}
VIDEO_UPDATE( starfire )
{
starfire_state *state = screen->machine->driver_data<starfire_state>();
copybitmap(bitmap, state->starfire_screen, 0, 0, 0, 0, cliprect);
return 0;
}