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New machines added as MACHINE_NOT_WORKING
----------------------------------------- Dobou-Chan (ver. JAA) [R. Belmont, Rod_Wod]
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@ -502,7 +502,24 @@ ROM_START( sbishika )
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ROM_LOAD( "675kaa04.8f", 0x180000, 0x080000, CRC(ebcbd813) SHA1(d67540d0ea303f09866f4a766e2d5162f05cd4ac) )
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ROM_LOAD( "675kaa04.8f", 0x180000, 0x080000, CRC(ebcbd813) SHA1(d67540d0ea303f09866f4a766e2d5162f05cd4ac) )
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ROM_END
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ROM_END
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ROM_START( dobouchn )
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ROM_REGION( 0x100000, "maincpu", 0 )
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ROM_LOAD16_WORD_SWAP( "640-a05-2n.bin", 0x000000, 0x080000, CRC(7643dbc6) SHA1(3b55a782f04a741088b93954279b35c1c90af622) )
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ROM_REGION( 0x200000, "gfx1", 0 )
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ROM_LOAD16_BYTE( "640-a06-14n.bin", 0x000000, 0x080000, CRC(c6c5016c) SHA1(ad0b5258e2c1d0ba95dfc0d8fc6332b524f2c1e2) )
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ROM_LOAD16_BYTE( "640-a07-17n.bin", 0x080000, 0x080000, CRC(614fee32) SHA1(080fea72c0417752eb0a0b109b524d87379b2921) )
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// dummy region (game has no sprites, but we want to use the GX mixer)
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ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASE00 )
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ROM_REGION( 0x200000, "ymz", 0 )
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ROM_LOAD( "640-a01-2f.bin", 0x000000, 0x080000, CRC(326e2844) SHA1(62ce14ffe5d0a35c37c9a5a98c9c3a5df63d4512) )
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ROM_LOAD( "640-a02-4f.bin", 0x080000, 0x080000, CRC(ab6593f5) SHA1(95907ee4a2cdf3bf27b7c0c1283b2bc36b868d9d) )
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ROM_END
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GAME( 1996, bishi, 0, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1996, bishi, 0, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishi, 0, bishi, bishi2p, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver JAA, 2 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishi, 0, bishi, bishi2p, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver JAA, 2 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishik, sbishi, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAB, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishik, sbishi, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAB, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishika, sbishi, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1998, sbishika, sbishi, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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GAME( 1996, dobouchn, 0, bishi, bishi, bishi_state, 0, ROT0, "Konami", "Dobou-Chan (ver JAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE )
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@ -8711,6 +8711,7 @@ bishi // GX575 (c) 1996 (Japan)
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sbishi // GX675 (c) 1998 (Japan)
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sbishi // GX675 (c) 1998 (Japan)
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sbishik // GX675 (c) 1998 (Korea)
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sbishik // GX675 (c) 1998 (Korea)
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sbishika // GX675 (c) 1998 (Korea)
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sbishika // GX675 (c) 1998 (Korea)
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dobouchn //
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@source:bitgraph.cpp
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@source:bitgraph.cpp
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bitgrpha //
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bitgrpha //
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